Комментарии •

  • @anomalousdugout9557
    @anomalousdugout9557 Год назад +214

    My apologies for the delay, this video took way too long to make. This time I've tried a bit of everything: cut content, lore, story telling, mod showcase and S.T.A.L.K.E.R. 2 speculation. I hope you enjoy.

    • @WeWillAlwaysHaveVALIS
      @WeWillAlwaysHaveVALIS Год назад +19

      Quality is always preferably to quantity my dude. And as such I will always be happy to wait until you yourself are completely satisfied with the content you are putting out, as opposed to rushing to get it finished.
      Oh and I just wanted to say thank you for what you do. It's pretty awesome to essentially have a bridge between the Eastern and Western S.T.A.L.K.E.R fanbases, not to mention I really appreciate the added depth you are able to add to things through your easier (presumably, sorry if I have made the wrong assumption here) understanding of things like the game's design documentation (I did once have a go at translating a piece of them myself, and let's just say that I came away far more confused than I had been before lol). It's really great to hear what was going through the developers minds whilst making this game.
      Here's hoping that S2 can somehow live up to the titanic legend that the first game has left in it's wake.
      I'm cautiously optimistic, but at this same time exceptionally nervous lol.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +13

      @@WeWillAlwaysHaveVALIS Thanks a lot. I had no idea that I am considered a "bridge" between Eastern and Western S.T.A.L.K.E.R. fanbases since I am a westerner myself, but I like the idea.

    • @WeWillAlwaysHaveVALIS
      @WeWillAlwaysHaveVALIS Год назад +1

      @@anomalousdugout9557 Well I meant that in the sense of both that you are combining the lore and theories from both camps and that each side also seems to enjoy your content.
      Granted my thinking is due to my own interactions with eastern fans as a result of your videos, but I surely cannot be the only one lol.
      Edit: the only other place where I have managed to do that was on /v/'s stalker thread, and that mostly consisted of memes.

    • @yercules
      @yercules Год назад +1

      Amazing video, don't worry about how long it takes. I really like the scary parts you managed to edit so well! I can imagine such things take time!

    • @XanderNiles
      @XanderNiles Год назад +1

      Always take your time, the research that you have done takes a lot of effort and it is time consuming. You did a great job man.

  • @LostBear.
    @LostBear. Год назад +301

    Would be nice if they included them in Stalker 2 as a secret faction, having stalkers talk about them by the campfire being a legend or rumor, being able to encounter them at night randomly and very rarely

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +58

      Yes I think that would be a great addition.

    • @ratel832
      @ratel832 Год назад +33

      with the time skip between call of prypiat and 2 they have more freedom to add whatever they want, so i would say its quite possible, even if thants not the case surely there will be mods

  • @Typhoon.703_
    @Typhoon.703_ Год назад +216

    I like your idea of Sin and Dark stalkers, I would like to add that given that they are a cult and not may people know about them, I think that they would take a "Cloak and Dagger" approach, infiltrating other factions and groups, manipulating them for their own convenience.
    For example: A group of ecologists want to enter a lab to gather some documents, Sin catches wind of their operation, one of their agents infiltrating a Bandit gang tells them to set up an ambush for a "quick and simple robbery", but in reality, the true purpose of the ambush is to divert the attention of the ecologists so that a squad of sinners can break into the lab and get the documents before them.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +38

      Yes, I think this approach makes the most sense.

    • @nxmx6ix
      @nxmx6ix 3 месяца назад

      Genius idea man

    • @maximilianoalcaraz7351
      @maximilianoalcaraz7351 14 дней назад

      infiltration and spy seems bit hard to pull off when you have grey skin and pimples all over your face :v

  • @Vivec-1
    @Vivec-1 Год назад +285

    Its a shame that they really didnt add Sin into clear sky or COP, it could have been a really cool and interesting faction in the zone.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +57

      I wonder how they could have added them to the CS and COP stories. Maybe replacing the Renegades in the mine in the Red Forest? That could work.

    • @NotEnoughSound
      @NotEnoughSound Год назад +55

      @@anomalousdugout9557 in CoP they could have inhabited the underground pass instead of having the gas there. would have made for a nice reason for why you didn't see them in the other games. like they were hiding undergound, plus it would have made for a creepy place.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +18

      @@NotEnoughSound Oh yeah, very good idea!

