Legend of Zelda: Tears of the Kingdom - First Impressions
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- Опубликовано: 11 сен 2024
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The brand new Legend of Zelda game Tears of the Kingdom is finally out on Nintendo Switch! Breath of the Wild is probably my favorite modern Zelda game, so I was excited to jump into the sequel. These are just my early first impressions from launch weekend!
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Agreed 😊
Hella weird to see new tech like that from AVGN
Ngl I usually don't check out those adverts but this one looks really interesting and useful
Interesting 🤔
I've been playing TotK on my Viture glasses, and it really does look great. All the systems do. Love mine.
He went from Angry Video Game Nerd to Happy Video Game Dad
Maybe that could be something he could put into the character? Like "Oh no, I'm not so angry anymore what's happening to me?"
Money changes a person lol
it's not an avgn video. maybe that's why.
Thats not a bad thing. He is a great story teller!
@@eagles87spanky87or he's just a middle aged dude
What I love about Tears of the kingdom is how it has modified my thought process on solving puzzles. Normally in games it's HOW EFFICIENTLY CAN I SOLVE THIS, but in tears of the kingdom its different. It's I wonder if [silly idea] will work... and by golly it does. Unlike most games it feels like imagination is rewarded instead of punished.
Exactly, that's what I love so much. I love when developers embrace the player's curiosity above all else. There are few things more rewarding in games than feeling as if you're outsmarting the designers only to find that they not only accounted for it but that everything works how you'd expect! A small example that comes to mind is fusing a bee comb to my shield thinking "it would be cool if this made bees come out whenever an enemy attacked me" but figured it wouldn't really work only to find out it does. Or things like standing on certain parts of the zonai glider to influence its direction without needing to use a control stick part. There are just so many examples like that and it's glorious
Exactly! On one shrine i got near the end and it seemed it was leading me to make a raft with fans but instead I connected all the logs together and made a really long bridge and somehow it worked! Im definitely approaching puzzles differently in this game than in botw
# 0001 I may be wrong about this but after seeing so many people do crazy impressive things with the stuff in botw. The devs probably figured "You know what, since everyone is doing Minecraft shenanigans in our game, lets just make the sequel all of just THAT!"
@@bulbasaur15 yes it's like the devs saw the insane machines people made in botw and just made them actual legit features instead of bugs. that's legit.
Exactly. I like how you can be as creative as you want and as long as it works, there isn't a wrong answer
I always love hearing James talking about stuff he really enjoys, be it movies, TV shows or video games. He really seems to be in a great place when he makes these kind of videos.
Agreed. He truly is a nerd in the best way possible
Its like when he made the Contra video!
That one is truly an ode to the videogame!
Including music also!
he hates video games. hes not even playing the game here, hes just making it sound like he is.
he should just talk movies from now on.
@@Domingo95x I mean it's a recording he and his daughter made. It just sounds like you have an axe to grind.
On the topic of Link being silent is actually really tragic. In BOTW, you can read Zelda's journals where she asks Link why he is so quiet. He states that he understands he is the hero and must bere that burden. He can not burden others with his toughts, worries, doubts, or opinions, so he keeps quiet. It's actually very sad when you read that journal and understand the implications. He is the hero of legened, he saves people, and knows no one will save him.
in my headcannon every zelda playthrough is just freemans mind but inside links.
Also it says that he talks about cooking passionately
"Well excuuuuse me Princess"
@@mcride9773 😂😂😂😂
what? he clearly tells people stuff -__
20 years from now we get AVGN Tears of The Kingdom
If he’s still doing this by then .
He will rage at that one enemy. Quite the HAND full!
@@aualga The next generation AVGN.
Game can't even run at a solid 30 fps.
@@mechboltxl4591 So? Don't play it then
It’s nice seeing James still play games from the current generations of gaming
I'm not surprised, he's a huge Zelda fan.
@@1Sandwitch1 True, but, BotW/TotK are definitely not "Zelda-Zelda" games in the lens of an old player
It's pretty clearly not him actually playing. This is just bad commentary over the top of his daughters or his employees gameplay.
