Trekyards EP157 - Steamrunner Class (Part 2)

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  • Опубликовано: 4 ноя 2024

Комментарии • 79

  • @piatpotatopeon8305
    @piatpotatopeon8305 6 лет назад +1

    This episode was much more enjoyable than part 1. I'm glad that I tried this one! It felt like you guys were actually covering some details rather than just bemoaning aesthetics. Thank you.

  • @jonuiuc
    @jonuiuc 8 лет назад +4

    I always liked this ship. it visually felt like an armored little ship, sorta a larger defiant with more conventional sized components. I never saw the collectors as separate, they look like normal engines with flush encased forward mounting points on the main "saucer" hull.

  • @USSEnterpriseA1701
    @USSEnterpriseA1701 7 лет назад +6

    I have to admit, I've always liked this ship for some reason. I know it's odd looking and maybe not "starfleet" enough for some people. My only gripe with the design has always been the lack of phasers and the sometimes there, sometimes not impulse engines. Both of these issues could be fixed simply by providing more detailed textures for the model. I just know that I first saw First Contact around the same time I started playing Star Trek Armada II (tied with one or two others as the best game from my childhood) and I still think of this ship as a torpedo oriented cruiser, as it was the artillery cruiser in Armada II.

  • @foxpianocovers
    @foxpianocovers 8 лет назад +3

    Nice little ship, I love the triangular hull sections in front of the bussards...

  • @DarinRWagner
    @DarinRWagner 8 лет назад +20

    I like the Steamrunner because to me, it's design says "purpose built starship" (to parrot Alec Peters). This ship clearly isn't designed for the same kinds of missions that an Enterprise or Voyager is designed for. In my own personal head canon, the deflector module is unmanned. If repairs need to be made, it does so at a star base. It seems to me that this vessel is rugged and designed for missions where a standard ship may not be sturdy enough. I also think, given the visual design and size, that this is a ship that has a "home port" similar to the Defiant's relationship to DS9.

    • @MrMartechi
      @MrMartechi 7 лет назад

      I could imagine it being a perfect emergency response vessel for a starbase. Based on the details in the Strategic Design plans, this ship is relatively fast and has large cargo bays and shuttle bays. So if you need to move a lot of people or cargo, if you want to do a large scale detailed search of a planet, if you want to do set up new research camps or outposts somewhere....this is probably the best ship to do so. I always felt a smaller, fast ship that can bring out shuttles and cargo quickly would be a nice addition to starfleet, even outside of military assignments.

    • @Scitch87
      @Scitch87 6 лет назад

      For me personally the deflector module doesn't need to be unmanned. I mean the warp nacelles are quite big, surely it would be possible to have the same kind of catwalk that the nacelles had in the 'Enterprise' series. Now granted in Enterprise they weren't able to use those catwalks when the nacelles were online. But those nacelles look quite a lot bigger than the Enterprise ones. Maybe theres a normal gangway with strong shielding built in there to make transition from the main hull to the deflector possible?

  • @MrMartechi
    @MrMartechi 7 лет назад +3

    The Strategic Design sheets (11:58) include detailed deck plans from a top down view. In those, the layout of the shuttle/fighter bay becomes a lot more clear and makes actually a lot of sense. The Strategic Design version of the Steam Runner Class makes the most sense to me in general, as it portrays the ship in a very detailed and reasonable way. Nothing seems too much out of place or in wrong size.

  • @FusionArmorX
    @FusionArmorX 8 лет назад +2

    The class reminds me something more of a support or rescue ship than it does any form of destroyer. It's seemingly light armaments, numerous escape pods and confusing layout, it's space that could be put in better use. Let's say that the core of the ship is in the rear-center of the hull, and the secondary hull is actually a larger shuttlebay with a more powerful transporter system than average.
    The scenario I'm inagining there is, let's say... A deadly plague has broken out on a Federation colony, it's unknown what the conditions of it are so an Olympic-class hospital ship and a companion Steamrunner class are dispatched. There's intense ionization in the planet's atmosphere preventing use of transporters, but it's not enough to stop shuttles from getting to and from. So equipped with protective suits, pilots launch of the secondary hull shuttlebay, land at the colony and then bring them aboard the secondary hull. Which, with it's advanced transporter system that is capable of drawing power directly from the warp drive and may be independant from most of the ship's systems, can beam patients directly into the Olympic-class's medical bays without risking any more of her crew.
    Another scenario I could see her in use with that configuration in mind is a recovery operation, in which she may be able to go about it as a solo operation. A Federation starship suffered a systems failure and crashed onto a planet, but luckily it was a soft landing as the helmsman was able to maintain partial control of the ship. Again, launch the shuttles, bring them on board the ship, but the survivors can be beamed into the Steamrunner's primary hull and given quarters for the trip back to the nearest Starbase. If there happens to be a sickness among the surviving crew, I'd imagine that the secondary hull could be used as a quarantine area, too since it isn't exactly directly linked to the rest of the ship.
    Maybe she's the Defiant equivalent for Starfleet Medical, I don't know.

