2:12 Im sure other people have pointed this out, but you can activate the "claim touch" option on the touch triggers. That makes the click unable to do anything else. Wouldnt even make the player jump if that was possible in this scenario. Find the solution you did fun too though :)
For the Static trigger, you need to have all the settings identical when you're using Exit Static in order for it to exit from the exact follow trigger. You didn't enable Smooth Velocity in your Exit Static trigger.
@@Wulzy I think I might actually be wrong about the issue but it's still something to remember. I just tested in-game to make sure, and the Exit Static still worked without the Smooth Velocity setting enabled. Either way, try making the Exit Static by duplicating the original Static trigger and see if it works. That's always the safest way to do it.
2:00 wulzy there is a option in the toggle orb called "claim touch" it makes so that you can't hold after you touch the orb and you can keep the first gp idea you had and have it to work without problem
In free mode camera settings, low easing and high padding is useful for faster gameplay, and vice versa, low padding is useful for slow, ship/swing sections. Easing flows well when the gameplay moves a lot on y axis, and padding flows well when the camera has a 'delay' when following the player.
For the two gravity orbs at 1:10, you can just use teleport orbs and set their gravity (reverse for the first and normal for the second), which achieves the same thing but more consistently. I have done this exact thing before in a platformer I'm working on, and it works well. Hope this helps :)
12:00 you should have known this since 2.1, but J blocks don't work on the spider. You can use a player control trigger instead, you enable stop jump and touch triggered.
to exit the static camera just leave everything blank (group/follow etc) and just fill the duration and the movement easing behavior because otherwise it will act as a new static trigger even though it has exit static check on
11:54 unfortunately there's a bug in the game where the J block doesn't work with slopes, it's VERY annoying. Best solution I had is that when you touch a surface just disable player controls for a split second or something like that
DUDE IT LOOKS SICK YOU COOKED HARD, looks impressive and fun to play, especially for someone like you cuz you're not the best at making extreme demon gp you're more of easier levels, so yeah I can it's gonna be a banger once it's decorated, and speaking of which I'm excited for how it's gonna turn out deco wise with all 2.2 has to offer, I bet it's going to be amazing! keep up the good work man
Just so you know, to get rid of the percentage bug, you place an end trigger at the beginning, then play it, after you’ve done that then you delete the trigger and it should fix.
had this vid for a while, i did the punishment for a vid that's still getting cooked up. i only found out that juni was in fact right just a few days ago so i have a few vids ready to put up that don't have the punishment in them :(
hey gameplay creator here J blocks dont work on slopes so instead you should use a "player control" trigger with touch trigger on and use the "stop jump", then you put the trigger around the place the J block around the hitboxes of the slope
Is there a reason you dont use a single group to toggle stuff off at the beginning of the level like group 999 and then assign that group id to every object you want initially toggled off?
11:53 J blocks don't work for slopes and spider for some reason :3 thankfully spider orbs exist oh also, there's a mod on geode called Clean Startpos that fixes their UI and makes it prettier and better to use
The zeronium reference jumpscared me I won't lie
I was confused too XD
the Tride jumpscare in the comments section jumpscared me ngl
Crazy
dude me too I thought I clicked on one of his vids without noticing 😭
XD
This is so intense, love the craftsmanship behind this. Honored to see my track being used here! 💙
Thats sick
DUDE YOU MADE ME SO HAPPY WITH THE INTRO I THOUGHT IT WAS A ZERONIUM VIDEO HELP
Great vid tho
Got jumpscared by Zerwoahnium... sad day for humanity
ikr i got so confused
@Hectorien_ zerwoahnium could be a cool ship name for my mother to draw
2:12 Im sure other people have pointed this out, but you can activate the "claim touch" option on the touch triggers. That makes the click unable to do anything else. Wouldnt even make the player jump if that was possible in this scenario. Find the solution you did fun too though :)
For the Static trigger, you need to have all the settings identical when you're using Exit Static in order for it to exit from the exact follow trigger. You didn't enable Smooth Velocity in your Exit Static trigger.
THANK YOU!
@@Wulzy I think I might actually be wrong about the issue but it's still something to remember. I just tested in-game to make sure, and the Exit Static still worked without the Smooth Velocity setting enabled. Either way, try making the Exit Static by duplicating the original Static trigger and see if it works. That's always the safest way to do it.
