Only people that have never played VR will say that playing a VR version of a flat game is not worth the money. In my opinion I would always replay a game if it were remade specifically for VR and implemented well for VR.
I never made those statement. I said the ability to replay flat games doesn't sell hardware. Just like no one went out and bought a quest to play half-life 1 or doom 3
That's good for racing games like Gran Turismo, games where you play sitting down. But to me VR Will never become mainstream until it solves its biggest problem: walking. Walking ruins immersion in VR, the platform needs a contraption that transfers your natural walk into the game.
There are more, but Astrobot and Blood & Truth are two games I would love to see remade and/or get a sequel. But Sony just seem to have lost all interest in supporting the PSVR2.
Astrobot, Wipeout and other games would help a lot. But especially Astrobot. Or playing flatscreen titles in on a virtual 3d screen. Seeing Ghost of Tsushima in 2d in PSVR2 was quite disappointing.
Giving playability for 3d blurays would be awesome, but they could also make their Core app compatible with the PSVR2 and make a section for 3D digital movies. Then they would probably get a whole new sales market out of it.
Unfortunately with just how consumerism along with society is, we will always take our purchases personally. We want to feel like the direction we took with whatever it is we bought, was the correct one.
@@ThatDorkyReviewShow Haa, I think most people do 😂 I know some people that are actually paralyzed by choice and never pull the trigger. They miss out on the entire experience because of over-analyzing.
Identifying emotionally with consumer product engagement is a recipe for unhappiness fr though. looking for validation of that though online videos just makes it worse. That's not a knock on Mattao311's content, which is nicely produced and engaging.
I bought both PSVR2 and Quest 3 and was going to return the one I didn't like. Quest 3 went back. I must mention I have a sim racing chair setup and Gran Turismo 7 with worth $1K alone! No PCVR game can beat GT7. That and Pavlov is so less janky and so is Breachers.
As someone with both the PSVR2 and Quest 2, I love them both. They both provide wonderful experiences you can't get otherwise, although I do wish the PSVR2 had more functionality like for netflix and RUclips. I probably wouldn't use those features, but I've had people tell me that that was why they chose Meta over a PSVR2 setup. Also can't deny that the barrier to entry for psvr2 is much higher than Metas offerings, as most can't justify spending 1000 or so to have the full setup versus 299 to 500 for Metas. I just want to see this tech grow and get adopted by more people.
@jeffghant4760 not anymore, but it did at first. Found out I had the sweet spot a little off, and even a little off centered messes with the clarity. One big downside of fresnel lenses.
Quest is the clear winner for now, but they should do a few things going forward.... 1. Release more games that push the industry forward. The trick to doing that should be the Quest Lite if they execute it right. The Lite will have the same processor as the Quest3, so it should be able to play VR games at the same graphical fidelity and resolution. Its also going to be the cheapest headset on the market and should compatible with all Quest 2 games as well. With that said, unfortunately the Q2 should be retired next year. Don't discontinue software support, just stop selling them so that all future purchases are of hardware that'll encourage developers to push graphics and the size of games to newer heights. 2. Don't discontinue PCVR support in new headsets for the foreseeable future. Within 15 years, advances in microprocessors and A.I. should allow for photo realistic graphics for those who have powerful computers. All we have to do after that is wait for mobile devices to be able to close the gap. In the best of games, graphics are already 70% - 80% percent of the way to being as good as they'll ever get. Therefore mobile devices wont lag behind forever but until the difference is far more negligible between PCVR and mobile, then PCs offer added value and should be kept in the loop. 3. Most importantly, listen to customer feedback! Creating stock head-straps that are uncomfortable so that users buy an elite strap, backfires because it can flat out turn new users away from VR. Most people in the general public aren't die hard VR enthusiasts and may only ever try VR once if their first experience gives them a headache. Meta should take concerns like this seriously.
@@NinjaGuyVR Don’t worry, the Quest 2 is by no means unplayable! The Quest 3 was a fat chunk of change so I just got the headset with no battery head straps or anything so whenever it dies I still hop back over to my Quest 2 and the transition is fine but definitely noticeable. The Quest 3 is a clearer more fluid version of the Quest 3. It definitely isn’t some massively huge upgrade, it’s just like being in a fog for so long and suddenly coming back to clarity and forgetting what clarity was supposed to be 😂 And the tracking is definitely smoother and controllers fit better in my hands personally. I’m 6’4” with giant hands and these little controllers feel great to me. The tracking is definitely improved though. I play a lot of Population:One and noticed I wasn’t needing to move my wrists as much to control recoil properly. The smallest movements are picked up by the tracking so you don’t have to put as much emphasize in your movements anymore. Same thing with reloading. I didn’t feel like my motions had to be so exaggerated anymore in order for them to work. I could move at a smoother pace and have it track very well. I’m excited for you to get yours! But like I said, it isn’t a massive jump in experience like going to PCVR, it’s just the next stepping stone forward, but it’s a great step forward!
Same dude. I still have my Quest 2 and use it from time to time to compare and the Quest 3 is way sharper. It's mainly due to the pancake lens as it has a way bigger zone where the visuals stay clean and crisp. The Quest 3 is like putting on prescription glasses for someone with poor vision and using the Quest 2 is now like taking those glasses off and having blurry vision in comparison. Enjoy!
I will give quest3 a try someday. So many youtubers were comparing quest2 as a better alternative to psvr2 prior to quest3. I ended up buying q2 but it was so uncomfortable and bad looking that i returned it i 2 days. Now youtubers are pointing out that pancake changes the game completely so i will give it a shot. But psvr2 looks very clear and good to me when the game is optimized. Quest2 was very ugly and washed out colors
@@waleedisnowagamecatspecifi1499 I've never tried the PSVR but I play PCVR via my gaming rig with an RTX 3080 which is a bit faster than a PS5 so I kinda get the best of both worlds in a sense. VR still has a lot of refinement to get to the point where mainstream consoles are. We are essentially in the Super Nintendo days of VR at the moment but it's moving quickly. Try getting an elite strap for comfort. I have the Zyber one but Kiwi also makes super comfortable straps.
@Gamingwithmatteo311 yes it is but it should be the norm as it is better. If in this matter we stick to ground realities then we all will be playing games like gorilla tag instead of re4 remake. We should be rooting and striving towards the best quality. Without psvr2 that wont be possible and we hope sony starts talking about their plans
I agree PSVR 2 and Playstation in general has done a poor job of communicating their road map for 2024. However using the 2023 Holiday Sales Figure for comparison is misleading. It's basically the launch window for Quest 3 so, of course, their numbers are higher. A better comparison would against the launch window periods for both headsets. But yeah, even so, the holiday sales for PSVR 2 are grim because Sony isn't giving gamers anything to be excited about for 2024. The narrative of the PSVR 2 could quickly change if Sony announces hybrid versions of their AAA First Party games, announce a new Astrobot game playable in VR, or a new AAA First Party VR Game - the least likely option IMO. Hopefully when Jim Ryan leaves, Sony will take a new tack and be more communicative about their games - flat and VR. Like you, I hope VR continues to grow across all platforms because competition is good.
Saw this coming. Wish I’d been wrong. When the thing launched and I’d already played 95% of the available catalog on my Quest or PC I knew things weren’t going to turn out well.
@@Gamingwithmatteo311 are there any controls it talk about eventually adding controllers and games lie super hot vr etc I'm trying to understand what they think they are doing 😂
I traded my PSVR2 for a Quest 3 because of the lack of support. But man, the Quest 3 has some rough textures. I know it’s mobile. But I expected at least Switch level textures and lighting.
Pc, PlayStation, Xbox, Nintendo… Picking a side is just plain stupid. If you’re a real gamer you would want every system to do good, because it’s overal good for gamers. End of story have a nice day.
something worth the mention is the modding.... unfortunately a lot of big games rely on mods for the success and under PSVR2 is always a pain, or not existing or they came extremely late... beat saber without mods is a below avarage game, but it's not the only one
PC VR is having a hard time too I think, but PC VR has the modding community porting the older Half-Life flatscreen games into VR and stuff like that to keep it on life support. Yeah, Meta is really dominating VR. I broke down and got a Quest 3 lately so I can play standalone VR games, not to mention the Lone Echo and Asgard's Wrath series, the various Meta Star Wars VR games, etc.
I just don't understand where this idea is coming from. It's not going to happen. First of all, it wouldn't run in VR. Digital Foundry are basically betting that GTA 6 is going to run at 30 fps at far lower than max resolution on PS5 flat. There's no way to even get it to a stable 60 fps to reproject to 120 at an acceptable framerate. Even if they could make it run, Rockstar isn't going to waste their time with VR. GTA 5 measures its revenue in the BILLIONS, and GTA 6 is likely to be even bigger. The entire VR market is tiny compared to the market Rockstar is targeting with GTA 6 (and the PSVR 2, sad to say, is a small fraction of the VR market). Say it would take a team of 20 people 8 months of work to port GTA 6 to PSVR 2 (a very VERY low estimate), Rockstar would make more money if they had those 20 people spend those 8 months working on DLC or other content they could sell to the flat audience instead. And Sony literally couldn't afford to pay them enough to make it worth their while to do a VR port. It's. Just. Not. Going. To. Happen.
Sad to say I very much agree with everything you said. I'm praying Sony start ramping up the psvr2 but I'm not convinced they will. They have got a lot of gaming IP'S and they are just not utilising them. It's absolutely barmy they haven't done Astro Bot 2. I'm like you and have had many headsets. Rift, Rift S, Quest 1, 2 ,3 and psvr and 2. At present I gotta say quest 3 is my go to headset because it has a huge sweet spot so I can just shove it on my head and the clarity is there without messing about trying to get it positioned exactly right.
Thank you for this video! Specifically @9:21 onwards. I'm trying to explain this to people in discord and they just don't get it. It doesn't matter if you love the platform or the games are good. If Sony isn't doing their part to push the product, developers will dip. Absolutely nailed this.
Yeah watching you try to explain that to everyone is rough, man. I try my best to help, but some people just don't want to face the reality of how the headset is doing right now. And I get it. For my part, I've been expressing some of these concerns since before launch. I don't even own a PSVR 2, which is insane since PSVR 1 singlehandedly reinvigorated my love of gaming and I own more games for it than any other game system except PC. Sony's lack of commitment to it is the main thing that made me hold off. I wanted to see what they had to show for a second wave of first-party software. Now I'm not even sure that second wave will ever come. 😿
I believe your point about hybrid games is out of touch, for most people who like or are interested in VR, one of the first things they say is "I wish I could play X in VR".That X is usually a flat game they have already played like COD, GOW, Last of US, etc. A great example is the reaction the original Resident Evil 4 had on quest, it sold extremely well and was well received by everyone despite it being an old game played by a lot of people. And the same applies with the PSVR 2, Capcom in April confirmed in an interview most PSVR 2 headsets have played Village, fact of the matter is that porting successful flat game is what drives sales and outsiders to VR. I think you're out of touch as you binged so much VR and flat games that it would be a turn off for you to play a ported flat game in VR, that isn't the case for most people. Unfortunately we don't have the download numbers of flat games for VR solely on the Sony store but I noticed before PSVR 2 GT 7 wasn't in the top 20 downloads but it jumped to number 8 after PSVR 2 release in the flat store.
I agree we all feel that way and hybrid games are awesome but the important factor you miss is they aren't selling the hardware. It's not what Sony needs now. It's not about my opinion it's about sales. Your gt 7 example aligns percently. People already bought the hardware because it was new and then they needed something to play. It's not they bought the psvr 2 because gt7 became a vr game.
I agree with you that it seems like the hardware sales is lacking but I don't think it's due to a lack of games but a lack of marketing from Sony. I recall when the PSVR 1 was being launched, it had frequent ads, a lot of game stores allowed you to try it in person. Then contrast that with the PSVR 2 whereas at launch depending on your location, it was only available from sony's website robbing you the chance of encountering by walking into a store. There were no dedicated events solely to VR, the online adverts seemed lacking, they could have paid massive youtubers and streamers to promote their new device but barely did it. Now when I speak with the average playstation owner they're not aware of the PSVR 2 but are familiar with the PSVR 1. Every person I allowed to try my PSVR 2 headset to play GT 7 or Horizon, lost their minds at but sadly for most people they aren't aware of it.
