Liam plays Tears of the Kingdom for the first time

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  • Опубликовано: 27 сен 2024
  • Here are my genuine first reactions to Tears of the Kingdom. 70 hours of gameplay, edited down into a 90-minute highlight reel. Featured in this video are my unfiltered ramblings and thoughts on the game itself, as well as funny things that happened to me along the way. I hope you enjoy!
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Комментарии • 1,1 тыс.

  • @LiamTriforce
    @LiamTriforce  Год назад +529

    Thanks for checking this video out! Consider this a bit of a test run for future videos in this style. Also, this video goes all the way to the credits, so SPOILERS INBOUND.
    I don't know when I'll make another video like this, but they don't impact the schedule of my primary retrospectives at all, so it'll be fun to do them here and there. For more stuff like this, you can follow me on Twitch, where I stream once a month (if you're lucky): www.twitch.tv/liamtriforce

    • @Zerolink30
      @Zerolink30 Год назад +1

      No bueno on the spoilers but i will watch what would be considered the "beginning" of the game

    • @KobeLoverTatum
      @KobeLoverTatum Год назад

      pretty sure that dragon appearing there was 100% by chance and actually was rendered in the distance

    • @lonurad1259
      @lonurad1259 Год назад

      I played this game before watching this and I find it funny we both teared up at the exact same time hearing the colgera boss fight theme peak lmfao

    • @theprophet2444
      @theprophet2444 Год назад +2

      you missed the ending scene though. Didn't collect all the memories?

    • @lonurad1259
      @lonurad1259 Год назад

      @@theprophet2444 ikr

  • @sukamadik5983
    @sukamadik5983 Год назад +2810

    I love these little bite size videos covering short indie games like Tears of The Kingdom.

    • @Kyubi5737
      @Kyubi5737 Год назад +228

      Nintendo should learn a thing or two from the small team behind this hidden gem

    • @MrDoYouKnowMe2211
      @MrDoYouKnowMe2211 Год назад +11

      an hour and a half is bite size?

    • @lilili765
      @lilili765 Год назад +157

      ​@@MrDoYouKnowMe2211 bro does'nt get the definition of a joke

    • @Mathiasvandenberge
      @Mathiasvandenberge Год назад +36

      @@MrDoYouKnowMe2211 woosh

    • @middaymeds
      @middaymeds Год назад +37

      ​@@MrDoYouKnowMe2211 as much as tears is an indie game

  • @Pimpgamer101
    @Pimpgamer101 Год назад +643

    The Tarrey Town stuff hits so freaking hard if you completed the original quest in BotW. I felt like a town Hero coming back and checking in on my neighbors.

    • @mb2001
      @mb2001 Год назад +13

      For some reason, only Hudson and Rhondson seemed to recognize me when I first stopped by?

    • @oliver-04
      @oliver-04 Год назад +22

      I feel like i didnt get the recognition i deserved from the citizens. I made the Town, praise me!

    • @TheKeybladeKeeper
      @TheKeybladeKeeper Год назад +47

      @@mb2001 Honestly this was the disappointing thing about TotK. Some NPCs recognized Link from BotW but then other random NPCs act like they're meeting for the first time. Like Bolson. How could he forget Link when he was constantly flirting with him during the quests to build Link's home 😭

    • @leargamma4912
      @leargamma4912 Год назад +3

      I was mad that I couldn't end Hudson's life

    • @ryanerickson3063
      @ryanerickson3063 Год назад +5

      Hudson is a hero in his own way. Community leader, loving husband and father. Great guy.

  • @K1ttyGam3r
    @K1ttyGam3r Год назад +212

    Going into this game 99% spoiler-free was the best way I could have ever experienced it. Absolutely magical

    • @zlvno
      @zlvno Год назад +2

      For real btw dark link is the one controlling ganon at the end of the game have fun!!!!!

    • @K1ttyGam3r
      @K1ttyGam3r Год назад +11

      @@zlvno bro I already beat the game I know this is cap as hell.

    • @itsmeike
      @itsmeike Год назад +5

      ​@@K1ttyGam3rMan I saw like 5 different people spoiling the final fight. Absolute jackasses. So unfortunately, Demon Dragon was significantly over spoiled
      I also saw like two people say "oh I loved the end of the game when the light dragon Zelda helped you fight the demon dragon Ganondorf it was so cool" like oh my God what miserable people. Thankfully I watched all the geoglyphs before seeing that

    • @K1ttyGam3r
      @K1ttyGam3r Год назад +3

      @@itsmeike yeah I hate it when people spoil games

    • @uwufoxie
      @uwufoxie Год назад

      ​@@itsmeikebrooooo, you spoiled it 😢 (jk)

  • @Pimpgamer101
    @Pimpgamer101 Год назад +216

    They stepped up the music by lot. From Big bombastic moments to somber quieter moments. They went incredibly hard.

    • @finngardiner5358
      @finngardiner5358 Год назад +7

      Manaka Kataoka really knocked it out of the park

  • @muhammadmusa6276
    @muhammadmusa6276 Год назад +122

    I followed a girl in Kakariko village and another kid. After following them, turns out they were going to pray for their dead mother. Hit me so so hard.

    • @kriscynical
      @kriscynical Год назад +44

      Those were Coco and Cotla, Dorian's daughters. Through one of the shrine quests in BotW you find out Dorian was a Yiga, but once he met his wife he left. They had their two girls, and then the Yiga Clan murdered his wife as punishment for leaving. It's _incredibly_ sad.

    • @ShadowSkyX
      @ShadowSkyX Месяц назад +2

      It also shows that the little one was finally told about it because in botw she was blissfully unaware. Coco knew though and had already figured out her dad was not good at lying. So in botw, early in the morning you can wait or watch her go the graves nearby and cry over her mother.

  • @CalamitasCalliope
    @CalamitasCalliope Год назад +1845

    "So the sky map is this big, and it's on top of the already existing BotW Map?"
    Yeah, two whole maps are insane. Imagine if they did 3? Now that would be really crazy

    • @Iffondrel
      @Iffondrel Год назад +266

      The universal experience entering the chasms really is just looking at the map and realizing "Oh. Oh you're BIG big."