@@AXTco bro what are you on about
He has to or 0 revenue
I felt kind of frustrated by an inability to steer, too, until I found a device that allows you to steer. It also turns on the devices when you grab it, and off when you let go. It also keeps you standing on your vehicle while you're in control. The new system is amazing. The game draws you in as you continue, even more so than BotW, in my opinion.
The sheer amount of experimentation you can do in this game with the building blocks and abilities they give you is mindboggling! Makes the puzzle solving so much more fun compared to Breath of the Wild.
Shrines in BOTW felt like a chore, I actually enjoy doing shrines in TOTK.
@@jamiemorgan3649 i must admit though, if there is a single shrine from both of the games that i would want to replay it’d be Eventide Island. overall TOTK has better, more interactive, and more fun shrines, but in my opinion the best overall shrine is still in BOTW.
There's so many ridiculous vehicle creations based on the multiple YT videos that I never thought it was possible.
@@FeedMyPets i wish there were like 12 eventide scenarios, in different areas and biomes and situations. Eventide was the best.
I was more excited for the glasses hahaha
A testament of the design genius of the game is just how many possible ways to do things. The part where James did the hook + cart combination, I instead attached 4 carts to eachother and put 3 fans on them to make it long and fast enough so I could pass that same gap. :D
I just attached 2 or 3 fans to one cart and jumped the gap.
I love how each puzzle is pretty open ended.
For the one where you make your own bridge, I attached 3 logs to each other in a line to guarantee that it wouldn't fall out, then added logs to the sides
I attached an extra cart to the left of the original so it balanced me as I crossed the gap 😅
I did the hook too
i attached a log to the hook with a fan and rode the log over lol
Same here. The bumps under the rails would just keep blocking my hook.
I actually like the art. Everything else out there is so realistic and I'm sorta tired of that approach.
I like it too. And prefer it to the more realistic approach where human characters looks like empty shells.
I hope if this is the formula for Zelda going forward, they manage to include a deeper level of detail in the environment while still retaining a whimsical fairytale kind of art style. More complex mountains and formations in the terrain and textures and all that
I was surprised he said that, he loves retro games but prefer realistic graphics!!
Same. Red Dead and its sequel are technically impressive, but artistically very, VERY generic.
@@thierrys85ot only that... We all know the Switch would not be able to tackle "realistic graphics"
This is to say, art direction and some creativity *can* offset underperforming hardware
"I'm playing now."
*breaks boat*
"Actually it's the kid."
The development and contrast between the Nerd character and James may be one of the most wholesome things on this site
You said James May cool.
@@sametozkan9175 *cheese*
I actually love the graphics because it’s stylized and beautiful. I find it more interesting than trying to be “realistic,” for a fantasy setting like Zelda. I also think it is less likely to age as fast.
The new style while still retro in a lot of ways kinda reminds me of the Team Ico style whatever this is called
It already looks like a ps1 game
@@angelganon8213If you think that's true you probably weren't even alive when the PS1 was a thing
@@angelganon8213 Definitely weren't born in the PS1 era.
I would like the graphics, if they used more dynamic colors and it wasn't so washed out. I don't understand why they only use such basic and limited colors. Everything looks like it was smeared with a similar color paintbrush. Even Skyrim from 2011 looks more dynamic, vibrant and beautiful.
And don't even get me started on the foliage textures.
4:00 Counterpoint: Cartoony graphics age WAY better than realistic ones.
I agree the cel shaded zelda games looks great. Windwaker hasn't aged a day
heroes of might and magic 3 wants to have a word with you
I mean, it's Zelda. Nobody expects to be realistic. I'd disagree with James on this point.
@@BenjoCovers HoMM 3 isn't a 3D game, so terradraca is right)
Not to mention it's a breath of fresh air. (No pun intended) Most games by AAA developers are just realistic graphics, or something like Apex Legends which is somewhat in between. It's exhausting to say the least.
I miss games looking like this, and Hi-Fi Rush as an example. You know, games with art-styles. The fidelity of these graphics could be improved, for sure. Again I point to Hi-Fi Rush. But the art-style itself, is great.
My nephew is 6 years old too and all he likes to do is to create random stuff. This game is a treat for the whole family.
Hey, I was just wondering if your nephew was still 6?