    • @lambda-m1676
      @lambda-m1676 Год назад +3

      nah, it was hemoglobin addiction, a real condition. not being part of Sin.

    • @Matt-md5yt
      @Matt-md5yt Год назад +1

      @@lambda-m1676 the insperation for Dracula if I remember history right

  • @boot_boy_6945
    @boot_boy_6945 Год назад +74

    I like the idea of Sin and dark stalkers being separate entities. I see dark stalkers to be humans who “belong” to the zone unlike normal stalkers who belong to the regular world and are only visiting. Not all dark stalkers would be apart of Sin, but Sin would consist solely of dark stalkers. I think characters like Forester or Doctor would be similar to dark stalkers. They’re people who have become one with the zone and therefore have gained special abilities and wisdom. Sin would be a religious cult of these dark stalkers who seek to exclude those who do not belong in the zone. Seeing how the zone is portrayed as a conscious entity many Sin members would use their acceptance by the zone to procure powerful abilities which would corrupt their bodies overtime and make them so visually different from other dark stalkers.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +12

      Yes, I like this idea as well.

    • @h.w.4482
      @h.w.4482 Год назад +3

      it could even be where the zone pulls monolith recruits from when some are killed

    • @subrezon
      @subrezon 5 месяцев назад

      The Hemul Trilogy by Vasiliy Orekhov (some of the best novels from the official STALKER novel series - "Affected Zone", "Line of Fire" and "Firing Sector") treats them as separate entities. Dark stalkers are people who spent too much time too deep in the Zone, and have started to become mutants themselves. They gain a keen sense for anomalies, artifacts and mutants, making them excellent artifact hunters. The price - leaving the Zone causes a slow and painful death. In the novels they are mostly neutral towards all factions, even hosting the most important bar in the Zone in the outskirts of Pripyat. However, while they aren't directly mind controlled by C-Consciousness, dark stalkers usually do whatever they say, fearing the wrath of the "Masters of the Zone".
      One of the chapters in the novel describes a joint operation by Duty, Freedom, Clear Sky and an unnamed faction that the protagonist is a member of, where the four groups assault Sin's HQ. It turned out that all Sin members were mind controlled by an exceptionally smart and powerful controller.

  • @enceladus-117
    @enceladus-117 Год назад +47

    It's a really good day when Anomalous Dugout uploads Lore vids. Great content as always brother!

  • @OkachaWasTaken
    @OkachaWasTaken Год назад +61

    I was feeling down today. Thank you for another amazing S.T.A.L.K.E.R. video.

  • @SgtRamen69
    @SgtRamen69 Год назад +35

    It's interesting that they are neutral to mutants in Legend Returns. I'm guessing they already have some "smell of death" that makes them uninteresting for those. Would be awesome to see this faction in Stalker 2, along with more lore about them.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +9

      Yes, neutrality with mutants is a nice feature.

    • @ghosttoast8326
      @ghosttoast8326 Год назад +1

      I haven't played Legend Returns but in Gamma it'd be nice since those cats/dogs run at full sprint and then break ankle's of everyone around when I try to shoot them

  • @YoungFang6170
    @YoungFang6170 Год назад +22

    Had no idea what the Sin did besides be a sort of trader cult, so this sheds a much needed light on them for me. Honestly had me hooked at dark stalkers. Much love!

  • @Manfred_Danfred
    @Manfred_Danfred Год назад +25

    I think SIN would be a perfect new foe in S.T.A.L.K.E.R. 2, even if they are not the main one. With the decline of the Monolith in CoP the spot for a fanatic group is bound to be vacant. (Yes the Monolith will be in the game but I have a theory they'll stay close to places like the DUGA radar so that the brainwash they are under doesn't run out).
    If they are an enemy in a single X Lab, or an urban legend that you rarely come accross via sacrifices or halucinatons that'd already be so damn cool. Even better, imagine having different variety to the faction members (Akin to Lost Alpha/Anomaly) with some being Stalkers that were mutated in one way or another but don't want to hurt anyone they don't have to in contrast to those who have lost their minds (Maybe we can even have some Controllers in the faction haha)
    Also interesting to think but what if SIN was the original Monolith? I mean, what if before the Brainwash was perfected to turn people into Monolith fighters the members of SIN were the failed results of them?

