@@xSuperFryx how do you know that? Also, what kinda standard is that? That's like if I didn't play monster movie maker on msx, I'm not a godzilla fan. That's insane.
A couple years ago I got into EXTENSIVELY collecting and playing gameboy games. A sudden urge that was, probably inspired in a big part to your videos 😅 …it’s not the cheapest hobby, but I digress. Being a big DK fan, I picked up the original Mario Vs DK game (as well as DK ‘94) and just fell in LOVE with it. I don’t know how many hours I blew on this game, but I was so impressed with it, and it was a lot of fun. My only grievance was with the fact the cut scenes were just still images…there’s all this dialogue and sounds and nothings moving, it irked me to no end. Just seemed odd it looked they spent so much time on everything else but just phoned the whole setup for the games story in. Which is why when the new one was announced and I saw the trailer with ANIMATED scenes…I was just about beside myself with glee. Yea, I miss some of the dialogue, and that’s the thing most people complain about…the absence of the Italian gibberish. That and one of the scenes being changed entirely, the one of toad and Mario laughing a DK. But honestly I never liked that one anyways, because I can’t see the Toads or Mario acting that way. Never mind the fact DK is still a gigantic ape with somewhat violent tendencies…I wouldn’t laugh at him, no sir. Saying all that though I’m SO GLAD you covered this game, I’ve been binge watching videos on this one since its release…but one from you was the one I most wanted to see, and I got my wish. I also agree the price tags on the game…isn’t really worth it. Don’t get me wrong I love it, but as you mentioned there’s really no additional content or anything to make you feel playing and finishing the game 100% is worth the bother. Even speaking as a ‘retro’ gamer, I’ve been spoiled by those little perks and additional content most newer games have these days…I got addicted 😂 But great video as always, please forgive the long read but hopefully the super thanks makes up for it.😅 -Boz
Hey. First up, that's the biggest super thanks I've ever got so much thanks for that. And yeah, DK94 / Mario vs DK are some of my favourite games. I probably should've talked about he cutscenes more but yeah I didn't really mind the removal of Mario laughing at DK cos it did seem out of character. The actual animated cutscenes for the most part are great outside of Mario barely talking.
I think it’s pretty interesting that this remake and presumably TTYD will be reusing Charles Martinet’s Mario voice instead of using Kevin, I wonder if future remakes will do the same?
I wish the remake included the 12 E-reader levels though, barely anyone ever had a chance to play them legitimately in the original game, the only way to play them is with a modified save file that you can find on TCRF. However, they would HAVE to bring back Fall Damage for them I'm pretty sure, because the very first E-reader stage requires fall damage and without it the entire level breaks. The whole concept of it is starting at the top and slowly making your way down to the bottom where both the key and door are located, but without fall damage you can just fall to the very bottom, grab the key, and be done in like 3 seconds. Not sure about the other E-reader stages though.
Glad someone mentioned this. Would’ve been a cool opportunity to add some lost content. I suppose the new levels make up for that, but it still would’ve been nice.
I really enjoy this one. I hope Nintendo sees this as a sign that the franchise is worth investing it. A new Mario vs Donkey Kong with this engine would be so great.
I’m really disappointed that they didn’t add a level editor like the sequels, I would love to see custom levels of this game. But I still think that this remake is pretty fun.
I like that, despite looking visually like a new Super Mario Bros game, this game definitely at least visually looks like it controls like a donkey Kong game. Like the original donkey kong. Which is very cool
Something you forgot to mention is that some of the music from the originally was actually replaced with new tracks altogether. They're specifically the songs for the Fire Mountain and Twilight City worlds, and all of the boss themes except the one for the final boss of the plus worlds.
He also forgot to mention that the remake is less mean spirited than the original. In the original, after the first final boss the Toads push DK off the building, but in the remake he falls off on his own In the original, Mario, the Minis, and the Toads laugh at DK when his bag is empty, making him kidnap the Toads, in the remake he just kidnaps the Toads for no reason In the original after the true final boss, DK cries after being beaten, while in the remake he just glares angrily at Mario
5:35 to 5:55 - Hmm... something about this sounds _very_ familiar. 🤔 Like, this _exact_ situation happened just a few months ago with another Nintendo game. Let's hope this won't become a trend for upcoming remakes after this point...
This video pretty much addressed all my concerns and questions about the game. Will be waiting for a sale before picking this up Thanks for the high quality video!
The most exciting thing about this remake, is the fact that they made the tools to make a new game. Who knows when we're gonna get it, but those new stages look promising, and seeing the sheer output of games they had on the "touch" era, I'm hoping they can get a similar pace from here on out now that they have a new foundation.
"The original still exists and I can still play it" is my Mantra for a TON of remakes. Too many people act like a remake erases the original product, and that drives me barmy
Sure, but sometimes you just want that original product in a prettier form thanks to new and improved hardware, without the ever popular "accessibility" features and removal of cool touches that really didn't have any reason to disappear. It's like that FFVII remake thingamajig, the original is still there, but I'm sure fans of it would have liked to see it in HD as opposed to essentially getting some new game with the same title.
