1914 Deluxe Hell Unleashed First Look | World War 1 | Wargame Boardgame | War Diary Publications
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- Опубликовано: 10 фев 2025
- We do a deep dive first look of 1914 Deluxe: Hell Unleashed, the newly revised version of the classic 1914 tabletop wargame of World War 1 from Avalon Hill. Mike Nagel designed the game and War Diary Publications has published it.
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This first look produced by Zilla Blitz.
The copy of the game in this video is a review copy of the game provided by War Diary Publications! Thanks!
#wargaming #1914deluxe #wardiarypublications
1914 Deluxe on War Diary Publications website:
www.wardiarymag...
On Board Game Geek:
boardgamegeek....
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1914 Deluxe Hell Unleashed | World War 1 | Wargame Boardgame | War Diary Publications
Takes me back. The original 1914 was the first Avalon Hill game I owned. It was bought as a Christmas present and I can remember punching out the counters whilst watching a somewhat less than festive television showing of the spy thriller 5 Fingers starring James Mason. Fifty five years ago. I still have my copy.
Great memories, thanks for sharing. Amazing that you have your copy still!
Love the idea of the random card deck altering the context of the game. Keeps it fresh every time.
Yes, and the way the East Front plays out differently each game adds some in game variety as well. It's got a lot of interesting ideas. :)
Original game had the cooler box art. This one vastly improves components.
Yes, in particular it was funny to look back on the cards from the 1914 game. Wow, they were so ancient. :)
I enjoyed your prior look at War Diary’s Blade & Bow release, now I may have to take a second look at this one. Featuring games from smaller publishers is very much appreciated, thanks Mike!
Glad you liked it, Steve! It's fun to look at a variety of games and publishers.
I think I saw that Blade & Bow is on sale for $30 at the moment, by the way.
Looks nice, map and counters are a nice upgrade. Might have to add this to my ww1 collection...and yep a nice change from all those East front, Normandy, Pacific island games. More Napoleonics and have you got any more L&C games after Nevsky (still my favourite set of uploads you covered).
I'd like to do a Napoleonic playthrough in the first half of this year. I'll have to do a bit of research for it. Another L&C game would definitely be fun, too.
I'd love to see Panzerblitz and panzer leader re-sized to 1" hexes and big counters, as well. While I'm wishing...lol
Great unboxing video! I'm really curious about the laser cut wood counters. Please bring it along the next time we throw down.
1914 was one of those games I was always curious about in the 70s, but it got such a low rating in the General that I never bought it.
I'm curious to see how it plays. I really like the game setup, with its historical variations.
1914 as released in 1968 was somewhat ahead of its time, but it was regarded as being too fiddly and too complex for the era. Also, the rules were not good and the game took a long time to play. For one or more of those reasons, plus WW1 had not yet emerged as a mainstream hobby topic, 1914 was thus poorly received.
Great points, Steve. Compared to the other 1960's Avalon Hill games, this is quite complex. Compared to modern standards, it's quite modest. ... Maybe we have leveled up! :)
very, very good review! Thank you.
I'm glad you enjoyed it, thanks. :)
I have always visualized 1914 as a "Block Game" with multiple step blocks (1 to 4 steps) then step-reduction as you advance and battle each others blocks with some reinforcement steps added back to blocks each turn ! :-)
Fields of Despair 1914-1918 does that.
Now that's a game I'd like to see a reprint of. :)
@@ZillaBlitz Almost there I guess. 100 pre-orders short on gmt. 400/500
Oh, I wasn't aware of that. I think the last time I saw it, it was a lot less. I can probably mention this in the February Upcoming Wargames video.
I was just looking at this online yesterday. Kismet!
Ha! Quite the coincidence... or is it? ... *evil laugh*
Probably the hidden unit stuff takes me out. I also despise paper maps that butt along the edge rather than overlap. I find them nearly impossible to get lined up correctly.
I'm curious how it plays solo with the hidden mechanism removed. I think that would be the way I'd be tempted to solo it.
