@@jet_set8648 Myself, I don't fret over consequences I have no control over. Ochette didn't force the other one to attack her and run away. As they say. Responsible, but not guilty. Ochette did no wrong.
@@HannahCatzsame I predicted as soon as I was given the choice and my ex was surprised that I guessed correctly 😂 I was like "her final boss will the one I didn't choose, right ?"
After you have acquired the legendary beasts you have sought out... an unexpected foe now stands before you... one that you might've traveled with in another life. Sadly, the unimaginable horrors they've suffered have twisted them beyond recognition... and all you can do is ensure their final moments are peaceful...
It’s a shame too on how quickly they succumbed to the darkness early on It’s sad that you have no choice but to kill either Akala or Mahina depending on your choice
The cool part is, I completely predicted that the story would end this way. But between the amazing soundtrack, voice acting and sprite work, I fell in love with Ochette's story anyway
It's just a rite I assume to choose one companion. The other probably lives a normal life, except in this case of course. The one you don't pick isn't supposed to get corrupted and run away I assume...
This ending tough cause you are ultimately the one that caused this. And there's nothing you can do to save them. And starting over and picking the other only switches their place.
Dark Entity, the Betrayed Revenant Tera, the Mountain-Shaking Titan Glacis, the Herald of Bitter Cold Lajackal/Malamaowl of the Sorrowful Moon, the Agonized Abomination
Ok, i think this boss surprised me the most with its gimmick. Different party members attributes applied to the boss? How cool is that? This was my 7th final boss i foight. With Hikari being the last one. So i deliberately took my weakest party of agena, temenos, and throne. And if was fun as hell. This game is so neat.
The one thing… the only thing… that would have saved this animal, would have resulted in the downfall of the other. As you defeat the abomination that has become of your non-chosen companion, you feel sorrow for what has happened. Even then, it must end there. The Journey for Legends Ends now.
Makes me think of the Imperial China chapter from _Live A Live._ Three potential successors, all fleshed-out characters… and one of them ends up avenging the other two.
Out of the eight character final bosses, this was in my opinion the most difficult. Partially because Ochette was my main character and thus I did her finale first and, holy fuck this thing is strong. It's kinda like starting with H'aanit and going straight for Redeye lol, shit's hard. But the main thing is simply that this guy _HEALS_ between phases, on top of getting a bunch of other buffs constantly, every turn, until he just overwhelms you (At least, the jackal does. I picked Mahina so I dunno what her fight is like), and he's the only Journey's End boss to do so. All the other bosses I kinda just annihilated in the first phase, either with Hikari or Osvald's LPs (100k HP doesn't mean anything when you can do 120k in one attack! lol), and when they phase transition, they don't heal. They have these grandiose transitions and the phases honestly look really intimidating, but they still have 1 HP leftover. They don't heal lol. I couldn't tell you what _any_ of the other final boss second phases are like 'cause I, skipped them. All of them. Ochette's final boss is the only fight in the game outside of some of the more ridiculous optional fights (looking at you, LiterallyCthulu) that I game over'ed to and had to retry, and for that he earned my respect lol.
I have to assume they are about equal, because likewise the beast companion boss fight against the corrupted owl was, without question, the hardest fight in the entire game not including Galdera. I didn't even come close to struggling against any boss in the game except this one, which I got utterly wrecked by the first time I tried to fight it. Like, it went from "these bosses aren't remotely challenging" to "How is it even possible to beat this thing?" I'm exaggerating a bit for emphasis, but that's how massive the spike in difficulty felt encountering this thing. I beat it on my second try, but holy crap the first attempt was damn near impossible compared to the other fights.
I was very overleveled for most of the final bosses ( A single Lionheart Axe from Hikari brought them down easily) but even with my advantage in levels Ochette and Agnea's bosses I was not prepared for. Very nearly wiped on the Lajackal, scoring the last hit with only Hikari left alive. Dolcinea was the only one who actually wiped me though. I was not prepared for her charms.