  • @EscpdFrmPsykward
    @EscpdFrmPsykward 7 лет назад +3

    I like this design just fine, I think it looks pretty cool. It's different enough to be interesting. The only thing I'd think about changing is swapping the deflector for the forward shuttle bay. That pod in the rear definitely not a great place for main engineering or housing the warp core. However, if it was a shuttle bay, I think it would make more sense.

  • @OllamhDrab
    @OllamhDrab 5 лет назад

    I think the design just makes more sense if you think of it as being built around the two connected or fly-through shuttle/fighter bays. Presumably the warp core runs between them, and the nav deflector pod carries that so it's out of the way, plus most of the torpedoes and stuff that could go boom. Presumably pretty shielded/armored.

  • @garageguy879
    @garageguy879 8 лет назад

    For more powerful phaser bursts,wouldn't it make sense to be able to draw power from the nacelles?And with the phaser strips right on the nacelles,less travel time for the extra power from the warp core to the nacelles to the strips.You could call that the path of least resistance.Drawing extra power from the warp core has been done on ST-TNG in the episode "The Nth Degree" when Lt. Barkley rerouted power from the warp core to re-enforce the shields to protect Enterprise-D from the torpedo blast before they could destroy the Sytherian probe that was chasing them.

  • @markplott4820
    @markplott4820 8 лет назад +3

    I would put engineering in the center of the ship. move the deflector to the front of the ship. then make the pod a mega phasor and torpedeo turret .

  • @BusoRockin1000
    @BusoRockin1000 6 лет назад

    While I was listening to the episode I was staring at the Eaglemoss digital model. It has an extra strip on each nacelle. It also has what looks like a set of hardpoints for pulse phasers? maybe on either side of the reddish piece on the nose.

  • @HarperStl
    @HarperStl 6 лет назад

    I'm gonna make a crazy case for the Deflector/warpcore/engineering room pod at the back.
    This is by no means a solid explanation, but it's the only thing I can think to put together.
    In combat, the rear pod would be MOSTLY protected from frontal attacks by the large saucer section, which is probably the part the enemy would be shooting at anyways. By moving the delicate things to a small armored pod at the back, you can have a bit more survivability just by virtue of an unusual layout.
    I also imagine that in the case of a warp core breach, that pod can be jettisoned to ensure the survival of the rest of the ship.

  • @vegeta002
    @vegeta002 6 лет назад

    I hope the Turbolifts on the Steamrunner has a window so you can see the Warp Coils in action as you go to the pod.

  • @donaldhill3823
    @donaldhill3823 7 лет назад

    (Time stamp 15 min) The "Middle" Shuttle bay is Obviously the Forward Shuttle bay. the room you see forward of it are to the left and right side of the shuttle bay and are shown to give you an idea of the complete internal lay out. It might have been easier to see if they had done a top down internal layout for you. ..... (Time Stamp 19) I think the placement of the Bussard collectors is for support and armor from the portion of the primary hull that wraps around it. Agree that it looks odd but if it armor it might make sense.

  • @christopherheinig5590
    @christopherheinig5590 4 года назад

    The Steamrunner is a different original starship design so will order this from eaglemoss the observations are great thank you all the best

  • @jimtilley1158
    @jimtilley1158 8 лет назад

    with the name an all the cargo and shuttle space. i see it like a blockade runner in combat and a resupply or colony support type ship. like if an explorer could stay on assignment and instead of returning to a starbase. consumables and crew rotations would be sent by a steamrunner. a support vessel mission profiles.

  • @WillPittenger
    @WillPittenger 6 лет назад

    Regarding the Busard position, they wouldn't connect to the nacelles even though Busard collectors are normally shown on nacelles. Rather, they would send what they collect to the deuterium storage.

  • @WillPittenger
    @WillPittenger 6 лет назад

    Foley, congratulations on getting command of your new Steamrunner class ship. Too bad the shields, torpedo launchers, phasers, and warp engines all need to be fixed.

  • @jamiebraswell5520
    @jamiebraswell5520 6 лет назад

    The warp core is in the rear pod. Details on top and bottom indicate this. The picture that tries to say that the warp core is in the middle is wrong, as there are no surface details at all to indicate the presence of a warp core.