    • @habama1077
      @habama1077 Год назад +39

      I just finished my playthrough of the game yesterday. Honestly I would have been fine with it even if the chasms didn't exist. I'm kinda glad they do, but man, did I feel overwhelmed with the amount of shit I could be doing for basically the whole game after discovering it.
      I honestly don't know how much time it would take to hunt down all the bosses and Yiga hideouts down there (and even then, I'd still have a bunch of things to do above). I'm a bit of a completionist, plus BotW is basically my favorite game (which extends to TotK taking a similar spot in my mind) so I wanted to do as much as I could before finishing the story: Petty much all armors acquired, most schematics, paragliders, side quests, etc. but the game still has probably 20+ hours worth of stuff to do.

    • @HyperNova808
      @HyperNova808 Год назад +72

      @@habama1077 “20+ hours” oh boy, you severely underestimated the size of this game

    • @Bayyside
      @Bayyside Год назад +40

      ​@@HyperNova808 my dumb a* spent 20 hours trying to locate a Misko's treasure chest that I couldn't find the right cave to 😂

    • @Tohlemiach
      @Tohlemiach Год назад +58

      Calling the sky map a second map is preeeeeeeeeeeeeeeeeeeeeetty fuckin generous bordering on plain ridiculous. Most of it is empty space and most of the islands that ARE there are just stepping stones to get to the islands with actual content and most of *those* are copy pasted sky crystal delivery quests for a shrine with a chest in it. The only other series of islands that even comes close to the intricacy and fun of the Great Sky Islands is the Dragonhead Isles. The big rotating orbs are fun, Zonai Forge was neat, and there was that one with the dark cave with mirrors that was pretty sweet too, but let's be real here. The Sky Islands were *clearly* barely an afterthought in the development of this game despite being basically the entire hook of the marketing budget. Let's not keep up the lie now that everyone knows.

  • @JecciClark
    @JecciClark Год назад +436

    Can we talk about how Link would’ve felt throughout this game? The world feels so loved in now. So many people finally know who you are. Link is so much more expressive in this game. The spirits of some of his closest friends follow him wherever he goes. But yet, Zelda’s gone. He chases after traces of her. Only to find out that she’s been there All along. Watching over him, healing his blade, parting the skies for him to once again save the world. Link has to find this out by discovering memories left over by her tears nonetheless. So much of the world and the main quests points to Zelda and the reveal of her did not disappoint. But it’s so goddamn sad. It’s so bittersweet. Link is about to face of Ganondorf to finally bring peace to hyrule once and for all, fellow sages and closest friends by his side. But no Zelda. His only link to her being the sword of evils bane of which she gave her mortality to revive. I love it so much

    • @AthelstanKing
      @AthelstanKing Год назад +6

      i hate when people are the personification of reddit. you arent actually typing your own thoughts, youre typing what you think the hivemind wants to hear.

    • @jonasking9587
      @jonasking9587 Год назад

      I hate it when people talk like the personification of assholes. Ironically, it's what you just vomited here that makes me stay off reddit.

    • @mori2037
      @mori2037 Год назад +51

      ​@@AthelstanKing rude

    • @HyperNova808
      @HyperNova808 Год назад +42

      @@AthelstanKing i’m willing to bet you liked your own comment

    • @jamilf9947
      @jamilf9947 Год назад +27

      @@AthelstanKing what are u talking about 😭😭😭

  • @digismithytcg
    @digismithytcg Год назад +734

    Playing the game, in all my 36 years, I was like "this is easily a 10/10 masterpiece." Then I finished it. And all I can think was that "damn. this is at least 11/10." And that is not an exaggeration. They literally followed up the greatest video game of all time, with the greatest video game of all time.

    • @IdentifiantE.S
      @IdentifiantE.S Год назад +15

      Fr the game of the year !!