@@Whirlwhind1 Dolcinea's second phase was REALLY frustrating - if you fail to break her quickly enough, she charms two of your party members, then a combination of her countdown curse and Encore will one-shot another - at which point you're toast unless your remaining party member is a DPS. I had Armsmaster Throne, One True Magic-capable Osvald, plus Scholar Temenos for Alephan's Wisdom and Conjurer Agnea in my party, yet the fight quickly went south when she charmed Osvald and KO'd Throne with her countdown in quick succession...
The best adaptation of the The Journey for [Anything] ends in my opinion. It feels like Ochette's main theme was the full version of this song as it fits so well. 0:20 flows so well with the reused final chapter boss theme.
A harder line for this fight could have been this: Ochette: "I'm sorry..." Lajackal or Malamaowl: *growls in suffering* Ochette:"...But I'll promise this will be quick......So hit me with all that you got!(took inspiration from Final Fantasy X final boss, but it's not a bad quote, isn't?)
Pokemon : "Gary will pick the pokemon that counters the pokemon you choose but you'll probabbly find a better pokemon to trash him" Octopath : "The animal you didnt pick will literally become your final boss and youre gonna need a full party to stand a chance without overleveling"
Osvald: I don't think I understand. Ochette: it's simple! Your leg ends! Osvald: That, doesn't make any sense. Ochette: Are you saying your leg doesn't end?
Not to mention, why that unchosen partner was shrouded in darkness so quickly. Like, couldn’t we have seen a spell come in through the window, or have them leave the area and get kidnapped by a cloaked figure instead?
I believe that the first instance of darkness inside your non-chosen companion is it’s first taste of the darkness of humanity. In the final chapter of this tale, Ochette tells numerous times of smelling the distinct scent of “Hatred”. Scarred from humanity and the evil doings that follow it but it all first started when you didn’t choose that animal as a companion. In some way, it could have been hatred or the more tame beginnings, jealousy. Rejection, a hit, and then a run away, possibly feeling the sadness from the rejection. It would be a fitting start since all the animals would be little, including Ochette, so it’s childish beginnings that started it all. At least that’s what I try to believe it as other than “you didn’t choose the other, now it’s evil.”
@@omnicloud6663would have been better if in every chapter you meet petrichor and have to provoke her so you can progress through story, it will be like the pokemon story where you have to fight your rival
The moment when you realise the weight of your choice at the start of Ochette’s first chapter.
Ah, if it isn't the consequences of my own actions!
I was expecting the animal to have something to do with the final boss, or something like it. I was right!
@@jet_set8648 Myself, I don't fret over consequences I have no control over. Ochette didn't force the other one to attack her and run away.
As they say. Responsible, but not guilty. Ochette did no wrong.
@@DiogoJ1 Correct.
@@HannahCatzsame I predicted as soon as I was given the choice and my ex was surprised that I guessed correctly 😂 I was like "her final boss will the one I didn't choose, right ?"
After you have acquired the legendary beasts you have sought out... an unexpected foe now stands before you... one that you might've traveled with in another life.
Sadly, the unimaginable horrors they've suffered have twisted them beyond recognition... and all you can do is ensure their final moments are peaceful...
It’s a shame too on how quickly they succumbed to the darkness early on
It’s sad that you have no choice but to kill either Akala or Mahina depending on your choice
Reading this Made me tear up a bit...good going
@@KingExalted it's like having to put down a rabid dog...sad
@@jacksonshaw4130 it’s disheartening to straight up put them out of their misery. Like nothing else can’t save them.
It’s sad that you have to kill the one thing that you could’ve saved. The thing that if you’d had the chance, nothing like this would have happened.
What hits me the most is how my current companion will be subjected to those tortures in another timeline..
The cool part is, I completely predicted that the story would end this way.