Sony could release a lot more VR ports of very popular PS5 games much fastest and for much less money and risk to quickly build up their library of recognizable titles.
I hope Sony does this, but it's not quite as cheap or easy as you may think. It took Capcom 9+ months to port RE4 Remake to PSVR 2. Their engine already supports PSVR 2, and they had gameplay code from RE8 that they could re-use. Despite all that, RE4 Remake doesn't actually have as many VR interactions as RE8 (you don't physically open doors or drawers/cupboards), and it still took 9+ months. Lots of people point to UEVR and say "See? Porting flat games to VR is easy!" without acknowledging all the jank and lack of interactivity. If Sony released a VR port at that level, they'd be ripped to shreds (and rightly so). We also don't even know if Sony's in-house game engines (Decima, Insomniac's engine, Suckerpunch's engine, Naughty Dog's engine, SSM's engine etc.) support VR. The only first-party studios I know of at Sony that for sure use a VR ready engine are Housemarque (Returnal) and Firesprite (Horizon Call of the Mountain).
@GreyMatterShades Absolutely. I was more saying it's likely going to be faster, less expensive, and less risky than the developing new IP and games from scratch. Quickly building up a large library of well known games with just the occasional new exclusive seems like the first needed step at this point. Time is short before people start bailing on the platform.
@@brettcameratraveler Ah, I get what you're saying, and I totally agree. Porting flat games is the cheapest and easiest way to get triple-A games into VR, so I hope they do it as much as they can. That said, I think spinoffs like Horizon Call of the Mountain are also cheaper than building a game from scratch, and they are a better way to sell the headset because they offer unique experiences in well known franchises. But they are more expensive and take more time to make than VR ports, so we'll naturally get fewer of them. I just hope Sony is working on some.
Had the Quest 3 for 2 weeks prior to getting a PSVR2. Quest 3 well built and lenses are awesome but gets hot. Got PSVR2 for RE4 and 8. After evaluating trade offs, I returned Quest 3. I did the PCVR on 4090/14900k. Looks awesome but at the point in my life, and 28 years gaming on all systems, I don't want to deal with the process of trouble shooting. Aside from PSVR drawback. It works, it's light, doesn't get hot, and control/tracking are awesome. Only if PSVR2 had OLED pancake lenses. I heard it's not possible yet due how much light it would take.
Thank You for saying this it NEEDS to be said and I wish Sony had tried harder but it looks like they have given up I at least hope they loosen their grip on the exclusive that are not Sony IP's
Sony needs to sell replacement controllers. My left controller analog stick stopped working. Now I can't use my psvr2, so I am forced to go and get the Quest 3 today. This has made me so pissed off with Sony's vr situation. I was totally onboard with psvr2 till this happened and realizing that I can't even replace my controllers with out having to buy the complete psvr2 all over again has really tainted my experience with the product!
I always say that Uncharted and The Last of Us would make great flat to VR ports, if done similarly to RE4 remake! Maybe a Killzone or Resistance experience! The ideas are there but yeah, sales do run the world Hoping for the best for both systems! Great video, man!
We are a three VR headset family (still working on getting my wife into it). We have two Quest 2s (my daughters' Christmas present from grandma two years ago) and a Quest 3 for me. I think the hardest thing for us would be PSVR2 or PCVR even would require buy in of 3 PS5s or PCs. That isn't economical for us if we want to play VR together. Playing together on Q2s or 3s is doable.
Great Video Matteo! It's interesting hearing the current situation with Quest and PSVR. You're the kind of person that I'd love to have a conversation with someday! If the players want the exclusive features that PSVR is giving, Playstation should jump in and give an incentive. Like a bonus to developers who plan on putting PSVR features in their game. I don't think that Playstation will ever cut support of their PSVR, but I feel like we'll only see 0~1 exclusive AAA game a year, with the good games coming fewer far in between. Before I got into VR, I was always like "The best VR games are on Flat screen, and the other VR games all feels like proof of concept, so why bother?", I'm sure a lot of people are like me, so hopefully these industries can change this mindset. I enjoy the Quest due to having PCVR compatibility, this is definitely the selling point for me. I don't know if I'd love it as much if it was only standalone. PCVR + Quest gives me a very big library of good games.
I agree with you in that Sony needs to step up. I love my PSVR2... I love my Quest 3...I love my index and reverb G2 on the pc. I think Sony should put the VR2 on sale and get more ps5 owners on board. Here's to hoping.
PSVR2's terribly small sweet spot, CABLE(in 2023...Baffling), Giant rings surrounding the controllers, nasty OLED mura & god rays, Bulky front visor, discomfort around the nose area due to the lack of padding, no colour pass through or any unique VR Eco system really hurt it. Sure, the Quest 3's black levels, Colours and horse power can't compete. Even it's controller haptics aren't in the same ball park, and it doesn't include adaptive triggers either. Regardless, Quest 3 does everything else better. I wish i could magically connect my Quest 3 wirelessly to my PS5 and just use that to play PSVR2 exclusives and whatever else. :P I'd get a wide sweet spot, pancake clarity, buttery smooth CRT-like motion, no mura or god rays, minimal glare, NO cable, no ring'd controllers and it's easily more comfortable. I'll gladly sacrifice black levels and Colour for now, until Meta releases Quest Pro 2 in 2025 with a micro-oled display. ;)
@80sHolic7 everything about the Q3 aa far as VR gaming goes is beneath the PSVR2.... I've never had any issue with getting a great immersing experience with my PSVR2, must be a personal thing (just sayin) maybe you don't know how to properly set it up and calibrate it....the games aren't up to par with PSVR2 games either and the immersion isn't as good Q3 doesn't even have foveated viewing or haptic feedback....I've never experienced discomfort wearing the PSVR2 either nor has anyone I let try mine.....not to mention PSVR2 has already got the "Golden Joystick" award
I've been a what you couls call a Sony fanboy for years. I decided on a quest 3 for myself this Christmas over the psvr2 having owned the psvr Whilst I enjoy the quest 3, I can definitely see the hardwares limitations. I am looking for aaa experiences and although I haven't tried some of the best yet I have got athgards wrath 2 and I can definitely see where the developers have been severely limited by the hardware. Overall though I'm happy with my purchase. I do think I may have enjoyed the psvr2 more personally but I have hopes for the quest platform. Love the channel BTW really good work
Very objective review, good job man!!! Sony is infamous for making an amazing product, then dumping it into the ground once they see how bad it's performing. And right now.... yikes. It's probably going to turn into a vita situation again. I'll be looking at what the modding community has to offer if Sony axes it.
Thanks for the video. Im thinking of getting into vr with the psvr2, for me there are a view titles looking interesting but the main reason is that i do not have space for a big and good tv at home and im planning to use mostly the cinematic mode since i dont want to sit on desk with monitor, thats what i doo during my job...
I bought PS5 and PS VR2 together. Coming from Quest 2. I lasted 4 months before I sold both ps5 and vr2. Bad comfort, horrible display choice with blurry, murra and reprojection and most game launches in horrible state. Quest 3 now is my daily driver, love that thing.
I honestly think Apple will be a major spark for VR. VR needs to be popular mainstream tech for other things than gaming, otherwise it won't explode. Once you have those computing headsets like Apple, Samsung etc, the install base will grow massively
@@steffendetrick once I see reviews for it, plus see its ability to play nicely with steam VR, I’d buy one. Those screens alone would make almost everything I currently play on VR much better. I do lots of driving sims, around 25 hours a week in VR, so definitely would get my monies worth since you can’t use PSVR2 on PC and I don’t feel like upgrading my quest 2 to a 3 if Apple can prove it’s worth
The main reason I don't care much for vr anymore like I did before is simply because there just is so very little software made for the hardware that justifies the price of admission
I'm curious to hear how Asgards Wrath 1 and 2 are doing sales wise, and would be really interested to see what an alternate universe would look like where they were released on either PCVR or PSVR instead. Do you think it would've sold better, the same, worse? Do you think it could've helped sell headsets and/or consoles? My main question is how many people who own quest headsets do you think are playing big games on it vs. using it for other applications. But also, do you think gamers would choose to buy a quest headset instead of a PCVR or PSVR one? (Questions asked in good faith 😅)
From what I've heard daily active players on asgard 2 is insanely high but this was a free q3 title so everything is skewed. Meta wasn't looking to make money on this one, it's more for promotion
I played AW2 basically every day for a month and I finally beat it. It was definitely an insanely good game. But yeah it was included with the Quest 3, so tracking sales of the game itself won't show you how many are playing or loving it.
@Gamingwithmatteo311 yeah I was the opposite. I got into the uncharted rift a bit, but I barely touched it overall because I was focusing on the story. I'm probably going to play a bit more of the rift now.
I'm a bit puzzled about Sony not incorporating wireless connectivity for the headset with the PS5. I can effortlessly do this with my Quest 2 and PC, so it seems a bit counterintuitive. Additionally, the PSVR2 appears quite bulky; perhaps they could have considered pancake lenses for a sleeker design. Just sharing my two cents on the matter.
wireless isnt a sure thing and most ps5 are wireless themselves and that is never good for vr, i always wire my quest 3 to my pc because my router is too far away, wireless is always bad on my quest so it makes sense.
Pancake lenses and the OLED displays wouldn’t play nicely and making the headset wireless would have significant increased the cost and weight and stuff.
Sony's strategy seems to be mostly built around hybrid games like GT7 and the Resident Evil titles. Those sorts of games encourage longer play sessions, so user comfort is very important. Making the headset wireless would have meant extra hardware in the headset, plus a battery, which would all increase the headset's weight and the amount of heat it produces. Also both of those options (wireless and pancake lenses) would have increased the cost of the headset, which people say is too expensive already.
Great video my dude, I know I’ll eventually get the psvr2 but that will be when I have more of a library to chose from - I have the psvr 1 and quest 2 but I think quest 3 is the way to go right now
sony needs to incentivise big budget VR titles, even if they lose money in the short term. Meta invested into echo (which is gone now unfortunately), population one, asgards wrath 2 etc which all drove hype for their systems. the nintendo switch released with 2 games in 2017 and sold like crazy because one of those games was BOTW. sony releases a cool headset with no games and no one cares.
My biggest reason for Quest 3 over PSVR2 is accessibility and practicality. For PSVR2, you need the headset, AND the console, both sold separately. But the quest headset can be standalone, and is easy to set up anywhere. And if the limitations of the Quest 3 hurts your experience too much, it works just fine for PCVR, where you can enjoy Alyx, Boneworks, even VR mods, all either through cable or wirelessly. So while the PSVR2 offers better comfort and immersion, the Quest 3 just feels like the smarter choice.
Fantastic video my guy. I agree with Quest appealing to far more people because it covers everything from hard core to causal players. Features and versatility is vastly better for Quest. The support from Meta is die hard and that’s absolutely not the case from Sony lol and support is everything. We know Quest isn’t going anywhere. I still disagree with the hybrid argument you have. I believe you have it backwards. I think the exception is actually the people who “already played these games”. I think most people who play VR only want to play these games because they are AAA VR games and some of the best VR games of all time. It’s different when played in VR, surly I don’t have to explain that to you lol. I’ll give you an example of how these games do sell headsets, my good friend Jerry was dead set on Quest 3 and he was asking about PSVR2 so I showed him the trailers for all of the top games on PSVR2 and he was shocked at the quality of the titles and is now considering spending the extra money. Games do sell headsets. I will agree the sales are very sad for PSVR2. Hopefully they can lower the price of the hardware because the headset is great and there is a ton of potential. I think Sony probably has great things in development but if we don’t start to see a change soon, I do agree it will spell disaster for the future. We just need to see what they have coming so people can get excited. You can’t say that it’s crap though, nobody is hyping anything it’s objective been great. If we compare the exclusives the PSVR2 leaves the Quest in the dust and the sad part about that is Quest is fully backwards compatible so we’re comparing a brand new library to a library that’s been around since 2019. If PSVR2 has better exclusives already I fail to see how it’s crap. I get the numbers aren’t sustainable, but it hasn’t even been a year yet. Let’s give it time before we pronounce it dead.
This is becoming more of a let’s push meta quest content channel instead of a vr in general channel. If we want to push vr in general we would be pushing ALL systems and not talking about how bad one system is selling and leaning people toward another, seems like some sponsored meta content 🤔
While the PSVR2 install base is obviously much smaller, it is also true that it has much higher attach ratios compared to the Quest. Plenty of people I know get the Quest for Beat Saber and that's about it.