@@ZillaBlitz Sometimes I work out a way to mimic hidden units with a die roll or something, but I don't particularly love doing that. If it can be removed I would be tempted to go that route. Just not sure I would pull the trigger on buying it.
Pick a section of front for both sides, place the hidden markers down as the opposition and then use separate cups when contact is made. Sort of like a hidden unit chit pull.
Way cool. I have a copy of the original game that I purchased when it first came out - great map and a ton of step counters. One small correction - you said Aliies versus Axis - should be "Central Powers". "Axis" is WW2.
That's awesome that you have the original!
And thanks for the Axis correction note. I'm tallying how many times people mention that in comments, and you're number 5. My over/under is 20. :)
I actually did know the difference, I've just had my head in WW2 stuff too much recently. :)
BTW, I think you meant Entente and Central Powers and not Axis and Allies.
That said, this does look lie a cool game! I used to have 1914 but never played it much.
Yes, my error on the Axis usage, too much WW2 on my head. :) Thanks for pointing it out.
I think Allied is acceptable for WW1, though, no? (The game used "Allied" in its documentation.)
Yes!@@ZillaBlitz
Herren Conrad and Hindenberg were briefly spinning in their graves,,,
Haha, yes, I could hear their wails as I was recording this. :)
great review
Thanks, Patrick. :)
@@ZillaBlitz don’t change and keep your enthusiasm going, specially when you play the games. Your channel is growing and that is always a bit of challenge to remain yourself and not get caught up in a lot of other stuff, seen it happen too many times since 2006 on YT 😞
That was one of the few AH games I never got around to playing. My AH fanatic buddy wasn't very interested in WW1. The game looks great! I find every aspect of the Great war fascinating (esp. in Africa!) But strategically, the Western Front can only happen one way, and 95% of the time you face one another over trench lines, and it becomes an attrition-fest.
There is a small series from Compass Games on the early Eastern Front WW1 - would truly love to get your opinion of those games!
As usual, sir, an outstanding review of the game!
Thanks, Joey. To me, that's an interesting angle that this game takes, as it focuses on everything before the war stagnates, with an option to play longer if players want to. It's made me realize that I want to explore more WW I games this year. :)
WOW 1914, that game is like 100 years old now...
No kidding! So you remember it from your high school years? ;)
@@ZillaBlitz I just remember the trenches were cold in the winter...
Glad you made it home. Many didn't.
@@ZillaBlitz lol
I am now goint to pull my 1914 out and look at it. I do not remember the cards being in 2 piles for each side. What I do remember the 1st time playing using a historical set up. I remember the pad and the beautiful Battle Manual. I also remember the hard time trying to take Verdun. The forts & the step-reduction. The only real movement I remember was going through Belgium. I have not touched it in Years.
It seems like it wasn't really popular at the time for a number of reasons. I remember seeing it a couple of times, but never had a chance to touch one. It's fun to see a game like this rework an original like that.
@@ZillaBlitz It is a good looking game. The board looks nice. The counters were nicer for the time. The cards were unique. The pad was a nice touch, Loved the Battle Manual. And I remember Verdun with the forts. No movment oneside looses a step and it was replaced. If you wanted to speed things up get rid of the step-reduction rule. But the almost no movement was probably historicaly accuate. I like a game with movement even if its me retreating.
Thanks for sharing, 1914 was a game I knew next to nothing about, so it's good to both see how it's been revised and to hear what it was like in its first iteration.
I remember the pad, too. I played it with two buddies, both of whom went to West Point. I think we spent a lot of time with the pads before we met. I was playing the Allies, they teamed up as the Central Powers. Started on a Friday night, saw the sun come up on Saturday. The front was deadlocked. We didn't come close to finishing the game. We just gave up. It was another game that was better in theory than in practice. Lots of cool ideas and history. But... The three of us also played Jutland, another game with pads. Our fleets never met. I played it solitaire using the historical actions. Lots of fun. I'd be very surprised if anyone could play the 1914 game in three hours. But who knows.