But between the amazing soundtrack, voice acting and sprite work, I fell in love with Ochette's story anyway
0:30 goes so hard.
True, true
Decisions matter here >.< Felt so sorry...
It's just a rite I assume to choose one companion. The other probably lives a normal life, except in this case of course. The one you don't pick isn't supposed to get corrupted and run away I assume...
It’s depressing.
This ending tough cause you are ultimately the one that caused this. And there's nothing you can do to save them. And starting over and picking the other only switches their place.
Dark Entity, the Betrayed Revenant
Tera, the Mountain-Shaking Titan
Glacis, the Herald of Bitter Cold
Lajackal/Malamaowl of the Sorrowful Moon, the Agonized Abomination
Ok, i think this boss surprised me the most with its gimmick. Different party members attributes applied to the boss? How cool is that? This was my 7th final boss i foight. With Hikari being the last one. So i deliberately took my weakest party of agena, temenos, and throne. And if was fun as hell. This game is so neat.
I think it wants you to use Ochette's abating orb on it to keep the buffs away. Neat mechanic. Nice game
I really like how this version starts by just raising the pitch of the main theme. Really gives the sense that you’re rising to a challenge.
The one thing… the only thing… that would have saved this animal, would have resulted in the downfall of the other.
As you defeat the abomination that has become of your non-chosen companion, you feel sorrow for what has happened.
Even then, it must end there. The Journey for Legends Ends now.
Makes me think of the Imperial China chapter from _Live A Live._
Three potential successors, all fleshed-out characters… and one of them ends up avenging the other two.
I think this final theme has the smoothest transition into the traveler exclusive part
I agree, it feels like Ochette's theme was meant for this song to be the full only song.
A theme that signifies you gotta see it through to the end, and accept whatever hapoens next.
Never have I regretted a decision made lightly in a game SO HARD... and I fucking killed Solaire of Astora
Goddamn this track has grown on me a lot for some reason. Personally Osvald's is my #1 favorite but this has been playing more in my head recently
Out of the eight character final bosses, this was in my opinion the most difficult. Partially because Ochette was my main character and thus I did her finale first and, holy fuck this thing is strong. It's kinda like starting with H'aanit and going straight for Redeye lol, shit's hard. But the main thing is simply that this guy _HEALS_ between phases, on top of getting a bunch of other buffs constantly, every turn, until he just overwhelms you (At least, the jackal does. I picked Mahina so I dunno what her fight is like), and he's the only Journey's End boss to do so. All the other bosses I kinda just annihilated in the first phase, either with Hikari or Osvald's LPs (100k HP doesn't mean anything when you can do 120k in one attack! lol), and when they phase transition, they don't heal. They have these grandiose transitions and the phases honestly look really intimidating, but they still have 1 HP leftover. They don't heal lol. I couldn't tell you what _any_ of the other final boss second phases are like 'cause I, skipped them. All of them.
Ochette's final boss is the only fight in the game outside of some of the more ridiculous optional fights (looking at you, LiterallyCthulu) that I game over'ed to and had to retry, and for that he earned my respect lol.
I have to assume they are about equal, because likewise the beast companion boss fight against the corrupted owl was, without question, the hardest fight in the entire game not including Galdera. I didn't even come close to struggling against any boss in the game except this one, which I got utterly wrecked by the first time I tried to fight it. Like, it went from "these bosses aren't remotely challenging" to "How is it even possible to beat this thing?" I'm exaggerating a bit for emphasis, but that's how massive the spike in difficulty felt encountering this thing. I beat it on my second try, but holy crap the first attempt was damn near impossible compared to the other fights.
I was very overleveled for most of the final bosses ( A single Lionheart Axe from Hikari brought them down easily) but even with my advantage in levels Ochette and Agnea's bosses I was not prepared for. Very nearly wiped on the Lajackal, scoring the last hit with only Hikari left alive. Dolcinea was the only one who actually wiped me though. I was not prepared for her charms.