    • @Tohlemiach
      @Tohlemiach Год назад +19

      Both are great games, but jesus christ that's a bit much. I'd easily put Nier Automata, Smash Ultimate, Elden Ring, Dark Souls, Bloodborne, and Diablo II above either of those games just objectively, not even personally speaking (If we were speaking personally I'd put FFVII original and Remake, Xenogears, Death Stranding, and Xenoblade Chronicles on there too). BotW aged terribly in light of the innovation that Ghost of Tsushima and then Elden Ring brought to the table (BotW's open world is fun to traverse but you end up doing the same shit over and over again and the lack of variety in content is abysmal in hindsight) and TotK completely failed to catch up to those new standards, which I really think people should be acknowledging more than they do right now.
      Yet, playing TotK is an absolute blast while you're not thinking about it, and it's got I'd say about 60 hours of pure joy in it, but the longer you play after that point the more you start to realize they too just copy pasted most of the "content" in the game and expect you to make your own fun by spending hours making machines that don't work because you're not an engineer. The story is great (if you don't spoil yourself by doing a memory out of order, which the game makes it extremely easy to do), fantastic even, the music is out of this *world*, and every single thing is an improvement on BotW. BUT. Most of the surface world is the same or different in ways that don't really amount to anything more than what you'd expect from like a WoW expansion, the Sky Islands are miniscule and extremely repetitive, and the Depths, as cool as it is, eventually starts to reveal the same pattern of content once you spend enough time with it.
      Essentially, I think the biggest sin TotK commits is the ratio of unique to repeated content. Once you do all the dungeons, a couple of the bigger quests, and see about a 3rd of the Depths, you pretty much have seen the whole game. If you intersperse all of that throughout a 60 hour period of alternating between main story and side content, by the time you finish I think you'll have had easily that 11/10 experience so many people talk about. But for me, I foolishly kept doing content because I thought it would get more interesting even after the 60 hour point. I foolishly thought "there are over 100 surface caves? Well surely they must have some really interesting stuff to find if they made so many!" or "they remade the *entire* overworld map in the depths? Well surely they must have just as many unique locations and things to do!" And in each and every case, I got to a point where I suddenly looked back at the last 10 hours of gameplay and realized I hadn't seen a single new piece of content in that entire time. 10 hours of finding another mineshaft with another chest that had another 20 energy upgrade point thingies. 10 hours of finding another cave with another bubbulfrog and another camp of Horriblins guarding another chest with another bomb-fused spear in it. Yes, every now and then a cave would have a piece of armor in the chest or might even have a little pond with fairies around it, but I'd say that was like 1 out of every 15. To be fair the Gerudo caves were way more varied and interesting, so if you have to scour a region of your choice, definitely do that one because you'll get the most bang for your buck. Just stay away from Hebra if you want to keep your sanity.
      The developers took the same approach as they did in BotW which was to put a bunch of stuff on the horizon to tempt you to go look for secrets there, but the point of curiosity is that you have to have reason to believe that you don't already know what you're going to find there. Ghost of Tsushima evolved this design philosophy by having a greater *variety* of things you could find, but it still eventually ended up being condensed into a spreadsheet, like see a fox, follow it to a shrine, get an equippable passive stat boost or see a hotspring, get some more max hp. It too got boring by the very end of the game (and actually in the same vein as BotW made the final boss hilariously easy if you actually went and did all the cool content the game kept enticing you to do). Elden Ring blew the lid off of open-world design, though, by actually rewarding you with things you'd *never* seen before with each discovery you made. Sure, finding the Jar Cannon that requires 30 strength on my 40 Faith 12 strength Priest character was *less* exciting than finding, say, the Golden Order Greatsword, but you better believe I made a STR character on my next playthrough and made a bee-line for the Volcano Cave to pick up that Jar Cannon first thing. At the very least you always got something *unique.* Now I know people whine about boss reuse in Elden Ring, but honestly, the combat is so enjoyable that it starts to not really matter. It's not about wondering if you'll see a new boss in a mini-dungeon, it's about what new combination of bosses you'll see, because that is certainly always unique (aside from Astel 2. That was really shitty.)
      I could go on and on about the things Elden Ring did right, but my point is that what they did *changed* my expectations of open world games going forward. I know TotK finished development a year ago and they only spent this past year doing bug fixing, and that's some really unfortunate timing to be sure, but that is just the reality whether you like it or not. Elden Ring gave me the excitement of truly never knowing what I would find if I followed my nose, and TotK made following my nose an absolute chore that was very rarely rewarding.
      A game that fails to reach the new standard in its own genre set by a game that came out a year previously can't possibly be the greatest game of all time because it's not even the greatest game in its own *genre* of all time. It's not even the greatest Zelda game of all time if you go by what makes Zelda games Zelda games. Embarrassing excuses for dungeons, still very little story despite being very good, and a mostly reused map, to me, makes TotK an absolutely terrible Zelda. Compare it to what the likes of OoT, Majora's Mask, Wind Waker, and Twilight Princess were like and BotW and TotK just don't really compare. They are really a different *kind* of game entirely, and that's not inherently a bad thing, but they are just NOT Zelda games by any standard set in the last 30 years of the franchise. So for me, a lifelong Zelda fan, that's yet another point of disappointment on top of TotK's lack of innovation in open-world design philosophy.
      Once again, just to reiterate, TotK is a fantastic game if you completely ignore the wider context of its place in gaming history, but the more you know and the more games you've played, the less impressive it is. I don't see ANY way you could say the game is the "greatest video game of all time" because to do so you'd have to compare it to, well, every other videogame, and it simply doesn't hold up. It put GMod in a previously released game and added 6 years of unreleased DLC updates. That's really not something you should be giving that level of praise to.

    • @digismithytcg
      @digismithytcg Год назад +8

      @@Tohlemiach Of course its all my opinion. But sans Xenogears, I've played all the game mentioned and none have made me feel the way TotK did. Except, Maybe the first Monster Hunter or Final Fantasy Tactics. But I do tell people, TotK isn't for everybody either. On my scale, its an 11/10, but I know a lot of people who couldn't play it past 10 hours due to it not being their cup of tea. TotK is far from perfect too. I agree the Sky Islands (which was heavily marketed) was probably it's weakest point.

    • @darthsnarf
      @darthsnarf Год назад +19

      @@Tohlemiach holy crap maybe go write a review instead of a RUclips comment lmao just literraly copy and paste that and go put it on a review website don't waste time writing a RUclips comment no one's going to read lol

    • @darthsnarf
      @darthsnarf Год назад

      @@Tohlemiach it's probably not the best game of all time but it's definitely a 9-10, go look at professional reviews almost all of them give it 9+, and most of them have played all those games you mentioned, I do agree about botw not being the best game of all time, it's a good game and I played it a bunch, but totk does improve on botw in almost every way so you have to rate it higher.

  • @Josbird
    @Josbird Год назад +95

    That last point is so good... the contrast between the bittersweet solitude of BotW and the triumph of fighting with friends by your side is amazing. It's like all that desperate, last-stand, lonely fighting we did in the first game was rewarded with companionship.

  • @meganmcdonald3333
    @meganmcdonald3333 Год назад +53

    Both the Japanese and the English Dub for Tears of the Kingdom is pretty amazing. The cast who voiced these beloved characters old and new really nailed it when it came to the cutscenes!

  • @FordyA29
    @FordyA29 Год назад +105

    I love how he got stuck on the minecart/fan/hook puzzle, then went to bed and couldnt sleep thinking about what wacky way he would solve it, adding a second minecart... when all he needed to do was just realign the hook/fan so they were facing straight and not diagonal 😂 What a lack of sleep does to you!

    • @daniel8181
      @daniel8181 Год назад

      I was laughing at that part that he pulled it off.

  • @realkingofantarctica
    @realkingofantarctica Год назад +272

    That first drop into Hyrule Kingdom from the Temple of Time had me in awe. I could feel my scepticism on the game melting away during that.

    • @Thirteen13551355
      @Thirteen13551355 Год назад +8

      My skepticism only grew bigger. I had let myself believe it would at least be somewhat different, but it wasn't. I love what people are building in this game, but that's not what I play Zelda for.

    • @nicolemonrue
      @nicolemonrue Год назад +7

      @@Thirteen13551355 get the game...you'll see

    • @Thirteen13551355
      @Thirteen13551355 Год назад

      @@nicolemonrue I played over half of it...

    • @Alfonso88279
      @Alfonso88279 Год назад +25

      @@Thirteen13551355 Hard to believe given how long the game is and how disappointed you were. I mean, why forcing yourself.
      To me the game feels the way it should: Like an evolution from Breath of the wild. In fact, to me it felt wildly different given how different our powers are. It made me look at the world in a completely different way.
      The story is freaking solid this time (it could have been told better though) and the dungeons are pretty good. I mean, what the hell you wanted.

