Volsur, the betrayer devil: a final boss idea for your D&D campaign

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  • Опубликовано: 27 окт 2024

Комментарии • 7

  • @Wolfbane971
    @Wolfbane971 8 месяцев назад +1

    Cool lore! I have a similar character being created overtime

  • @krempelritter9950
    @krempelritter9950 8 месяцев назад

    That's a great concept to run a setting! Do you sometimes bring in former players as guest stars for cameos as their old characters? Or are those characters now NPCs? If so, do the original players have a say in the actions of their former characters?
    Either way, it's an ideal tool to advance your setting.
    I once had my 7 player's consent to use their characters as NOCs in later campaigns, one of them played in my next campaign in this setting and might have done a cameo, but alas this campaign fizzled out before any of that could happen due to me moving for work related reasons.
    That Aasimar's story sounds great, too. Anyway, I'd like to hear more about your former PCs, related NPCs and how they changed the fates of Arcadia.

    • @TheFirstArcadianDnD
      @TheFirstArcadianDnD  8 месяцев назад +1

      It depends, sometimes I take their characters as NPCs, asking for their input whenever possible, but whenever possible I like to feature them as guests. Never when their players are still at the table, though. However, if the characters are now big figures in the world advancing their own agenda off-screen, I try to keep asking the players what they would do, kinda like they are all playing a big game of chess indirectly

  • @VelociraptorsOfSkyrim
    @VelociraptorsOfSkyrim 8 месяцев назад

    I'm honestly planning on doing something similar with my setting.
    I'm currently building the baseline setting, but I am excited to see what my players do. 😂

    • @TheFirstArcadianDnD
      @TheFirstArcadianDnD  8 месяцев назад

      It does give a lot of work, but the rewards are very satisfying, and it ends up feeling more real for everyone

    • @VelociraptorsOfSkyrim
      @VelociraptorsOfSkyrim 8 месяцев назад

      @@TheFirstArcadianDnD Glad to hear it!
      I do have ideas where I _want_ the setting to go, but I'm not gonna force it if the players don't want it to go that direction.
      Plus, my ideas are vague enough to allow flexibility.