@@wizcorn9958 Bro, this video game literally just came out this month so I'm pretty sure the nephew is still 6, unless their birthday is in May.
@@andykishore Okay, but what about now?
@@andykishoreWhat about now?
@@jumentoqueanima It's possible that they're 7 now, but that only applies if their birthday is in June.
There have been several shrines where I am almost positive I used a solution that was not at all intended. But the fact that it, along with dozens of other ideas, worker shows that no one but Nintendo would reward insane experimentation like this. Game of the year has definitely been decided already.
I super agree.
So, the real question everyone wants to get answered: was James actually able to get the coveted *Collector's Edition* ???
Getting to the third shrine was frustrating but after that, then things began to go a lot faster now I’m really enjoying it.
Exact same thoughts here. I got frustrated, but once I got done with those it’s amazing.
I ended up solving it with a fused bomb to my shield then doing a shield "surf". It gives you a bomb/rocket jump effect so I ended up bouncing my way up. Reminded me of back in the day where games had rocket jumping as a mechanic.
There are some tree roots along the mountain by a water fall that you can climb with out slipping to get to the section with 3rd shine. That should have been clearer. It's kind of hidden. So this section is frustrating.
I just cut a lot of trees and made a ramp that I could climb on.
samesies
I love to see how people solve the same puzzle in different ways. There is so much creativity in the world.
would love to see a puzzle thats challenging tho. Most you can just do whatever
Its amazing how the fun experiences that you get while playing the game are not made by the game itself, but you playing around with the mechanics and options the game has given you. It makes everything so much more memorable and thats what I loved about BotW and what I will love about TotK. Has been a blast so far!
The most hyped up game of the year has arrived. It really is everything we loved about _Breath of the Wild_ improved in every way. I'm so happy you're enjoying this. It's already one of my favorite games ever.
It looks extremely frustrating to me
@@P__114 that's cuz it is lol
@@P__114 it’s not. Frustrating parts you see are just him being kinda dumb lol.
@@P__114 do you not see he is being dumb just by the sake of the video? making a bridge and other stuff is really simple.
I think the thing I like best about this game is putting together some convoluted way to solve a puzzle and thinking "there's no way this will actually work" and then it does work just as I had imagined. The way it makes me instinctively think outside the preconcieved box is like no other game I've played really.
I miss James and Mike mondays. Always made the start of my week so much better.
kinda wish Mike joined him talking about the game too. But he does play in a family setting with his daughters.
@@jimnfl7134 I miss James and Mike Mondays too. Would have been great to hear the both of them talk about this game.
Playing a game on the Nintendo Switch (which hasn't even gotten any specs upgrades) and then complaining that the graphics don't look like RDR2 is bizarre at best.
To be fair RDR2 is a game made for the base PS4 in mind, a system that's turning 10 years old this year...
@@V-Jes The Switch is a handheld console & weaker than the PS4.
I would argue that while the graphics haven't improved (its on the same system as BotW), its much better utilized. In BotW while docked, the game gets downscaled to 720p, likely due to being a port from the Wii U. However, when I docked TotK, I noticed right away that it was outputting at 1080p. Nothing had that weird fuzzy look anymore. And you can't really compare a fantasy game like Zelda to a more grounded, realistic game like RDR2.
Not to mention, I doubt Arthur Morgan can fuse a fish to his gun. :v
BoTW is 900p on Switch, and so is ToTK, they just have better post processing effects in Tears that makes the image a lot smoother.
@Justin Wilson Huh. Either way, with TotK being built solely for the Switch, it can be utilized better than it being ported (building games on current and previous generation hardware is horrendous, look at CP2077).
@@wesleyswafford2462 That would be horrific. Nobody wants that for a Zelda game.
@@wesleyswafford2462 I don't think that would suit Zelda artistically at all
@@wesleyswafford2462 The less reactionary response than the others is that there's no way the game would run at greater than 2 fps if the graphical level was that high on the Switch unless the gameplay mechanics were downgraded.
It's already ridiculous the game works as is. Other game devs have been tweeting about how impossible it is to program the things you can do in this game. Ultrahand and Ascend would cause any other game on the market to snap in half.
Shout out to the Wii U version of Breath of the Wild!