    • @Thirteen13551355
      @Thirteen13551355 Год назад +8

      ​@@Alfonso88279 ​For you it's hard to believe someone to be disappointed in a game, because you weren't.
      Tears of the Kingdom barely evolved. It has the same annoying quirks the first game had. The powers are not much different unless you take into account the building (which I didn't like. I like exploring, not building). The story is freaking solid, except it all happens in the past and your character has zero connection to it. Also, if you trigger late memories early, Zelda's fate is already revealed and yet, Link never takes this into account. A HUGE plot hole.
      You're in menus half of the time. Healing, adding items to your items, choosing arrows, dropping weapons, replacing weapons, throwing objects, switching between abilities, and so on and so on.
      The world has become an incoherent mess. Junk is lying about everywhere. Great for if you enjoy building, but again, I do not. If you do not, it's just litter strewn about the world, ruining the organic and natural feel of the landscape. Areas are often changed for the worse, and the devs did not quite go all out to facilitate a change in traversal in these areas (Goron place has become boring, there's no lava to distinguish it from other places, all you do now is walk, save for a linear sequence of minecarts in which you have no agency). Building things is annoying, takes time off of actually playing an adventure game, which is what I signed up for.
      The Depths are barren, featureless and needless except if you want materials to... you guessed it, to build. The sky is mostly just small islands with a single Shrine, or worse, a single chest. No exploration except for on the (admittedly great) introduction island.
      Please, open your eyes. Either you haven't played Breath in ages or didn't explore it much at all. Or you're huge into building, which is fine.

  • @MekBoooooi
    @MekBoooooi Год назад +133

    Man what I love about this game is how each persons path is different. I went towards Rito and the path you took has so many things I had to pause for spoilers!

    • @samt3412
      @samt3412 Год назад +27

      It's not just the paths being different, there are immense differences between *how* each playthrough I've seen play TOTK. Personally, I've been going through the game with no armor upgrades and next to no cooking. But then I see RT's playthrough abusing rockets, Dunkey messing with Ultrahand, or Smallant having just completed a no equipment challenge. There isn't just no wrong way to go, there's no wrong way to *play*.

    • @R.A.M_Games
      @R.A.M_Games Год назад +2

      That is something I wish more games going forward should adopt. The fluidity in gameplay mechanics that allow some much gameplay variety that the entire genre of that game can change depending on the player

  • @renaokawa6199
    @renaokawa6199 Год назад +19

    The scene with the light dragon is a straight gut punch. You can see the confusion and then the pain on his face as he realises after you see the one on the spiral peice of land. It always chokes me up.

  • @jexami
    @jexami Год назад +182

    Found your Zelda essays right before TOTK came out and binged them to stave off the hype, and been excited to see your feelings on this game! Probably my best Zelda experience to date haha

  • @fartgarfunkeljr
    @fartgarfunkeljr Год назад +39

    The 11th tear gave me chills. that hasn't happened from a game cutscene, let alone a work of fiction, in many many years

  • @smoogieboogie1694
    @smoogieboogie1694 Год назад +120

    So happy to see a video finally doing the Fire Temple justice. It was so good but gets so much hate because of its more traditional design.

    • @samt3412
      @samt3412 Год назад +21

      I really enjoyed each dungeon except the Water Temple. Like, I think most of the dungeons in this game are at least on par with the dungeons from previous games in terms of enjoyment.

    • @EinFelsbrocken
      @EinFelsbrocken Год назад +35

      I actually liked them all, but wish they were; yet again, longer and more complex. But it was definitely a step up from BOTW.

    • @kernelofficial
      @kernelofficial Год назад +3

      It was my first temple in my playthrough, and I absolutely loved it. I would say it's probably my favorite still.

    • @firestarex3544
      @firestarex3544 Год назад +7

      I wouldn't call it "traditional design" per se but I enjoyed it. The navigation puzzle aspect was really cool. I think a lot of people just got tired of the minecarts and cheezed it.

    • @realNom2mooncow
      @realNom2mooncow Год назад +5

      Yes I loved moving the minecarts around and slowly getting a better and better grasp of how everything fitted together. I think it had just the right amount of cheaty/exploitable design to make it not annoying for people who don't want to figure that out, or who are tired of it and want to just do the last couple gongs and not have to do anymore puzzles

  • @jonasking9587
    @jonasking9587 Год назад +35

    Getting that sword from Zelda and the whole geoglyps/tears thing was one of the coolest quests I've ever done in a game.

  • @croissant-kun4025
    @croissant-kun4025 Год назад +34

    I remember running after the light dragon after the last tear. I may not have cried but hoo boy was I devastated. I haven't touched the silent princesses around the tear because I just couldn't.

    • @cassieo
      @cassieo Год назад +4

      I couldn’t take those flowers, either.
      My 9YO son, though, 😅😅😅🤪🤪🤪🤪 “SCORE!!! Those are worth ____!!!!!”
      Lol. He’s precious. 🥴

    • @croissant-kun4025
      @croissant-kun4025 Год назад +2

      @@cassieo I'm sure Zelda would've wanted him to take it XD but I couldn't 😅

    • @azure4622
      @azure4622 Год назад

      Yo i picked all that shit up and turned all my gear white

    • @za_crispy
      @za_crispy Год назад

      Same man, I teleported to a tower as fast as I could to catch up to her. Just crouched by her head for a while. Luckily I had enough stamina as well to also grab the master sword. Such a great experience

  • @daveyjoneslocker4703
    @daveyjoneslocker4703 Год назад +45

    To give you a hint at how vastly different my playthrough was, I had 4 hearts and the mastersword when I went to my first temple which was the wind temple

    • @ValunarTonix
      @ValunarTonix Год назад +2

      I think my current order and planning is
      Done: Random shrine prep, wind and water temple, sequence breaking to the spirit temple
      Planned: Lightning and Fire temple, more shrines.

    • @K1ttyGam3r
      @K1ttyGam3r Год назад

      The order I did for my first playthrough was the same order I did for BotW years ago: Zora’s Domain, Rito Village, Goron City, and Gerudo Town

  • @SlumbieGames
    @SlumbieGames Год назад +42

    the Tears of the Kingdom is all the tears we shed through this game, i just beat the final boss and teared up so much. god i fucking love these games

  • @quonit37
    @quonit37 Год назад +52

    8:15 patiently waiting for him to find the rotate button. I was so happy it existed in this game because it reminded me so much of magnesis... but magnesis is.......... kiiiiiind of hard to control, so it's really cool they made it so much better

    • @HyperNova808
      @HyperNova808 Год назад +2

      Ultrahand is basically magnesis, but for nearly everything, no wonder it reminds you of it!

