Tilemaps | Unity 2D Platformer Tutorial #3
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- Опубликовано: 18 июн 2024
- Patreon assets and scripts ► / blakeygames
Tilemap ► axulart.itch.io/dirt-and-gras...
My Website ► blakeygames.com/
Main Channel ► / @bblakeyyy
Discord ► / discord
Request a tutorial ► forms.gle/JLBkpHt1ZFLpn7TE9
Intro: 00:00
Tilemaps Used: 00:16
Spritesheet Import Setup: 00:38
Creating the Tilemap: 02:05
Explaining the Tile Palette: 03:13
Tilemap Collision: 05:25
Showcase: 07:08
♪ Onion (Prod. by Lukrembo)
Link : • (no copyright music) l...
♪ Branch (Prod. by Lukrembo)
Link : • (no copyright music) c...
♪ Biscuit (Prod. by Lukrembo)
Link : • (no copyright music) l...
♪ Bread (Prod. by Lukrembo)
Link : • (no copyright music) j...
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Another good tutorial! It's such a feeling of exhilaration to walk my character around on tilemaps (even though didn't make them) that I'm scratching my head asking how I've never even fiddled with something like this before!
These tutorials are so much easier to swallow than most I've encountered over the years! I'm really enjoying these and am really happy you decided to make them the considerate way you do. Thank you. Looking forward to the next one!
Thank you very much! Nice timing!
You had perfect timing uploading this since I recently decided to start making a platformer game as a summer project. it was very easy to follow! thank you so much :)
I too. Coincidence, i think not.
Hi. Do you by chance know how to export an android apk from unity? i keep getting some file when i press build and not the apk, also takes pretty long to build. I get a buildmethod error message at the bottom left part of the unity screen.
Idk why but when i am jumping to that tilemap that floats in the air, i cant jump anymore. theres no x in the field "grounded" in the player script. I made a collider Ground check and not a raycast ground check. I hope the Information helps a bit.
It automatically sets itself to single even when I change it and apply it please help!
i have a problem.
because my character flips the y axis when u turn right or left it clips thru the wall and fallls down from the map.
if you could help me i would appreciate it alot.
Hi, how can i prevent the character from sticking to the wall?
quick question, whats your favorite game genre to create?
Great question! I enjoy making games with procedural elements, so it’s fun to playtest as even I don’t know what to expect :-)
Hi, I think you forgot to add the 16x16 tilemap link in the description. Cheers.
Good spot, should be there now
@@morebblakeyyy Thanks!
@@morebblakeyyy Thanks!