@@VonFirflirch but that's the thing. If you want the exact same thing, just prettier, the simple solution is mods. And even when there is a 1:1 remake like Crash and Spyro got, people find reasons to complain.
I think my only real issue is the fact that you have to unlock Time Trial mode by beating the game. As far as this remake goes, it's the mode that highlights the game's strengths the most. Other than that, if they just kept scores and kept the more forgiving fall damage to the casual mode, the game is a perfectly fine version of Mario vs. Donkey Kong. The game is probably going to be sold for around $40-$35 used, so I'd recommend it for that much. The game might be short, but like the original, it's very replayable.
I've been without fail watching your video on drop day every time you release one for the last year or two. But I got to save this one until after I've played it. I'm sure it's awesome work as always, especially because you're so knowledgeable about donkey Kong. Keep up the good work.
But the most important change made in this remake remains: They completely removed the e-Reader levels that were present in the Japanese version of the original, which is just baffling to me. They could've even implemented a callback to the original by necessitating the use of a Mario or Donkey Kong amiibo to unlock them. Better yet: Create a brand new Mini-Mario amiibo that works as a wind up toy, where you can twist the key in its back to have it move its arms or something...
Oh, there's no way he would prefer this to the original GBA game. Now excuse me, I'm going to be drinking a large comical glass of water while unpausing my video at 12:03 to see what he has to say.
swag video fam! mario vs donkey kong was the first game i ever played, and it's still up there as one of my favorite games of all time. i bought the remake and was completely caught off guard by the new levels. one thing that really disappointed me about the game was the lack of a maker mode, since that was a staple and big selling point of the sequels i was hoping they would add it to the remake. it would have been sick to mess around with the new mechanics and stuff they added. hopefully it sells well enough to where nintendo might do more with the series. i know my nostalgic ass would be an easy market for new mvdk games looool
I was really excited to see your review for this after seeing all your old videos on the series back in the day, and I knew you would have a great take on it. I'm just going to play the originals
Let's go for another Goomba Peak. I actually really enjoyed this game, some time trials were hard as fuck but still very fun. It's just a fecking shame that there's no 100 completion reward. NOT EVEN A SIMPLE "You're the fucking best thank you for paying 60 dollars for 10 hours of fun" MESSAGE. That really upsets me not gonna lie.
That fall damage change is probably the biggest dealbreaker to me. This style of game is all about safely navigating. So many of the stages in the original MvDK or even the DK1994 source of the game play have huge difficulty aspects focused on "Dont fall!"
Tbh that's what I thought but when I really looked Mario vs DK, there really aren't actually many levels which is built around it as I thought. Less than 5 really. Which is why I ended up not getting hung up on it so much. I agree with DK94 though, since a lot of the puzzles are built around building your own platforms.
This game seems decent but honestly the biggest disappointment is that there’s no level editor. Nintendo planned to add a level editor on the original gba version but didn’t due to hardware constraints but there’s no excuse really for not including it here. And the ability to share levels would add so much replayability to the game. Quite tragic honestly
thats a good point about the score system and enemies. i only played the remake and i was often confused about some of the seemingly random and pointless enemy placements
It's cool how Martinet was in this remake. I guess he'll be in subsequent Mario remakes, like Luigi's Mansion Dark Moon and Paper Mario TTYD. Not gonna lie, it would feel very uncanny to hear a new voice in these old games lol.
As I knew how much you liked the original, I was looking forward to this review! It's a very fair one where you even shown how the game falls a bit short. Still, I'm glad you liked it in spite of the price tag.
Damn goomba your spoiling us another video well cant complain tho ever since I found you, you become another favorite RUclipsr keep up the awesome work ^c^
I wouldn't say no to a remake of March of the Minis, or a revival of the Mario vs. DK series. The number of characters you could include and ideas they could use are limitless. Imagine if DK Jr and Stanley the Bugman came back, or Pauline was playable. A great feature would be a level creator that lets anyone make a stage.
i always thought the stock sound effects were so funny in the original, i was a bit upset they removed them. Loved the music in the original too, shame fire mountain and twilight city got treated the way they did in the remake, the vibes just aren't there imo. Still loved the remake, just hope they update it with an expert mode or something to make it more of a challenge, didn't even feel like going through the time attacks cause it would just be replaying the same easy levels again.
Excellent coverage G. I vote for some reviews of the Toki Tori series. The original is similar to Mario vs. Donkey Kong in a lot of ways. Toki Tori 2 is its own thing entirely but shares the inspired level design of the original. Both I think would appeal to fans of your videos. Keep up the great work. I've watched basically all of your videos after discovering the channel a couple months ago.
I played the original game and it was really good. My only problem with this remake is that it removes a lot of the personality that was in the original game. Like in the original game after you beat the final boss, DK would get electrocuted by red electricity and let out the most bloodcurdling scream you’ve ever heard. That was cut from the remake as well as Mario and the toads laughing at how stupid DK is and the toads pushing DK off a building. Mario also doesn’t narrate the credits anymore. The remake just feels a lot more sanitized
All the things you said, I fully agree with. ALL of these nitpicks just rubbed me in such a wrong way, I would'nt recommend it to myself. It is a good and worthwhile remake just not for me and it can't only be the nostalgia for the GBA-Version (I was like 8-10), I played it on my SP recently and it was challenging and fun.
