Been playing broken for over hundred hours since open beta (I have been grinding the game) I been trying to figure out a Air Deck and haven't found a good strategy to it, but this video will undoubtedly change that. I have mastered deck making for all Branches except for Air, I really appreciate this video a lot.
I'd really like to see you attempt this again. Unfortunately you gave up on the doctrine pretty much as soon as the fighting began. Next time use your forces to drop into 'hot zones' where your allies are fighting, tip the balence and then use your air transport to bug out and regroup before heading to the next 'hot zone.' Trying to hold ground with such a squishy force is pointless.
@@CmdrTyrael Yeah the artillery really bogged you down. The inherent role that your build implies is that you should place the enemy into position where their advance leads to their defeat. You saw a glimpse of this when the enemy counterattack advanced into the killing field you'd inadvertently created whilst abandoning you tow and stinger teams. Overall your initiative was good. You forced the enemy to commit resources that would have otherwise been used agaisnt your allies. The mistake was thinking that you were a holding force when actually you should have been operating as a striking/rapid response force. That being said, thanks for making the video 👍
Would be interesting to see a deck docused around airdropping with fixed wing and really interfering with their backlines, as these maps do allow for quite a bit of manuvering and many times players negelct their flanks and back lines completely. A mix of ASF to gain & maintain air dominance and then dropping in infatry and light vehicles would be really interesting.
Loved the video! Gotta try out the deck next! Looks incredibly fun actually :D Keep up the Broken Arrow gameplay! And I would also love to see a video where you are utilizing the same strategy as the Russians :)
That's nice deck I used something similar in Wargame and WARNO, but I'm very excited for Broken Arrow and future units like C-17, Chinook, Blackhawks and Apaches obviously, also on Russian side Smerch, Uragan MLRS.
You didn't move your supplies enough. Remember to move like onion, and keep your AA and TOW teams in 2nd line possibly behind armour. Also keep a small supply moving vehicle on stand by to supply these AT and AA infantry
Love the idea and really wish helicopters are not as vulnerable in the game. Maybe when the other specializations come out Air Assaults will be a more viable tactic. Just find infantry and helicopters the weakest part of the game…at least in the beta, which kind of was demonstrated here. Infantry are too slow and vulnerable in the open and helicopters easily get shot down. From a tactical standpoint I would’ve done a probing attack if you are going to run infantry and Bradley’s. You were never going to be able to hold that point that close to the enemy spawn after the initial attack. I would’ve attacked with your ESV Bradley’s like you did but set up the rest of your infantry in ambush positions in the tree line. Then pull your Braldeys back to bait the enemy armor while resupplying your troops. Obviously there were a lot of micro errors but that stuff comes with time. Overall, enjoyed to video and definitely would love to hear you cast some games when Broken Arrow comes out. That would be amazing.
My lack of experience in this game shows, but now that I've got a few games under my belt, I understand how the meta works. It's a lot of fun to come up with a tactic and try to make it come to life! When the game comes out, I totally intend to sink my teeth into more content. I'm excited to see the competitive side of the game grow. Thanks for watching.
It's looks like right now you only have Marine Air assets for Air support Army Air cav used vehicles like the Blackhawk DAP the AH-6 and the AH-64A/D as well Chanooks
Been playing broken for over hundred hours since open beta (I have been grinding the game) I been trying to figure out a Air Deck and haven't found a good strategy to it, but this video will undoubtedly change that. I have mastered deck making for all Branches except for Air, I really appreciate this video a lot.
Glad I could help. Check the comments sound guys made some very good suggestions on how to play it.
I'd really like to see you attempt this again. Unfortunately you gave up on the doctrine pretty much as soon as the fighting began. Next time use your forces to drop into 'hot zones' where your allies are fighting, tip the balence and then use your air transport to bug out and regroup before heading to the next 'hot zone.' Trying to hold ground with such a squishy force is pointless.