  • @tideoftime
    @tideoftime 7 лет назад

    From circa 8:25 a couple minutes on: *exactly*. This design is a tactical nightmare for the crew manning it. The ships "balls", as it were, are right there dangling between the "legs" -- focus-fire on that spot, and the entire ship is utterly crippled (warp core gone, torpedoes gone, major stress put onto the nacelles via the loss/damage of the back-central mass, etc...). Crazy...

  • @WillPittenger
    @WillPittenger 6 лет назад

    Based on the number of shuttles shown, they shuttlebays must be bigger inside than the space they take up. Plus, you beam that ruanabout in and out (never mind Scotty always hated beaming anti-matter around).

  • @douglasmccoy5414
    @douglasmccoy5414 5 лет назад

    My favorite ship so much that on STO it is my always used ship.

  • @keithreh9338
    @keithreh9338 5 лет назад

    Steamrunner class: collect unused system designs from other starship classes & jam them together in a frakked up shape that makes no sense! kinda like taking leftover parts from several model kits and trying to make something recognizable out of it all...

  • @orutakawatenga8820
    @orutakawatenga8820 6 лет назад

    I can almost see this ship being able to do a porcupine like phaser attack if it has say a variety of phaser arrays on each plane able to target many vectors simultaneously.

  • @Pulprat
    @Pulprat 8 лет назад

    Perhaps the reason the bottom is so flat is to enable it to work as a landing craft?

  • @WillPittenger
    @WillPittenger 6 лет назад

    This type must have a tiny engineering space for the size ship and mission. Something like this would need tons of power. I'm assuming engineering would be just behind the deflector.

  • @SIG442
    @SIG442 8 лет назад

    I have a feeling you both forget that ships are used for multiple different roles. So my comment about a carrier possibility or a torpedo boat style ship may be valid why the size mentions are so different per source. It could well be a workhorse type ship which may have been in future episodes but was never really added or forgotten about. i have a odd feeling this ship is also one of the few that actually could be used as space mine layer. It also would explain the odd shape that could fill multiple roles.
    3:21 This looks like the carrier version, which may be why it is having so few weapons. The phaser array seems to be a 270 degree arc one which I did read about.
    STO has a Tier 1 and a Tier 5, I think the last one seems to be the much bigger one. But then again, Cryptic is known for placing textures that make no sense at all.
    I still like the ship very much, I just hope they will make a series around it. I think it can do a lot of good. A episode around this ship would be excellent as well

  • @laviliterthefirst
    @laviliterthefirst 8 лет назад

    Steamrunner and Saber sizes always seemed the other way around to me...especially the Saber refit with all those windows. As far as weapons go maybe it's using old school phaser emitters? Or maybe it's got phaser cannons hidden in the front someplace like the defiant....idk never noticed how weapon starved this ship is.

  • @poseidon5003
    @poseidon5003 2 года назад

    I have a hard time believing that the ship only has one small phaser array. The Defiant has standard phasers in addition to the forward pulse phasers and there are no strips arrays for it. The same may be possible for this ship. And it may have pulse phasers itself. We really don't know.

  • @stevenheckert4515
    @stevenheckert4515 8 лет назад

    I like the stream runner... even though there some glaring problems with the design. it tries to be a mega Defiant class but falls short...

  • @sirbobbyuk
    @sirbobbyuk 8 лет назад +1

    Make a recommendation to starfleet design people to modify the look and feel of the ship

  • @JimMcCray
    @JimMcCray 8 лет назад

    Somehow it actually makes the Saber look better.

  • @sirbobbyuk
    @sirbobbyuk 8 лет назад

    Engineering should be in he saucer section. Switch the navigation dish with torpedoes launchers

  • @olennex
    @olennex 7 лет назад

    Yes she has quirks but still my favorite

  • @WillPittenger
    @WillPittenger 6 лет назад

    I don't understand why a ship with no function other than war would have tons of windows. Those are holes in the armor. I still think scaling up the Defiant class would be a better way to fill this role. Just straighten out the nacelles so they work correctly. To make it look different on screen, well, I don't know there.

  • @enterprise-h312
    @enterprise-h312 8 лет назад

    Star Trek Online calls this tier 5's version a blockade runner. That is not a type of ship which I'd imagine to engage the Borg.

  • @Carwyn.Morris
    @Carwyn.Morris 8 лет назад +1

    I have no problems with the weapons being near the deflector or warp core. It would have been approved by engineers and health and safety and the tech is probably well shielded. Other ships such as the refit and voyager have the photon torpedo tubes near the deflector and the warp core. If you were going to target those areas then there's a good chance they can target you. With that area of the ship being heavily reinforced you could use the enemy targeting that area to your advantage and sucker them in.

