One Slicer vs Three: A David and Goliath Story in Eve Online
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- Опубликовано: 17 сен 2024
- A fight in faction warfare in EVE Online where I take on three kite Slicers at the same time in my brawl Slicer. Includes a detailed post-fight analysis of fits and tactics.
[Imperial Navy Slicer, TES Gheinok]
Heat Sink II
Multispectrum Coating II
IFFA Compact Damage Control
Heat Sink II
Small Ancillary Armor Repairer
1MN Afterburner II
X5 Enduring Stasis Webifier
Small Focused Beam Laser II
Festival Launcher
Small Focused Beam Laser II
Small Energy Locus Coordinator I
Small Energy Locus Coordinator I
Small Energy Burst Aerator I
Imperial Navy Xray S x2
Crown Imperial Firework x28
Imperial Navy Standard S x2
Gleam S x2
Aurora S x2
Nanite Repair Paste x60
Imperial Navy Multifrequency S x2
Merdie, that's an honour to get to your video:) I was kinda shocked that we didn't get you 3 vs 1. Man, you're good :D See you on the grid o7
Not a huge fan of the AI voice, yours is already great to listen to. Still, thank you for making these videos, I am glad I found this little gem of EVE PvP knowledge you have created! Please do more!
I would love for this series to get rekindled, I am training to be a slicer pilot and all of this really helps out.
Please show more break downs, love the graphics you've made
nicely done- so helpful to watch
I suck at Slicer and new to pvp in general but your videos help me understand what's even happening during a fight
Well done! Great explanation too
When I grow up, I want to be just like you!
cool vid man :)
I just got into FW, this video helps a lot. I wonder if replacing the web with cap booster helps more in this situation, or is that web there to prevent brawlers from getting under your guns?
You are correct! The web is indeed to prevent brawlers from getting under my guns: particularly helpful if the enemy is already inside an installation. Although, even then they might be able to get under them. A cap booster is rarely helpful: most fights (95%) are over within a minute and the nanite paste even runs out in 30-35 seconds, so 1 minute of capacitor is usually plenty.
People who do come from PvE tend to value long term cap stability more, but in PvP 1 minute of cap for frigate or destroyer fights is enough. For Cruiser and Battlecruisers maybe 2-3 minutes, for Battleships 5-6 minutes. Unless you do extended fleet fights.
Amazing work as usually my friend! Amarr Victor! o7 IGN: miatriX