Hi Matteo, it's Mark! You can come and take your paycheck after dinner! But seriously, influencers like you are those who make the most harm to those headsets. PSVR2 delivered more AAA games than any other headset on the market this past year, has a huge 3rd party support with already 170 games released and a ton of others in development. Taking a look at your miniatures for the last couple months it's 100% Quest 3, and the few times PSVR2 appears it's ony to get overly dramatic about its sales, Sony's support, 3rd party support, quality of games, number of games or whatever... We didn't even see you playing RE4 remake which imo explodes all those games you're talking about every single day, and now you're telling us that it has no interest because you can already play it in flat?! Don't tell us what games are worth playing or not when you don't even play them and when even the best games up there like this one are apparently not worth your high standards... Don't want to tell you what to play or not, but since you're apparently saying that you want the best for PSVR2, then stop talking about it at all, it's the best support you could ever give it! Why always bringing all this negativity to a headset you don't even play anymore? If you enjoy more the Quest or that it's more profitable for your channel then just speak about Quest and give PSVR2 a break!
@michelverheijen6643 I actually discussed those topics numerous times. Good try though. I constantly mention meta wants nothing to do with pcvr and they don't mind dropping 1+ million gamers to add 10s of millions. Same thing with the quest 2 topic, its been discussed numerous times
Your receipts are wrong. Hybrid games are not included in the “ best selling” psvr2 games. This is why gran turismo, resident evils and no mans sky are not included. So your assumption of these not being console sellers is incorrect.
Regardless of why Sony does not consider these vr sales, it still does not back up your deduction of, and I quote, “ you can see this in the fact that the #1 selling vr games actually are not the big block buster selling games”
@jaym7465 how is it inaccurate. Either its considered a vr game and doesn't make the list of best vr game sales or its not considered a vr game by Sony. If I had to guess 2% of the people who bought the re 4 remake have psvr 2
5:23 Surprised you don't know this, but the top downloads lists for PS VR2 never include any of the hybrid games because there is no way of knowing whether the game was bought for PS5 or PSVR2. If you ever look at PlayStation Store listing of PS VR2 titles, it defaults to sort by recent best selling, and hybrid games like Gran Turismo 7, Resident Evil Village, Resident Evil 4 Remake, and No Man's Sky dominate. The way you are stating your "facts" trying to make your point is misinformed.
PSVR2 is on it's last legs thanks to Sony and their complete silence in the past year since launch, I would never of wasted (And a lot of other people I know said the same) $1000 on the headset if I knew FIrewall Ultra was going to turn out to be so terrible. My advice is to buy a quest 3, It' a massive upgrade over the quest 2 albeit the headstrap needs to be replaced still as it's not comfortable at all. I've spent a TON of money on the original psvr and I loved it for what it was at the time, PSVR2 is not worth buying untill it's half price.
😂 It hasn't even been 1 year and it's already over? Best year in VR gaming with 2 games that are easily top 5 best VR games ever made, yet it's "on its last legs". Whatever. Meta fanboys...
@@kato093 11,000 dinners? Geez aren't you a lucky boy, let's just say I've played a lot of VR games in general PSVR2 (which I was just playing) Is not the headset I wanted it to be.
@@jobbidiar yeah, very lucky. Because usually people don't have dinners. Wanna say something like "back in my days, we had cold socks for dinner"? Just to play more the role of the old man that a lot psvr games because he is old, just like psvr, which came out in medieval times, a long long time ago, in the ye old days of 2016 BC. I couldn't care less about how many psvr1 games you have, since pvsr1 was bad, just like all the other VR platforms. Even right now VR is pretty bad but it's getting there. mainly thanks to PSVR2, the only thing keeping it all together, with PCVR on one side, being all about modding and stupid social stuff like VR chat, on the other it's a toy, a literal smartphone with 2 smaller screens and lenses, playing PS2 games without shadows and ambient occlusion. This year was the best year in VR, mainly thanks to PSVR2. Half of the games winning in all categories are psvr2 exclusives, the other half are on psvr2. Just re8, re4 and vertigo 2 destroy the past 8 years. We are literally getting new games like dead hook and wanderer, with a state of play coming up tomorrow featuring a few games and most other games getting a psvr2 version this year, with a lot of games coming out later this year still being unannounced. It's all doom and gloom for psvr2 but .. what is coming out for PCVR or quest 3?! Uh? What are these amazing games on quest that makes it oh so bad for psvr2?or maybe it's VR as a whole that gets slow release because it's a niche platform with mainly indie studios, while Sony hasn't even revealed 80% of their own games on playstation as a whole, let alone VR. You not knowing shit doesn't mean there isn't anything being made. So stfu. If psvr2 fails, it fails. It's gonna be the end of VR. Congrats. Meta owns everything anyway. They buy up studios left and right at a loss, not making much profit from VR. The bubble will burst sooner or later. But I don't really care, it's not like I even play VR now with all the goddamn games coming out. Just got Tekken 8, in a week Helldivers 2 comes out, then final fantasy 7 rebirth, rise of the ronin, stellar blade, death stranding 2, silent hill 2 remake, metal gear solid delta 3 remake and...so many more. Crying before it has even been 1 year since psvr2 released is dumb. You owning the entire GDP of Venezuela in psvr games doesn't change that. Play flat games like normal people do.
Hi, Matteo. This is the first of your videos I've seen; it won't be the last. The points you raise are cogent and accurate. I'm new to VR; my nephew has a PS5/PSVR2. While visiting him, last summer, I played Horizon: Call of the Mountain on it and was completely jazzed. I began planning on getting one myself but was disappointed with the paucity of PSVR2 offerings; there were perhaps 40 games available and many of them weren't appealing to me. There were maybe 8 that I found appealing and several of those were also available on Quest 2, which had literally thousands of games and cost 1/4 of the price. There are, of course, more out now but at the time I found myself weighing cost against gaming potential, as you very aptly pointed out, and wound up with a Quest 2. I just couldn't see popping close to $1K to play Horizon and a few other games. I will certainly move to a Quest 3 and I won't be surprised if a PS5/PSVR2 is in my future but your analyses of the effects of game availability, cost and mfr support were spot on. Thanks.
The only way I see Sony succeeding is maybe letting the PS vr2 headset be open and let us use it for pcvr , ive always been a sony fan but havent felt the need to get a PS5, ive got a pretty beefy pc bht i would support the headset, its a good piece of tech
Sony makes money off games, not hardware. They'd make zero money off PC VR game sales, so it's of no advantage for their hardware to work on that platform. The only way they'd want to sell PSVR 2 on PC is if they wanted to liquidate stock.
The irony, that will be wasted on you.. is that if PSVR2 does end up dying, it will be chiefly due to waves of negativity from influencers who make ridiculous videos like this, putting potential new adopters off. Its pointless comparin PSVR2 sales to Quest Meta is selling to EVERYONE. Sony can only sell to PS5 owners, but are pushing VR QUALITY, while meta is the cheap, accessible option, so of course meta is gonna sell way more. For anyone curious about VR, or as a gift, a quest is the obvious choice. Doesn't mean that what Sony is doing is under par, or that they're not doing enough. Its like comparing sales of Ford Fiesta to Aston Martin Valour to make the case Aston Martin isn't doin enough to sell the Valour. PSVR2 had more triple A games in 10 months than all other headsets COMBINED in the last 3 years. And you wanna say Sony isn't doing enough? It's ridiculous on the face of it. They've committed to future proofed features that headsets three times the price don't have, they've innovated in immersive tech that no serious competitor has. But carry on with this bullshit and if it does sink, you will make your "I told you so" videos, oblivious to the fact that a big part of that failure will have been this sort of doom mongering and pointless console war comparisons. When super Nintendo ruled the gaming world, and NEO GEO was a more expensive high end product, did ANYONE say "neo geo needs to do more!"? No. Shut up.
lol, I have 0 control over their success. I'm amazed you think so highly of me. You just repeat topics I mentioned. This doesn't change anything. Half their tech is last gen too. Fresnel lenses are rough to go back to. I lived through the Neo Geo and Jaguar era and yes we completely said they need to do more or the console will fail.
@@Gamingwithmatteo311 obviously not you alone. But you are contributing to a wave of negativity that is not even warranted, but creates the optics of a problem that doesn't exist. Just because Sony isn't playing to your imagined necessary schedule, doesn't mean they haven't got one. And "half their tech"? Thanks for admitting you are exaggerating. The lenses do not equal "half the tech". And that was clearly a strategic decision to enable an affordable price (compared to all other High end devices) and to enable best performance from an OLED which gives us beautiful HDR. It's design choices that have enabled Sony to stay in the game, for the 2nd gen in a row, innovating and pushing vr quality forward, and you say they're no5 doing enough. Ridiculous. But this narrative risks putting buyers off, not cos of the games or the tech, but because of the optics.
@shenmeowzo the oled suffers from high persistency which actually makes some people really nauseous and leads to bad ghosting. Reprojection is also really rough. New tech is their triggers and eye tracking which isn't really new
@@Gamingwithmatteo311 turn the headset down to 70% brightness eliminates those issues and they're reported to be working on updating the reprojection firmware. Happily some studios have been skilled enough to use eye tracked foveated rendering to get native 120htz or native 90, and those games look beautiful. So again, nothing inherently wrong with the headset.
@shenmeowzo so ruin the oled contrast and wait a year for a firmware update. One of the major vr engines, unity has issues with the eye tracking so that's the mains reason it isn't used much. Maybe Sony should have thought about this
My 19 year old son spent years on the original PSVR and loved it. He has save enough money to upgrade to PSVR2 and has decided to get a Quest3 instead. I was surprised as he has a PS5 console and no PC. He explained the Quest 3 has a lot more of the fun games he wants to play and is not interested in AAA VR games. He also explained that the games he spent the most time on the original PSVR are not available on PSVR2.
Sony is so frustrating. They immediately abandon hardware if it doesn’t go gangbusters. PSVR1, PSVita both abandoned. Sony also puts artificial restrictions on their hardware. Once again with PSVita and the memory cards. Or PSPortal and no Bluetooth or web browsers, or apps, or cloud gaming, or bespoke direct 6e connection. Now with PSVR2 and no blu-ray, or back compatibility, or PC support. Just open the headset to PC and they’ll help sales and the industry move forward. They ALSO are hypocrites with exclusives. They complain to the FTC about MS and Activition but refuse to port their PSVR1 games to PSVR2. Do we need to bring up Bloodborne PC/ps5 port again? How about locking RE4 Remake VR to their dead platform?
I agree with the frustration, and it's doubled imo in the case of PSVR 2 because Sony themselves hamstrung it right from launch. They decided at launch it'd be a good idea to exclusively sell it through their own obscure website (Playstation Direct) in most of the major gaming markets. You couldn't buy one at a Best Buy or Walmart or off Amazon in the US for MONTHS after launch. Add to that a "marketing campaign" that's alternated between piss-poor and non-existent, and the complete refusal from anyone at the company to actually make any sort of statement that they plan on supporting it long term. It's sort of a miracle it's sold as many units as it has, considering the utterly incompetent handling from Sony. That said, I disagree somewhat about PSVR 1 being abandoned too quick. Sony developed and released games for PSVR 1 for around 3 years, then continued to fund VR titles from third-parties for it well into its 6th year on the market. Sony is the reason Moss Book 2 launched exclusively for PSVR 1, same with Hitman 3 and Iron Man. As for your point about Sony being hypocrites, you're being ridiculous. There's a huge difference between paying for a single game to be exclusive, and buying an entire company and making ALL of their games exclusive; and an even bigger difference between that and buying literally the OLDEST AND BIGGEST PUBLISHER in videogames, with all their studios and IP. And what does Sony not porting their PSVR 1 games to PSVR 2 have anything to do with this? They're Sony's games, they can port them if they want (I think they should, but it's irrelevant to the MS/ABK deal). As for RE4 Remake, Sony paid for Capcom to port it to VR. Why shouldn't they get exclusivity? Look at it the other way, if Sony couldn't make RE4 Remake exclusive to PSVR 2, do you think they'd pay Capcom to port it? I doubt it. They wanted it to be a selling point for PSVR 2, that's why they paid for it. Also if the RE8 or RE4 Remake deals are anything like the deal for the RE7 VR port to PSVR 1, it'll be exclusive for 1 year, then Capcom won't bother porting it anywhere else because it can't run on a Quest, and nobody on the PC VR side is going to pay them for a port. Between the different types of headsets and the practically infinite variations of PC hardware, porting to PC is a technical nightmare, and Capcom just isn't interested in all that hassle for a market as small as PC VR. They wouldn't be interested for PSVR 2 either if Sony wasn't footing the bill.