It's the one I played!
I can't freaking wait to fight Ganondorf his tears of the kingdom design is easily my 2nd favorite Ganondorf design it's so sick
my reaction was OH NO HE"S HOT
The broken track part: I did it 100% differently. I connected 5 carts into a train that was long enough to span the gap and rode it across 😂
I just attached the hook on the left side of the cart to balance it out and then it just drove over the gap 😊
@@stewartrule whoa that’s awesome!
And I skipped the entire thing by going through the mountain.
I made it with just the normal cart and somehow balancing it when it was about to fall off...it somehow worked and I made it lol.
Say what you want about Nintendo, but they know how create games that blows you away :)
I actually think the BoTW and TotK look better than stuff like RDR, if I want realism I go outside and touch grass, enjoy the bright cartoony vibes way more. :)
Same
Really, the complaint about the graphics? Why do people do this about Zelda games? You of all people James should know. I have been watching you from the beginning and I was shocked to hear that THAT was your gripe.
😂😂 30fps in 2023
@@redacted2275 funny enough most NES games ran at 60fps. its more of an issue with the Nintendo Switch being a lower end console that struggles at higher performance. Pokemon Scarlet and Violet had horrible frame and graphic issues on launch.
@@effingyoutube69Hopefully we get a 60fps port for the Switch successor.
Dude. As a original gamer yourself, i am veryyyyy surprised you dont like the graphics.
I think the graphics are saved, somewhat at least, by the strong art direction and gameplay. Hopefully though, by the next Zelda title Nintendo will have moved past the Switch to a new, more powerful console, and the world of Hyrule will become even more beautiful
I'd say Windwaker's style aged the best out of all of them.
This is Link's final adventure in canon
Honestly I want a game with TP style graphics again
@samcrow4640 no it is not.
As a fellow dad, I love hearing your stories about playing games with your daughters. I have a four year old daughter and the way games are enjoyed by a child both remind me of how I used to feel and are contagious. Also I could not help but picture the AVGN reacting to the item advertised in the beginning of the video.
Knowing james is more of movie guy, i genuinely get excited to see him play a game he enjoys. He showed me a lot about movies over the years and i love it when he finds a game he appreciates! So many games out there, it is basically as expansive as a movie library.
Did he just compare Red Dead Redemption graphics with Zelda graphics?
I don’t get what you don’t like about the graphics I think the game looks gorgeous
Same here. Especially with sunsets and sunrises.
I never understand what people like about realism in games. If it's realism you want, than go outside.
Some people just don't like cartoon graphics
There's noticeable sore spots but when you're making a game that is twice the size of an already large game, and doing that on a 6 year old system to boot, there's gonna be some concessions
@@markwijnen5262 nothing wrong with realism in video games. There are plenty of realistic looking games I love. I still prefer a more cartoon art style though. I like Zelda more in a cartoon style than a realistic one.
The graphics have progressed in a way. The draw distance is massive in comparison to BotW and a necessity considering what the game tries to do with the sky islands. On the other hand, because of this, some dynamic resolution issues are visible and I don't find it to be quite as crisp as BotW. But, the Korok Forest, a BotW benchmark, runs very smooth. I also think the 1.1.1 patch that came out a few days ago improved performance massively. So I got to hand it to them.
It is incredible how well they have managed to optimise it in spite of the hardware they were limited by. Hopefully a successor to the Switch will have better hardware while being backward's compatible wit current switch games.
@@asahi7407Yeah! It's impressive.
To be fair about towards the game, I wouldn’t complain about the graphics being a poor game design choice, but bc the game was designed around the limited Switch hardware. Imagining this game on a PS5 would be otherworldly
James complained about the "graphics" but when he started explaining it I realized he actually meant the art style. Two different things that he mixed up.
My biggest personal gripe with the game, is it feels like everything is centered around what you build. I think it’s awesome, but I wish that at least in the dungeons, there were other puzzles to solve as opposed to - what contraption do I build for this. Hopefully in the next iteration they can play around with some more traditional Zelda puzzles in addition to the building mechanics they’ve introduced.