@@Whirlwhind1A Step Ahead + boost start + deal more damage go brrrr
@@Whirlwhind1
Dolcinea's second phase was REALLY frustrating - if you fail to break her quickly enough, she charms two of your party members, then a combination of her countdown curse and Encore will one-shot another - at which point you're toast unless your remaining party member is a DPS.
I had Armsmaster Throne, One True Magic-capable Osvald, plus Scholar Temenos for Alephan's Wisdom and Conjurer Agnea in my party, yet the fight quickly went south when she charmed Osvald and KO'd Throne with her countdown in quick succession...
The best adaptation of the The Journey for [Anything] ends in my opinion. It feels like Ochette's main theme was the full version of this song as it fits so well. 0:20 flows so well with the reused final chapter boss theme.
Ochette's story goes from Pokemon to Old Yeller with no warning at all.
Very Accurate depiction
"I choose the Jackal!"
"Oh the Owl stormed off..."
"Eh, that choice didn't matter much anyway."
A harder line for this fight could have been this:
Ochette: "I'm sorry..."
Lajackal or Malamaowl: *growls in suffering*
Ochette:"...But I'll promise this will be quick......So hit me with all that you got!(took inspiration from Final Fantasy X final boss, but it's not a bad quote, isn't?)
Jecht?
@@shadestrider1033Mhm
Pokemon : "Gary will pick the pokemon that counters the pokemon you choose but you'll probabbly find a better pokemon to trash him"
Octopath : "The animal you didnt pick will literally become your final boss and youre gonna need a full party to stand a chance without overleveling"
I actually beat this boss on an ochette solo-run at level 45!
Its called a legened becasue
Your leg,
It ends
Osvald: I don't think I understand.
Ochette: it's simple! Your leg ends!
Osvald: That, doesn't make any sense.
Ochette: Are you saying your leg doesn't end?
I wanted to choose the owl. But I couldn't decide so I flipped a coin and got the coyote.
This boss fight ruined me.
i can say im one of the 5 people who picked akala lol
Me too because I picked Osvald as the party leader so I didn't really need more magical abilities and I think most Osvlad users did the same
Akala fan here cause I live foxes and especially fox girls like Ochlette!
@@923crono just like me fr
Shelter Gullt: The Boss.
Still, absence of explanation as to why Ochette couldn’t take other companion is weird and a bit frustrating.
Theme rocks ofc
The theme is honestly the best out of the ones I’ve heard ✨
Not to mention, why that unchosen partner was shrouded in darkness so quickly. Like, couldn’t we have seen a spell come in through the window, or have them leave the area and get kidnapped by a cloaked figure instead?
@@kylestubbs8867 The latter would have been more compelling considering what happened to whoever you didn’t choose
I believe that the first instance of darkness inside your non-chosen companion is it’s first taste of the darkness of humanity. In the final chapter of this tale, Ochette tells numerous times of smelling the distinct scent of “Hatred”. Scarred from humanity and the evil doings that follow it but it all first started when you didn’t choose that animal as a companion. In some way, it could have been hatred or the more tame beginnings, jealousy. Rejection, a hit, and then a run away, possibly feeling the sadness from the rejection. It would be a fitting start since all the animals would be little, including Ochette, so it’s childish beginnings that started it all. At least that’s what I try to believe it as other than “you didn’t choose the other, now it’s evil.”
@@omnicloud6663would have been better if in every chapter you meet petrichor and have to provoke her so you can progress through story, it will be like the pokemon story where you have to fight your rival
So far in my gameplay Ochette got the best version.
When doing an OST, why do people keep putting the fade out?
Such a shame that all the end themes just mush into one half way through instead of, y'know, actually being unique
Agnes’s _is_ unique.
I mean its better than having the same bgm in all of the final boss fight, not that im hating BaJE the song is good but it get repetitive real quick