    • @saquist
      @saquist 8 лет назад

      Intrepid's Warp Core is far back from the Deflector and no where close to the torpedoe tubes.
      In terms of defense this MSD is putting alot of Steamrunners eggs in one basket.
      That means the enemy doesn't have to chose between destroying a hardpoint on the surface and blasting through a few decks to the core. With this ship you can do them both at the same time.

    • @Carwyn.Morris
      @Carwyn.Morris 8 лет назад

      the intrepid's warp core s right behind the deflector. the only thing between the back of the deflector and the core is a corridor. Besides your still talking about cutting through the ships shields and armour if you do that it doesn't matter where the core is or what ship you got (see Generations). I agree its not where I would have put it but I really don't think it matters. These background ships were never fully fleshed out in terms of design and were really only there as space filler for the cinema screen.

    • @saquist
      @saquist 8 лет назад

      *****
      You're looking at the spare reactor. The real reactor is behind the computer core and has an rejection port in the same place.

    • @Carwyn.Morris
      @Carwyn.Morris 8 лет назад

      Possibly....It would probably still explode though. That's what warp cores do it seems. For some reason they can't just switch it off it always gets jammed on and about to breach.
      now that I think about it, if that section on the steamrunner was badly damaged couldn't they just eject the section and fly away?

    • @saquist
      @saquist 8 лет назад

      I doubt they put that much thought into it. But that would make sense for an emergency but not for maintenance, I don't see taking the Nacelle to work everyday.

  • @sirbobbyuk
    @sirbobbyuk 8 лет назад

    I honk there need to be some clarity on the ship defence system.

  • @andrewcingle833
    @andrewcingle833 5 лет назад

    Cmdr Cock ing s, i really like your idea of adding 2 nacelles, maybe smaller buzzards but with 4 i think it would work. But then i like multiple nacelle sets, even 3 is better than 2. A small secondary hull might work but i dont like putting a big one like an excelsior or ambassador or sovereign on it.

  • @Lukos0036
    @Lukos0036 8 лет назад +1

    To me the bussard collectors don't appear to line up with the nacelles which makes it look broken, the saucer is an awkward shape, and the module at the back is sticking out the wrong side. Too much of the ship is dedicated to shuttles. I don't know why the designers think that every federation ship HAS to have shuttle accommodation when they are not a fleet that relies heavily on fighters in battles or shuttles overly in other mission profiles. A light tactical vessel simply doesn't need them.
    I would fix it by having the nacelles be less integrated into the saucer, sitting on top of it instead of inside it and change their shape to something closer to the Sovereign class. Smooth out the profile of the saucer. There are too many weird cuts and angles. It doesn't look Federation. The top down profile should be a smoother line with fewer purposeless notches. I would get rid of all the shuttle bays, and dedicate that internal space space to phaser machinery, shield generators, and torpedo tubes. I would remove the deflector module, and replace it with a dorsally mounted torpedo launcher set closer to the saucer, and integrate the deflector into the forward cut out in the saucer much like the NX-01/02. I would change it's mission designation to something like "fleet escort frigate" to drive home the idea that it is a ship intended to operate in a combined arms task force and I would drop any pretense of science capability with any of the smaller First Contact vessels.
    All that being said, I personally think the Federation has too many vessel types and needs to parse down to a "light, medium, heavy" design philosophy. In that way you could simplify the production facilities, and streamline personnel training. You need only the Saber, Akira, and Sovereign or Defiant, Akira, Sovereign for your tactical fleet actions with Intrepids filling the role of exploratory, diplomatic, and science missions while hostilities persist. Right now it feels like Starfleet has too many cooks in the kitchen. It would over complicate supply lines to have so many different types with overlapping capabilities but no common parts between them. They could stand to learn from the Klingons in this respect. Imperial fleets are very simply laid out. A pity most Klingon ships look like flying cargo crates with wings.

    • @misha5670
      @misha5670 6 лет назад

      Watch the TOS episode 'Enemy Within' and you'll get why shuttles are a good idea on any ship haha.

  • @ianreubenschofield4691
    @ianreubenschofield4691 8 лет назад

    The turbo lift is for one person and is half transparent to see the coils lol

  • @CJamesGoode
    @CJamesGoode 8 лет назад

    My question has always been about this ship is how it's special weapon worked. Foe lack of a better name the "Chain shot torpedo." can't remember what Startrek Armada called it?

    • @olennex
      @olennex 7 лет назад +1

      CHained pulsar I think is for Akira, something warp core for the Steamrunner

  • @rikuurufu5534
    @rikuurufu5534 8 лет назад +1

    That Akira's torpedo pod is on backwards. 6:33

  • @whataboutbobyt
    @whataboutbobyt 8 лет назад

    I didnt know STO had the streamrunner class. What rank is that ship?

    • @enterprise-h312
      @enterprise-h312 8 лет назад

      It is called "Escort" in Star Trek Online and it is a tier 2 ship.
      There is also a tier 5 version called the "Blockade Runner Escort Retrofit".

  • @ballroomscott
    @ballroomscott 8 лет назад

    I'd captain a Janga class vessel.

  • @DshibiVideo
    @DshibiVideo 8 лет назад

    Does anyone know what, if any significance there is in the Steamrunner name? Just seems an odd choice for a ship, let alone an entire class.

    • @garageguy879
      @garageguy879 8 лет назад

      I read somewhere it was supposed to be "Streamrunner" but a typo was made leaving out the letter "r",,and no correction was made.I don't know if there's any truth to that or not

  • @sirbobbyuk
    @sirbobbyuk 8 лет назад

    There need to be some thinking on where the engineering and defences systems are

  • @WillPittenger
    @WillPittenger 6 лет назад

    The outline graphics are really low quality. :( 9_9 Commander, could you do a nice CGI render? I assume you can get the model used for STO.

  • @muddog1561
    @muddog1561 8 лет назад

    It "feels like" REALLY!!

  • @samronin1141
    @samronin1141 8 лет назад

    The models at 7mins are odd. Akira weapon pod is on backwards and its pylons/nacelles are odd.

  • @saquist
    @saquist 8 лет назад +1

    I wouldn't put the core in the pod.
    HOWEVER the bottom view of the model has a port off center on the underside. It's got to be the core.
    This ship has no impulse engines.

    • @spammeaccount
      @spammeaccount 8 лет назад

      On a tiny ship having the core separate from the crew quarters is a good thing.
      I thought the impulse engines were the blue squares on the ends of the nacelles.

    • @saquist
      @saquist 8 лет назад

      Warp cores destroy entire ships not parts of them. Otherwise they're radiation free.

    • @spammeaccount
      @spammeaccount 8 лет назад

      saquist Actually antimatter annihilates matter, but can be contained in magnetic fields or kept away from matter by shields. So a warp core(or rather it's antimatter) can be ejected and the explosion of the antimatter which comes in contact with the matter of it's container(plus whatever else it in the immediate vicinity) can be shielded against. The problem is a strong enough shield to survive the blast and wave of antimatter. Eject the antimatter and get far enough away and .....live. Fail to get far enough away or if the shields collapse and you become the next explosion.

    • @saquist
      @saquist 8 лет назад

      SFB Addict Unfortunately Star Fleet doesn't have the ability to contain a Megaton or even kiloton level explosion in a confined area. Even so damage resulting in a loss of containment would affect surrounding emergency contingency levels. Their is only so much fail safe you do at these power levels.

    • @saquist
      @saquist 8 лет назад

      SFB Addict
      Yes the inverse square law would concur with that speculation.

  • @JustinCase-qs6zv
    @JustinCase-qs6zv 7 лет назад

    Hmmmn don't like torpedoes and deflector dish and warp core so close together? Can't possibly like the Constitution class then, torpedoes above the deflector dish and main engineering right behind it...

  • @EroomYrrah
    @EroomYrrah 8 лет назад

    Does seem odd compare to the Norway Class

  • @greyofpta5305
    @greyofpta5305 8 лет назад

    Its just not a Federation ship design. It would be a neat alien ship, but just not a Starfleet ship.

  • @nightwingnum1226
    @nightwingnum1226 5 лет назад

    I like the U.S.S. Lego.

  • @derekwons2606
    @derekwons2606 7 лет назад

    Please do the Norway class

  • @paulnash9851
    @paulnash9851 8 лет назад

    Sorry to be negative, but it's just so ugly + non-Starfleet. Maybe a roll bar with torpedoes like the Miranda would help, but even then....

  • @JimMcCray
    @JimMcCray 8 лет назад

    Geesh! Now I am halfway through the second video about this crap ship, and you've been baffled by YET ANOTHER design flaw with this particular class of ship, which one could forgive, were the ship actually beautiful to behold.
    But, it's not. It's very ugly, so please just say so.
    I really, REALLY hope that you guys have the balls to, by the end of the episode at least, say what everybody has been thinking to themselves through the entire viewing of your video:
    "This ship sucks. All around, just sucks giant donkey testicles. Bad design, inside and out."
    Thank you.