wow, this is great could you do a walkthrough of this explaining and showing your choices in more details, I think it would be greatly helpful for many
Sorry, for this run I only recorded the parts with wars (space constraints on my Mac). But I'll keep that in mind for future runs! I'm currently working on a walkthrough with commentary for other countries. If you've any questions for this run do feel free to ask!
Could you upload a longplay of one of these? I.e. without the cuts in the early part of the tree and the prelude to the first french war! Would love to see the tiny decisions you make to get to that point just before sealion.
Sorry, for this run I only recorded the parts with wars (space constraints on my Mac). But regarding that part I didn't make any major decisions, just adjusted my production lines, toggled garrisons on and off, and queued mil constructions in France.. It was mainly just quickly requesting new French forces and getting to the ports to rush the UK since Romania joined Allies.
1. what makes you decide if you should puppet or annex countries? 2. what is the best major / minor with formable / minor without formable nation for a first time world conquest?
1. For strategies essential to the run, I only puppet majors in their core territories for the extra industry. I puppet others mostly for fun, flavour, and map painting, but it's not pivotal to the strategy overall. 2. Best major is obviously Germany. Best minor with formable would be Greece or Netherlands. Best minor without formable would be any nation in Europe like Ireland.
@@primesaber it was never patched? if your enemy accepts the call to arms from someone against you, and you have divisions in their territory they wont just dissapear will they? its literaly impossible to patch unless they do something stupid - like delete all your divs inside the enemy - which is plain retarded...
Realistic and immersive flags, no more generics, and my own personal mod which I used to change the name of some countries for immersive and role-play reasons.
wow, this is great could you do a walkthrough of this explaining and showing your choices in more details, I think it would be greatly helpful for many
Sorry, for this run I only recorded the parts with wars (space constraints on my Mac). But I'll keep that in mind for future runs! I'm currently working on a walkthrough with commentary for other countries. If you've any questions for this run do feel free to ask!
@@PuPi2000 that sounds brilliant! thank you for the reply
Could you upload a longplay of one of these? I.e. without the cuts in the early part of the tree and the prelude to the first french war! Would love to see the tiny decisions you make to get to that point just before sealion.
Sorry, for this run I only recorded the parts with wars (space constraints on my Mac). But regarding that part I didn't make any major decisions, just adjusted my production lines, toggled garrisons on and off, and queued mil constructions in France.. It was mainly just quickly requesting new French forces and getting to the ports to rush the UK since Romania joined Allies.
1. what makes you decide if you should puppet or annex countries?
2. what is the best major / minor with formable / minor without formable nation for a first time world conquest?
1. For strategies essential to the run, I only puppet majors in their core territories for the extra industry. I puppet others mostly for fun, flavour, and map painting, but it's not pivotal to the strategy overall.
2. Best major is obviously Germany. Best minor with formable would be Greece or Netherlands. Best minor without formable would be any nation in Europe like Ireland.
Wait a min how did u do order 66 on Germany i thought it was patched (unless u didn't do order 66 sry i couldn't tell it was very fast lol)
Did you use puppet divisions?
@@primesaber it was never patched? if your enemy accepts the call to arms from someone against you, and you have divisions in their territory they wont just dissapear will they? its literaly impossible to patch unless they do something stupid - like delete all your divs inside the enemy - which is plain retarded...
It was patched. But I circumvented it by using puppet divisions.
what are the mods that u use?
Realistic and immersive flags, no more generics, and my own personal mod which I used to change the name of some countries for immersive and role-play reasons.