Starsiege was so fucking fun back in the day! I never played the singleplayer, but I had a few friends who all played it in LANs a couple times a week after school, they introduced me to it and I started joining them regularly, hauling my tower and kb/m over. Andy had a bunch of extra monitors, so that made it easier to haul my PC. Lots of fun was had over those couple years!
I played the everything out of Starsiege throughout 1999 and the early 2000's. The multiplayer communiy with the custom maps and game modes was absolutely amazing and where the game peaked. There was everything from 32 players doing a co-op story driven battle campaigns, HERC race tracks, homes with neighborhoods where you'd just socialize and hang out (kind of like Garry's mod RP maps), crazy exploration obstacle course story driven mystery maps, and oh my gosh so much more. I didn't even finish the single player game for maybe a year despite playing every single day since the variety and fun of the multiplayer scene was just insane. It is still some of the most online fun I've had to date. Tribes 1 was also amazing, and there still hasn't been anything remotely like the popular Renegade Base mod. I loved setting up hidden turrets all over the map and bunkering down with a commander laptop manually switching through and controlling them. There was nothing like peeking outside your base, having a sniper just barey miss you, then accessing a remote rail turret and shooting him in the back of the head from 50m behind his location. Or being an engineer and defending the generators with shield walls, metal plates and laser turret traps, and of course managing to build an death star orbital laser satilite was amazing for base defense if you could complete it. Then you had all the armor specs and various roles in each class, the vehicle transports, etc.. The maps were so large they would take you half an hour to cross if you tried (Starsiege maps were massive too). One day I hope something comes along that can scratch this itch again. Also fun fact, Mark Hamill did the voice for one of the main characters in Starsiege's human campaign, Harabec, and famous artist Luis Royo did all of the fancy oil painting artwork for the series. Oh yeah, and for a version that should work on modern systems, look up Starsiege Men in Black, in the downloads section. My old buddies Sentinel and Raven have amazing resources there and have kept that site alive for over two decades now.
That sounds amazing. Thanks for sharing the memories too. I wish I could have been part of it back then. I can't believe I missed out on those details too. Damn.
I used to love this game! If I remember correctly, the strategy was to run straight at them and when colliding, walk backwards. If they chase you, start turning like a bullfighter with a bull and they will blow right past you. Then you can shoot them in the back and get more shots in.
With respect to the "promotional material" book at the beginning: This game is from the era of "big box" games. That "lore" book (called the Starsiege Compendium) was one of the two large, full color books that came with the two game CD's. The other book (called the Pilot Guide) is more of a pure instruction manual, but it also includes more detailed, gameplay-relevant information for each playable vehicle in the game. If memory serves, it also includes some accidentally-not-deleted text implying that a third campaign was planned, allowing you to play as an Imperial. I actually have both books sitting next to me on a bookshelf, but the Compendium has been so heavily flipped through that I had to rebind it using string and a drill. The Pilot Guide also includes in the back an advertisement for the Prima official strategy guide for Starsiege, but I have never seen one.
Oh, I called the Compendium promotional material because I never owned Starsiege growing up, or knew anyone who did, I only played the demo over and over, so I have no idea how I came to own it. I figured the only way was via a gaming mag or another Sierra game, making me think it was used as promotional material. I can't see anything online about, and there's maybe one other possibility - that it was accidentally put in the box of a used game I bought. I loved it though.
First got into mech action in the early 90’s and never turned back. The pinnacle of it all was when it was Starsiege, Heavy Gear 2, and Mechwarrior 3! Had all 3 of those games and was switching back and forth between all of them. These games made great use of my video card and brought a lot more fun into the mech genre. Starsiege was so underrated that I picked it up in a bargain bin after it had only been out a couple of years. I only paid about a couple bucks for it. Those were great times!
Starsiege Tribes is a Starsiege game only by name. Dynamix spent years developing their Metaltech / Earthsiege universe, but got little mainstream recognition for it. In an attempt to get more exposure, they slapped the Starsiege name onto Tribes, which was aiming at the new popular MP FPS genre. They also retroactively put some much older games into that universe, even if it made no sense. They were hoping one game would spark interest in the rest of the lore and games, even though it was a complete mess. It didn't work, Tribes 2 dropped the Starsiege name and Dynamix want under not long after.
i still have the lore books! they actually worked Tribes into the lore pretty well. Starseige was a grim universe, and humanity just got more desperate and disjointed overtime.
I have the gog release. I haven't done a playthrough yet but I do find the premise and the tone really interesting so maybe. If you're curious, next up 'll be doing a game called Ecstatica. After that a ps3 game called Asura's Wrath probably, after that it gets sketchy, but it might by Syndicate Wars.
It's a shame, as outside of Mechwarrior, mech sims aren't really very common, particularly on PC, and Starsiege has enough of its own ideas to distinguish itself to a certain extent. It also had a thriving community. There were plans for a community sequel, called Starsiege 2845 that eventually abandoned. A lot of other games have been remastered and brought from the brink and got re-released that I never expected, so maybe one day...
@@TheMoldyOne It's pretty dope, although I had some problems where I couldn't turn it down even using the volume settings in the menu. I also had to unpack the ingame music files for the in-game cutscenes, lower the volume, then repack because the mix drowned out the narration.
I loved this game for the lore. 11 year old me taking the book camping with me so I could read for the 3rd time lol. I’ve been working on a 3 campaign rewrite; you know… in case I ever get the chance to remake the game lol
It's funny that Starsiege Tribes was sort of generic shooting minigame mode for this one and yet it took off. It's actually massive franchise, between Earthsiege (Mech games), Cyberstorm (turn based strategy), Hunter Hunted (platformer) and Tribes (online shooters). They took massive gamble with story for this one and it simply didn't paid off because Starsiege wasn't mechanically good.
I would say give it a try, but it's basically abandonware and temperamental to run. Honestly wish it would just get fixed for modern systems, with my dream being a sidestep modded in.
Never played that one. But multiplayer mech in 1994 sounds crazy. Nowadays? I think I'm down with any sort of mech game. E-sports is usually a pretty risky gamble for a dev. On the single player front, I was fond of the Mechwarrior arena back in the day, and if you play Mechwarrior 5, the guy who created the vonBiomes mod is also creating a mission pack mod that includes the arena, Solaris 7. Really looking forward to that. I also recently played Armored Core, and at least the early ones have an arena too.
@@Bigbacon Yeah I remember you could negotiate on the rules of each match and the more money you bet the more the concessions the AI would give. I remember finding I could often negotiate them into something like "Not allowed to use weapons". 😆
@@sheetsda i would just always do the small arena, load up aito cannons (i think) and you start face to face, aim and leg and blast away. Win every time.
There was a new Starsiege game in development called Deazone. There was a demo during next fest, it was an an extraction shooter if I remember correctly. I think the plug got pulled on the whole project though.
Yeah I noticed it back when I did this video but geez, why an extraction shooter.. I'd just love if there was some sort of alternative mech competitor to BattleTech. I know Tribes was maybe a little more successful, and more focussed on infantry, but still.
Aw man I saw that diablo book and it reminded me of how I "played" Diablo 2. It was reading the strategy guide... I think I got it at goodwill for like a buck or two and just read that. We were too poor for a pc, I was lucky I had a Gameboy.
I feel for you. I wasn't quite that poor, but wasn't quite well off either. Each of my brothers was given one big expensive item. The one big expensive thing I was given was a computer, and I played the demos of everything and then later on bought the full games. Never really had consoles, but we would rent them sometimes. Later I explored everything with emulators. Then when I got a job, my first console was eventually the PS2 at the end of its life, and then PS3.
@@Gilgamechasaur I guess one of the benefits of being poor was my dad got a big phat tax return and over the years I did get better handhelds. That means I got to play bangers like Golden Sun and Chrono Trigger, but missed out on cool games like Anachronox. Idk if it's consider a lost gem or whatevs since some people seem to remember it, but I really enjoyed it last year. As for consoles we had them, but they'd get pawned for weed money by my parents. Let me end by saying the OG Xbox Morrowind struggle is real.
How Metaltech earthsiege came about from what I’ve been able to gather is the the developers were the one’s to make mechwarrior and were developing mechwarrior 2. Mechwarrior 2 was supposed to have 6 clans but mechwarrior 2 was put into another developers hands by activation so the original developers made earthsiege. Man I would like to see a fusion of battletech , Metaltech and heavy gear
I'm a mech lover. I'd love to just see new versions of each. As much as I enjoyed playing Armored Core, I really enjoy the slower, heavier, more grounded western style mech sims. And I think I like how Starsiege has the suggestions of more tactical systems, like the stealth rader features, or the shield redirection. I'd love for a new game to play much more heavily into this. But Heavy Gear! I remember I couldn't even play the demo for Heavy Gear properly due to the system requirements. The idea for this channel was to explore forgotten or overlooked games with whatever modern improvements I can throw on. I'm still learning how to property edit or adjust things while also working a full time job. Heavy Gear 2 seems to have a community repack that doesn't look completely archaic. Just downloaded now. That one is now definitely on the to do list.
Man talk about going in circles ryosuke takahashi made armored troopers votoms that inspired heavy gears and was to be activison’s new Mech series when they lost battletech and votoms was inspired be the American film junior bonner as heavy gears has a cartoon
@@GilgamechasaurYou should try gungriffon and front mission ( do not play left alive and evolved tho) left alive is pure broken. Evolved is a low budget unfinished mess
@@dotmbarricade3424 I didn't know anything about gungriffon, but it seems super interesting. Thanks! I'm familiar with front mission, including evolved.
I love this game though I'm surprised you didn't mention Terminator as an inspiration. Hell the setting of the Earthsiege games is IMO pretty much post Judgment Day Terminator with Mecha and hovertanks.
The countless amount of time I've put behind the Earthsiege/Starsiege series. It is a real shame HiRez owns the IP. Hell, it was them getting the rights that basically killed 2845 if I recall correctly. Yeah, after playing a bunch of things like the classic Mechwarrior games, playing Starsiege can be fairly clunky, especially if you hadn't played Earthsiege/2 before jumping into Starsiege. There was a fair degree of torso twisting in Earthsiege over... well, basically any design in Starsiege, even with something like the Apocalypse still managing to continue its service what... 200 years later if memory further serves me? It's still a damn shame what had happened to Dynamix.
Tribes 2 was for me the pinnacle of the series. When Tribes: Vengeance was announced I was hyped and then immediately disappointed, and the same happened when HiRez launched Tribes: Ascend (though admittedly, Ascend had some fun gameplay). Somehow the secret sauce got lost. Or, perhaps, the game outgrew me or I outgrew the game.
I think I remember trying T:V. I jumped into a Capture the Flag game (My favorite from T2) and after an hour or so it seemed like the Map Designers and the Gameplay Designers never actually spoke to one another. The flags were essentially impossible to defend because the lightest configuration of player (It's been like 15 years so I don't remember the terminology) could essentially ski in at top speed, snatch the flag and be halfway across the map before you could so much as think about chasing them. It's a shame. To this day I still remember some highlights from T2 and the fun I had in that game.
Probably just the demo when I was young. At the time I wouldn't have had a great internet connection, and never really was a big multiplayer gamer. I might give it a try at some point. Next game is System Shock remake, tho.
I sort of got it running using the version from the link in my description, but it wasn't always the most stable and I remember having to switch the render between open gl and directx because one didn't work so well.
Maaybe a different game. Starsiege had a map mode that let you set waypoints and I think direct your teammates. Could be confusing it with the map? Our memory plays strange tricks on us . Otherwise... Battlezone and Uprising had hovertanks and let you build things? Can't think of many games that had 1st person mech combined with an rts mode. Metal Fatigue was all rts mechs. Sort of wracking my brain now, because I have a pretty good memory for these things usually.
@@Gilgamechasaur it was probably another game that i was playing at the same time. Im 32 so i was pretty young back then. Safe to say my memory is spotty at best
I noticed that it was mentioned, MARK FREAKING HAMIL voiced Harabec in the game. Blew my mind discovering this years later.
Wait is that true? I didn’t know that
He voiced Caanon also.
Starsiege was so fucking fun back in the day! I never played the singleplayer, but I had a few friends who all played it in LANs a couple times a week after school, they introduced me to it and I started joining them regularly, hauling my tower and kb/m over. Andy had a bunch of extra monitors, so that made it easier to haul my PC. Lots of fun was had over those couple years!
Starsiege Online Multiplayer was the first Online Mech game I played.
Starsiege as a movie would be a big hit, the story is what made the game and series in general. Plus Mark Hamill voice Acting? c'mon it's a no brainer
The cybrids would basically be michael bay transformers.
Starsiege!!! I got so much into the lore. Played this game soooooo much back in the day.
Certainly not forgotten by me. This game's lore and music has stayed with me all these years. I love the Cybrids.
Not forgotten by me. My favorite game of all time. Better than Halo, Gears, The Last of Us, etc. Something about the story was so engaging.
I played the everything out of Starsiege throughout 1999 and the early 2000's. The multiplayer communiy with the custom maps and game modes was absolutely amazing and where the game peaked. There was everything from 32 players doing a co-op story driven battle campaigns, HERC race tracks, homes with neighborhoods where you'd just socialize and hang out (kind of like Garry's mod RP maps), crazy exploration obstacle course story driven mystery maps, and oh my gosh so much more. I didn't even finish the single player game for maybe a year despite playing every single day since the variety and fun of the multiplayer scene was just insane. It is still some of the most online fun I've had to date.
Tribes 1 was also amazing, and there still hasn't been anything remotely like the popular Renegade Base mod. I loved setting up hidden turrets all over the map and bunkering down with a commander laptop manually switching through and controlling them. There was nothing like peeking outside your base, having a sniper just barey miss you, then accessing a remote rail turret and shooting him in the back of the head from 50m behind his location.
Or being an engineer and defending the generators with shield walls, metal plates and laser turret traps, and of course managing to build an death star orbital laser satilite was amazing for base defense if you could complete it. Then you had all the armor specs and various roles in each class, the vehicle transports, etc.. The maps were so large they would take you half an hour to cross if you tried (Starsiege maps were massive too). One day I hope something comes along that can scratch this itch again.
Also fun fact, Mark Hamill did the voice for one of the main characters in Starsiege's human campaign, Harabec, and famous artist Luis Royo did all of the fancy oil painting artwork for the series.
Oh yeah, and for a version that should work on modern systems, look up Starsiege Men in Black, in the downloads section. My old buddies Sentinel and Raven have amazing resources there and have kept that site alive for over two decades now.
That sounds amazing. Thanks for sharing the memories too. I wish I could have been part of it back then. I can't believe I missed out on those details too. Damn.
I used to love this game! If I remember correctly, the strategy was to run straight at them and when colliding, walk backwards. If they chase you, start turning like a bullfighter with a bull and they will blow right past you. Then you can shoot them in the back and get more shots in.
Wow I thought everyone forgot this game existed.
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With respect to the "promotional material" book at the beginning: This game is from the era of "big box" games. That "lore" book (called the Starsiege Compendium) was one of the two large, full color books that came with the two game CD's. The other book (called the Pilot Guide) is more of a pure instruction manual, but it also includes more detailed, gameplay-relevant information for each playable vehicle in the game. If memory serves, it also includes some accidentally-not-deleted text implying that a third campaign was planned, allowing you to play as an Imperial. I actually have both books sitting next to me on a bookshelf, but the Compendium has been so heavily flipped through that I had to rebind it using string and a drill. The Pilot Guide also includes in the back an advertisement for the Prima official strategy guide for Starsiege, but I have never seen one.
Oh, I called the Compendium promotional material because I never owned Starsiege growing up, or knew anyone who did, I only played the demo over and over, so I have no idea how I came to own it. I figured the only way was via a gaming mag or another Sierra game, making me think it was used as promotional material. I can't see anything online about, and there's maybe one other possibility - that it was accidentally put in the box of a used game I bought. I loved it though.
First got into mech action in the early 90’s and never turned back. The pinnacle of it all was when it was Starsiege, Heavy Gear 2, and Mechwarrior 3! Had all 3 of those games and was switching back and forth between all of them. These games made great use of my video card and brought a lot more fun into the mech genre.
Starsiege was so underrated that I picked it up in a bargain bin after it had only been out a couple of years. I only paid about a couple bucks for it. Those were great times!
Still my fav mech game. Such amazing world building.
I should get into this series at some point. Like your reviews so I'm going to watch all of them now
Starsiege Tribes is a Starsiege game only by name.
Dynamix spent years developing their Metaltech / Earthsiege universe, but got little mainstream recognition for it. In an attempt to get more exposure, they slapped the Starsiege name onto Tribes, which was aiming at the new popular MP FPS genre. They also retroactively put some much older games into that universe, even if it made no sense. They were hoping one game would spark interest in the rest of the lore and games, even though it was a complete mess.
It didn't work, Tribes 2 dropped the Starsiege name and Dynamix want under not long after.
i still have the lore books! they actually worked Tribes into the lore pretty well. Starseige was a grim universe, and humanity just got more desperate and disjointed overtime.
Cyberstorm plays well on qemu using win95 guest. Its one of my favorites.
I have the gog release. I haven't done a playthrough yet but I do find the premise and the tone really interesting so maybe. If you're curious, next up 'll be doing a game called Ecstatica. After that a ps3 game called Asura's Wrath probably, after that it gets sketchy, but it might by Syndicate Wars.
I remember having a blast with Earthsiege and Earthsiege 2, but I was never able to progress very far into Starisege. Good times though
It's a shame, as outside of Mechwarrior, mech sims aren't really very common, particularly on PC, and Starsiege has enough of its own ideas to distinguish itself to a certain extent.
It also had a thriving community. There were plans for a community sequel, called Starsiege 2845 that eventually abandoned. A lot of other games have been remastered and brought from the brink and got re-released that I never expected, so maybe one day...
I played all the mech games from MechWarrior 2 to Earthsiege and Starsiege and several of the Tribes games. I love the music of Starsiege.
@@TheMoldyOne It's pretty dope, although I had some problems where I couldn't turn it down even using the volume settings in the menu. I also had to unpack the ingame music files for the in-game cutscenes, lower the volume, then repack because the mix drowned out the narration.
Loves this game and earthsiege games.
my favorite game as a kid. i loved this shit. thanks for the nostalgia boost
The largest shame is that the latest starsige game is a tarkov knock off looter shooter.
Tribes 3 is doing alphas now and it's a more traditional tribes game with ctf. Only 7v7 and 12v12 matches so far, though
Starsiege has a modern iteration?
I wish they did paralysis development of tribes and starsiege. Both original iterations were great in their own way
I loved this game for the lore. 11 year old me taking the book camping with me so I could read for the 3rd time lol. I’ve been working on a 3 campaign rewrite; you know… in case I ever get the chance to remake the game lol
It's funny that Starsiege Tribes was sort of generic shooting minigame mode for this one and yet it took off. It's actually massive franchise, between Earthsiege (Mech games), Cyberstorm (turn based strategy), Hunter Hunted (platformer) and Tribes (online shooters).
They took massive gamble with story for this one and it simply didn't paid off because Starsiege wasn't mechanically good.
I need to give this game a spin again cuz I did enjoyed it very much, shame it never continued.
I loved mechs and robots growing up. I played both Earthsiege and Earthsiege 2 to death. I never played Starsiege though.
I would say give it a try, but it's basically abandonware and temperamental to run. Honestly wish it would just get fixed for modern systems, with my dream being a sidestep modded in.
I'm surprised no one has shipped a new Battledrome. The current environment of E-sports, leagues, and leaderboards would be a good fit.
Never played that one. But multiplayer mech in 1994 sounds crazy. Nowadays? I think I'm down with any sort of mech game. E-sports is usually a pretty risky gamble for a dev.
On the single player front, I was fond of the Mechwarrior arena back in the day, and if you play Mechwarrior 5, the guy who created the vonBiomes mod is also creating a mission pack mod that includes the arena, Solaris 7. Really looking forward to that. I also recently played Armored Core, and at least the early ones have an arena too.
You can play it against AI.. the game is fun but very easy.
@@Bigbacon Yeah I remember you could negotiate on the rules of each match and the more money you bet the more the concessions the AI would give. I remember finding I could often negotiate them into something like "Not allowed to use weapons". 😆
@@sheetsda i would just always do the small arena, load up aito cannons (i think) and you start face to face, aim and leg and blast away. Win every time.
@@Bigbacon Same, except blasters instead of auto cannons.
There was a new Starsiege game in development called Deazone. There was a demo during next fest, it was an an extraction shooter if I remember correctly. I think the plug got pulled on the whole project though.
Yeah I noticed it back when I did this video but geez, why an extraction shooter.. I'd just love if there was some sort of alternative mech competitor to BattleTech. I know Tribes was maybe a little more successful, and more focussed on infantry, but still.
@@Gilgamechasaur It's a weird choice. It's not like Starsiege means anything to that core audience
Aw man I saw that diablo book and it reminded me of how I "played" Diablo 2. It was reading the strategy guide... I think I got it at goodwill for like a buck or two and just read that. We were too poor for a pc, I was lucky I had a Gameboy.
I feel for you. I wasn't quite that poor, but wasn't quite well off either. Each of my brothers was given one big expensive item. The one big expensive thing I was given was a computer, and I played the demos of everything and then later on bought the full games. Never really had consoles, but we would rent them sometimes. Later I explored everything with emulators. Then when I got a job, my first console was eventually the PS2 at the end of its life, and then PS3.
@@Gilgamechasaur I guess one of the benefits of being poor was my dad got a big phat tax return and over the years I did get better handhelds. That means I got to play bangers like Golden Sun and Chrono Trigger, but missed out on cool games like Anachronox. Idk if it's consider a lost gem or whatevs since some people seem to remember it, but I really enjoyed it last year. As for consoles we had them, but they'd get pawned for weed money by my parents. Let me end by saying the OG Xbox Morrowind struggle is real.
How Metaltech earthsiege came about from what I’ve been able to gather is the the developers were the one’s to make mechwarrior and were developing mechwarrior 2. Mechwarrior 2 was supposed to have 6 clans but mechwarrior 2 was put into another developers hands by activation so the original developers made earthsiege. Man I would like to see a fusion of battletech , Metaltech and heavy gear
I'm a mech lover. I'd love to just see new versions of each. As much as I enjoyed playing Armored Core, I really enjoy the slower, heavier, more grounded western style mech sims. And I think I like how Starsiege has the suggestions of more tactical systems, like the stealth rader features, or the shield redirection. I'd love for a new game to play much more heavily into this.
But Heavy Gear! I remember I couldn't even play the demo for Heavy Gear properly due to the system requirements. The idea for this channel was to explore forgotten or overlooked games with whatever modern improvements I can throw on. I'm still learning how to property edit or adjust things while also working a full time job. Heavy Gear 2 seems to have a community repack that doesn't look completely archaic. Just downloaded now. That one is now definitely on the to do list.
Man talk about going in circles ryosuke takahashi made armored troopers votoms that inspired heavy gears and was to be activison’s new Mech series when they lost battletech and votoms was inspired be the American film junior bonner as heavy gears has a cartoon
@@GilgamechasaurYou should try gungriffon and front mission ( do not play left alive and evolved tho) left alive is pure broken. Evolved is a low budget unfinished mess
@@dotmbarricade3424 I didn't know anything about gungriffon, but it seems super interesting. Thanks! I'm familiar with front mission, including evolved.
I love this game though I'm surprised you didn't mention Terminator as an inspiration. Hell the setting of the Earthsiege games is IMO pretty much post Judgment Day Terminator with Mecha and hovertanks.
The countless amount of time I've put behind the Earthsiege/Starsiege series. It is a real shame HiRez owns the IP. Hell, it was them getting the rights that basically killed 2845 if I recall correctly.
Yeah, after playing a bunch of things like the classic Mechwarrior games, playing Starsiege can be fairly clunky, especially if you hadn't played Earthsiege/2 before jumping into Starsiege. There was a fair degree of torso twisting in Earthsiege over... well, basically any design in Starsiege, even with something like the Apocalypse still managing to continue its service what... 200 years later if memory further serves me?
It's still a damn shame what had happened to Dynamix.
Tribes 2 was for me the pinnacle of the series. When Tribes: Vengeance was announced I was hyped and then immediately disappointed, and the same happened when HiRez launched Tribes: Ascend (though admittedly, Ascend had some fun gameplay).
Somehow the secret sauce got lost. Or, perhaps, the game outgrew me or I outgrew the game.
I think I remember trying T:V. I jumped into a Capture the Flag game (My favorite from T2) and after an hour or so it seemed like the Map Designers and the Gameplay Designers never actually spoke to one another. The flags were essentially impossible to defend because the lightest configuration of player (It's been like 15 years so I don't remember the terminology) could essentially ski in at top speed, snatch the flag and be halfway across the map before you could so much as think about chasing them.
It's a shame. To this day I still remember some highlights from T2 and the fun I had in that game.
I still havent forgotten, FREE MARS!!!
I like your video and production effort, but for the love of audio please calibrate the threshold and ADSR envelope on your noise gate!
I hear you! Sorry! But thank you.
Have you ever played Starsiege: Tribes?
There's still an active server.
Probably just the demo when I was young. At the time I wouldn't have had a great internet connection, and never really was a big multiplayer gamer. I might give it a try at some point. Next game is System Shock remake, tho.
Anyone got this game running on modern pcs? I'm dying to play this game again
I sort of got it running using the version from the link in my description, but it wasn't always the most stable and I remember having to switch the render between open gl and directx because one didn't work so well.
Am i remembering a different game or did this game also have an rts game mode
Maaybe a different game. Starsiege had a map mode that let you set waypoints and I think direct your teammates. Could be confusing it with the map? Our memory plays strange tricks on us . Otherwise... Battlezone and Uprising had hovertanks and let you build things? Can't think of many games that had 1st person mech combined with an rts mode. Metal Fatigue was all rts mechs. Sort of wracking my brain now, because I have a pretty good memory for these things usually.
@@Gilgamechasaur it was probably another game that i was playing at the same time. Im 32 so i was pretty young back then. Safe to say my memory is spotty at best
@@Gilgamechasaur I looked up battlezone screenshots and I really think that's the game im thinking of
Cool vid !
I didn't care for this one as much as its prequels.
Cool stuff