The simplify as a slider is absolutely genius! hope you guys can add modulation drawing for LPF/HPF (this is super useful on clicks) and the ability to view in ms rather than note length. ms is super helpful for timing kicks in a way that behaves nicely with loudness algorithms.
Damn, the klick and the artifacts it has could make a really good rumble kick if you process just that correctly. That seems to be a really cool feature - if intended or not.
3:35 Why when you're moving the amp nodes in one place the waveform is affected elsewhere? Is this because you're in LOG mode? If that's the case, you should clearly fix it and also draw the waveform in relevant mode, because otherwise it's disorienting.
It seems like the Log-Mode looks the same as in Kick 2 with the waveform-visualization still being linear, while the control nodes are Log. You are right, I also think that is very confusing and counterintuitive 😅
@@Artek604 I think this is actually intentional. It's been like this in Kick 2 for more than 8 years and it's not even possible to switch to linear visualisation mode in Kick 2. But I personally also find it very unintuitive and strange and I think it's very good that it will at least be possible switch to linear mode in Kick 3. With Kick 2, even what was displayed as the value for pitch and volume when hovering over a node with the mouse was not correct, as it always displayed what was currently present at the respective point of the WAVEFORM in the background and not at the respective node, and the waveform was linear and the points logarithmic and thus the waveform and the nodes didn't line up. VERY annoying 😸😅
The analysis algo is incredible. Never had Kick 2 but I am so glad I grabbed Kick 3
The simplify as a slider is absolutely genius! hope you guys can add modulation drawing for LPF/HPF (this is super useful on clicks) and the ability to view in ms rather than note length. ms is super helpful for timing kicks in a way that behaves nicely with loudness algorithms.
Damn, the klick and the artifacts it has could make a really good rumble kick if you process just that correctly. That seems to be a really cool feature - if intended or not.
Awesome video thanks. Whats the pricing, is there a upgrade discount, and ant grace period for thoes who purchased within the last 5 months?
How are you triggering the kick ? MIDI keyboard?
Когда будет анонс?
When is the release?
All going well mid to late oct
3:35 Why when you're moving the amp nodes in one place the waveform is affected elsewhere? Is this because you're in LOG mode? If that's the case, you should clearly fix it and also draw the waveform in relevant mode, because otherwise it's disorienting.
It seems like the Log-Mode looks the same as in Kick 2 with the waveform-visualization still being linear, while the control nodes are Log. You are right, I also think that is very confusing and counterintuitive 😅
@@elendil95 I don't get it how anyone could say it's ready for release in such a state; this is clearly wrong.
@@Artek604
I think this is actually intentional. It's been like this in Kick 2 for more than 8 years and it's not even possible to switch to linear visualisation mode in Kick 2. But I personally also find it very unintuitive and strange and I think it's very good that it will at least be possible switch to linear mode in Kick 3. With Kick 2, even what was displayed as the value for pitch and volume when hovering over a node with the mouse was not correct, as it always displayed what was currently present at the respective point of the WAVEFORM in the background and not at the respective node, and the waveform was linear and the points logarithmic and thus the waveform and the nodes didn't line up. VERY annoying 😸😅
Massive clipping lol