  • @Yourhatedquestion
    @Yourhatedquestion Год назад +16

    This is definitely one of the best endings I've ever played through, the narrative threads of using the sword you pulled out of one dragon's head to crush the other dragon's head, Link borrowing powers from someone he never knew but held Zelda as dear as he hold her, Link finally managing to catch Zelda falling and the gigantic splash to get Zelda home in the same lake that got Link home.

  • @cjdb1999
    @cjdb1999 4 месяца назад +3

    My cat Finn laid with me for hours while I played this game from the start. Literally since the day I bought it. He sadly passed just before I finished the game and the night he did I kept trying to defeat ganon and failing, my cat laying next to me. After I found him passed and took him to the vet I couldn’t sleep so after hours of crying and now sleep I booted up the game and tried again. This time I was sucess full and The moment I dealt the final blow to Ganon I said to my self “this is for FINN” video games have a way of being a part of our lives and your channel and retrospectives have shown me that ❤️

    • @SillyBilly-lg5dp
      @SillyBilly-lg5dp 3 месяца назад

      That’s amazing man 🥲 I’m sorry for the loss of your cat 🫡

  • @thedoomhunter6643
    @thedoomhunter6643 Год назад +29

    As much as i am grateful for Liam giving us this edited video of his first playthrough of this game, as this was fun to watch, I'm a bit greedy and i hope he uploads an uncut version somewhere, as i would be down to watch a full playthrough like that with him.

    • @Pimpgamer101
      @Pimpgamer101 Год назад +4

      The VODs should be on his twitch channel.

  • @joelmills4304
    @joelmills4304 Год назад +19

    ganon's healthbar shenanigans was actually so cool

  • @MisterTTG
    @MisterTTG Год назад +15

    I wasn't paying close enough attention to the dragons to notice there was an extra one in the sky until the Master Sword quest made it obvious, but it's rly fun to watch this intro and see the Light Dragon hanging out in the background constantly

  • @rumor3553
    @rumor3553 Год назад +8

    Its the calmly analyzing dungeon design while carting a crucified korok for me..

  • @wmloxley
    @wmloxley Год назад +20

    like others who commented, I stumbled upon your Zelda video essays waiting for TOTK. as a fellow sick kid and now chronically ill adult, your relationship to Zelda games resonated so strongly with mine. watching this playthrough and having so many of the same reactions as you, down to the very words, was awesome. looking forward to more of your work!

  • @KingDavidCreates
    @KingDavidCreates Год назад +25

    There are just I feel so many more moments from this game that with forever be etched into my soul, compared to BoTW. That First Dive, Finding Zelda, Pulling the Master Sword, The Tears, That final boss fight. It all hits so hard. Even more so after discovering that Zelda was always there from the very beginning watching over Link at every step. Even before awakening the Sages you are still in a sense never alone.

  • @SwitchyWitch_
    @SwitchyWitch_ Год назад +15

    I love how we both basically had the same reaction to when the game suddenly just gives control THAT early into the game, during a cutscene too. I expected more cutscene but nope just instantly right into the game

  • @baileywoodroffe
    @baileywoodroffe Год назад +18

    Glad I'm not the only one who cried multiple times during this game.
    Even cried at the final trailer.
    This game has the best music of any Zelda game and it's not even close.

    • @jexami
      @jexami Год назад +2

      Yeah that final trailer also made me cry the first time i watched it and it’s what *really* got me excited for the game, and by god it did not disappoint

    • @WackoWambo
      @WackoWambo Год назад +1

      you actually cried? what

    • @baileywoodroffe
      @baileywoodroffe Год назад +4

      @@WackoWambo Yes, Incresible music. Totally emotional response. I hope one day you hear some music that does that to you, it's an experience for sure.

    • @leargamma4912
      @leargamma4912 Год назад +1

      Nah. TP, wind waker, a link between worlds, and ocarina of time all had better music. This game just remixes old tracks with some garbage synthetic fonts. The original music it has is good, but not great

    • @baileywoodroffe
      @baileywoodroffe Год назад +4

      @@leargamma4912 I have to completely disagree. All the games you mention have just as many reused tracks, if not more. As for original music, the OST is over 5 hours long, only reusing mysuc is just objectively and demonsterably false. Every temple has multiple versions that escalate as you complete them, none of which disappoint in any way. All of the reimagined town themes are amazing, the construct enemy theme in shrines is great, ALL of the world boss tracks absolutely slap, especially the flux construct, The lookout landing theme is fantastic, and evolves as you progress as well. Even the little jingle for the outside of shrines is great. Dont let lack of nostalgia for the new music take you away from the fact that the game is absolutely masterfully scored.
      There are tons of tracks from other Zelda games that are unforgettable, and surely beat tracks from TOTK, but as a whole, it has the best soundtrack.
      Dont get me wrong, the biggest disappointment for me was just how many tracks returned unaltered from breath of the wild, far too many for me not to be bothered by it, but trust, go back and listen to some of the songs, you might have missed out on some bangers.

  • @sch2412
    @sch2412 Год назад +48

    "you want to tell me the sky is that big?"
    me: wait until you find out about the depths 😂

  • @ExaltedUriel
    @ExaltedUriel Год назад +15

    I literally beat the game yesterday and couldn't stop thinking about it, perfect timing since I'm on a binge of peoples' playthroughs and reactions lol.

  • @RossComptonthe19th
    @RossComptonthe19th Год назад +16

    Hearing your reactions is such a joy and extremely relatable.

  • @rugofbugs
    @rugofbugs Год назад +6

    you reactions to the music/nostalgia (i.e crying) is like... so on point with how I felt. this series is so magical

  • @thatoneguy52884
    @thatoneguy52884 Год назад +5

    I just struck gold when I found this channel dude. Your laugh is just so contagious and I smile whenever I hear you being exited. RUclips needs more gaming channels like yours frfr

  • @creaturetapped
    @creaturetapped Год назад +13

    I haven't completed the game myself yet so I can't watch to the end but the unrestrained joy so far is SO INFECTIOUS. Also your reactions to fusions at the start are killing me.

  • @deathray252
    @deathray252 Год назад +17

    When I was first playing on the great sky island on the night of the 12th, my mind did briefly go to just how thrilled Mr. Triforce had to be at that exact moment 😊

  • @bigbotzone
    @bigbotzone Год назад +11

    The day i got this game i ended up playing 52 hours straight without even realizing it until my wife told me i was going on 3 days straight. I was so hypnotized everything it just had me.