I don't think it's better than the original, tbh. All of the removed aspects of it ruins the game, and the removed personality ruins the charm. It's not nostalgia. The original designed everything to flow into each other. The remake in its quest to make it accessible just made a lot of the level design either be filler, or just not a threat at all. So many levels that required thinking in the original can be just cheesed in the remake, because dying means nothing and neither does the timer, so just keep cheesing the levels. This might be a controversial take, but I also prefer the look of the original. It was very unique and charming. While the remake technically does look better, it also uses a bunch of assets from either Mario Odyssey or promotional material in the case of DK's model. This makes it look as if it was a 2D Odyssey theme for Mario Maker to me rather than Mario vs Donkey Kong. You are right with what you said in the end, that the original still exists and I can always play it again, which is what I'll do in the future. I'll never touch the remake again.
I remember when this was first announced, people were whining it wasn't Donkey Kong '94 being remade instead. I, for one, am glad they didn't. Donkey Kong '94 was peak perfection that I don't think Nintendo themselves could ever replicate.
Yeah I think if they remake DK94 it needs to be a bit more stylish. Something I was gonna talk about (but forgot) is that DK94 never had star requirements and the 3 items/presents per stage were mostly pointless to collect. So a remake would've actually made that game harder than the original if gave you a purpose to collect them.
As a child, I didn't get hooked on the DS games with stylus and mini-Marios. M vs DK on GBA was a great discovery, with heavier, less aerial physics than classic Mario and puzzle levels with very little scrolling. It made me rediscover and appreciate the original arcade game, so uncluttered and simple in concept. The consecration came with the GB opus, with the arcade touch more preserved, with the risk-reward/scoring/timer aspect and the more demanding level design enhancing this new physics. My favorite Mario, before SMB3 or World.
One huge missed opportunity was definitely the lack of a level maker system. It was a concept in the original, but was eventually scrapped, but later added to its sequels. I was going for it to be in this game, but I guess not.
Remakes like this are interesting. They add some noteworthy things to them, yet the original has things that the remake doesn’t like the score system. It doesn’t replace the original, but it provides an interesting alternative experience. I think this remake belongs in that category, similar to remakes like Super Monkey Ball Banana Mania or Pac-Man World Re-Pac.
I was hoping that look back at the beginning would include that one VeggieTales game you reviewed and its bizarre place within the franchise. Between SMRPG and now this... I'm fully expecting the TTYD remake to feature an easy mode too, on top of making Superguards easier to perform, it's one of the easiest RPGs out there, so it clearly needs that~ x)
I don't mind the changes, I prefer remakes with some bigger differences because a simple graphical update isn't enough to make me buy a game I've had for decades now. $50 for a few extras is still too much though, I agree that they should've just made a new game at this point.
@@murderman8578 There's more extreme remakes like Resident Evil 2, Yakuza Kiwami 2, Metroid Samus Returns. I like them because they're a totally different experience that doesn't replace the original. I'm also ok with more direct remakes like Mario 64 DS, Metal Gear Twin Snakes, Monkey Ball Banana Mania. There's a lot of stuff you might still prefer in the original, but they play differently and have some extra stuff that is enough to justify the remake.
@@murderman8578 You mean you want remakes I don't like? Bowser's Inside Story, Link's Awakening, Crash and Spyro Trilogy. All they really do is update the visuals. There's usually some small gameplay changes, but they're so similar I might as well save some money and replay the originals. They aren't bad by any means, but their main purpose is to make the game easily obtainable on modern consoles for new players. I want remakes to at least have a good amount of new stuff for old players like the new worlds in Mario vs DK.
I love the brutal honesty. All the listen positives and negatives that the remake brings plus it's pricing. A in-depth detail of everything new and returning just to say to those whole loves the original and arcade challenge, this remake is HEAVY PASS. It's fun nonetheless.
This was a great review, I thought you were very reasonable comparing the two games even with nostalgia amplifying the experience of the original. Yeah, $50 though... Eh, maybe I'll still check it out eventually
As a big fan of the Donkey Kong Country series I've been waiting for years for a new entry. When rumors of a new title hit I was thrilled. Imagine then my disappointment when it was revealed that the new game would star none of the Kongs, but simply be a remake of an old GBA title. I'd have to find this at a $5 sale to even give it a try.
There will probably be another DKC game with the next console, don't worry. Seeing as the Switch is nearing the end of its lifespan, it makes a lot of sense that they're (mostly) releasing less important titles and remakes. It's kind of weird that SMBW managed to come out for the Switch and the next DKC game hasn't, but I guess it's up to Nintendo to decide what series absolutely must have an entry on every somewhat successful console. (Translation: I really hope they haven't killed the series for almost no reason like they did with Wario Land)
While the remake is still better I still recommend people who have the means to play the original do, just for the bonus Mario dialogue in the cutscenes.