Great video, I loved it...! I I got my Q2 shortly after release with the intention of using it for PC VR, MS Fligjt Simulator but I'm a massive Skyrim fan so I got Skyrim VR first and ended up in that world for 1000's of hours. Now I'm playing Into the Radius native on Q3.
PlayStation, VR2 owner here Great reviews I think your pretty much spot on !! Sonny needs God of war VR , Uncharted VR Astro bot 🤖 2. Twisted metal VR . Fucking Jet moto VR lol full send Sony legoooooooooo. Fingers crossed for 1 of the above 👆 at least 😂 almost forgot, metal gear , days gone , infamous ??? a lot of first party greatness just waiting lol
And I can play Xbox on my Quest 3 with my Dual Sense Controller as it has Xbox gamepass also and that's going to be hard for Sony to beat that and I see Sony bringing out a new Playstation VR Headset when they release the PS5 Pro and i think they will add mixed reality games for it and make it wireless like the Quest 3 but will probably have the functionality to also plug in the Playstation 5
Love that comment : How do you know mysteriously have numbers no one else has ....lmao...Okay will stop spamming now...Sony sell the Psvr 2 on sale at cost and make the money on developer game sales
All i can say is im glad im car nerd because gt7 is a dream come true. Otherwise there are some good games like the resident evil but sony need to give people a roadmap of a few AAA to peak more interest like the likes of something like gta v or red dead redemption 2 full ports
Can you make a video on playing Qwest with PC VR I like to know if you can play games like dark souls 1 2 and 3 fallout 4. In other words what popular games can't you play using Qwest with PC VR.
Can you imagine how much better the psvr2 will be on the ps5 pro 😮 i remember the jump in quality from ps4 to ps4 pro vr1 quality and then psvr1 on ps5.
What would you say is better to play PlayStation five games on? The Meta Quest three or the PS VR? I’m talking about games that are not specifically VR, such as the show and Madden.
this is literally ALL they had to do....just make it pc compatible..couldve competed with Meta and Valve but nope...and I love Sony but they are really dropping the ball with this for absolutely no reason
Before the psvr2 release, I said that the best move Sony could do, would be to release a standalone hmd that can also be tethered to ps5 and PC as well. That way, you'd have one device that plays it all. It would also add a good selling point and compete with quest, it would basically do everything that a quest does, PLUS psvr. If you want to be able to play as many vr games as possible with one device today, a quest and pc is the obvious choice. Sony made me fall in love with vr back in 2017, so it's sad to see the current state of psvr2. They haven't even ported over their old amazing exclusives, which really makes it look like they've already given up 😕
I love my games on psrvr 2 better..But support sucks from a backward compatibility . Seeing Horizon and Gt7 and some other minor games rip the quest 3. But I use my quest 3 more from a multimedia device. Standpoint. So torn .. Thanks for making this Video . Sony lost my vote on the Vr forefront. They have to the end of year to announce some glimmer of hope for this platform...Graphics rip Quest 3 and you 4090 pc mains ..Price per value ...ps5 wins
Great honest video. I am a big Sony fan. Owned ps1 through to 5 and had both headset from launch. However I returned the PSVR2 after a couple of days. I was one who suffered with blurry visuals and wasn’t really happy with it. I then went on to purchased a Quest 3 in December and I am really enjoying it. It has a great library and I love that it’s standalone, which for me I feel makes me use it much more. It’s a shame the PSVR2 wasn’t for me, although I am concerned for how the future looks for it and unsure why they have not made it backward compatible especially when there is not a lot of options in the PSVR2 library
just bought a psvr2 , I'm new to vr and I'm trying not to throw up after 15 min, but It is some amazing , I need to beat this motion sickness. I was considering buying a quest 2 instead because it has more games , cheaper. But visuals are very important for immersion and I dont want to upgrade my laptop. Beside that I don't have time to play so many games. I just hope they release Half life to PSVR2 .
Good points the lack of communication from sony is worrying i am a bit worried they are going to give up on vr hopefully when jim leaves if it's too late they make more ads i think i haard once jim never believed in vr.
Red Matter 2 looks better on PSVR2 than on PCVR? Hmmm never played the PSVR2 port…may have to try it for the hell of it. Although I bet the PCVR version looks better on my XR-4 though 😂
I’m in love with PSVR2. Finding the meaning of life before the hmds sweet spot, not being able to return games I didn’t like, no PC support and forever tethered, no control over reprojection. God I love it 😍
I finally bought myself a PS5 in anticipation of the (then) upcoming PSVR2 release. But when I saw the available content at launch, I decided to wait. I'm glad I did. With the exception of a few exclusives, I have access to most of the same games via Quest or PCVR.
These are EXACTLY the reasons why I have been waiting to buy a ps5 and psvr2. Right now, PC and quest can give me almost everything minus call of the mountains.
@@Gamingwithmatteo311 I saw some videos here on RUclips, are they fake?? They say you can plug it in and play it on your PC as if it were a PCVR. I'm becoming more and more interested in the Pico4, it seems like a good mid-range VR set, all included. I own a PS5 and a PC, but I can't decide what to buy, a difficult choice. The thing I fear the most is the MURA effect, I would ban Sony just for this. Quest 3 requires too many accessories, too heavy I suppose, too many money imho. Pico 4 is versatile (300 grams), you can use it wi-fi, on your PC or directly to the router via ethernet. You can play the Ps5 game with remote play, the sidequest seems to work too, you can reload it while playing, it has mixed reality. I am going crazy. What would you do? My goal is to play upcoming FPS games like Unrecord and Bodycam on Steam and some non-native VR games. Mostly as PC VR, but keep in mind I also own a PS5. I'm sorry to bother you, but you seem so nice and I wrote everything that was on my mind LoL Thanks Matteo....are you Italian??? Love and respect from Italy, Bro!!!!
I'm still waiting for the psvr2 to get enough games to be worth it. I already have a Quest 3 which just has so many more good games than it, and of course PCVR where there are some truly gorgeous games, not to mention being able to play things like Cyberpunk in VR and making Skyrim VR actually good. Other than a few psvr2 exclusives which can mostly be played via mods on PC, Quest 3 has all the same big games as PSVR2. Of course quest + pcvr gives you access to some of the best VR games like Lone Echo 1 and 2, Asgard's Wrath 1, Edge of Nowhere and more. What would really make PSVR2 stand out more is if it had the library of psvr1, then it would have enough unique big games to really justify it.
I thought I wouldn’t mind the wire, except for fitness/music games where it might get into the way. But even in seated games, the touch of the wire against my body breaks the immersion for me. I’m still very happy with the PSVR2, but I’d prefer it wireless with a battery!
I love it when someone comments that PSVR2 is dead and own PCVR. I stopped playing VR all together for almost 8-9 months between 1/23 - 9/23. I came back to my Reverb G2 and Valve Index and there were no new games released in Steam VR store! More was released on PSVR2 during that time! PSVR2 FTW
Someone will clap back with reprojection, high persistence, small sweet spot and fresnel lens but that doesn't bother me much what way worse is no returns
@@Gamingwithmatteo311 only reason I don't have a psvr 2 is because I got a gaming pc and not a ps5. but if someone made a $500 dollar high resolution oled VR headset for PCVR (similar to the PSVR 2) I would be all over it. freaking big screen beyond is 1k for just the headset 😮💨
Plus, the quest 2 and 3 can be used on a PC where you can play steam games and PCVR PlayStation VR2 you can’t so that is another thing that is going forthe meta quest line up
VRs too subjective. Its always been its biggest weakness, and it's a huge weakness. It's hard to trust anyone's expert opinion when everyone has a wildly different take on the same stuff. What other tech has that problem? I can't think of any that compare to VR. Plus, it's still in it's early adopter stage. It's obviously not ready for the masses yet. As for Sony, they've got bigger fish to fry than VR. It was a fun experiment for them. They have shareholders to please
Hi Matt, sorry to bother you again, I mentioned this before I think, I have a chance to buy a pc with rtx 2070 super, I'm on a budget do you think it could run vr, regards
Sorry if I missed it, a 2070 will run vr pretty well. Personally I look for 2080 or better but you can upgrade down the road. How much is the pc, I hope it's real cheap
I have to say that you have come along way as a VR content creator in my eyes. I used to feel like you were completely one sided. What I mean by that is you used to trash Meta left right and center for EVERY OTHER headset. I used to think how does he not know that these headsets won’t last or ever come out? I’ve really been enjoying the content you’ve been releasing and for that I’m subbing today. I look forward to your upcoming videos.
only cool people like and subscribe
it will definitely help@@pppp-fr6fo
That makes me a cool person, nice!
Then consider me Miles Davis
I am not cool so I can't subscribe
i think you missed that psvr comes to pc.
Only people that have never played VR will say that playing a VR version of a flat game is not worth the money. In my opinion I would always replay a game if it were remade specifically for VR and implemented well for VR.
I never made those statement. I said the ability to replay flat games doesn't sell hardware. Just like no one went out and bought a quest to play half-life 1 or doom 3
there is definitely a place for hybrids but its not for selling hardware@@tb1235
I did it with RE 4 VR. And since I just beat in it VR, I saw no reason to even bother with the new remake. It won't beat playing it in VR.
@@BlakeBlackstonethe remake is also playable in vr now with much better visuals than the original
That's good for racing games like Gran Turismo, games where you play sitting down. But to me VR Will never become mainstream until it solves its biggest problem: walking. Walking ruins immersion in VR, the platform needs a contraption that transfers your natural walk into the game.
I just want Sony to step up and bring us AstroBot 2
That or a port of the 1st one atleast , I don't understand why they couldn't just enable them to work even without graphical overhauls etc
There are more, but Astrobot and Blood & Truth are two games I would love to see remade and/or get a sequel. But Sony just seem to have lost all interest in supporting the PSVR2.
Astrobot 2 will be announced or even released this year.
Astrobot, Wipeout and other games would help a lot. But especially Astrobot.
Or playing flatscreen titles in on a virtual 3d screen. Seeing Ghost of Tsushima in 2d in PSVR2 was quite disappointing.
Buy d day enhanced on psvr2 easily the best multiplayer shooter on psvr2
Giving playability for 3d blurays would be awesome, but they could also make their Core app compatible with the PSVR2 and make a section for 3D digital movies. Then they would probably get a whole new sales market out of it.
Exactly its worked great for Vision Pro but Sony can't be bothered.
Unfortunately with just how consumerism along with society is, we will always take our purchases personally. We want to feel like the direction we took with whatever it is we bought, was the correct one.
I used to have a problem with choice and always get buyers remorse lol
@@ThatDorkyReviewShow Haa, I think most people do 😂 I know some people that are actually paralyzed by choice and never pull the trigger. They miss out on the entire experience because of over-analyzing.
Identifying emotionally with consumer product engagement is a recipe for unhappiness fr though. looking for validation of that though online videos just makes it worse. That's not a knock on Mattao311's content, which is nicely produced and engaging.
I bought both PSVR2 and Quest 3 and was going to return the one I didn't like. Quest 3 went back.
I must mention I have a sim racing chair setup and Gran Turismo 7 with worth $1K alone!
No PCVR game can beat GT7.
That and Pavlov is so less janky and so is Breachers.
@@forbidden76😂😂
As someone with both the PSVR2 and Quest 2, I love them both. They both provide wonderful experiences you can't get otherwise, although I do wish the PSVR2 had more functionality like for netflix and RUclips. I probably wouldn't use those features, but I've had people tell me that that was why they chose Meta over a PSVR2 setup. Also can't deny that the barrier to entry for psvr2 is much higher than Metas offerings, as most can't justify spending 1000 or so to have the full setup versus 299 to 500 for Metas. I just want to see this tech grow and get adopted by more people.
Buy d day enhanced on psvr2 easily the best multiplayer shooter on psvr2
Does the psvr2 seem blurry to you? I might have to adjust something.