  • @leesog3203
    @leesog3203 10 месяцев назад +5

    How about now everyone seems to be criticising it? A lot of Zelda fans are pretty underwhelmed by their experience of the game. Personally I felt it was the greatest first-time play through of any game I've ever experienced. But still, it's not better than Breath Of The Wild, simply because it lacks the replayability of BOTW. Most of us put years into BOTW. There's just no way this game will come close (using the same map etc) but it's immediate impact is greater, simply because of how expansive the world is and the novelty of the physics engine.

    • @Xedefenseform
      @Xedefenseform 9 месяцев назад +3

      I just think people (for the most part) are older and are better able to nitpick the things they dislike about this game vs the other games that they likely played when they were younger.
      I recently replayed most of the 3D Zelda games, and while I love all of them, they all have pretty glaring weaknesses. Whether or not these holes ruin the satisfaction of the game is personal though

    • @FalcoLombardi-zt8ov
      @FalcoLombardi-zt8ov 9 месяцев назад +3

      A lot? It's a minority that's being VERY vocal.
      Also, TOTK is objectively one million time more replayable than BOTW or any other Zelda because of the multiple possible ways it lets you approach the game due to the combination of the skills available with the Zonai devices. Shrines often have multiple, many ways to be solved, exploration and combat strategies expanded greatly thanks to the new devices. Temples are also benefitting from this new mechanics on top of being much better than the temples of BOTW that people thought of being repetitive in their design and lacking a theme/personality. The main issue with BOTW is the time it takes to reach locations of interest and TOTK mostly solved that issue.

  • @brendanrisney2449
    @brendanrisney2449 5 месяцев назад +2

    God, there are so few games that can give me that same pure, somber feeling as when I beat a Zelda game, especially these last two, and am returned to the title screen. I almost can't go back in. I'm done. I did it. There's so much left for the characters that I want to see, but that's not going to happen. Going back in just puts things to right before you beat it. It's the kind of feeling that Undertale was built on and it's one of my favorite, yet most hated emotions. I feel like an adrenaline junkie the way I seek them out. Even just seeing your return to the title screen there at the end hit me again with all of that.
    I love Zelda so much.

  • @chamab.6800
    @chamab.6800 Год назад +7

    I love to hear folks getting emotional at the start of the game. I don’t feel so alone in that. 😅
    When i finally started the game I had legit tears and sniffles. Thank God my husband wasn’t home. I would have never heard the end of it.
    Zelda games always have me in my feels tho. I have such wonderful memories associated with the series starting from OOT.

  • @knasknas1237
    @knasknas1237 Год назад +2

    1:18:23, anyone else catching the yin-yang reference by the Dragon's shape?

  • @jelllybeans589
    @jelllybeans589 Год назад +3

    finally someone who had the same reaction to mattison's sidequest that i did 😂 i didnt even get far enough in botw to get to tarrey town but it was so meaningful and beautiful

  • @uwufoxie
    @uwufoxie Год назад +1

    My favorite part about watching videos like this is seeing everyone react to things i reacted to, seeing people get just as hyped as I did. This is the first time I've felt this way about let's plays since I was just as excited as everyone else for it to come out

  • @ChRiAn0815
    @ChRiAn0815 Год назад +7

    Great supercut, but there are so many more moments where I want to see your reaction, because there are just so many great momentsand little things in this game.

    • @gargles5270
      @gargles5270 Год назад

      somebody else said the full vod should be on his twitch !

  • @HeisenbergFam
    @HeisenbergFam Год назад +38

    Liam came back with quality milk after a month and plays Totk

  • @linklink3069
    @linklink3069 Год назад +6

    Today I got the last shrine, and I'm still only 50% done with the game. I can safely say this is my favorite game of all time.

  • @Lyuze
    @Lyuze Год назад +17

    Blows my mind that you didn't cry at that zelda memory lol. I *still* cry watching that, and I've seen it probably 6 or 7 times now. I will admit, the dragon roost island motif during the wind temple boss theme gets me as well though ^^

  • @HarmonicWave
    @HarmonicWave Год назад +1

    12:28
    "I would like to fuse this to my stick. I'm dead!"
    LOL 😅

  • @pitchvantablack7005
    @pitchvantablack7005 Год назад +3

    It is amazing how you condensed such a massive game into only an hour and a half.

  • @BexMcInulty
    @BexMcInulty Год назад +1

    it's cool that you share my love for the fire temple. i know a lot of people thought it was underwhelming because they bypassed all the puzzles by climbing. it's a real shame because doing it the proper way is sooo much fun and so rewarding.

    • @stakefr0mjatefarmvods534
      @stakefr0mjatefarmvods534 Год назад

      I climbed too but mostly because I couldn't figure out how to move onto the upper levels.

    • @stakefr0mjatefarmvods534
      @stakefr0mjatefarmvods534 Год назад

      @@mkjjoe tf you on about the minecarts being confusing?

    • @stakefr0mjatefarmvods534
      @stakefr0mjatefarmvods534 Год назад

      @@mkjjoe i understood the minecarts fine, I just literally couldn't see the piece I needed and decided to climb from the 2nd level to the 3rd mainly just to see if I could.

  • @jlshootingstar333
    @jlshootingstar333 Год назад +4

    I love how they really looked at how people played/wanted to play BotW and went all the way with taking away the limitations from the first game

  • @chargegarg8234
    @chargegarg8234 6 месяцев назад +1

    I remember coming home after school and finding the game on my doorstep on May 12th. It was a Friday and I played nonstop the whole weekend. I remember I had an exam on Monday and I did literally 0 studying lol. I went straight to death mountain and the fire temple completely blew my mind. Then I found my way to korok forest, and I had a legendary battle with the phantom Ganon thing. I was really underleveled at the time so t was a real struggle but it was worth it for the feeling I had after I saved the deku tree. Good times

  • @lemoncat9329
    @lemoncat9329 Год назад +4

    This game is such an emotional roller coaster!

  • @trayhl
    @trayhl Год назад +1

    4:02 - "There is a dragon out there!"
    Watching this scene with the full context of the game is so beautiful!

  • @blackdragoncyrus
    @blackdragoncyrus Год назад +4

    "Turning into an eternal dragon is to lose yourself! It is an irreversible process!"
    "Oh, Rauru and Sonia must have channeled their powers through Link, lol."

  • @Casin
    @Casin Год назад +1

    You missed a post-credits scene! If you complete the Fifth Sage sidequest you get an extra scene after the credits.
    Great video, btw! Really enjoyed it!