After watching this review, I'm going to have to pass. I really don't like the direction Nintendo's taking so many of their remakes, and it makes me fear for how TTYD Remake will turn out later this year. The arcade mechanics and less able Mario of the GBA version were hard to get used to at first, but I understood why they were there. Removing them and keeping the same level design just feels pointless. It might superficially seem more "fun" but it destroys the replay value of the game, and piling on more additional new levels doesn't exactly remedy that. And I wouldn't mind one bit if each remake also contained with it an immediately accessible, built-in copy of the pull-no-punches, no-changes original (which the Game & Watch Gallery series and Mega Man Powered Up did, as well as others people can point out), so we still aren't experiencing modern concessions while selecting "classic" mode. I would be fine with Nintendo doing whatever they want with the modern remakes for modern audiences, as long as the unchanged 3D All-Stars original is still included on the same cartridge. Otherwise, it's just throwing the baby out with the bathwater, and while you "still have the original", Nintendo's young target audience who weren't around when the original was new might not have it, or an old GBA or GameCube to play it on.
I miss remakes like the Castlevania Rondo of Blood remake called "Dracula X Chronicles", on PSP. A 2.5D re-imagining of the original... with an unlockable port of its sequel: Symphony of the Night (with new voice acting) AND a port of the original Rondo of Blood. I recall hearing the ports weren't exactly perfect, but goddamnit, if only remakes were always that jam-packed.
If I were to be honest, the score system is likely removed because of how some of the levels in the original game can be unforgiving in what they want you to do, as they expect perfection in you completing a level without losing a life. The remake has a time attack to make up for it.
It would always piss me off when a game featured the Lives system, only for some completion checkbox to make it so that ANY death might as well be a Game Over anyway. That's definitely not an aspect I missed in the remake x)
I said decade by mistake and I will now have to live with this mistake for the rest of my life
I meant to say half a century, as in, almost 50 years.
That's actually crazy that Mario's been around for almost half a century now.
I was about to point that out
And about that asterisk, Goom? 😏
I just don’t know how to forgive you 😭
Yeah, I remember the good old days of going to the arcade and playing Donkey Kong in 2019.
I’m hoping this game does well enough that we get a sequel that builds off the OG Mario vs DK (And by extension DK 94’)
That’s what I was thinking.
It already has sold over 150k in Japan between physical and digital so it probably Is doing fine.
I'm thinking they could name it under the name "Puzzle Mario".
Does Nintendo even remember DK 94?
DK '94 is a great game.
0:53 Goomba, having you rant about every single minute detail is why I am here. You don’t have to feel bad for that.
I'm glad this remake exists just so we can have an official remix of the final boss theme
I want a Donkey Kong 94 remake to get an official remix of the 9-8 boss theme.
@@alfasilverblade Yeah that would go really hard, or if not, hopefully they'll drop it on NSO one day
Yeah but there is no fake final boss remix
Or original twilight city
And it's still a banger!
Lonely Goomba is THE Donkey Kong RUclipsr
That would be Uncle Al if we talking good¹sized RUclipsrs.
@@ItsRetroPlanet did Uncle Al play Donkey Kong on the MS DOS? didn’t think so!
@@xSuperFryx how do you know that? Also, what kinda standard is that? That's like if I didn't play monster movie maker on msx, I'm not a godzilla fan. That's insane.
@@ItsRetroPlanetSounds like a joke.
@@autobotstarscream765 I can't honestly tell in text form.
Guys, Lonely Goomba is talking about Donkey Kong again
I read this in the tone of a brat telling on someone
Goomba single-handedly saved my marriage
Part of me hopes this is real
A couple years ago I got into EXTENSIVELY collecting and playing gameboy games. A sudden urge that was, probably inspired in a big part to your videos 😅
…it’s not the cheapest hobby, but I digress.
Being a big DK fan, I picked up the original Mario Vs DK game (as well as DK ‘94) and just fell in LOVE with it. I don’t know how many hours I blew on this game, but I was so impressed with it, and it was a lot of fun. My only grievance was with the fact the cut scenes were just still images…there’s all this dialogue and sounds and nothings moving, it irked me to no end. Just seemed odd it looked they spent so much time on everything else but just phoned the whole setup for the games story in.
Which is why when the new one was announced and I saw the trailer with ANIMATED scenes…I was just about beside myself with glee. Yea, I miss some of the dialogue, and that’s the thing most people complain about…the absence of the Italian gibberish. That and one of the scenes being changed entirely, the one of toad and Mario laughing a DK. But honestly I never liked that one anyways, because I can’t see the Toads or Mario acting that way.
Never mind the fact DK is still a gigantic ape with somewhat violent tendencies…I wouldn’t laugh at him, no sir.
Saying all that though I’m SO GLAD you covered this game, I’ve been binge watching videos on this one since its release…but one from you was the one I most wanted to see, and I got my wish.