Can't say I'm a fan of the maps. Especially with old eyes. Everything else looks great. Does anyone know what happened to the pads? And why?
Thanks for the review.
@@mikem668 West Pointers wow. I used love going to PointCon gaming convention. The miniature gaming was fantastic to see.
Ancient, Am Civil War, Napoleonics, WW2 I evens saw WW2 Aerial minatures game it was a lot of fun. I wish they continued it.
This game is looking good. You were talking about Axis player, you should have said Central Power player ; the habit of playing WW2 games I assume.
Whoops! Yes, thanks. It's basically the German player in this, I don't think any of the other Central Powers are represented.
@@ZillaBlitzUnless you count those Bavarians. Technically independent but might as well be lumped with the "Axis". Oh, and those Austrian siege guns they borrowed. 😊
hi zilla, do you have any plans of a play through? thank you
Thanks for asking. At the moment, no. I’ve got 8 games in my queue at the moment and this one would be a big project as it’s such a large game. Sorry! I wish I had more time to create content. :)
@@ZillaBlitz hi zilla, thank you for the answer, i enjoy your playthroughs very much, very clear in rule therms and explenation. anyway, happy gaming.
Thanks for the kind words! I'm glad you're enjoying the content. :)@@olizapp
I had the original but was too young to play it...Looked daunting.
It's funny how times change. Compared to many of the other 1960s games, this is definitely more complex by a fair margin. I can easily see being daunted by it. And then the 1970s happened and everything changed. Thanks, Squad Leader! :)
@@ZillaBlitz I remember the 1960s 1914 map was mounted and beautiful. But I was only 12 and my dad didn't want to play.
Funny the things we remember about particular games.
Just caught your video on this game today. I have one question. Is the 'set up' of units fixed? In other words do they have an 'historical setup' AND an open one? The original version did, but I could never figure it out. The only way we ever played it was the 'open version.
Sure thing. I know there is the one scenario with all of the variations depending on how the mobilization turns out, but I don't recall an "open" option in there. The rules have been cleaned up in this version so the mobilization/variable set up would probably be easier to understand in this version.
@@ZillaBlitz OK, thanks for the info.
re: Solo
I think solo-ability is a tricky thing unless it is further categorized. You have solitaire games, that I've never been impressed with. They make it challenging by forcing you to roll really lucky, Meh. They can be fun, but I wouldn't call them challenging. I own several Dan Versson games, which are excellent and fun, but I won't call them challenging. They all rely on making hard die rolls.
When I look at a game for solo-ability, I am looking at a game where it is possible to play both sides. I don't use hidden units because I rely on "logical reaction." If there is an even odds chance, I roll a die, or I just move the way that is most interesting. If the game truly relies on hidden info to be fun, then I don't consider it solo-able.
Another factor to consider is how complicated the game is. If it is too complicated (meaning dull, slow, and poorly designed) then it really isn't a good solo candidate.
Great points, yes. Solitaire can really be broken down into a lot of different elements and styles. One could probably make an entire video on the solo aspect of just one game. :)
Yes, BitzuntZilla , let's see a real good playthrough , when u get good at it , none of this but still learning, cheers 👍 😎
I wish I had the time to wait until I'm good at games before recording playthroughs, it'd be one video every 3-4 months if I did that. I can safely say it'll never be that sort of a channel. :)
Sure the Axis forces would have done very well fighting in 1914.
Haha, true that. ... I may never live this down. I'm thinking the over/under on "comments mentioning me calling the WWI German forces the 'Axis'" will be 20. I think we are at 4 in the first few hours of this video being live. That's what I get for playing too much WW2 lately. :)
is it availlable in europe?
I don't know about distribution, but I think at the moment it's only available on their website.
@@ZillaBlitz thank you
Axis and allies in WW1, huh? :D
Yeah, I think the "Allies" is fine (the rules refer to it that way), but total brain fart on the "Axis" stuff. Had my head too far into WW2 lately. :)
The Axis didn't exist in WW1.
Yep, thanks. Total brain fart on my part. #6