I love that this immediately recognised as being in SW universe despite haven't been told at that point of it being in one. You got the aesthetics spot on, and the music too.
it is also from the global illumination. we have now hdr + pbr + lumen, but it is still not perfectly real lighting. intensities and "distances" of the mathematical formulas always make it look super real ... but the scale feels like real miniatures. always things look like they are done in a workshop / garage / downstairs room with no real sunlight but only close lamps. realistic, but not like real humans + real spaceships + real mountains + real sun.
Incredible work. I hope I can do stuff like this someday. Just an idea: Maybe add some settle "turbulence" behind or around the ship or some tiny exhaust "trails"? It pops a bit out of the scene in the first shot.
These unreal short films are great but are severly limited by not being able to show human faces. Meta humans has done a fantastic job of pushing the limits of what can be done in that arena but is still stuck in the uncanny valley. I am very excited for whats to come next with AI driven human photorealistic rendering within UE and other platforms. I believe this will get us out of the uncanny valley.
@@victorvdr9 thank you for the fast response, are the cliff sides placed megascans assets or gaea maps? you have made everything fit together so well it feels natural. I hope you get many more subscribers!
It's very good !! I was getting into that. Shame it stopped ... it could so easily be part of a full length movie. Would you consider doing a 'short', say 12 - 15 minutes long ? It would give you a chance to develop the story quite a bit. The music was great, the cinematography too, very star wars ish. Loved it. 🚀🚀
one thing i'd be picky about is the way she walks, you know. somehow shoulder line seems to be stiff in a way that when right leg move forward it gives impression of her limping.. but was that the idea? i doubt it. anyways i know its a hard so its not being negative criticising, just a constructive critique for a future projects ;)
@@victorvdr9 Thanks for replying! The quality is indeed very good, that's why I asked. Please post any of the tutorials you followed to learn to achieve such a good atmosphere! I am learning as well but it's hard!
Work on the shadows on your craft as it flies around. Should be more natural looking there otherwise excellent. Don't be over zealous about wind on grass and wind on clothing. Minimize. Same with movements. Characters look more real the less they move around. People tend to exaggerate movements and people don't figit around normally they just stand there. Not in your clip I mean in general. And the grass never waves like wheat in a field.
hahah I love that it's clearly star wars but also not star wars so that disney can't sue you. awesome job
I love that this immediately recognised as being in SW universe despite haven't been told at that point of it being in one. You got the aesthetics spot on, and the music too.
Thank you!
" And then she started force choking him. . . .turns out he was REALLY into that. Got transferred soon after."
So many BS in just one phrase...
@tetrazonic This kind of "humor" never is great.
@tetrazonic The rubbish comment made by the OP up there, dammit.
@tetrazonic Yeah. I agree 100%.
Great work mate.. 🎉
Would love a breakdown video .. on how you created this .. 😊
Looks incredible!! Hope to see more of your work :D
love the music too!
Great work!
This is so amazing. Keep up the awesome work!
awesome.
Finally the family is complete with Darth Moder...
Great cinematography and nice vibe!
Thank you!
Wow! Amazing execution. Looks like a cutscene from the game. So Well done.
This is awesome!
realy good my friend, the expressions and movements were spot on!
Great work victor, great attention to detail 10/10
Thank you so much!
Extremely well done, man! 🤘
Amazing!
Wow! Amazing realistic video. Unreal 5 is such an awesome game and graphics engine!!
Amazing work 🔥
It's stunning! Love the visual and sound!
Superb! Enjoyed every second!
Very Nice!
Looks great. I like the details, the shots and the lighting.
very impressive. nice job!
Great job. Looks wonderful!
Just 623 likes? Damn. I wish I could the part of my scifi story like this, if I had the skills. ItThis is levels of Prometheus visuals.
Very professional, thank you for the video please do more
@@davidaikswemin3027 thank you so much!
Great UE technical work, and great visual storytelling - Keep It Up!
Oh, I forgot to ask - is that terrain from Gaea? Looks awesome - !
This is great. Keep going.
This is awesome :)
Great job 💪
this looked great on all accounts!!
Bad ass video 🍻
Great Work, Looks like a Cinematic Scene from Jedi Games.
you nailed it i think
Thats one hell of a short film 🤣
Good teaser 👍
Amazing work!
great work dude!
well done
I cant explain it but it feels like I'm looking at miniatures.
That's it!!
This happens when too much depth of field is applied with a small camera aperture setting. It will look like small toys.
it is also from the global illumination. we have now hdr + pbr + lumen, but it is still not perfectly real lighting. intensities and "distances" of the mathematical formulas always make it look super real ... but the scale feels like real miniatures. always things look like they are done in a workshop / garage / downstairs room with no real sunlight but only close lamps. realistic, but not like real humans + real spaceships + real mountains + real sun.