I also agree the price tags on the game…isn’t really worth it. Don’t get me wrong I love it, but as you mentioned there’s really no additional content or anything to make you feel playing and finishing the game 100% is worth the bother. Even speaking as a ‘retro’ gamer, I’ve been spoiled by those little perks and additional content most newer games have these days…I got addicted 😂
But great video as always, please forgive the long read but hopefully the super thanks makes up for it.😅
-Boz
Hey. First up, that's the biggest super thanks I've ever got so much thanks for that.
And yeah, DK94 / Mario vs DK are some of my favourite games. I probably should've talked about he cutscenes more but yeah I didn't really mind the removal of Mario laughing at DK cos it did seem out of character. The actual animated cutscenes for the most part are great outside of Mario barely talking.
It’s nice to see someone who doesn’t let nostalgia cloud their judgement and is actually able to give a fair comparison
YOO, glad to see you cover this remake. Found it pretty nice. Though I miss some of the mean spirited cutscenes, the sound quality is so much better
Yeah you summed it up perfectly with this review. I was at least hoping the time trials would make the file gold medal turn platinum or something.
Didn't know that the Donkey Kong arcade game is only five years old. What a doozy!
Yeah, pretty sure he meant half a century lol (crap has it really been almost half a century since Mario's inception??).
@@legoboy7107 I believe it'll be in 2031, so we've got a bit
@@Wyatt_James That's still less than a decade though.
I think it’s pretty interesting that this remake and presumably TTYD will be reusing Charles Martinet’s Mario voice instead of using Kevin, I wonder if future remakes will do the same?
I wish the remake included the 12 E-reader levels though, barely anyone ever had a chance to play them legitimately in the original game, the only way to play them is with a modified save file that you can find on TCRF. However, they would HAVE to bring back Fall Damage for them I'm pretty sure, because the very first E-reader stage requires fall damage and without it the entire level breaks. The whole concept of it is starting at the top and slowly making your way down to the bottom where both the key and door are located, but without fall damage you can just fall to the very bottom, grab the key, and be done in like 3 seconds. Not sure about the other E-reader stages though.
Agreed. None of those levels are particularly great but it would've been new content for most people regardless.
Glad someone mentioned this. Would’ve been a cool opportunity to add some lost content. I suppose the new levels make up for that, but it still would’ve been nice.
To be honest, I’d be cool having new DLC for DK’s Tower from 94.
You gotta admit, that gigantic Mecha of DK's looks grand I'm watching this with not just the Min Marios but *also* the Mini Donkey Kongs as well!
I really enjoy this one.
I hope Nintendo sees this as a sign that the franchise is worth investing it.
A new Mario vs Donkey Kong with this engine would be so great.
You'd think that after the movie Nintendo would be open to letting Mario games have more personality, but they actively removed it from this remake.
I’m really disappointed that they didn’t add a level editor like the sequels, I would love to see custom levels of this game. But I still think that this remake is pretty fun.
I like that, despite looking visually like a new Super Mario Bros game, this game definitely at least visually looks like it controls like a donkey Kong game. Like the original donkey kong. Which is very cool
Something you forgot to mention is that some of the music from the originally was actually replaced with new tracks altogether. They're specifically the songs for the Fire Mountain and Twilight City worlds, and all of the boss themes except the one for the final boss of the plus worlds.
He also forgot to mention that the remake is less mean spirited than the original.
In the original, after the first final boss the Toads push DK off the building, but in the remake he falls off on his own
In the original, Mario, the Minis, and the Toads laugh at DK when his bag is empty, making him kidnap the Toads, in the remake he just kidnaps the Toads for no reason
In the original after the true final boss, DK cries after being beaten, while in the remake he just glares angrily at Mario
5:35 to 5:55 - Hmm... something about this sounds _very_ familiar. 🤔
Like, this _exact_ situation happened just a few months ago with another Nintendo game.
Let's hope this won't become a trend for upcoming remakes after this point...
Liteary every single port/remaster/remake got easier even if the original game was not difficult, be ready TTYD to be easier then ever
This video pretty much addressed all my concerns and questions about the game. Will be waiting for a sale before picking this up
Thanks for the high quality video!
The most exciting thing about this remake, is the fact that they made the tools to make a new game.
Who knows when we're gonna get it, but those new stages look promising, and seeing the sheer output of games they had on the "touch" era, I'm hoping they can get a similar pace from here on out now that they have a new foundation.
Positive Goomba is always a treat! Keep it up
Always good to see you in my feed.
Your hard work doesn’t go unnoticed man, keep it up
Which is more important in life: pie factories or icicles?
"The original still exists and I can still play it" is my Mantra for a TON of remakes. Too many people act like a remake erases the original product, and that drives me barmy
Doesn't help when the original isn't really accessible
What’s a barmy
Sure, but sometimes you just want that original product in a prettier form thanks to new and improved hardware, without the ever popular "accessibility" features and removal of cool touches that really didn't have any reason to disappear.
It's like that FFVII remake thingamajig, the original is still there, but I'm sure fans of it would have liked to see it in HD as opposed to essentially getting some new game with the same title.
@@mosesborras3221 barmy is basically crazy, nuts, up the wall
@@VonFirflirch but that's the thing. If you want the exact same thing, just prettier, the simple solution is mods.
