Outer Wilds All Deaths Speedrun in

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  • Опубликовано: 21 сен 2024
  • This is a speedrun to experience every type of death in the game. This category was surprisingly complex to route so I made a few miscalculations with sleep timings and such, but I don't really care enough to do another run. The list of required death types is based on a datamined enumerator called DeathType containing the following:
    Default (running out of HP)
    Impact (Instant death from a high speed impact)
    Asphyxiation (drowning or suffocating)
    Energy (Entering the sun)
    Supernova (What it sounds like)
    Digestion (Being eaten by a fish)
    BigBang (Beating the game)
    Crushed (Being crushed by the sand)
    Meditation (What it sounds like)
    TimeLoop (Ending a loop still alive with the ATP active)
    Lava (Entering Hollow's Lantern)
    BlackHole (Entering the ATP black hole to go back in time)
    Dream (Dying in a dream while already dead in the real world)
    DreamExplosion (Using the prototype artifact)
    CrushedByElevator (What it sounds like. Applies to DLC elevators as well as the launch tower)
    That's it. None of the other endings are deaths. The 'you are dead' ending can happen with most death types listed above. Same with destroying spacetime. The other yellow text endings don't involve dying (or you live on in some fashion, I know you can die and get the dream ending)
    Watch me do runs live on Twitch: / thestrangepie
    Join the Outer Wilds speedrunning discord: / discord
    Outer Wilds speedrunning leaderboard: www.speedrun.c...

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