No good plan survives amateurish micro 🤣.
I need to stay committed and not become distracted by the Artillery systems. 🫡
Thanks for watching.
@@CmdrTyrael Yeah the artillery really bogged you down. The inherent role that your build implies is that you should place the enemy into position where their advance leads to their defeat. You saw a glimpse of this when the enemy counterattack advanced into the killing field you'd inadvertently created whilst abandoning you tow and stinger teams. Overall your initiative was good. You forced the enemy to commit resources that would have otherwise been used agaisnt your allies. The mistake was thinking that you were a holding force when actually you should have been operating as a striking/rapid response force. That being said, thanks for making the video 👍
Would be interesting to see a deck docused around airdropping with fixed wing and really interfering with their backlines, as these maps do allow for quite a bit of manuvering and many times players negelct their flanks and back lines completely. A mix of ASF to gain & maintain air dominance and then dropping in infatry and light vehicles would be really interesting.
mmm delta force and ranger
In a game yesterday I got a single one of the Russian 57mm recon vehicles behind enemy lines and killed like 3 Pats a HIMARS and 2 supply dumps
Loved the video! Gotta try out the deck next! Looks incredibly fun actually :D Keep up the Broken Arrow gameplay! And I would also love to see a video where you are utilizing the same strategy as the Russians :)
Thanks for watching!
Literally making that video as we speak 🫡
Russian deck has excellent heli options currently.
That's nice deck I used something similar in Wargame and WARNO, but I'm very excited for Broken Arrow and future units like C-17, Chinook, Blackhawks and Apaches obviously, also on Russian side Smerch, Uragan MLRS.
I can’t wait till the other army forces come out 😫
Me too! Having 5 armies to mix and match will be awesome.
You didn't move your supplies enough. Remember to move like onion, and keep your AA and TOW teams in 2nd line possibly behind armour. Also keep a small supply moving vehicle on stand by to supply these AT and AA infantry
Great gameplay :)
Thanks for the visit
Love the idea and really wish helicopters are not as vulnerable in the game. Maybe when the other specializations come out Air Assaults will be a more viable tactic. Just find infantry and helicopters the weakest part of the game…at least in the beta, which kind of was demonstrated here. Infantry are too slow and vulnerable in the open and helicopters easily get shot down.
From a tactical standpoint I would’ve done a probing attack if you are going to run infantry and Bradley’s. You were never going to be able to hold that point that close to the enemy spawn after the initial attack. I would’ve attacked with your ESV Bradley’s like you did but set up the rest of your infantry in ambush positions in the tree line. Then pull your Braldeys back to bait the enemy armor while resupplying your troops. Obviously there were a lot of micro errors but that stuff comes with time.
Overall, enjoyed to video and definitely would love to hear you cast some games when Broken Arrow comes out. That would be amazing.
My lack of experience in this game shows, but now that I've got a few games under my belt, I understand how the meta works.
It's a lot of fun to come up with a tactic and try to make it come to life!
When the game comes out, I totally intend to sink my teeth into more content.
I'm excited to see the competitive side of the game grow. Thanks for watching.
When dies this come out ?
We do t have a concrete release date but I anticipate Q3 this year
It's looks like right now you only have Marine Air assets for Air support Army Air cav used vehicles like the Blackhawk DAP the AH-6 and the AH-64A/D as well Chanooks
I know they are coming. So wanted to experiment with the doctrine.
I guess we were vietnam era in this game 🤣
Don't worry about being armor in the coming years the M-10 Booker is going to make they plan to put Booker at Platoon level.
Teammates actually garbage and didn’t move the entire game
The curse of the random team mate. Sometimes you meet Alexander the Great! other times just General Turtle 🐢
Maybe u should put anti-air in rear at first😂
"Cavalry deck" but no contact with an enemy before 20 min mark in game....
Manuevre is just as important as action.
The point was to show how you can use an idea and build a deck and tactics around it.