And even when there is a 1:1 remake like Crash and Spyro got, people find reasons to complain.
The way you thanked Ryan at the end is probably the most sincere I have ever heard you.
Dont ever stop making Videos, even if they would be simpler. You are amazing
I think my only real issue is the fact that you have to unlock Time Trial mode by beating the game. As far as this remake goes, it's the mode that highlights the game's strengths the most. Other than that, if they just kept scores and kept the more forgiving fall damage to the casual mode, the game is a perfectly fine version of Mario vs. Donkey Kong.
The game is probably going to be sold for around $40-$35 used, so I'd recommend it for that much. The game might be short, but like the original, it's very replayable.
All the videos of the previous DK games have prepared you for this very moment.
The new presentation makes it more clear that the enemies really are just toys. The extra detail is much appreciated.
Kekekkek mario saying 'no you don't' 😂😂😂 that's hilarious 11:05
this gen is too soft for it, I would love this😭
Another banger video, Goomba. You def put a lot of effort in this one and it really pays off in quality!!
I always thought something was off looking about the original. You described it well.
You touched on everything in both games perfectly
I remember watching this channel several years ago and was glad to find that you still upload.
You're writing on this video is stellar definitely one of the most thoughtful videos I've seen from you keep up the great work goomba
I've been without fail watching your video on drop day every time you release one for the last year or two. But I got to save this one until after I've played it. I'm sure it's awesome work as always, especially because you're so knowledgeable about donkey Kong. Keep up the good work.
But the most important change made in this remake remains: They completely removed the e-Reader levels that were present in the Japanese version of the original, which is just baffling to me. They could've even implemented a callback to the original by necessitating the use of a Mario or Donkey Kong amiibo to unlock them.
Better yet: Create a brand new Mini-Mario amiibo that works as a wind up toy, where you can twist the key in its back to have it move its arms or something...
Oh, there's no way he would prefer this to the original GBA game. Now excuse me, I'm going to be drinking a large comical glass of water while unpausing my video at 12:03 to see what he has to say.
swag video fam! mario vs donkey kong was the first game i ever played, and it's still up there as one of my favorite games of all time. i bought the remake and was completely caught off guard by the new levels. one thing that really disappointed me about the game was the lack of a maker mode, since that was a staple and big selling point of the sequels i was hoping they would add it to the remake. it would have been sick to mess around with the new mechanics and stuff they added.
hopefully it sells well enough to where nintendo might do more with the series. i know my nostalgic ass would be an easy market for new mvdk games looool
I was really excited to see your review for this after seeing all your old videos on the series back in the day, and I knew you would have a great take on it. I'm just going to play the originals
197k Subscribers!!! Congratulations!!!!! And Great video!!!!
Honestly feels nice to see them go back to the og formula after years of lemmings clones.
Very happy you covered this.
Let's go for another Goomba Peak.
I actually really enjoyed this game, some time trials were hard as fuck but still very fun.
It's just a fecking shame that there's no 100 completion reward.
NOT EVEN A SIMPLE "You're the fucking best thank you for paying 60 dollars for 10 hours of fun" MESSAGE.
That really upsets me not gonna lie.
That fall damage change is probably the biggest dealbreaker to me.
This style of game is all about safely navigating. So many of the stages in the original MvDK or even the DK1994 source of the game play have huge difficulty aspects focused on "Dont fall!"
Tbh that's what I thought but when I really looked Mario vs DK, there really aren't actually many levels which is built around it as I thought. Less than 5 really. Which is why I ended up not getting hung up on it so much.
I agree with DK94 though, since a lot of the puzzles are built around building your own platforms.
This game seems decent but honestly the biggest disappointment is that there’s no level editor. Nintendo planned to add a level editor on the original gba version but didn’t due to hardware constraints but there’s no excuse really for not including it here. And the ability to share levels would add so much replayability to the game. Quite tragic honestly
Been looking forward to hearing your full thoughts on this after seeing your tweets! 👏🏾
thats a good point about the score system and enemies. i only played the remake and i was often confused about some of the seemingly random and pointless enemy placements
It's cool how Martinet was in this remake. I guess he'll be in subsequent Mario remakes, like Luigi's Mansion Dark Moon and Paper Mario TTYD. Not gonna lie, it would feel very uncanny to hear a new voice in these old games lol.
As I knew how much you liked the original, I was looking forward to this review! It's a very fair one where you even shown how the game falls a bit short. Still, I'm glad you liked it in spite of the price tag.
I loved the direct answer to the question that everyone is asking. :)
Damn I haven't seen you in a long time. A real nostalgia hit
Glad i am at home seeing the awesome lonely goomba
Damn goomba your spoiling us another video well cant complain tho ever since I found you, you become another favorite RUclipsr keep up the awesome work ^c^
I love how dk looks in the thumbnail
I wouldn't say no to a remake of March of the Minis, or a revival of the Mario vs. DK series. The number of characters you could include and ideas they could use are limitless. Imagine if DK Jr and Stanley the Bugman came back, or Pauline was playable. A great feature would be a level creator that lets anyone make a stage.
