Great tutorial! I love how you make it so easy to implement and understand. it feels awesome that i'm learning a lot from your videos keep it up man :)
phenomenal video! Thank you for showing both methods. I chose the second, harder one because it seems much more flexible to me. I hope to see more content from you!
Well, thats the idea behind the channel. You need some spefic stuff for your game and I try to provide it. Thanks that you like it! I personally use the second method aswell, but only because I love those retro sprite fonts of the nintendo and neo geo era.
Great tutorial! I love how you make it so easy to implement and understand.
it feels awesome that i'm learning a lot from your videos keep it up man :)
phenomenal video! Thank you for showing both methods. I chose the second, harder one because it seems much more flexible to me. I hope to see more content from you!
Well, thats the idea behind the channel. You need some spefic stuff for your game and I try to provide it.
Thanks that you like it! I personally use the second method aswell, but only because I love those retro sprite fonts of the nintendo and neo geo era.
How would I incorporate a bounce to the numbers, sorta like final fantasy
I would do another force that is slowily pulling it downwards.
dude... turn down your bass 😆