A to G Shapes of fireworks with Blender.(Shape G):Particle system settings #7 (The Last)

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  • Опубликовано: 18 дек 2024

Комментарии • 12

  • @raksaangobrobpeursaripaab7496
    @raksaangobrobpeursaripaab7496 Год назад +1

    Easy but beautiful. good work!

  • @jinnapakkunnithiwutt5199
    @jinnapakkunnithiwutt5199 Год назад +1

    ❤nice

  • @naraintornnitikarnjanakul5299
    @naraintornnitikarnjanakul5299 Год назад +1

    🎉cool 🎉

  • @zakkysr9666
    @zakkysr9666 Год назад +1

    I saw your repli comment on this video, that you will make a tutorial for system particles to Z. how? now it's been 2 months.. and also my suggestion, make an interesting video tumbnail so that many watch on this amazing channel...

    • @ohmararain3d
      @ohmararain3d  Год назад

      First of all, I would like to thank you very much for your sincere interest in my content and your recommendations. I would like to clarify as follows. I have started making other shapes by simulating water. You can see it in "H to K shapes of Water simulation with Blender.(Shape H): Quick Liquid_1; Splash" ruclips.net/video/o2CJLyzeeSc/видео.htmlsi=wFPkRt4fipglgATp . You might be thinking that this isn't the use of a particle system, and let me clarify that. Initially, I intended to use Particle System to simulate water such as fountains, waterfalls, rain, etc., but I thought that water simulation with the Quick Fluid command, that cannot be skipped either. And I think it should fall into the same category. I will alternate between making different shapes of water using Particle System and Quick Fluid. I hope you will continue to support me. Thank you very much for your feedback.

  • @หินแดงบูรพา-ษ4ฟ

    ดีครับ อันนี้ได้เห็นด้วยว่าการแต่งแสงที่เวิลด์มีผลยังไงกับวัตถุ👌

  • @jinkhun693
    @jinkhun693 Год назад +1

    Why? the last..🧐

    • @ohmararain3d
      @ohmararain3d  Год назад +1

      Last for fireworks series, but I plan for particle system settings vids to “z”. Thank you for watching. Hopefully you enjoyed this.