0:49 that WAS uncalled for!
i always thought the stock sound effects were so funny in the original, i was a bit upset they removed them. Loved the music in the original too, shame fire mountain and twilight city got treated the way they did in the remake, the vibes just aren't there imo. Still loved the remake, just hope they update it with an expert mode or something to make it more of a challenge, didn't even feel like going through the time attacks cause it would just be replaying the same easy levels again.
They definitely gave this remake the "New Super Mario Bros." treatment when it comes to the difficulty and the cutscenes.
0:32 seeing that now makes me realize how much goombas look like chocolate chips. More importantly why hasn’t Nintendo marketed that yet?
Excellent coverage G. I vote for some reviews of the Toki Tori series. The original is similar to Mario vs. Donkey Kong in a lot of ways. Toki Tori 2 is its own thing entirely but shares the inspired level design of the original. Both I think would appeal to fans of your videos. Keep up the great work. I've watched basically all of your videos after discovering the channel a couple months ago.
I played the original game and it was really good. My only problem with this remake is that it removes a lot of the personality that was in the original game. Like in the original game after you beat the final boss, DK would get electrocuted by red electricity and let out the most bloodcurdling scream you’ve ever heard. That was cut from the remake as well as Mario and the toads laughing at how stupid DK is and the toads pushing DK off a building. Mario also doesn’t narrate the credits anymore. The remake just feels a lot more sanitized
LG has been raining videos on us lately! Thanks, Goomba!
I wish they made Mario more talkative in newer games
All the things you said, I fully agree with. ALL of these nitpicks just rubbed me in such a wrong way, I would'nt recommend it to myself. It is a good and worthwhile remake just not for me and it can't only be the nostalgia for the GBA-Version (I was like 8-10), I played it on my SP recently and it was challenging and fun.
i dont know, i'll never forget that weird roger rabbit review you did, what a fever dream of a game.
The Donkey Kong Videos are back !!! Hehee
Is it just me or does DK look like hard asf in a cloak
HOLY GOOMBA BUBBLEHEAD!!?!?! Another masterpiece, so soon!?! Is it our birthday?
Ryan at the end is very cool wow
Awesome video
I don't think it's better than the original, tbh. All of the removed aspects of it ruins the game, and the removed personality ruins the charm.
It's not nostalgia. The original designed everything to flow into each other. The remake in its quest to make it accessible just made a lot of the level design either be filler, or just not a threat at all. So many levels that required thinking in the original can be just cheesed in the remake, because dying means nothing and neither does the timer, so just keep cheesing the levels.
This might be a controversial take, but I also prefer the look of the original. It was very unique and charming. While the remake technically does look better, it also uses a bunch of assets from either Mario Odyssey or promotional material in the case of DK's model. This makes it look as if it was a 2D Odyssey theme for Mario Maker to me rather than Mario vs Donkey Kong.
You are right with what you said in the end, that the original still exists and I can always play it again, which is what I'll do in the future. I'll never touch the remake again.
I remember when this was first announced, people were whining it wasn't Donkey Kong '94 being remade instead.
I, for one, am glad they didn't. Donkey Kong '94 was peak perfection that I don't think Nintendo themselves could ever replicate.
Yeah I think if they remake DK94 it needs to be a bit more stylish.
Something I was gonna talk about (but forgot) is that DK94 never had star requirements and the 3 items/presents per stage were mostly pointless to collect. So a remake would've actually made that game harder than the original if gave you a purpose to collect them.
I’ve been seeing Goomba a lot on Twitter recently every time I went on the app lol so that’s where I saw a new banger video came out
As a child, I didn't get hooked on the DS games with stylus and mini-Marios. M vs DK on GBA was a great discovery, with heavier, less aerial physics than classic Mario and puzzle levels with very little scrolling. It made me rediscover and appreciate the original arcade game, so uncluttered and simple in concept.
The consecration came with the GB opus, with the arcade touch more preserved, with the risk-reward/scoring/timer aspect and the more demanding level design enhancing this new physics. My favorite Mario, before SMB3 or World.
MvsDK remake is like if the original donkey Kong arcade game had the physics of Super Mario Bros
One huge missed opportunity was definitely the lack of a level maker system. It was a concept in the original, but was eventually scrapped, but later added to its sequels. I was going for it to be in this game, but I guess not.
Remakes like this are interesting. They add some noteworthy things to them, yet the original has things that the remake doesn’t like the score system.
It doesn’t replace the original, but it provides an interesting alternative experience. I think this remake belongs in that category, similar to remakes like Super Monkey Ball Banana Mania or Pac-Man World Re-Pac.
Re Pac is superior
I was hoping that look back at the beginning would include that one VeggieTales game you reviewed and its bizarre place within the franchise.
Between SMRPG and now this... I'm fully expecting the TTYD remake to feature an easy mode too, on top of making Superguards easier to perform, it's one of the easiest RPGs out there, so it clearly needs that~ x)
I don't mind the changes, I prefer remakes with some bigger differences because a simple graphical update isn't enough to make me buy a game I've had for decades now. $50 for a few extras is still too much though, I agree that they should've just made a new game at this point.