  • @AlaiaSkyhawk
    @AlaiaSkyhawk Год назад +4

    This was so fun to watch! A pity you didn't get the true ending/post credits scene (or you just left it out maybe?) It's definitely worth re-fighting Gannondorf after you have all the memories if you've not done so already :D

  • @209musiclover
    @209musiclover Год назад +1

    The raw emotion and absolute GLEE expressed throughout this video was so wholesome and made me smile so much during a really rough day. Thanks for the cheering up!

  • @lordtains
    @lordtains Год назад +1

    I loved your reaction Liam! When you recognized Dragon Roost theme, I knew you were a real Zelda fan. You appreciate these games differently when youve grown up with them. My first was Majora's mask on the N64 as a kid, playing it with my sister. Then came Windwaker, Twilight Princess (which I waited for with as much hype as people have been waiting for TOTK), and then Skyward Sword. I tried BOTW, but I didnt really get into it. Something was missing for me; it felt too alone and I was missing the gripping storyline, temples and bosses of the old Zelda games. And now TOTK, and i have been playing nonstop. Somehow it feels like they have finally found the right balance between the open world feeling of the first Zelda games (Legend of Zelda on the NES) and the linear storyline of later games (Ocarina of Time). It's amazing.

  • @Kohana64
    @Kohana64 Год назад +4

    This was a really fun watch. I hope to see more content like this in the future!

  • @q-miiproductions878
    @q-miiproductions878 Год назад +2

    I love how many times Liam whiffs hitting the Demon Dragon’s eyes.

  • @the_mystical_pigeon
    @the_mystical_pigeon Год назад +4

    Had the same reaction seeing the size of the great sky island - shame the other sky islands are nowhere near as big or dense

    • @daniel_najar
      @daniel_najar Год назад

      I didn’t end up liking the Sky Islands as much as I thought I would. I wish they had more life and NPCs on them.

    • @MrStatement
      @MrStatement Год назад

      They definitely misdirected the promotional stuff since they barely even showed the Depths.

    • @MasonOfLife
      @MasonOfLife Год назад

      Yeah I wish we had more big clusters like the Great Sky Island all over Hyrule, like maybe 4 or 5 big clusters (including the GSI)
      It’s a shame we dont really get to experience something like the Great Sky Island again throughout the game (at least I’m assuming we dont, I haven’t done everything)

  • @colehopkins
    @colehopkins Год назад +1

    Zelda was a dragon for so much longer than 10,000 years. 10,000 years is when they first used the Divine Beasts the Shieka invented to ward off the Calamity. Zelda went back to the absolute founding of Hyrule when Ganon was still flesh-and-blood, living a normal life span. Could have been 20 thousand years ago, or 100...

  • @mexa_t6534
    @mexa_t6534 Месяц назад

    Honestly Mineru’s construct is one of my favorite things to play around with. It’s a bit much, yeah, but we were introduced to things like that from the very beginning with the steward and soldier constructs plus the Zonai devices. From the get go we knew the constructs could use fuse like Link. They also explained Mineru’s power and the fact that she was an expert on zonai tech. The leap from those to a mech you can attach stuff on to with her spirit and stone attached to it doesn’t feel completely out of place because of all the setup made for it. Plus the design is unlike any mech I’ve ever seen before. Maybe the floppy arms look goofy, but it is consistent with the other constructs which all have that sort of flexible quality to them.

  • @justryland
    @justryland Год назад +3

    14:52
    That is the sound of devious joy.

  • @BexMcInulty
    @BexMcInulty Год назад +1

    i lost track of how much i have cried. honorable mention goes to the fire temple music when daruk's theme kicks in. i just put my controller to the side and cherished the moment. dragon head island had a similar effect on me

  • @DunceInAwhile
    @DunceInAwhile Год назад

    The Mattison quest where you have to help her sneak past the guard, I just threw a puffshroom at his feet.

  • @Kilwede1
    @Kilwede1 Год назад +1

    i had the same reaction to the dragon roost island theme in the boss fight haha i stopped playing, had to pause the game and said hold up hold up! and immediately called my brother to gush about how great the game was

  • @Onemario-1234
    @Onemario-1234 Год назад +1

    I was so hoping you'd do a video like this because I so desperately wanted to see your reactions!

  • @Hal0630
    @Hal0630 Год назад +1

    I finished my main quest playthrough at 3am this morning, so perfect timing! 🎉❤ I don't think I'll get through your video in one sitting, but I'm excited!

  • @kokoko0064
    @kokoko0064 6 месяцев назад

    18:20 I love how nonlinear puzzle solutions are in these games, Whereas Liam used a hook, I glued 4 minecarts together, put them on top of the tracks and attached 3 fans to the end! The design behind this game is AMAZING.

  • @Daytonious
    @Daytonious Год назад +1

    I love this game SO MUCH, and I'm glad you do too! It's truly a special game to play through. Great video.

  • @daniel8181
    @daniel8181 Год назад +1

    "What a coincidence"
    Wait a minute....
    Did rauru's arm see zelda and finally let go?

  • @anettemitchellebejaranovaz4579
    @anettemitchellebejaranovaz4579 2 месяца назад

    49:01 I love his reaction upon seeing the sword

  • @tripalink
    @tripalink Год назад +3

    Japanese voices? You miss out on matt mercer

    • @MasonOfLife
      @MasonOfLife Год назад

      I prefer the Japanese voice acting too, but I’m going to watch several
      Playthrough of the game from different content creators so I’ll be able to see the Mercer voice work

  • @ljpr360
    @ljpr360 Год назад

    I love all the little hints that Zelda & Link are a couple living together in Link's old house.

  • @IsaiahSalvagno
    @IsaiahSalvagno Год назад +1

    Amazing video. I was super emotional playing this whole game.

  • @RobeezyLoudenProud
    @RobeezyLoudenProud Год назад

    I had been watching your video essays to prepare for TotK, and I'm just so overjoyed from your reactions to everything this Game of the Year has to offer. I just beat the game last week after finding all the shrines and lightroots, and I STILL have stuff left to do! It's just a testament to all of the work the dev team put in to make this familiar world of Hyrule feel fresh to explore again!

