🔴Game Maker Studio 2 | Basics - Damage text or how to do it like the pros

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  • Опубликовано: 19 дек 2024

Комментарии • 6

  • @niklaslim6673
    @niklaslim6673 5 лет назад +2

    Great tutorial! I love how you make it so easy to implement and understand.
    it feels awesome that i'm learning a lot from your videos keep it up man :)

  • @zeroneonSOS
    @zeroneonSOS 5 лет назад +1

    phenomenal video! Thank you for showing both methods. I chose the second, harder one because it seems much more flexible to me. I hope to see more content from you!

    • @1upIndie
      @1upIndie  5 лет назад +2

      Well, thats the idea behind the channel. You need some spefic stuff for your game and I try to provide it.
      Thanks that you like it! I personally use the second method aswell, but only because I love those retro sprite fonts of the nintendo and neo geo era.

  • @Robin-lg6mz
    @Robin-lg6mz 3 года назад +4

    How would I incorporate a bounce to the numbers, sorta like final fantasy

    • @1upIndie
      @1upIndie  3 года назад +2

      I would do another force that is slowily pulling it downwards.

  • @furbyteaspoon4091
    @furbyteaspoon4091 6 месяцев назад +1

    dude... turn down your bass 😆