@@jeffghant4760 PSVR2 is the least blurry out of all of my headsets. Buy the global cluster headstrap.
Makes a world of difference.
@jeffghant4760 not anymore, but it did at first. Found out I had the sweet spot a little off, and even a little off centered messes with the clarity. One big downside of fresnel lenses.
@match30xgaming haven't tried that one yet, been mostly messing with Pavlov and Contractors on my Quest.
Quest is the clear winner for now, but they should do a few things going forward....
1. Release more games that push the industry forward. The trick to doing that should be the Quest Lite if they execute it right. The Lite will have the same processor as the Quest3, so it should be able to play VR games at the same graphical fidelity and resolution. Its also going to be the cheapest headset on the market and should compatible with all Quest 2 games as well.
With that said, unfortunately the Q2 should be retired next year. Don't discontinue software support, just stop selling them so that all future purchases are of hardware that'll encourage developers to push graphics and the size of games to newer heights.
2. Don't discontinue PCVR support in new headsets for the foreseeable future. Within 15 years, advances in microprocessors and A.I. should allow for photo realistic graphics for those who have powerful computers. All we have to do after that is wait for mobile devices to be able to close the gap. In the best of games, graphics are already 70% - 80% percent of the way to being as good as they'll ever get. Therefore mobile devices wont lag behind forever but until the difference is far more negligible between PCVR and mobile, then PCs offer added value and should be kept in the loop.
3. Most importantly, listen to customer feedback!
Creating stock head-straps that are uncomfortable so that users buy an elite strap, backfires because it can flat out turn new users away from VR. Most people in the general public aren't die hard VR enthusiasts and may only ever try VR once if their first experience gives them a headache. Meta should take concerns like this seriously.
Just got my Quest 3 yesterday, I cant believe I played on that blurry Quest 2 for so long. Im excited for the Quest platform!
I keep hearing this. The wait for me to upgrade to a Quest 3 is killing me haha.
@@NinjaGuyVR Don’t worry, the Quest 2 is by no means unplayable! The Quest 3 was a fat chunk of change so I just got the headset with no battery head straps or anything so whenever it dies I still hop back over to my Quest 2 and the transition is fine but definitely noticeable. The Quest 3 is a clearer more fluid version of the Quest 3. It definitely isn’t some massively huge upgrade, it’s just like being in a fog for so long and suddenly coming back to clarity and forgetting what clarity was supposed to be 😂 And the tracking is definitely smoother and controllers fit better in my hands personally. I’m 6’4” with giant hands and these little controllers feel great to me. The tracking is definitely improved though. I play a lot of Population:One and noticed I wasn’t needing to move my wrists as much to control recoil properly. The smallest movements are picked up by the tracking so you don’t have to put as much emphasize in your movements anymore. Same thing with reloading. I didn’t feel like my motions had to be so exaggerated anymore in order for them to work. I could move at a smoother pace and have it track very well. I’m excited for you to get yours! But like I said, it isn’t a massive jump in experience like going to PCVR, it’s just the next stepping stone forward, but it’s a great step forward!
Same dude. I still have my Quest 2 and use it from time to time to compare and the Quest 3 is way sharper. It's mainly due to the pancake lens as it has a way bigger zone where the visuals stay clean and crisp. The Quest 3 is like putting on prescription glasses for someone with poor vision and using the Quest 2 is now like taking those glasses off and having blurry vision in comparison. Enjoy!
I will give quest3 a try someday. So many youtubers were comparing quest2 as a better alternative to psvr2 prior to quest3. I ended up buying q2 but it was so uncomfortable and bad looking that i returned it i 2 days. Now youtubers are pointing out that pancake changes the game completely so i will give it a shot. But psvr2 looks very clear and good to me when the game is optimized. Quest2 was very ugly and washed out colors
@@waleedisnowagamecatspecifi1499 I've never tried the PSVR but I play PCVR via my gaming rig with an RTX 3080 which is a bit faster than a PS5 so I kinda get the best of both worlds in a sense. VR still has a lot of refinement to get to the point where mainstream consoles are. We are essentially in the Super Nintendo days of VR at the moment but it's moving quickly. Try getting an elite strap for comfort. I have the Zyber one but Kiwi also makes super comfortable straps.
I definitely waited for the VR release to play RE4 and RE8, and I'm really glad I did.
Same for both
Same here. !!! I actually tried playing re4 flat after VR and the experience without VR is honestly shit for me as a VR gamer
@@waleedisnowagamecatspecifi1499 shout out to the white tiger
This is the exception not the norm
@Gamingwithmatteo311 yes it is but it should be the norm as it is better. If in this matter we stick to ground realities then we all will be playing games like gorilla tag instead of re4 remake. We should be rooting and striving towards the best quality. Without psvr2 that wont be possible and we hope sony starts talking about their plans
I agree PSVR 2 and Playstation in general has done a poor job of communicating their road map for 2024.
However using the 2023 Holiday Sales Figure for comparison is misleading. It's basically the launch window for Quest 3 so, of course, their numbers are higher. A better comparison would against the launch window periods for both headsets. But yeah, even so, the holiday sales for PSVR 2 are grim because Sony isn't giving gamers anything to be excited about for 2024.
The narrative of the PSVR 2 could quickly change if Sony announces hybrid versions of their AAA First Party games, announce a new Astrobot game playable in VR, or a new AAA First Party VR Game - the least likely option IMO.
Hopefully when Jim Ryan leaves, Sony will take a new tack and be more communicative about their games - flat and VR.
Like you, I hope VR continues to grow across all platforms because competition is good.
It's not the launch window for Quest 2 and that's even higher.
Saw this coming. Wish I’d been wrong. When the thing launched and I’d already played 95% of the available catalog on my Quest or PC I knew things weren’t going to turn out well.
Can we play games with apple vision pro? Are we able to connect it to steam vr and so on etc ?
So far games are extremely limited and no pc connections
@@Gamingwithmatteo311 are there any controls it talk about eventually adding controllers and games lie super hot vr etc I'm trying to understand what they think they are doing 😂
Sony not working on a God of War VR game is insane to me.
I traded my PSVR2 for a Quest 3 because of the lack of support. But man, the Quest 3 has some rough textures. I know it’s mobile. But I expected at least Switch level textures and lighting.
Get a gaming computer dude.
@@JBBost I definitely want to at some point.
Pc, PlayStation, Xbox, Nintendo…
Picking a side is just plain stupid.
If you’re a real gamer you would want every system to do good, because it’s overal good for gamers.
End of story have a nice day.
Sony just needs Vr modes for all its main Ips even if its just adding 3d to non vr games i.e uevr etc ....
something worth the mention is the modding.... unfortunately a lot of big games rely on mods for the success and under PSVR2 is always a pain, or not existing or they came extremely late... beat saber without mods is a below avarage game, but it's not the only one
There are plenty of things I can add like lack or software returns but I didn't get into it too deeply
PC VR is having a hard time too I think, but PC VR has the modding community porting the older Half-Life flatscreen games into VR and stuff like that to keep it on life support.
Yeah, Meta is really dominating VR. I broke down and got a Quest 3 lately so I can play standalone VR games, not to mention the Lone Echo and Asgard's Wrath series, the various Meta Star Wars VR games, etc.
don't forget skyrim VR with mods....it is so...immersive (with mods)
The good thing about quest is a c compatibility, and this is open to a huge door for pc apps and games
If GTA 6 offers VR mode at launch for PSVR2...That alone will change everything. You want killer App for VR? Nothing is bigger than GTA.
Let's see what happens a year from now
I just don't understand where this idea is coming from. It's not going to happen.
First of all, it wouldn't run in VR. Digital Foundry are basically betting that GTA 6 is going to run at 30 fps at far lower than max resolution on PS5 flat. There's no way to even get it to a stable 60 fps to reproject to 120 at an acceptable framerate.
Even if they could make it run, Rockstar isn't going to waste their time with VR. GTA 5 measures its revenue in the BILLIONS, and GTA 6 is likely to be even bigger. The entire VR market is tiny compared to the market Rockstar is targeting with GTA 6 (and the PSVR 2, sad to say, is a small fraction of the VR market). Say it would take a team of 20 people 8 months of work to port GTA 6 to PSVR 2 (a very VERY low estimate), Rockstar would make more money if they had those 20 people spend those 8 months working on DLC or other content they could sell to the flat audience instead. And Sony literally couldn't afford to pay them enough to make it worth their while to do a VR port.
It's. Just. Not. Going. To. Happen.
GTA 6 is definitely going to be in VR... on PC unofficially by the community.
Sad to say I very much agree with everything you said. I'm praying Sony start ramping up the psvr2 but I'm not convinced they will. They have got a lot of gaming IP'S and they are just not utilising them. It's absolutely barmy they haven't done Astro Bot 2. I'm like you and have had many headsets. Rift, Rift S, Quest 1, 2 ,3 and psvr and 2. At present I gotta say quest 3 is my go to headset because it has a huge sweet spot so I can just shove it on my head and the clarity is there without messing about trying to get it positioned exactly right.
Thank you for this video! Specifically @9:21 onwards. I'm trying to explain this to people in discord and they just don't get it. It doesn't matter if you love the platform or the games are good. If Sony isn't doing their part to push the product, developers will dip. Absolutely nailed this.
Yeah watching you try to explain that to everyone is rough, man. I try my best to help, but some people just don't want to face the reality of how the headset is doing right now. And I get it.
For my part, I've been expressing some of these concerns since before launch. I don't even own a PSVR 2, which is insane since PSVR 1 singlehandedly reinvigorated my love of gaming and I own more games for it than any other game system except PC. Sony's lack of commitment to it is the main thing that made me hold off. I wanted to see what they had to show for a second wave of first-party software. Now I'm not even sure that second wave will ever come. 😿
I believe your point about hybrid games is out of touch, for most people who like or are interested in VR, one of the first things they say is "I wish I could play X in VR".That X is usually a flat game they have already played like COD, GOW, Last of US, etc. A great example is the reaction the original Resident Evil 4 had on quest, it sold extremely well and was well received by everyone despite it being an old game played by a lot of people. And the same applies with the PSVR 2, Capcom in April confirmed in an interview most PSVR 2 headsets have played Village, fact of the matter is that porting successful flat game is what drives sales and outsiders to VR.
I think you're out of touch as you binged so much VR and flat games that it would be a turn off for you to play a ported flat game in VR, that isn't the case for most people. Unfortunately we don't have the download numbers of flat games for VR solely on the Sony store but I noticed before PSVR 2 GT 7 wasn't in the top 20 downloads but it jumped to number 8 after PSVR 2 release in the flat store.
I agree we all feel that way and hybrid games are awesome but the important factor you miss is they aren't selling the hardware. It's not what Sony needs now. It's not about my opinion it's about sales. Your gt 7 example aligns percently. People already bought the hardware because it was new and then they needed something to play. It's not they bought the psvr 2 because gt7 became a vr game.
I agree with you that it seems like the hardware sales is lacking but I don't think it's due to a lack of games but a lack of marketing from Sony. I recall when the PSVR 1 was being launched, it had frequent ads, a lot of game stores allowed you to try it in person. Then contrast that with the PSVR 2 whereas at launch depending on your location, it was only available from sony's website robbing you the chance of encountering by walking into a store.
There were no dedicated events solely to VR, the online adverts seemed lacking, they could have paid massive youtubers and streamers to promote their new device but barely did it. Now when I speak with the average playstation owner they're not aware of the PSVR 2 but are familiar with the PSVR 1. Every person I allowed to try my PSVR 2 headset to play GT 7 or Horizon, lost their minds at but sadly for most people they aren't aware of it.
Sony could release a lot more VR ports of very popular PS5 games much fastest and for much less money and risk to quickly build up their library of recognizable titles.
I hope Sony does this, but it's not quite as cheap or easy as you may think. It took Capcom 9+ months to port RE4 Remake to PSVR 2. Their engine already supports PSVR 2, and they had gameplay code from RE8 that they could re-use. Despite all that, RE4 Remake doesn't actually have as many VR interactions as RE8 (you don't physically open doors or drawers/cupboards), and it still took 9+ months.
Lots of people point to UEVR and say "See? Porting flat games to VR is easy!" without acknowledging all the jank and lack of interactivity. If Sony released a VR port at that level, they'd be ripped to shreds (and rightly so). We also don't even know if Sony's in-house game engines (Decima, Insomniac's engine, Suckerpunch's engine, Naughty Dog's engine, SSM's engine etc.) support VR. The only first-party studios I know of at Sony that for sure use a VR ready engine are Housemarque (Returnal) and Firesprite (Horizon Call of the Mountain).
@GreyMatterShades Absolutely. I was more saying it's likely going to be faster, less expensive, and less risky than the developing new IP and games from scratch.
Quickly building up a large library of well known games with just the occasional new exclusive seems like the first needed step at this point. Time is short before people start bailing on the platform.
@@brettcameratraveler Ah, I get what you're saying, and I totally agree. Porting flat games is the cheapest and easiest way to get triple-A games into VR, so I hope they do it as much as they can.
That said, I think spinoffs like Horizon Call of the Mountain are also cheaper than building a game from scratch, and they are a better way to sell the headset because they offer unique experiences in well known franchises. But they are more expensive and take more time to make than VR ports, so we'll naturally get fewer of them. I just hope Sony is working on some.
I had both and kept the PSVR2 because it was infinitely more comfortable but for most people the Quest just makes more sense.
Quest 3 and 3 for the win!
Had the Quest 3 for 2 weeks prior to getting a PSVR2. Quest 3 well built and lenses are awesome but gets hot. Got PSVR2 for RE4 and 8. After evaluating trade offs, I returned Quest 3. I did the PCVR on 4090/14900k. Looks awesome but at the point in my life, and 28 years gaming on all systems, I don't want to deal with the process of trouble shooting. Aside from PSVR drawback. It works, it's light, doesn't get hot, and control/tracking are awesome. Only if PSVR2 had OLED pancake lenses. I heard it's not possible yet due how much light it would take.
Thank You for saying this it NEEDS to be said and I wish Sony had tried harder but it looks like they have given up I at least hope they loosen their grip on the exclusive that are not Sony IP's
Sony needs to sell replacement controllers. My left controller analog stick stopped working. Now I can't use my psvr2, so I am forced to go and get the Quest 3 today. This has made me so pissed off with Sony's vr situation. I was totally onboard with psvr2 till this happened and realizing that I can't even replace my controllers with out having to buy the complete psvr2 all over again has really tainted my experience with the product!
In Sony's defense meta doesn't sell solo controllers either but it should be warrantied. Combine that with the no game return policy, ugh
I always say that Uncharted and The Last of Us would make great flat to VR ports, if done similarly to RE4 remake! Maybe a Killzone or Resistance experience! The ideas are there but yeah, sales do run the world
Hoping for the best for both systems! Great video, man!
We are a three VR headset family (still working on getting my wife into it). We have two Quest 2s (my daughters' Christmas present from grandma two years ago) and a Quest 3 for me. I think the hardest thing for us would be PSVR2 or PCVR even would require buy in of 3 PS5s or PCs. That isn't economical for us if we want to play VR together. Playing together on Q2s or 3s is doable.
Great Video Matteo! It's interesting hearing the current situation with Quest and PSVR. You're the kind of person that I'd love to have a conversation with someday!
If the players want the exclusive features that PSVR is giving, Playstation should jump in and give an incentive. Like a bonus to developers who plan on putting PSVR features in their game.
I don't think that Playstation will ever cut support of their PSVR, but I feel like we'll only see 0~1 exclusive AAA game a year, with the good games coming fewer far in between.
Before I got into VR, I was always like "The best VR games are on Flat screen, and the other VR games all feels like proof of concept, so why bother?", I'm sure a lot of people are like me, so hopefully these industries can change this mindset.
I enjoy the Quest due to having PCVR compatibility, this is definitely the selling point for me. I don't know if I'd love it as much if it was only standalone. PCVR + Quest gives me a very big library of good games.
I agree with you in that Sony needs to step up. I love my PSVR2... I love my Quest 3...I love my index and reverb G2 on the pc. I think Sony should put the VR2 on sale and get more ps5 owners on board. Here's to hoping.
I've had PSVR2 since day one and it's jaw-dropping and next generation VR and worth every penny
@@mrreefer6792 no argument there. I honestly don't understand that there are so many people out there who have never even tried vr.
PSVR2's terribly small sweet spot, CABLE(in 2023...Baffling), Giant rings surrounding the controllers, nasty OLED mura & god rays, Bulky front visor, discomfort around the nose area due to the lack of padding, no colour pass through or any unique VR Eco system really hurt it.
Sure, the Quest 3's black levels, Colours and horse power can't compete. Even it's controller haptics aren't in the same ball park, and it doesn't include adaptive triggers either. Regardless, Quest 3 does everything else better. I wish i could magically connect my Quest 3 wirelessly to my PS5 and just use that to play PSVR2 exclusives and whatever else. :P
I'd get a wide sweet spot, pancake clarity, buttery smooth CRT-like motion, no mura or god rays, minimal glare, NO cable, no ring'd controllers and it's easily more comfortable. I'll gladly sacrifice black levels and Colour for now, until Meta releases Quest Pro 2 in 2025 with a micro-oled display. ;)
@80sHolic7 everything about the Q3 aa far as VR gaming goes is beneath the PSVR2.... I've never had any issue with getting a great immersing experience with my PSVR2, must be a personal thing (just sayin) maybe you don't know how to properly set it up and calibrate it....the games aren't up to par with PSVR2 games either and the immersion isn't as good Q3 doesn't even have foveated viewing or haptic feedback....I've never experienced discomfort wearing the PSVR2 either nor has anyone I let try mine.....not to mention PSVR2 has already got the "Golden Joystick" award
I've been a what you couls call a Sony fanboy for years. I decided on a quest 3 for myself this Christmas over the psvr2 having owned the psvr
Whilst I enjoy the quest 3, I can definitely see the hardwares limitations.
I am looking for aaa experiences and although I haven't tried some of the best yet I have got athgards wrath 2 and I can definitely see where the developers have been severely limited by the hardware.
Overall though I'm happy with my purchase. I do think I may have enjoyed the psvr2 more personally but I have hopes for the quest platform.
Love the channel BTW really good work
If its AAA experiences you want, psvr2 is currently winning in that department
Very objective review, good job man!!!
Sony is infamous for making an amazing product, then dumping it into the ground once they see how bad it's performing. And right now.... yikes. It's probably going to turn into a vita situation again. I'll be looking at what the modding community has to offer if Sony axes it.
I solved not knowing which to get by getting both. While technically quest 3 is for wife but she lets me use it once in a while
Thanks for the video. Im thinking of getting into vr with the psvr2, for me there are a view titles looking interesting but the main reason is that i do not have space for a big and good tv at home and im planning to use mostly the cinematic mode since i dont want to sit on desk with monitor, thats what i doo during my job...
I bought PS5 and PS VR2 together. Coming from Quest 2. I lasted 4 months before I sold both ps5 and vr2. Bad comfort, horrible display choice with blurry, murra and reprojection and most game launches in horrible state. Quest 3 now is my daily driver, love that thing.
I honestly think Apple will be a major spark for VR. VR needs to be popular mainstream tech for other things than gaming, otherwise it won't explode. Once you have those computing headsets like Apple, Samsung etc, the install base will grow massively
You buying an apple headset? Probably not lol
Vision Pro isn’t VR and the average person isn’t dropping $3500 all the headset.
@@lorddrifter7296 He probably will when they release version 2 or 3.
@@steffendetrick once I see reviews for it, plus see its ability to play nicely with steam VR, I’d buy one. Those screens alone would make almost everything I currently play on VR much better.
I do lots of driving sims, around 25 hours a week in VR, so definitely would get my monies worth since you can’t use PSVR2 on PC and I don’t feel like upgrading my quest 2 to a 3 if Apple can prove it’s worth
The main reason I don't care much for vr anymore like I did before is simply because there just is so very little software made for the hardware that justifies the price of admission
I'm curious to hear how Asgards Wrath 1 and 2 are doing sales wise, and would be really interested to see what an alternate universe would look like where they were released on either PCVR or PSVR instead. Do you think it would've sold better, the same, worse? Do you think it could've helped sell headsets and/or consoles?
My main question is how many people who own quest headsets do you think are playing big games on it vs. using it for other applications. But also, do you think gamers would choose to buy a quest headset instead of a PCVR or PSVR one?
(Questions asked in good faith 😅)
From what I've heard daily active players on asgard 2 is insanely high but this was a free q3 title so everything is skewed. Meta wasn't looking to make money on this one, it's more for promotion
I played AW2 basically every day for a month and I finally beat it. It was definitely an insanely good game. But yeah it was included with the Quest 3, so tracking sales of the game itself won't show you how many are playing or loving it.
@@toddgraves3447 I haven't finished because I just keep playing the uncharted rifts
@Gamingwithmatteo311 yeah I was the opposite. I got into the uncharted rift a bit, but I barely touched it overall because I was focusing on the story. I'm probably going to play a bit more of the rift now.
I'm a bit puzzled about Sony not incorporating wireless connectivity for the headset with the PS5. I can effortlessly do this with my Quest 2 and PC, so it seems a bit counterintuitive. Additionally, the PSVR2 appears quite bulky; perhaps they could have considered pancake lenses for a sleeker design.
Just sharing my two cents on the matter.
wireless isnt a sure thing and most ps5 are wireless themselves and that is never good for vr, i always wire my quest 3 to my pc because my router is too far away, wireless is always bad on my quest so it makes sense.
Pancake lenses and the OLED displays wouldn’t play nicely and making the headset wireless would have significant increased the cost and weight and stuff.
Sony's strategy seems to be mostly built around hybrid games like GT7 and the Resident Evil titles. Those sorts of games encourage longer play sessions, so user comfort is very important. Making the headset wireless would have meant extra hardware in the headset, plus a battery, which would all increase the headset's weight and the amount of heat it produces.
Also both of those options (wireless and pancake lenses) would have increased the cost of the headset, which people say is too expensive already.
@@Deadlines-Xyou don't make any sense
Sadly this makes it more and more likely we won’t ever see a PSVR3
Great video my dude, I know I’ll eventually get the psvr2 but that will be when I have more of a library to chose from - I have the psvr 1 and quest 2 but I think quest 3 is the way to go right now
sony needs to incentivise big budget VR titles, even if they lose money in the short term. Meta invested into echo (which is gone now unfortunately), population one, asgards wrath 2 etc which all drove hype for their systems. the nintendo switch released with 2 games in 2017 and sold like crazy because one of those games was BOTW. sony releases a cool headset with no games and no one cares.
Unfortunately devs have been saying Sony is no longer finding third party titles
My biggest reason for Quest 3 over PSVR2 is accessibility and practicality.
For PSVR2, you need the headset, AND the console, both sold separately. But the quest headset can be standalone, and is easy to set up anywhere. And if the limitations of the Quest 3 hurts your experience too much, it works just fine for PCVR, where you can enjoy Alyx, Boneworks, even VR mods, all either through cable or wirelessly.
So while the PSVR2 offers better comfort and immersion, the Quest 3 just feels like the smarter choice.
Fantastic video my guy.
I agree with Quest appealing to far more people because it covers everything from hard core to causal players. Features and versatility is vastly better for Quest. The support from Meta is die hard and that’s absolutely not the case from Sony lol and support is everything. We know Quest isn’t going anywhere.
I still disagree with the hybrid argument you have. I believe you have it backwards. I think the exception is actually the people who “already played these games”. I think most people who play VR only want to play these games because they are AAA VR games and some of the best VR games of all time. It’s different when played in VR, surly I don’t have to explain that to you lol. I’ll give you an example of how these games do sell headsets, my good friend Jerry was dead set on Quest 3 and he was asking about PSVR2 so I showed him the trailers for all of the top games on PSVR2 and he was shocked at the quality of the titles and is now considering spending the extra money. Games do sell headsets.
I will agree the sales are very sad for PSVR2. Hopefully they can lower the price of the hardware because the headset is great and there is a ton of potential. I think Sony probably has great things in development but if we don’t start to see a change soon, I do agree it will spell disaster for the future. We just need to see what they have coming so people can get excited.
You can’t say that it’s crap though, nobody is hyping anything it’s objective been great. If we compare the exclusives the PSVR2 leaves the Quest in the dust and the sad part about that is Quest is fully backwards compatible so we’re comparing a brand new library to a library that’s been around since 2019. If PSVR2 has better exclusives already I fail to see how it’s crap. I get the numbers aren’t sustainable, but it hasn’t even been a year yet. Let’s give it time before we pronounce it dead.
Sadly this really makes it more and more likely we won’t ever see a PSVR3 😢
This is becoming more of a let’s push meta quest content channel instead of a vr in general channel. If we want to push vr in general we would be pushing ALL systems and not talking about how bad one system is selling and leaning people toward another, seems like some sponsored meta content 🤔
While the PSVR2 install base is obviously much smaller, it is also true that it has much higher attach ratios compared to the Quest.
Plenty of people I know get the Quest for Beat Saber and that's about it.
Do you have any stats to back this up?
Great review! I don’t touch horror or driving games, and I only like only a few shooters, so for me, PSVR2 needs more AAA games that are not those.
Hi Matteo, it's Mark! You can come and take your paycheck after dinner!
But seriously, influencers like you are those who make the most harm to those headsets. PSVR2 delivered more AAA games than any other headset on the market this past year, has a huge 3rd party support with already 170 games released and a ton of others in development.
Taking a look at your miniatures for the last couple months it's 100% Quest 3, and the few times PSVR2 appears it's ony to get overly dramatic about its sales, Sony's support, 3rd party support, quality of games, number of games or whatever... We didn't even see you playing RE4 remake which imo explodes all those games you're talking about every single day, and now you're telling us that it has no interest because you can already play it in flat?!
Don't tell us what games are worth playing or not when you don't even play them and when even the best games up there like this one are apparently not worth your high standards...
Don't want to tell you what to play or not, but since you're apparently saying that you want the best for PSVR2, then stop talking about it at all, it's the best support you could ever give it! Why always bringing all this negativity to a headset you don't even play anymore? If you enjoy more the Quest or that it's more profitable for your channel then just speak about Quest and give PSVR2 a break!
Snore. Let's just pretend everything is OK. That's a disservice to the industry
@michelverheijen6643 I actually discussed those topics numerous times. Good try though. I constantly mention meta wants nothing to do with pcvr and they don't mind dropping 1+ million gamers to add 10s of millions. Same thing with the quest 2 topic, its been discussed numerous times
@michelverheijen6643 ghost of tabor is the exception not the norm. Now look at saints and sinners, 100 million.
Your receipts are wrong. Hybrid games are not included in the “ best selling” psvr2 games. This is why gran turismo, resident evils and no mans sky are not included. So your assumption of these not being console sellers is incorrect.
So then this means Sony doesn't consider them vr sales, meaning I'm right either way.
Regardless of why Sony does not consider these vr sales, it still does not back up your deduction of, and I quote, “ you can see this in the fact that the #1 selling vr games actually are not the big block buster selling games”
@@jaym7465 because Sony doesn't consider them vr sales.
Your reasoning behind you deduction is skewed by inaccurate data 👍
@jaym7465 how is it inaccurate. Either its considered a vr game and doesn't make the list of best vr game sales or its not considered a vr game by Sony. If I had to guess 2% of the people who bought the re 4 remake have psvr 2
5:23 Surprised you don't know this, but the top downloads lists for PS VR2 never include any of the hybrid games because there is no way of knowing whether the game was bought for PS5 or PSVR2. If you ever look at PlayStation Store listing of PS VR2 titles, it defaults to sort by recent best selling, and hybrid games like Gran Turismo 7, Resident Evil Village, Resident Evil 4 Remake, and No Man's Sky dominate.
The way you are stating your "facts" trying to make your point is misinformed.
PSVR2 is on it's last legs thanks to Sony and their complete silence in the past year since launch, I would never of wasted (And a lot of other people I know said the same) $1000 on the headset if I knew FIrewall Ultra was going to turn out to be so terrible.
My advice is to buy a quest 3, It' a massive upgrade over the quest 2 albeit the headstrap needs to be replaced still as it's not comfortable at all. I've spent a TON of money on the original psvr and I loved it for what it was at the time, PSVR2 is not worth buying untill it's half price.
😂 It hasn't even been 1 year and it's already over? Best year in VR gaming with 2 games that are easily top 5 best VR games ever made, yet it's "on its last legs". Whatever. Meta fanboys...
@@kato093 Meta fanboys? I own psvr 1+2 have played more.games on the original than you've had hot dinners kid.
@@jobbidiar I highly doubt you have more than 11.000 games
@@kato093 11,000 dinners? Geez aren't you a lucky boy, let's just say I've played a lot of VR games in general PSVR2 (which I was just playing) Is not the headset I wanted it to be.
@@jobbidiar yeah, very lucky. Because usually people don't have dinners. Wanna say something like "back in my days, we had cold socks for dinner"? Just to play more the role of the old man that a lot psvr games because he is old, just like psvr, which came out in medieval times, a long long time ago, in the ye old days of 2016 BC.
I couldn't care less about how many psvr1 games you have, since pvsr1 was bad, just like all the other VR platforms.
Even right now VR is pretty bad but it's getting there. mainly thanks to PSVR2, the only thing keeping it all together, with PCVR on one side, being all about modding and stupid social stuff like VR chat, on the other it's a toy, a literal smartphone with 2 smaller screens and lenses, playing PS2 games without shadows and ambient occlusion.
This year was the best year in VR, mainly thanks to PSVR2.
Half of the games winning in all categories are psvr2 exclusives, the other half are on psvr2.
Just re8, re4 and vertigo 2 destroy the past 8 years.
We are literally getting new games like dead hook and wanderer, with a state of play coming up tomorrow featuring a few games and most other games getting a psvr2 version this year, with a lot of games coming out later this year still being unannounced.
It's all doom and gloom for psvr2 but .. what is coming out for PCVR or quest 3?! Uh? What are these amazing games on quest that makes it oh so bad for psvr2?or maybe it's VR as a whole that gets slow release because it's a niche platform with mainly indie studios, while Sony hasn't even revealed 80% of their own games on playstation as a whole, let alone VR. You not knowing shit doesn't mean there isn't anything being made.
So stfu. If psvr2 fails, it fails. It's gonna be the end of VR. Congrats. Meta owns everything anyway. They buy up studios left and right at a loss, not making much profit from VR. The bubble will burst sooner or later.
But I don't really care, it's not like I even play VR now with all the goddamn games coming out. Just got Tekken 8, in a week Helldivers 2 comes out, then final fantasy 7 rebirth, rise of the ronin, stellar blade, death stranding 2, silent hill 2 remake, metal gear solid delta 3 remake and...so many more.
Crying before it has even been 1 year since psvr2 released is dumb. You owning the entire GDP of Venezuela in psvr games doesn't change that.
Play flat games like normal people do.
Hi, Matteo. This is the first of your videos I've seen; it won't be the last. The points you raise are cogent and accurate. I'm new to VR; my nephew has a PS5/PSVR2. While visiting him, last summer, I played Horizon: Call of the Mountain on it and was completely jazzed. I began planning on getting one myself but was disappointed with the paucity of PSVR2 offerings; there were perhaps 40 games available and many of them weren't appealing to me. There were maybe 8 that I found appealing and several of those were also available on Quest 2, which had literally thousands of games and cost 1/4 of the price. There are, of course, more out now but at the time I found myself weighing cost against gaming potential, as you very aptly pointed out, and wound up with a Quest 2. I just couldn't see popping close to $1K to play Horizon and a few other games. I will certainly move to a Quest 3 and I won't be surprised if a PS5/PSVR2 is in my future but your analyses of the effects of game availability, cost and mfr support were spot on. Thanks.
Thanks for the support. I'm happy to help any way possible
The only way I see Sony succeeding is maybe letting the PS vr2 headset be open and let us use it for pcvr , ive always been a sony fan but havent felt the need to get a PS5, ive got a pretty beefy pc bht i would support the headset, its a good piece of tech
Sony makes money off games, not hardware. They'd make zero money off PC VR game sales, so it's of no advantage for their hardware to work on that platform. The only way they'd want to sell PSVR 2 on PC is if they wanted to liquidate stock.
The irony, that will be wasted on you.. is that if PSVR2 does end up dying, it will be chiefly due to waves of negativity from influencers who make ridiculous videos like this, putting potential new adopters off.
Its pointless comparin PSVR2 sales to Quest
Meta is selling to EVERYONE.
Sony can only sell to PS5 owners, but are pushing VR QUALITY, while meta is the cheap, accessible option, so of course meta is gonna sell way more.
For anyone curious about VR, or as a gift, a quest is the obvious choice. Doesn't mean that what Sony is doing is under par, or that they're not doing enough.
Its like comparing sales of Ford Fiesta to Aston Martin Valour to make the case Aston Martin isn't doin enough to sell the Valour.
PSVR2 had more triple A games in 10 months than all other headsets COMBINED in the last 3 years. And you wanna say Sony isn't doing enough? It's ridiculous on the face of it.
They've committed to future proofed features that headsets three times the price don't have, they've innovated in immersive tech that no serious competitor has.
But carry on with this bullshit and if it does sink, you will make your "I told you so" videos, oblivious to the fact that a big part of that failure will have been this sort of doom mongering and pointless console war comparisons.
When super Nintendo ruled the gaming world, and NEO GEO was a more expensive high end product, did ANYONE say "neo geo needs to do more!"?
No. Shut up.
lol, I have 0 control over their success. I'm amazed you think so highly of me.
You just repeat topics I mentioned. This doesn't change anything.
Half their tech is last gen too. Fresnel lenses are rough to go back to.
I lived through the Neo Geo and Jaguar era and yes we completely said they need to do more or the console will fail.
@@Gamingwithmatteo311 obviously not you alone. But you are contributing to a wave of negativity that is not even warranted, but creates the optics of a problem that doesn't exist. Just because Sony isn't playing to your imagined necessary schedule, doesn't mean they haven't got one.
And "half their tech"? Thanks for admitting you are exaggerating.
The lenses do not equal "half the tech".
And that was clearly a strategic decision to enable an affordable price (compared to all other High end devices) and to enable best performance from an OLED which gives us beautiful HDR.
It's design choices that have enabled Sony to stay in the game, for the 2nd gen in a row, innovating and pushing vr quality forward, and you say they're no5 doing enough. Ridiculous. But this narrative risks putting buyers off, not cos of the games or the tech, but because of the optics.
@shenmeowzo the oled suffers from high persistency which actually makes some people really nauseous and leads to bad ghosting. Reprojection is also really rough. New tech is their triggers and eye tracking which isn't really new
@@Gamingwithmatteo311 turn the headset down to 70% brightness eliminates those issues and they're reported to be working on updating the reprojection firmware.
Happily some studios have been skilled enough to use eye tracked foveated rendering to get native 120htz or native 90, and those games look beautiful. So again, nothing inherently wrong with the headset.
@shenmeowzo so ruin the oled contrast and wait a year for a firmware update. One of the major vr engines, unity has issues with the eye tracking so that's the mains reason it isn't used much. Maybe Sony should have thought about this
My 19 year old son spent years on the original PSVR and loved it. He has save enough money to upgrade to PSVR2 and has decided to get a Quest3 instead. I was surprised as he has a PS5 console and no PC. He explained the Quest 3 has a lot more of the fun games he wants to play and is not interested in AAA VR games. He also explained that the games he spent the most time on the original PSVR are not available on PSVR2.
Quest 3 and pc combo is the best .
Sony is so frustrating. They immediately abandon hardware if it doesn’t go gangbusters. PSVR1, PSVita both abandoned.
Sony also puts artificial restrictions on their hardware. Once again with PSVita and the memory cards. Or PSPortal and no Bluetooth or web browsers, or apps, or cloud gaming, or bespoke direct 6e connection. Now with PSVR2 and no blu-ray, or back compatibility, or PC support. Just open the headset to PC and they’ll help sales and the industry move forward.
They ALSO are hypocrites with exclusives. They complain to the FTC about MS and Activition but refuse to port their PSVR1 games to PSVR2. Do we need to bring up Bloodborne PC/ps5 port again? How about locking RE4 Remake VR to their dead platform?
I agree with the frustration, and it's doubled imo in the case of PSVR 2 because Sony themselves hamstrung it right from launch. They decided at launch it'd be a good idea to exclusively sell it through their own obscure website (Playstation Direct) in most of the major gaming markets. You couldn't buy one at a Best Buy or Walmart or off Amazon in the US for MONTHS after launch. Add to that a "marketing campaign" that's alternated between piss-poor and non-existent, and the complete refusal from anyone at the company to actually make any sort of statement that they plan on supporting it long term. It's sort of a miracle it's sold as many units as it has, considering the utterly incompetent handling from Sony.
That said, I disagree somewhat about PSVR 1 being abandoned too quick. Sony developed and released games for PSVR 1 for around 3 years, then continued to fund VR titles from third-parties for it well into its 6th year on the market. Sony is the reason Moss Book 2 launched exclusively for PSVR 1, same with Hitman 3 and Iron Man.
As for your point about Sony being hypocrites, you're being ridiculous. There's a huge difference between paying for a single game to be exclusive, and buying an entire company and making ALL of their games exclusive; and an even bigger difference between that and buying literally the OLDEST AND BIGGEST PUBLISHER in videogames, with all their studios and IP. And what does Sony not porting their PSVR 1 games to PSVR 2 have anything to do with this? They're Sony's games, they can port them if they want (I think they should, but it's irrelevant to the MS/ABK deal).
As for RE4 Remake, Sony paid for Capcom to port it to VR. Why shouldn't they get exclusivity? Look at it the other way, if Sony couldn't make RE4 Remake exclusive to PSVR 2, do you think they'd pay Capcom to port it? I doubt it. They wanted it to be a selling point for PSVR 2, that's why they paid for it.
Also if the RE8 or RE4 Remake deals are anything like the deal for the RE7 VR port to PSVR 1, it'll be exclusive for 1 year, then Capcom won't bother porting it anywhere else because it can't run on a Quest, and nobody on the PC VR side is going to pay them for a port. Between the different types of headsets and the practically infinite variations of PC hardware, porting to PC is a technical nightmare, and Capcom just isn't interested in all that hassle for a market as small as PC VR. They wouldn't be interested for PSVR 2 either if Sony wasn't footing the bill.
Great video, I loved it...! I I got my Q2 shortly after release with the intention of using it for PC VR, MS Fligjt Simulator but I'm a massive Skyrim fan so I got Skyrim VR first and ended up in that world for 1000's of hours. Now I'm playing Into the Radius native on Q3.
No bashing , your freakin awesome.
PlayStation, VR2 owner here Great reviews I think your pretty much spot on !! Sonny needs God of war VR , Uncharted VR Astro bot 🤖 2. Twisted metal VR . Fucking Jet moto VR lol full send Sony legoooooooooo. Fingers crossed for 1 of the above 👆 at least 😂 almost forgot, metal gear , days gone , infamous ??? a lot of first party greatness just waiting lol
And I can play Xbox on my Quest 3 with my Dual Sense Controller as it has Xbox gamepass also and that's going to be hard for Sony to beat that and I see Sony bringing out a new Playstation VR Headset when they release the PS5 Pro and i think they will add mixed reality games for it and make it wireless like the Quest 3 but will probably have the functionality to also plug in the Playstation 5
Love that comment : How do you know mysteriously have numbers no one else has ....lmao...Okay will stop spamming now...Sony sell the Psvr 2 on sale at cost and make the money on developer game sales
All i can say is im glad im car nerd because gt7 is a dream come true. Otherwise there are some good games like the resident evil but sony need to give people a roadmap of a few AAA to peak more interest like the likes of something like gta v or red dead redemption 2 full ports
Completely agree.
this is what we need
Thanks for the video, really appreciate your insights into the current state of VR. I can't wait for the next one!
it sucks and it isnt just PSVR2, PS5 too isnt getting much support lately sony is getting complacent with their microtransaction money
I love my psvr2. But you make very fair points.
Can you make a video on playing Qwest with PC VR I like to know if you can play games like dark souls 1 2 and 3 fallout 4. In other words what popular games can't you play using Qwest with PC VR.
Can you imagine how much better the psvr2 will be on the ps5 pro 😮 i remember the jump in quality from ps4 to ps4 pro vr1 quality and then psvr1 on ps5.
What would you say is better to play PlayStation five games on? The Meta Quest three or the PS VR? I’m talking about games that are not specifically VR, such as the show and Madden.
30 or 40 -1 Sony getting whipped , If only they opened up the PSVR2 to the PC community. It's got the specs that Sim racers would love
this is literally ALL they had to do....just make it pc compatible..couldve competed with Meta and Valve but nope...and I love Sony but they are really dropping the ball with this for absolutely no reason
Before the psvr2 release, I said that the best move Sony could do, would be to release a standalone hmd that can also be tethered to ps5 and PC as well. That way, you'd have one device that plays it all. It would also add a good selling point and compete with quest, it would basically do everything that a quest does, PLUS psvr. If you want to be able to play as many vr games as possible with one device today, a quest and pc is the obvious choice. Sony made me fall in love with vr back in 2017, so it's sad to see the current state of psvr2. They haven't even ported over their old amazing exclusives, which really makes it look like they've already given up 😕
I love my games on psrvr 2 better..But support sucks from a backward compatibility . Seeing Horizon and Gt7 and some other minor games rip the quest 3. But I use my quest 3 more from a multimedia device. Standpoint. So torn .. Thanks for making this Video . Sony lost my vote on the Vr forefront. They have to the end of year to announce some glimmer of hope for this platform...Graphics rip Quest 3 and you 4090 pc mains ..Price per value ...ps5 wins
Great honest video. I am a big Sony fan. Owned ps1 through to 5 and had both headset from launch. However I returned the PSVR2 after a couple of days. I was one who suffered with blurry visuals and wasn’t really
happy with it. I then went on to purchased a Quest 3 in December and I am really enjoying it. It has a great library and I love that it’s standalone, which for me I feel makes me use it much more. It’s a shame the PSVR2 wasn’t for me, although I am concerned for how the future looks for it and unsure why they have not made it backward compatible especially when there is not a lot of options in the PSVR2 library
Hahaha! “I chose violence” 😂. Love you, Matteo!
just bought a psvr2 , I'm new to vr and I'm trying not to throw up after 15 min, but It is some amazing , I need to beat this motion sickness. I was considering buying a quest 2 instead because it has more games , cheaper. But visuals are very important for immersion and I dont want to upgrade my laptop. Beside that I don't have time to play so many games. I just hope they release Half life to PSVR2 .
Good points the lack of communication from sony is worrying i am a bit worried they are going to give up on vr hopefully when jim leaves if it's too late they make more ads i think i haard once jim never believed in vr.
RE4 Original - VR Edition. Meta Quest 2 and 3 are my choice! :D
Red Matter 2 looks better on PSVR2 than on PCVR? Hmmm never played the PSVR2 port…may have to try it for the hell of it. Although I bet the PCVR version looks better on my XR-4 though 😂
Hey Matteo, what do you think of the big screen beyond?
Still waiting on mine
i'm curious on your opinion, just trying to figure out which headset to upgrade for teathered pcvr@@Gamingwithmatteo311
I’m in love with PSVR2. Finding the meaning of life before the hmds sweet spot, not being able to return games I didn’t like, no PC support and forever tethered, no control over reprojection. God I love it 😍
Lol
I finally bought myself a PS5 in anticipation of the (then) upcoming PSVR2 release. But when I saw the available content at launch, I decided to wait. I'm glad I did. With the exception of a few exclusives, I have access to most of the same games via Quest or PCVR.
Yes on Quest, but often cut down version as the PSVR2 get the better version. Quest is mobile phone tech so limited on what it can do.
Are you really pissing ppl off LMAO?!? Your content is amazing and very informative to me. Keep the haters coming 🤷🏻♂️
These are EXACTLY the reasons why I have been waiting to buy a ps5 and psvr2. Right now, PC and quest can give me almost everything minus call of the mountains.
Matteo311 giving us the 411 😂 I have both PSVR2 & Quest 3 honestly, I wouldn’t trade either one of em for a Pimax Crystal. 💯 Facts! 😉👌
Now we can use PSVR2 on PC....what would you add to your honest and beautiful review???? Thank you Bro!!
We can't officially just yet but it doesn't make a huge difference overall
@@Gamingwithmatteo311 I saw some videos here on RUclips, are they fake?? They say you can plug it in and play it on your PC as if it were a PCVR. I'm becoming more and more interested in the Pico4, it seems like a good mid-range VR set, all included. I own a PS5 and a PC, but I can't decide what to buy, a difficult choice. The thing I fear the most is the MURA effect, I would ban Sony just for this. Quest 3 requires too many accessories, too heavy I suppose, too many money imho. Pico 4 is versatile (300 grams), you can use it wi-fi, on your PC or directly to the router via ethernet. You can play the Ps5 game with remote play, the sidequest seems to work too, you can reload it while playing, it has mixed reality. I am going crazy. What would you do? My goal is to play upcoming FPS games like Unrecord and Bodycam on Steam and some non-native VR games. Mostly as PC VR, but keep in mind I also own a PS5. I'm sorry to bother you, but you seem so nice and I wrote everything that was on my mind LoL
Thanks Matteo....are you Italian??? Love and respect from Italy, Bro!!!!
I'm still waiting for the psvr2 to get enough games to be worth it. I already have a Quest 3 which just has so many more good games than it, and of course PCVR where there are some truly gorgeous games, not to mention being able to play things like Cyberpunk in VR and making Skyrim VR actually good. Other than a few psvr2 exclusives which can mostly be played via mods on PC, Quest 3 has all the same big games as PSVR2. Of course quest + pcvr gives you access to some of the best VR games like Lone Echo 1 and 2, Asgard's Wrath 1, Edge of Nowhere and more.
What would really make PSVR2 stand out more is if it had the library of psvr1, then it would have enough unique big games to really justify it.
Sony has to make a new Headset😂that fits good and has good lenses and is cable free
I thought I wouldn’t mind the wire, except for fitness/music games where it might get into the way. But even in seated games, the touch of the wire against my body breaks the immersion for me. I’m still very happy with the PSVR2, but I’d prefer it wireless with a battery!
I love it when someone comments that PSVR2 is dead and own PCVR.
I stopped playing VR all together for almost 8-9 months between 1/23 - 9/23.
I came back to my Reverb G2 and Valve Index and there were no new games released in Steam VR store!
More was released on PSVR2 during that time!
PSVR2 FTW
psvr 2 is a banger headset fr, high resolution oleds with quality controllers and halo design, honestly wish meta would make something like that
Someone will clap back with reprojection, high persistence, small sweet spot and fresnel lens but that doesn't bother me much what way worse is no returns
@@Gamingwithmatteo311 only reason I don't have a psvr 2 is because I got a gaming pc and not a ps5. but if someone made a $500 dollar high resolution oled VR headset for PCVR (similar to the PSVR 2) I would be all over it. freaking big screen beyond is 1k for just the headset 😮💨
Plus, the quest 2 and 3 can be used on a PC where you can play steam games and PCVR PlayStation VR2 you can’t so that is another thing that is going forthe meta quest line up
I've earned the right to come here and bash the crap out of Matteo. But the thing is, I agree to most of what he says.
VRs too subjective. Its always been its biggest weakness, and it's a huge weakness. It's hard to trust anyone's expert opinion when everyone has a wildly different take on the same stuff. What other tech has that problem? I can't think of any that compare to VR. Plus, it's still in it's early adopter stage. It's obviously not ready for the masses yet.
As for Sony, they've got bigger fish to fry than VR. It was a fun experiment for them. They have shareholders to please
As a calm person, I’m here for the outrage 🍿🍿🍿
I waited for the VR release to play RE4 and RE8, and I'm really glad I did.
Hi Matt, sorry to bother you again, I mentioned this before I think, I have a chance to buy a pc with rtx 2070 super, I'm on a budget do you think it could run vr, regards
Sorry if I missed it, a 2070 will run vr pretty well. Personally I look for 2080 or better but you can upgrade down the road. How much is the pc, I hope it's real cheap
I've been doing RTX 2070 Super and I'm not running into any issues at all :) you should be good to go for PCVR gaming.
I have to say that you have come along way as a VR content creator in my eyes. I used to feel like you were completely one sided. What I mean by that is you used to trash Meta left right and center for EVERY OTHER headset. I used to think how does he not know that these headsets won’t last or ever come out? I’ve really been enjoying the content you’ve been releasing and for that I’m subbing today. I look forward to your upcoming videos.
You barely talked about the advantages of mixed reality and didnt say anyhting at all about hand and body tracking, none of which the psvr 2 has.