  • @casualduck7398
    @casualduck7398 Год назад +26

    The Sin gives me the perspective of the much more subtle horror in the Zone; what really happened in the Zone? And what happened if we stayed too long in the Zone? And I like how their faction's existence feels natural if they we're implemented, like they're not going to be an obsolete storyline considering there's already a lot of other factions around

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +4

      Yes it makes you think what could happen to all the stalkers after staying in the Zone for a while...

  • @IamDogge
    @IamDogge Год назад +15

    Great video! Sin a very interesting cut content faction. You did great on the in-depth look on them

  • @nikolajelovac1648
    @nikolajelovac1648 Год назад +10

    So this explains all that morbid decor around Army Warehouse with heads and skulls on spikes - always thought those were weird and out of place, they didn't seem like something that Freedom would dwelve in

  • @manfreo
    @manfreo Год назад +3

    man your videos are keeping me company for all these nights, i had so many problems in the last months, but your content cheers me up. you’re very talented and i hope you’re aware of that, keep the good work on my friend, and thanks for everything

  • @brandonblackfyre5783
    @brandonblackfyre5783 Год назад +1

    Just found this channel and man I am so happy I didn I have become obsessed with Stalker recently after playing Stalker Gamma. There's so many videos on your channel about Stalker Lore and I am about to binge watch all of them!

  • @lebedev7153
    @lebedev7153 Год назад +73

    Sin would have been a nice faction. Imagine you're walking thru the red forest at night and a squad of them jumps you out of nowhere.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +24

      Oh yeah, the Red Forest would be even more terrifying.

    • @GhostReconerPL
      @GhostReconerPL Год назад +16

      That's exactly what happened to me not too long ago in Anomaly. Casually going through Red Forest with a broken Mosin just hoping to survive to get to Forester and out of nowhere getting shot by a squad of Sin hidden in some foliage. I've played hundreds of hours of Anomaly but I never met Sin outside of their storyline.

    • @dELTA13579111315
      @dELTA13579111315 Год назад +9

      @@GhostReconerPL I've encountered both Sin and UNISG randomly in my playthroughs, usually just a couple guys. I was surprised to find them in the cordon once

    • @MintyLime703
      @MintyLime703 Год назад +1

      @@GhostReconerPL I come across them all the time in Red Forest

    • @darkkira1332
      @darkkira1332 Год назад +2

      @@GhostReconerPL met them alot in random areas especially around Jupiter and Zaton. They usually get wiped out in the Red forest by other factions.
      There was also this one time I encountered a 4 man sin squad in the garbage.

  •  Год назад +1

    You single-handedly have made my stalker experience more enjoyable, you provide so much context to the universe of the game that it makes playing in it waaay more fun, thank you so much for your work!

  • @BriickTX
    @BriickTX Год назад

    Always love a video from you Anomalous Dugout, the quality on this one was superb. Can't wait for more!
    I am extremely excited for Stalker 2 and the videos you will be making when it comes out!

  • @IntoTheZone
    @IntoTheZone Год назад +5

    Very nice man. Quality content as always.

  • @_cyber_cookie_
    @_cyber_cookie_ Год назад +5

    YESSS I'VE BEEN WAITING FOR THIS
    sin is one of the most interesting factions lorewise imo

  • @ahealthkit2745
    @ahealthkit2745 Год назад +8

    I think my two favourite renditions are, the black slugs as they are presented in Lost Alpha, and the Dark Stalkers as they are presented in Lost Alpha. The idea of this group of evil, zone growth encouraging stalkers is super cool, and I love the idea that they could be former Secret Service members disillusioned by failure and loss. I also love the idea of the Black Slugs, as a group of heavily mutated political prisoners, who have spread out to encompass half-zombified stalkers and other similar kin, like surviving Monolith members who broke away from the draw of Chernobyl. They could be a faction seeking the aid of non-hostile factions, seeking ways of curing or hiding their mutations so that they could hopefully return to their homes outside of the zone.

  • @TolikTheRookie
    @TolikTheRookie Год назад +6

    This makes me wanna replay stalker again

  • @shakas-shado2092
    @shakas-shado2092 Год назад +1

    Excellent comme d'hab, j'espère que t'en as encore plein à raconter ;)

  • @Mercenary_Factor
    @Mercenary_Factor Год назад +9

    It's a pity that you're not a Russian-speaking person. I like your work, but I don't know English well. Good luck in your development, friend!

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +6

      I wish I knew Russian but I'm a westerner. Maybe the subtitles can help you. Thanks!

  • @nothinhere7450
    @nothinhere7450 Год назад +1

    This man should be on the top for reccomended, personally i think these videos are awesome and i really enjoy learning about the history behind the game and my playthroughs.

  • @prophetthelast7849
    @prophetthelast7849 Год назад +5

    My fav cut content.I said many times that i prefer the Sin faction as they are in Lost Alpha but i want them to have evil plans.Or some of them want revenge against the Group who made them this way.But i agree that some of them might accepted their abilities as a gift.I think in S2 GSC is trying to make each person of a faction to have different agenda.So this can happen with Sin too if they decide to include them in the final game.

  • @nick_toz
    @nick_toz Год назад +1

    So I can put some remarks.
    If we'll read design documents wisely, we'll understand that Sin still gonna be stalker group (faction), but Black Slugs and The Dead used to be bandit groups. In that time of development (2002-2003) Zone used to be more dangerous place. And factions were pretty small. The biggest one was Duty (11 people). So, in document about Dark Valley there were description about Slugs and Deads. Slugs were about 3 people: two with pistol and one leader with shotgun. But they weren't added in build. We only can see dead bodies of another group - Marlboro Cowboys in build 1865 (if I'm not mistaken) in the village of old Dark Valley.
    But your video was pretty good and I enjoyed it.

  • @grenader819
    @grenader819 Год назад +7

    Will you make a video about Last Day/Final Day faction? Another cut faction that is mentioned in Shadow of Chernobyl

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +3

      Probably not because we simply don't have enough information about them. But who knows, maybe I'll change my mind.

    • @charlie2731
      @charlie2731 Год назад +1

      Nice profile pic

  • @SpecShadow
    @SpecShadow Год назад +4

    There's another translation for Legend Return on Moddb, can't post link in YT comment though...

  • @halolime117
    @halolime117 Год назад

    These stalkers were always really interesting because I never understood them, great video!!

  • @fy4370
    @fy4370 Год назад

    Very interesting subject. I remember how one character in the stalker 2 trailer talked about saving the zone in a way like he's obsessed

  • @karelcz9221
    @karelcz9221 Год назад +2

    As a sin member i can really approve this video, your videos They always warm my stalker heart.
    Thank you for your videos, you are great guy :)

  • @arforafro5523
    @arforafro5523 Год назад +2

    I think taking both ideas from Lost Alpha and Legend Returns would work best; having a faction of mutated prisoners/locals trying to find a cure and a faction of rampant psychopaths sounds like a lot of fun.
    If they make the "Black Slugs" the good guys trying to find a cure they could even include the de-zombified Monolith among them considering they would fit very well together, both groups working to solve similar problems. While the "Sin" faction would be the cannibals that hunt down stalkers and try to expand the zone.

  • @stevebutters306
    @stevebutters306 Год назад +1

    Great vid man love your lore vids

  • @hottestice1193
    @hottestice1193 Год назад

    I wish Legend Returns was completely translated. It has so many cool ideas as it seems. Specially with Sin as shown. Plus Sin is probably one of my three favorite factions. Cool videos as always

  • @murdercubes4968
    @murdercubes4968 Год назад +4

    Anomaly lets you play as Sin and Zombies but there nothing special about them.
    If Sin was neutral to monsters and resistant to anomalies it would be pretty fun
    And if as zombies you were super tanky but have no place no resupply, it would make the crafting system pretty much vital to keep going

  • @InFamoo
    @InFamoo Год назад +1

    The brief glimpse of the energy drink be hide the skull in his hand killed me 😅

  • @JuliusKrieger
    @JuliusKrieger Год назад +4

    I read somewhere that sin was supposed to operate from the military warehouses. If that's so that might explain why some duty guys in wild territory say there are freedom incursions even though you never see them.

  • @Shauddi
    @Shauddi Год назад

    Great vid! Very informative, even for an experienced Stalker like myself ;)

  • @guidoferrari5415
    @guidoferrari5415 Год назад +1

    Hey big fan of your channel, is the Krug Antenna complex in your opinion linked to the X Laboratories in any way? I find that place really wierd and would like to know if you have any theories on it.

  • @ofostodata8594
    @ofostodata8594 Год назад

    Great analysis!!

  • @XanderNiles
    @XanderNiles Год назад +3

    The Sin faction is like the most obscure s*** in STALKER. I encountered them in Lost Alpha and doing quests for them seem pretty fun though at first glance I thought they were bandits.
    I think the mod that develop them in an interesting way is Legend Returns. Haven't play that mod yet and looks fun from what I've seen.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +1

      Oh yes, I suggest you try out playing as Sin in Legend Returns it's quite interesting.

    • @XanderNiles
      @XanderNiles Год назад

      @@anomalousdugout9557 I definitely will when I get the chance to.

  • @joaogomes9405
    @joaogomes9405 8 месяцев назад +2

    I'm guessing SIN is less cut content and more simply a proto-version of monolith. They share a lot of design points with monolith and that's why in most mods that bring them back, they end up feeling just like monolith 2.0. And I'm pretty sure that dialogue with the freedomer is just a nod/easter egg to SIN, since the dialogue implies he's joking with Strelok.

    • @user-nw1je1ur6t
      @user-nw1je1ur6t 8 месяцев назад

      Yeah, i dont really like them to be honest, the feel redundant

  • @biohazarddetected792
    @biohazarddetected792 Год назад +1

    i really liked the look and concept of the sin

  • @realestnix
    @realestnix Год назад +4

    severely underrated

  • @malaizze
    @malaizze Год назад +1

    I’ve always considered Omega from the old 2011 S2 design docs to be a successor to Sin’s idea. They took the “wants to expand the Zone and destroy the world” idea and removed most of the insane cult aspect. I hope they show up in the new S2, that’d be cool.

  • @undergroundvideos1732
    @undergroundvideos1732 Год назад

    Great video man, you're doing great

  • @spry4543
    @spry4543 Год назад +1

    Another banger stalker video, coming right up

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      Hopefully yeah.

    • @spry4543
      @spry4543 Год назад

      @@anomalousdugout9557 I worded that wrong. I am not trying to rush you, quality over quantity

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +1

      @@spry4543 Oh yes don't worry about it, I just meant that you can't know if it's a banger if you haven't watched it yet.

  • @ughughhguhguhughughgugh8521
    @ughughhguhguhughughgugh8521 Год назад

    Hello good sir, lovely and informative videos! I have a question that has been bothering me since I played CoP for the first time. That bloodsucker quest with the medic. Felt REALLY out of place considering the other, more "realistic themes(?)" of the game. Was he just somesorta left over vampire-idea from Sin? "Hemoglobin addict" as it was referred to if I remember correctly. Any else feel this way? Am I like... TOTALLY misunderstanding this?

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +1

      I don't know exactly were the idea of hemoglobin addict came from, but it's possible it was influenced by Sin and other darker themes that were planned by the devs but never made it in the final game. Originally, Oblivion Lost was set to be even more disturbing than Shadow of Chernobyl.

  • @my_shotgun_is_my_therapist
    @my_shotgun_is_my_therapist Год назад +2

    Spoiler ahead for the Mortal Sin quest:
    I know that its more in the head canon category, but during the last standoff between you and Chernobog one of his Bodyguards is named Bes. Anyone who has played SoC will remember Bes from the Garbage mission where you had to help him defend the Vehicle Dump from bandits. Like I said its not Canon but it is interesting they threw Bes in there. Looks like he got a little fanatical in his quest to "fight the lawless."

  • @sendit5261
    @sendit5261 Год назад +3

    Blessed Anomalous Dugout upload

  • @kyra1765
    @kyra1765 Год назад

    Great video man ! Always love your content. Where are you from though i feel like your accent is familiar ? (your english is perfect dw)

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      Thanks. It may come as a surprise but I'm French.

    • @kyra1765
      @kyra1765 Год назад

      @@anomalousdugout9557 Ha je le savais !

  • @177Willy
    @177Willy Год назад +1

    What a great video again!
    Is a video about final day coming up soon?

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +1

      Thank you. I don't think Final Day is coming, there is so little known about them.

    • @177Willy
      @177Willy Год назад

      @@anomalousdugout9557 understandable just one dialogue with barkeep…

  • @CM-bk8lo
    @CM-bk8lo Год назад

    Fantastic video thank you for your service to stalker fans

  • @globalhell5046
    @globalhell5046 Год назад +2

    The best channel about stalker

  • @nuruddinshah684
    @nuruddinshah684 Год назад

    FINALLY something about them.
    I keep getting SMS on them at my PDA.
    PS Playing Gamma and EFP

  • @ORLY911
    @ORLY911 Год назад +1

    The whole idea of them being experiment subjects and half mutant makes a lot of sense when you consider the nature of the Burers, dwarf like monsters who wear trench coats and usually stay underground or away from everything else. Since the Burer was technically around since before the first game, it's possible that design choice was intending to tie them dark stalkers, ones who became full mutie. Also consider the gank of Burers in Lab X-8 in CoP, an interest in the labs implies maybe those Burers weren't just there for the heck of it, but were actually dark stalkers scrounging for information (which you do get from there) but was far too late for them and became mutants. Other comments mentioned Renegades who always did seem very out of place in Clear Sky, with little information and a very strange placement in the Red Forest mine, just kinda hanging out with the Compass and some Poltergeists.
    This is jumping into raw speculation territory but that gives me the impression the reason the Renegades were blocading Limansk was because they were trying to get to a lab located underneath it, and trying to use the Compass to get there faster. There's a building in Limansk that leads down into a basement with a partially opened door where you can see a strange device on a platform in the middle of it. I don't recall if anyone figured out what this is, i dunno if it was an egg or part of a scrapped quest or what, but the mystery of it ties together really nicely with everything else!

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +1

      Nice theories you got there!
      The hidden device in Limansk is a teleporter from the Soviet TV Series "Visitor from the Future" from 1985. A small easter egg left by GSC.

    • @ORLY911
      @ORLY911 Год назад

      @@anomalousdugout9557 Oh nice, yeah didn't know that, thank you!

  • @sev3896
    @sev3896 8 месяцев назад +1

    Man I love Oblivion Lost, it was so dark and it would be the Perfect horror experience, especially with the endings, which none of then were supposed to be good

  • @Krzychondruk_6336
    @Krzychondruk_6336 6 месяцев назад +1

    For me, Sin is a faction of mutated stalkers which have been a experiment objects. Their faction name for me means that they think that all the world is fulfiled by a sin, and they need to clean the world from it, but they are searching documents of secrets of the zone to make them like humans again. In my opinion they would spread their gospel about saving the world, and if someone refuses their ideology their get killed, because of that they would be a good oponent for Monolith i think, beacuse the Sin Stalkers would know that the C-Councisness is their main leader, and because of the fact that Sin Stalkers were an experimental objects which have suffered a lot, they would think about them like a devils sended from hell, fulfilled with sin and the broken humans part, because of this they will be their enemy number one. Their main goal as it was said before would be to convert them from sin And repair humankind by making a New Genesis of humans.

  • @JenyaIsJustChilling
    @JenyaIsJustChilling Год назад

    12:52 - so basically the ending of any level from House Of Detention.

  • @smurrdog5364
    @smurrdog5364 8 месяцев назад

    The guy in the cover of SoC resembles a Sin member a lot, especially when thinking about prolonged exposure to the zone/anomalies/artefacts or scientific experiments...

  • @antoniohagopian213
    @antoniohagopian213 Год назад +4

    May I point out that in anomaly gamma sin almost super stalkers that can take 3 7n1 bullets from a dragunov to the head before diying. Even the strongest monolith with exo can't take more then 1 perfectly placed shot.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      Interesting to know.

    • @paockedtammai1591
      @paockedtammai1591 Год назад

      yeah sin in gamma are pain in the ass to fight against cus I think they had psychic dome around their body protecting them.

  • @Matt-md5yt
    @Matt-md5yt Год назад

    hey bud glad you did this.

  • @homer3817
    @homer3817 Год назад +1

    Nice Video

  • @priortatheprotogen2384
    @priortatheprotogen2384 Год назад

    Hey Anomalous Dugout!
    Do you still have the design documents you used as reference for this video? I've been trying to get my hands on them as I want to look into the contents myself, but all links to them appear to be dead, thanks!

  • @sergey_3928
    @sergey_3928 3 месяца назад

    I'm binge watching every video from your channel, you did a great job! Greetings from Russia!

  • @UnknownOps
    @UnknownOps Год назад +1

    It would be interesting to see them get some sort of origin as Monolith rejects, rejects that were deemed too undisciplined, uncontrollable, and barbaric for the faction that they just removed them from their roster.

  • @daniil_white
    @daniil_white Год назад

    Hello! This video very good! Видео очень крутое! Продолжай в том же духе :)

  • @D3THD33LR
    @D3THD33LR Год назад

    I like to imagine that the cultists in Tarkov are a bit of an offshoot adaptation of sin and dark stalkers. Especially with how they designed their outfits, fight everyone, have their own mysterious motivations and perform cult rituals.

  • @CavalcanteLucas19
    @CavalcanteLucas19 Год назад

    What's the name of the creepy OST at 20:20? I loved it

  • @vladneacsu
    @vladneacsu Год назад +1

    Sin is among my favorite factions!

  • @the-sound6625
    @the-sound6625 Год назад

    Awesome

  • @greenseal7276
    @greenseal7276 4 месяца назад

    Do you think there will be another postpone of Stalker 2?

  • @n1ck72
    @n1ck72 Год назад +1

    Maybe in Anomaly is the concept of :"The enemy of my enemy is my friend", thus they are allies.

  • @NelsonLopez-ni8nd
    @NelsonLopez-ni8nd Год назад

    Reminds me of the Los Illuminados Cult from RE4

  • @slayerofcrusadersandsmallh6404
    @slayerofcrusadersandsmallh6404 Год назад +1

    Can u give us link us to design documents,?
    Or make a couple of videos about it going in detail .

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      stalker--game-fandom-com.translate.goog/ru/wiki/Дизайнерские_документы?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en

  • @kanapkizuranem
    @kanapkizuranem 10 месяцев назад

    Isn't the common joke 'Poyavilsya nochu v Zone, chiornyi stalker' a description of a story with encounter of a sin member? Ur STALKER-2 Sin concept makes even more sense now.

  • @mansiselyn
    @mansiselyn 6 месяцев назад

    Considering everything, it would make a lot of sense for the Sin to appear in Stalker 2, as
    1. Strelok technically stopped the containment of the zone by destroying the C-Consciousness
    2. With each emission and wishing from the Wish Granter, the zone expand, essentially what the Sin wants

  • @MarchHatchet
    @MarchHatchet Год назад

    Is there any active source or a site that is still accessible in order to download the Oblivion Lost Design Documents? All links that I have found so far are dead...

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      The Russian S.T.A.L.K.E.R. wiki.

    • @MarchHatchet
      @MarchHatchet Год назад

      Do you happen to have a link to that? I'm not into Russian language and some other people might use it as well. Thank you in advance!

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      @@MarchHatchet stalker--game-fandom-com.translate.goog/ru/wiki/Дизайнерские_документы?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en

  • @Hamun002
    @Hamun002 Год назад +1

    Chernobog! How ya doing Boggy? I don't have any napalm this time but lets see how you like a little bit of Tesla?

  • @dog5778
    @dog5778 Год назад +1

    Would it be possible that the mysterious man in the Stalker 2 trailer could be Sin? He seems to be incredibly reverent to the zone and wears a black suit. Of course he doesn’t have those black eyes but perhaps the developers have changed that idea.

  • @Cavemanner
    @Cavemanner Год назад +1

    I see Anomalous Dugout video, I click. I simple.

  • @emanuelarriaza3710
    @emanuelarriaza3710 Год назад

    Hell yes 🙌

  • @soterozamora3288
    @soterozamora3288 Год назад +1

    I would think the artifact named ‘death lamp’ would fit wonderful with the sin faction.

    • @GaiusCaligula234
      @GaiusCaligula234 Год назад

      Get this anomaly shiz outta here boy

    • @tomcornall4754
      @tomcornall4754 Год назад

      Tbf it's inspired by the same thing in roadside picnic

  • @medicwj6266
    @medicwj6266 11 месяцев назад

    Is anyone having issues with their legend Return mod. I can't even run load into it. plz help

  • @vernonriedle664
    @vernonriedle664 Год назад

    I have the SIN patches. And a skull ghost balaclava

  • @Lankyblankman
    @Lankyblankman Год назад +5

    I think if they were not cut then the games might have gotten M ratings.

  • @logy650
    @logy650 Год назад

    I really want a full translation of Legends Return, it looks like a great mod.

  • @hiphip4808
    @hiphip4808 10 месяцев назад

    I like the idea of the group of dark stalkers who are mutated and want their humanity back, maybe you could bring a quest to bring them the the Oasis?

  • @limitess9539
    @limitess9539 Год назад +1

    19:22 the AK is named AntiChrist and the pistol is named Lucifer lmao

  • @maboi3994
    @maboi3994 Год назад

    a video on isg would be nice after this one considering they're talked about together in other videos talking about cut factions

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      ISG has way less interesting stuff to talk about in my opinion, so I don't plan much on them.

  • @slayerofcrusadersandsmallh6404
    @slayerofcrusadersandsmallh6404 Год назад +1

    U should check out op2.2 version of sin faction.

  • @Zaspor
    @Zaspor Год назад

    For the S.T.A.L.K.E.R. 2 ideas they could also have Freedom trying to help the Dark Stalkers to find a cure to add to the differences between them and Duty. Like Duty just wants to kill them but Freedom is working to help with the cure

  • @intecrisis
    @intecrisis Год назад

    @anomalous dugout
    You didn't talk about the illuminati ending of lost alpha and how that played into the evil dark stalker that follows you throughout, and has powerful abilities, the one protecting the aliens that control everything.

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      That ending was removed from Lost Alpha.

    • @intecrisis
      @intecrisis Год назад

      @@anomalousdugout9557 Yeah but it was there and you can still get documents for it

  • @albertcapley6894
    @albertcapley6894 Год назад +1

    So like... How long before Maj Degtyrev becomes like Noah? I always thought it was odd that his rusty tin can of an ark protects him from emissions because it's one of my favorite spots to watch emissions, there's so many holes in the boat you actually have to be careful where you stand or you won't be protected... And Noah is described by everybody else as being hostile so maybe it's just that Degtyrev actually tried peaceful interaction when nobody else has or.... (Personal speculation ofc) Noah recognizes Degtyrev as a like soul, one who can survive the worst the zone has moreRless alive and functionally if not totally sane afterwards... Maybe Noah senses normal humans as "mutants" because they, unlike the very few (Noah, Degtyrev, Strelock, etc), would become either zombies or monolith fanatics or just never be able to adapt to survive emissions... And thus perceives them as being mutants only in the sense that they are 'potential' mutants, and Degtyrev has the right stuff, so to speak, so no shooty, "Sorry about the shotgun blasts mann, I thought you were a freaking mutie." Also, this would make Noah a tad less unhinged than his reputation would suggest. Bigger question... Does Vano have what it takes to adapt to emissions... He is awfully good at avoiding anomalies...🤔

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад +1

      Honestly I don't know, but definitely something interesting to think about.

  • @kuki4604
    @kuki4604 Год назад +1

    💪❤️

  • @muttipi
    @muttipi Год назад +4

    i really like lost alpha’s sin depiction they’re sympathetic and p cool.

  • @rocky.sroger8855
    @rocky.sroger8855 Год назад

    ya know I think the lost alpha version of sin could make a great base for the dead faction like both faction originated from being experimented on the dead where the ones that kept there minds intact where as sin were some of the people who where experimented on who went mad I think it be cool

    • @anomalousdugout9557
      @anomalousdugout9557 Год назад

      Absolutely.

    • @rocky.sroger8855
      @rocky.sroger8855 Год назад

      @@anomalousdugout9557 yeah I think it be very interesting to have essentially two factions comprised of similar people with VERY different view points also if you want you could use addons in anomaly to make sin hostile with monolith and chill with mutants Because I agree with you in that they feel like monolith but with extra steps

  • @shaotonghe9188
    @shaotonghe9188 Год назад +1

    22:11 a deeper iceberg lol

  • @FragileBitch
    @FragileBitch 11 месяцев назад

    And here I thought Monolith is the edgiest lord in the Zone. Here we are having even more!!