This is incredible ! Do you think you could use it to make a replay system ? I would rly appreciate a tuto about a replay of our previous actions before we died
You could possibly extend the functionality to include that, but I would look into the Unreal Engine replay system, as that sounds like a better fit for what you're mentioning. Something similar to killcams from call of duty right? The mechanic I have here is more beneficial if you want the player to undo their mistakes like in a platformer game. I believe the replay system actually records gameplay for you to play back, although I haven't messed with it at all so I'm not sure of it's capabilities. I can look into it and possibly make a video on it, but that's what I would look at doing for that kind of mechanic.
This is awesome and is giving me so many ideas for a time mechanic I am working on. 😀
This is incredible ! Do you think you could use it to make a replay system ? I would rly appreciate a tuto about a replay of our previous actions before we died
You could possibly extend the functionality to include that, but I would look into the Unreal Engine replay system, as that sounds like a better fit for what you're mentioning. Something similar to killcams from call of duty right? The mechanic I have here is more beneficial if you want the player to undo their mistakes like in a platformer game. I believe the replay system actually records gameplay for you to play back, although I haven't messed with it at all so I'm not sure of it's capabilities. I can look into it and possibly make a video on it, but that's what I would look at doing for that kind of mechanic.
@@SquaredDev this is a potentially interesting gameplay move, can you record a tutorial on how you implemented this?