  • @BenBoyee
    @BenBoyee Год назад

    The Zora eating fish and the Rito eating chicken isn't cannibalism since they're not eating their own kind, but a species with similar traits.
    (Also I both loved and hated the sand-flowing dungeon at the 40 minute mark. I spent nearly an hour trying to build a bridge big enough to prop it up only for the weight to be too cumbersome to accurately move. Out of frustration, I swung my sword, activating and knocking over a fan next to me. I noticed that the gusts of wind it blew had that same effect that burning grass has to notify you that it's creating an updraft you can paraglide on. This made me think. "Wait, if it's strong enough to blow me upward and push a sled forward, would it be strong enough to lift me up?" So I grabbed three that were next to me, jammed them onto a sled with a control stick, and the feeling of euphoria as I flew through the air toward the objective is one I don't think I'll ever forget. It made me feel so smart for figuring it out, yet so dumb for not figuring it out sooner.)

  • @buildermonkey2229
    @buildermonkey2229 Год назад

    This is like Nintendo setting up a race track, then giving you an entire tub filled with cars and other vehicles to use in the track.

  • @noxriderash4174
    @noxriderash4174 Год назад +1

    I just feel bad that he didn't get the post credits scene. Liam, if you see this now and you havent done it already, after you save the deku tree you get the last memory, thereby unlocking the post credits scene. Its really good.

  • @exsavior9364
    @exsavior9364 Год назад

    All thats missing is a water world where we can swim/dive/explore similar to Majora's Mask's zora mask. Finding hidden cities underwater!

  • @matthewrease2376
    @matthewrease2376 Год назад +2

    One "big" disappointment with this game: Zelda is once again out of the picture the whole time. I was really hoping for a sort of co-op adventure. Which we got with the sages, but I digress.

    • @dallama2616
      @dallama2616 Год назад +2

      You set your expectations unrealistically

    • @Leee275
      @Leee275 Год назад

      Honestly, the last trailer should have made it obvious that this was never going to be the case.

    • @matthewrease2376
      @matthewrease2376 Год назад

      @@Leee275 I never watched the trailers tbh

    • @matthewrease2376
      @matthewrease2376 Год назад +1

      @@dallama2616 perhaps, but it's still annoying to be saving the princess again (even if it was a sweet story)

  • @Itstakito
    @Itstakito Год назад +2

    Watching Liam go through the game and be amazed by all the little things like a minecart on a stick makes me so happy :)

  • @jaminbuckles7296
    @jaminbuckles7296 6 месяцев назад

    Love your content and that you celebrate your emotions my man. I’m the same way and I probably cried just as many times on my play through. And I love your windwaker retrospective.

  • @drmcv
    @drmcv Год назад

    As a huge fan of your retrospectives this was such a great treat. Watching you play for the first time was almost as satisfying as my first play through 😁

  • @quonit37
    @quonit37 Год назад +2

    3:35 He makes little vocalizations just enough for you to empathize with him

  • @DJTS1991
    @DJTS1991 Год назад

    I'm glad you enjoyed it Liam. I finished it, clocked in at 90 hours.
    I can think of some reasons why the game feels fresh compared to the first.
    1) You start the game in Central Hyrule, and not the Great Plateau, so your means of orienting yourself in the world is different.
    2) The Sky Islands, Depths and Caves add another dimension to the world - the only downside being I spent so much time in these areas, I feel I missed out on exploring the general surface.
    3) The powers - particularly the Ultrahand and Ascend abilities - transformed how you interact with the world.
    4) Shrines are considerably more creative.
    5) You 're accompanied by by the ethereal ghosts of the sages. You don't feel as lonely.
    6) A subtle confirmation Zelda and Link might actually be in a relationship at his home in Hateno
    7) Zelda has just enough personality in this game to be likeable and for the player to project themselves onto her. They feel protectful of her.
    8) How resources are handled.
    9) Better dungeons.
    Things I dislike...
    1) Gloom and Gleeoks lolololol
    I've known a few people to cry at the end of this game, and I nearly did as well.
    Finishing the game you feel like you've legitimately finished a fun journey, and I was upset it had come to an end.

  • @imnotthatmatt6524
    @imnotthatmatt6524 Год назад

    Thank you so much for this, I really love how you play and how you appreciate every wonderful moment in the game, and just how you gush about game design.

  • @Inogat
    @Inogat Год назад

    "this is insane! I'm using a mirror potlid right now!"
    Sounds about right.

  • @tmalecki1521
    @tmalecki1521 Год назад +2

    I loved the Fire Temple but damn it took me a while to figure out. My favorite is the Wind Temple though. The quest to get to it was so fun, exploring the inside of the ship captivated me, and the boss was so fun. I didn’t use arrows, I dive bombed Thru his weak spots and it was sooo satisfying

    • @tmalecki1521
      @tmalecki1521 Год назад

      I relied heavily on arrows for the Water Temple Boss and Queen Gibdo. The low gravity on the Water Temple island just made it so easy to go into bullet time and snip him with fused arrows

    • @oliviacrigger4991
      @oliviacrigger4991 Год назад +1

      I only figured out you could blast yourself through him when I ran out of arrows (I have terrible aim) it was such a satisfying discovery!!

  • @techstuff9198
    @techstuff9198 Год назад +1

    1 Hoverstone, 4 turret heads, n beam emitters per turret head, and batteries create the ultimate weapon.
    Essence of Orbital Laser

    • @techstuff9198
      @techstuff9198 Год назад

      You can't have more than 21 parts in a creation, so I recommend limiting the number of beam emitters and focusing on Big Batteries.
      Why use batteries? Because the key item that powers your stuff has a maximum range, and an orbital laser isn't much good if it's on the ground.

  • @AraiShado
    @AraiShado Год назад +1

    George R R R R R R AUR AUR AUR AUR!!! Cracked me up real good, turned into a seal bro!

  • @comicalpanda55
    @comicalpanda55 2 месяца назад

    I was so confident I was not going to cry playing this game and that TINY bit of Fi’s theme sent me into a fit of sobs and I was so mad lmao

  • @RangerMcFriendly
    @RangerMcFriendly Год назад +1

    “There’s a dragon out there”
    Me: “About that…”

  • @emp.splash
    @emp.splash 6 месяцев назад

    I’ve never played Breath of the Wild (or any other Zelda game) and I can tell you that the Great Sky Island, the abilities, the Zonai devices, just everything blew me away. “Magic” is the only word I can use to describe the feeling of going through this tutorial area. In fact, it’s probably the word I’d use to describe the whole game. Made me feel like a kid again. 😊