NICE
This is great work man. Would love to see a tutorial of your process
Cool
What's next? More of this or something different?
so good
Incredible work. I hope I can do stuff like this someday. Just an idea: Maybe add some settle "turbulence" behind or around the ship or some tiny exhaust "trails"? It pops a bit out of the scene in the first shot.
These unreal short films are great but are severly limited by not being able to show human faces. Meta humans has done a fantastic job of pushing the limits of what can be done in that arena but is still stuck in the uncanny valley.
I am very excited for whats to come next with AI driven human photorealistic rendering within UE and other platforms. I believe this will get us out of the uncanny valley.
Like Vader said : Impressive !
The Emperor does not share your optimistic appraisal of the situation. And he is most displeased with this apparent lack of progress.
We shall double our efforts !
@@DesperateHousemen I hope so for your sake. The emperor is not as forgiving as I am…
tin tin tin 🎵 ta tin tin 🎵 ta tin tin 🎵🎶
You sir, are legit. how was the canyon constructed?
Thank you! The landscape was done with Gaea + Megascans
@@victorvdr9 thank you for the fast response, are the cliff sides placed megascans assets or gaea maps? you have made everything fit together so well it feels natural. I hope you get many more subscribers!
@@JamesBrett2008 yes! The sides of the canyon is all Megascans assets patiently placed.
More, please!!
Cool!! How long did it take?
very well don as someone who wants to this thanks. I have so many questions.
This is great! Loved the cinematography and the atmosphere.
Did you make the canyon itself in Blender?
Thank you! The canyon was made with Gaea
Like it WOW
It's very good !!
I was getting into that. Shame it stopped ... it could so easily be part of a full length movie.
Would you consider doing a 'short', say 12 - 15 minutes long ? It would give you a chance to develop the story quite a bit.
The music was great, the cinematography too, very star wars ish. Loved it. 🚀🚀
@@richardconway6425 thank you!
super,,
What did you do for the landscape in the wide shot? Looks amazing
@@Wandermonk844 landscape was done in Gaea software
Which fantastic Ground-Fogs/Clouds have you take here?
EasyFog and Ultra Dynamic Sky for Unreal
one thing i'd be picky about is the way she walks, you know. somehow shoulder line seems to be stiff in a way that when right leg move forward it gives impression of her limping.. but was that the idea? i doubt it. anyways i know its a hard so its not being negative criticising, just a constructive critique for a future projects ;)
Very nice, I really liked the camera work! Is this rendered using lumen or path tracing?
I would bet path traced. It's too good to be anything else.
@@phoenixstudios7520 it’s rendered with Lumen!
@@victorvdr9 Thanks for replying! The quality is indeed very good, that's why I asked. Please post any of the tutorials you followed to learn to achieve such a good atmosphere! I am learning as well but it's hard!
super
Nice, the only downside is a bunch of identical soldier models moving in perfect sync
Great work, I love the visual and music.
Was it a challenge building the scene?
Hi, how did you create this landscape? Gaea?
yes!
0:41 scale of the people is way smaller than I was expecting.
fr 😮
cool whats your Pc specs?
@@CGYI-zb3ho RTX 3090
Republic sniper?
why so short?
Looks better than SW Outlaws 😂
Teach us how to do these sir 🙏🏾
Very disappointed that nobody actually *said* "You again?"
Check ur DOF and apertures
That's definitely his wife xD
to much depth of field on the walking scene... makes everything seem small.
На. Солнечный. Системе 🇦🇿
Много. Енергия. И. Темпратура не. Может. Понизить.
Врощшение. Планет. Тоже.
Влияет. Темпратуру. Поднимаеть. 🌍🇦🇿
Milady Vader
Work on the shadows on your craft as it flies around. Should be more natural looking there otherwise excellent. Don't be over zealous about wind on grass and wind on clothing.
Minimize. Same with movements. Characters look more real the less they move around.
People tend to exaggerate movements and people don't figit around normally they just stand there. Not in your clip I mean in general. And the grass never waves like wheat in a field.
Who would have thought that Darth Vader had a hot Darth sister?
This is awesome, whats your discord?
Man, this was supper dope! you have a discord?
Did you render everything in unreal engine? I saw you were using blender for some animations.
@@2K_FILMS yes, rendered in UE. For inquiries please contact via my website :)
Darth Tits. jejejej Nice job. Congratulations. Please let me know what features you have on your computer. Thanks: