Hey Ryan I really love your videos, but I noticed with widgets you use the method of creating/destroying the widget instead of visible/hide. The visible/hide methods seems to be much easier to me and gives less issues. Also I have seen some testing results from other people stating that visible/hide is better for performance as well. What are your thoughts on that? just curious.
Hi Ryan, are going to add to this series to explain how to equip and swap the different tools from either the ground or the inventory?
Hey Ryan I really love your videos, but I noticed with widgets you use the method of creating/destroying the widget instead of visible/hide. The visible/hide methods seems to be much easier to me and gives less issues. Also I have seen some testing results from other people stating that visible/hide is better for performance as well. What are your thoughts on that? just curious.
Hey Ryan, will there be a Bugfix video for the Inventory series? Great Content keep on creating :)
Hello brother, can you explain how the player follows the compainon AI, like in the game Coll of Duty, the player follows the AI on missions?