That gameplay footage had me rolling. The boat driving off in the other direction, and the other clip of the logs all falling and almost pushing you off the island felt like a Buster Keaton film.
the graphics are actually slightly better, lighting is improved, geometric complexity is higher on newer assets, drawdistance is improved, texture resolution is also higher on newer assets, and all the effects have been redone.
Those glasses were things I could only dream about as a kid.
Imagine we had a game like this in the 80s or 90s.
No, imagine we had a new Zelda game today but in 90s style it would look a lot better
@Johnny Slokes just look at Link's Awakening on Switch and that's what it would look like...
@@johnnyslokes2712 You must be from Mike's Twitch stream after he was playing the new Zelda lol and yes I agree with you 💯😉
@@johnnyslokes2712 I really wish they would do that, just something for us old timers. :(
@@johnnyslokes2712Cadence of Hyrule?
My favorite part about tok is that it genuinely makes you think about how you're going to approach a roadblock with all the tools at your disposal
I wondered if he was playing the Game, Even AVGN himself cannot let TOTK go, he'd enjoy it.
They should have called this "Tedious of the Kingdom". NES Zelda is still by far my favorite.
Can't please everyone.
This game brings me back to the fun I use to have playing games as a kid. Other developers should take notice because this is how you make a game. A must buy IMO.🖒😎
Nintendo is the only ones still doing it.
@@dcta51sure, for 5 year olds. FromSoftware makes amazing games for adults.
@@trey1218 Thank you lol
@Trey you think zelda is just for 5 year olds?
Lol ok 🙃
@@trey1218 Elden Ring learned from Zelda 😑
13:21 All my Kerbal instincts were screaming...
I can't wait to see what the speed running community comes up with... it will be epic.
Waiting with bated breath for the TOTK version of windbombing
Pro tip: When using Ultrahand you can extend and retract the object you are moving (with the up/down on the dpad) so that you can better positions items when close to the edge (or bring items closer to you) without moving.
I've seen a lot of people who didn't know this, my wife included. It's one of those things that is a tiny tip but that makes a huge difference.
That's not a "pro tip". It literally tells you that. A pro tip would be pressing ZL to level objects, which it never tells you that.
@@xanderscott807 you'd be surprised how many people don't read, skip over, or just forget many of the tutorials and never use some mechanics
@@matthew6427Yeah.
I love the graphics. i get why its polarizing, but i dont ever want a photo realistic Zelda. It would take away the magic for me.
You know you combine 3 logs together for the bridge lol. Also hot take but I'll take artistic graphics over realistic anyday.
Now THIS is a review. A natural demo of the experience.
Viture glasses turns your Switch in the real Virtua Boy
Comparing the graphics of red dead redemption 2 to a switch game is insane
I greatly appreciate that James played the Wii U version.
cant wait to see his reaction after he finds the deeper areas my mouth dropped I had no idea there was more areas I only knew about the sky stuff going in
Same here. Huge flex from Nintendo for keeping the underground chasm under wraps before release.I don’t think anyone was expecting it
@@randychristensen1028Yeah! It's the size of the overworld map! That's freaking INSANE.
I LOVE the graphics, maybe I’m getting old but I don’t have a problem with non photorealistic graphics, in fact i prefer the creative expression of this painted world over drab realism
I actually like that it uses the same graphics as BOTW. I like when other games do this such as SMB2 (The Lost Levels, not DDP), and Golden Sun: The Lost Age.
This style just fits this franchise. Honestly, it wouldn’t look that much different in 4K. Maybe the polygons of the rock textures might be less noticeable? But the character models would be exactly the same
watching him make the bridge was giving me grandpa vibes
12:00 You can shield slide the rails 👀
Attach a mine cart to the shield.
Im tired of super realism. I thoroughly enjoy the graphics of totk
Link is a master at deforestation! How many trees does one have to cut down to build a functional bridge that won’t easily fall into a ravine?? :v
I love these relatable scenarios in AAA games where you fight with the mechanics. The Struggling Video Game Nerd!
Fortunately, he lives in a world where forests grow almost faster than he can cut them down.
That log had a child. Never though of hearing this reference anywhere :)
My kid is loving this game, too. He's still a bit intimidated by controlling a 3D game, so he mostly watches. But, he's warming up to grabbing the controller himself.