Which remakes
@@murderman8578 There's more extreme remakes like Resident Evil 2, Yakuza Kiwami 2, Metroid Samus Returns. I like them because they're a totally different experience that doesn't replace the original.
I'm also ok with more direct remakes like Mario 64 DS, Metal Gear Twin Snakes, Monkey Ball Banana Mania. There's a lot of stuff you might still prefer in the original, but they play differently and have some extra stuff that is enough to justify the remake.
@system3217 any examples or some that are not like these
@@murderman8578 You mean you want remakes I don't like? Bowser's Inside Story, Link's Awakening, Crash and Spyro Trilogy. All they really do is update the visuals. There's usually some small gameplay changes, but they're so similar I might as well save some money and replay the originals. They aren't bad by any means, but their main purpose is to make the game easily obtainable on modern consoles for new players. I want remakes to at least have a good amount of new stuff for old players like the new worlds in Mario vs DK.
@@system3217 I enjoyed Crash and Spyro since I didn't play the OG
They got rid of the score system? Then what's the point? Let us CHOOSE if we want to ignore it or not!
The Toads no longer step on DK's fingers to make him fall to his death.
0/10
I think that adding midair control & no highscores is pretty good because I struggle with the original controls & the highscores was so hard for me.
I do agree with you, paying (at most) $50 is a bit much for a remake of an old game. Just daylight robbery if you ask me
Lonely goomba
Kiki ; lonely what
After all this praise and then just "No". Love it!
I love the brutal honesty. All the listen positives and negatives that the remake brings plus it's pricing. A in-depth detail of everything new and returning just to say to those whole loves the original and arcade challenge, this remake is HEAVY PASS. It's fun nonetheless.
Need to play the game myself still. Have never played the original. I did play the march of the minies game on DS though, I really liked that!
This was a great review, I thought you were very reasonable comparing the two games even with nostalgia amplifying the experience of the original. Yeah, $50 though... Eh, maybe I'll still check it out eventually
As a big fan of the Donkey Kong Country series I've been waiting for years for a new entry. When rumors of a new title hit I was thrilled. Imagine then my disappointment when it was revealed that the new game would star none of the Kongs, but simply be a remake of an old GBA title. I'd have to find this at a $5 sale to even give it a try.
This is a reason why I don't like "leakers" because they set false expectations
There will probably be another DKC game with the next console, don't worry. Seeing as the Switch is nearing the end of its lifespan, it makes a lot of sense that they're (mostly) releasing less important titles and remakes. It's kind of weird that SMBW managed to come out for the Switch and the next DKC game hasn't, but I guess it's up to Nintendo to decide what series absolutely must have an entry on every somewhat successful console.
(Translation: I really hope they haven't killed the series for almost no reason like they did with Wario Land)
@@TheLonelyGoomba I try not to listen, but hope springs eternal.
While the remake is still better I still recommend people who have the means to play the original do, just for the bonus Mario dialogue in the cutscenes.
Honestly, minus the price being a little steep, I’d say this remake was absolutely justified, just for the cutscenes alone…..
After watching this review, I'm going to have to pass. I really don't like the direction Nintendo's taking so many of their remakes, and it makes me fear for how TTYD Remake will turn out later this year. The arcade mechanics and less able Mario of the GBA version were hard to get used to at first, but I understood why they were there. Removing them and keeping the same level design just feels pointless. It might superficially seem more "fun" but it destroys the replay value of the game, and piling on more additional new levels doesn't exactly remedy that.
And I wouldn't mind one bit if each remake also contained with it an immediately accessible, built-in copy of the pull-no-punches, no-changes original (which the Game & Watch Gallery series and Mega Man Powered Up did, as well as others people can point out), so we still aren't experiencing modern concessions while selecting "classic" mode. I would be fine with Nintendo doing whatever they want with the modern remakes for modern audiences, as long as the unchanged 3D All-Stars original is still included on the same cartridge. Otherwise, it's just throwing the baby out with the bathwater, and while you "still have the original", Nintendo's young target audience who weren't around when the original was new might not have it, or an old GBA or GameCube to play it on.
I miss remakes like the Castlevania Rondo of Blood remake called "Dracula X Chronicles", on PSP.
A 2.5D re-imagining of the original... with an unlockable port of its sequel: Symphony of the Night (with new voice acting) AND a port of the original Rondo of Blood.
I recall hearing the ports weren't exactly perfect, but goddamnit, if only remakes were always that jam-packed.
I'd say if this game goes on sale over the summer for like 30 euro's I'll buy it.
If I were to be honest, the score system is likely removed because of how some of the levels in the original game can be unforgiving in what they want you to do, as they expect perfection in you completing a level without losing a life. The remake has a time attack to make up for it.
It would always piss me off when a game featured the Lives system, only for some completion checkbox to make it so that ANY death might as well be a Game Over anyway. That's definitely not an aspect I missed in the remake x)
@@VonFirflirch Amen!