Think he needs to grow a pair
That's really cool!
Totk help get me through some rough times, thank you nintendo for giving us this masterpiece.. game of the year for sure..
Link is a HILARIOUS character, dude; if you make him open a chest while he's barefoot, he decides to kick it and jump up and down while holding his foot....like THEY PUT CAREFUL THOUGHT INTO THAT. 😂
2:22 break up a fight?
"ITS MY TURN! MINNEEEE"
- James
I'm at this exact point in the game too, jeez, this game is massive!
2023 is the record for the FEWEST Videos that James has made in a year, i mean other than AVGN related.
Once you unlock the steering column, making vehicles and boats is MUCH more fun and easy!
If you look at all the Zelda artwork from the different games, there’s not a single piece that shows realistic textures and graphics. Zelda’s artwork is all “animated” or cell shaded. This is why Nintendo has decided to go with this particular art style compared to other games, that and hardware limitations.
What a bad take about the graphics comparing with realistic graphics, realistic graphics aged like milk when this more "cartoonish" art style age like fine wine.
The old days are gone forever...
I still think of Rolf here talking about the zelda timeline years ago was wild and epic. It was just a fan theory. We have come so far, huh?
This Viture thing sounds like something that the AVGN would rip to shreds.
I just went from an Extra Punctuation video about how the pursuit of graphical fidelity is holding back games, and then these impressions right away compare zelda to rdr2. huh
I actually walked across the rail while holding the korok to get him to his friend. I did the same with the broken rail. It's fun
The broken track with the hook was so satisfying for me to figure out. Loving the game so far!
I just imagined avgn yelling at James you fell through that little gap
I love the graphics. I don't mind if they're not "realistic".
I think realistic graphics could ruin a Zelda game, like making a live action film out of a longtime, beloved cartoon. Whenever they do that, it comes across as a little creepy and uncomfortable. I'd rather they stick with the cartoon fantasy graphics, Nintendo has never been about "realistic" anything, that's part of why I always go back to them.
@@-Ricky_Spanish- Could't agree more.
Viture looks cool, but $560 for it starting is a bit too much for my wallet. Had no idea it existed. Maybe I'll pick one up if they go on sale for cyber Monday.
I hope you put more videos out like this for this game.
6:12 “that log had a child” lol i thought the same thing 😆
I absolutely love the graphics style. It's really Ghibli esque. I couldn't disagree more.
Imagine The Nerd using the Ascend ability in a future episode. 🤣👏
Loving Tears of the Kingdom so far!
Two favorite abilities would be FUSE and ASCEND!
That dock thing is pretty. It’s too bad TOTK only runs at 2 1/2 FPS
Thank you for sharing your view on this! As a fan of cinemassacre and Zelda, I could not wait to hear yout thoughts on it! Please do come back after a long play for an update!
One thing I find a bit odd about the Ultrahand ability is that the only rotation axes it gives you are X and Y...but when you're dealing with objects in a 3D space, you kinda want that Z axis. The best roundabout way I've found to turn objects around on that imaginary Z axis is to do alternating partial turns on X and Y, until it's oriented more or less where you want it.
I don’t get it. 🤔
@@precoiusIt's..... Not that hard to figure out......
I love watching James play TOTK. Would love to watch more of him and his family playing this game.
What makes you think he played it?
That’s the Now in the 90s theme song!!
It's only Nintendo that can make games like that! It's why they are so brilliant!
I wanted him to make it across on the rail just so he could say “You can just walk over it!”
BOTW and TOTK are the kind of games 10 years from now you will still discover something new.
I think ever since Windwaker, Nintendo has always wanted to keep a sense of cartoonish-ness in regards to look of the games. It always felt like Twilight Princess’s darker feel was an unwilling compromise to Windwaker’s mixed reaction ls from fans at the new look of the game.
I would love a follow up video after they’ve played more
I wouldn't. This is lame
@@Tyler-wp9gk 😢
L Tyler
I actually prefer the toon link style graphics, so this is right up my alley. I thought twilight princess felt too dark and edgy IMO. Skyward sword hit that perfect blend of both styles.
The Tears of the Kingdom review I was waiting on! Thanks James!