J blocks don't work in spider parts, but what you can do is place a spider pad right above the platform to cancel the input.
to add, they also don’t work on slopes
i got confused at the beginning lmao
I thought I clicked on a zeronium video lmao
2:00 wulzy there is a option in the toggle orb called "claim touch" it makes so that you can't hold after you touch the orb and you can keep the first gp idea you had and have it to work without problem
28:39 showcase
You should playtest without ignore damage on because you made some extreme timings without even realizing it
Dude i thought i clicked on the wrong video then got jumpscared by the WOAH LOL
I DIDNT EVEN THINK OF THE FIRST PART OF THE INTRO HELP I WATCH TOO MUCH ZERONIUM
now PLEASE decorate it good! take ur time, dont rush it! Proof urself that ur actually a good creator
@Za_De typo alert
@@dilonbeckles sorry im not that good in english XD im from switzerland
And i'm italian 11 years old❤
@Za_De its ok i was just telling you there was a typo
@@LuigiPascarella-s8x dont share ur age the internet
A dual thumbnail? Yes.
A zeronium intro? Yes.
A LAYOUT???? *YES.*
zeronium intro made my christmas
Woah its wulzy (im the original)
If I had a penny for every single time I saw this same comment
I would have like 37
Yea that’s it
Woah it’s 37
@@nathanr7599 lol
Woaaaaah it's wulzy 😊
is this supposed to be rage bait
Hey guys, it's Wulzy!
>Zeronium intro music<
Hey guys
It's wulzy
Wulzy: ‘I’m not gonna use any spider orbs today’
4:46 Also Wulzy
7:34 you literally just made the platform shorter after the click and didnt change the actual timing😭
like that one infinite chocolate animation
In free mode camera settings, low easing and high padding is useful for faster gameplay, and vice versa, low padding is useful for slow, ship/swing sections. Easing flows well when the gameplay moves a lot on y axis, and padding flows well when the camera has a 'delay' when following the player.
i half expected the video to start with "hey guys"
THAT'S THE BEST INTRO YOU'VE EVER HAD
Merry Christmas, Wulzy!
7:17 yessss bustin out the dangronpa musicccc
For the two gravity orbs at 1:10, you can just use teleport orbs and set their gravity (reverse for the first and normal for the second), which achieves the same thing but more consistently. I have done this exact thing before in a platformer I'm working on, and it works well. Hope this helps :)
Why is this dude such goomba
Wuuulzy! it's Woah!
ngl the camera still following player 1 in that short cube dual is so cool
Dude. Hearing that intro theme made me forget that i literally just clicked on a wulzy video and was waiting for the "Hey guys"
Wow, this level is extremely wulzie
Thank you for being my GD editor teacher Wulzy
This layout is chaotic af… I love it
Woah! It’s Christmas!
Dang zeronium intro got me
Yes, that’s cool, yes
12:00 you should have known this since 2.1, but J blocks don't work on the spider. You can use a player control trigger instead, you enable stop jump and touch triggered.
to exit the static camera just leave everything blank (group/follow etc) and just fill the duration and the movement easing behavior because otherwise it will act as a new static trigger even though it has exit static check on
woah its another banger 🔥
WHOAH, jumpscare
I love this series
11:54 unfortunately there's a bug in the game where the J block doesn't work with slopes, it's VERY annoying. Best solution I had is that when you touch a surface just disable player controls for a split second or something like that
DUDE IT LOOKS SICK YOU COOKED HARD, looks impressive and fun to play, especially for someone like you cuz you're not the best at making extreme demon gp you're more of easier levels, so yeah I can it's gonna be a banger once it's decorated, and speaking of which I'm excited for how it's gonna turn out deco wise with all 2.2 has to offer, I bet it's going to be amazing! keep up the good work man
........ hey guys
Why, hello there.
i was expecting that to happen lmao
0:18 "stuck in limbo" BAD NUMBER REFERENCE!?!?!
Just so you know, to get rid of the percentage bug, you place an end trigger at the beginning, then play it, after you’ve done that then you delete the trigger and it should fix.
MERRY CHRISTMAS
For spider portals (Or any) I recommend just putting the padding and easing all the up.
The Mario kart music is nice :)
Merry Christmas Wulzy! :3
This is cool!
I did not expect that intro 😂
let bli decorate it for u ;)
A NEW WULZY VID, ON CHRISTMAS!?!?!? BEST DAY EVER!!!
12:36 usually 0.60 easing and 0.70 padding has always been good for me
Don’t worry, you’re not the only one who overuses spider orbs
FELIZ NAVIDAD😊😊😊
Wulzy listening to "Jschlatt"s christmas album caught me so out of guard, didn't know wulzy supported the atrocious case of 1999 😞
Big bowl of beetroot.
ZERONIUM JUMPSCARE GOT ME
bro forgot juni's punishment he should've started with wow it's wulzy
had this vid for a while, i did the punishment for a vid that's still getting cooked up. i only found out that juni was in fact right just a few days ago so i have a few vids ready to put up that don't have the punishment in them :(
............
........WOAH, it's wulzy (jump scare edition)
When's the next creator chat
LETS GOOOOOOO
11:55 Bro did not know that spider + J-Block doesn't work 💀💀💀
I’m not ready for this at all
hell yes banger song choice
Dam that is a great layout
I’m hyped
For duels it would be crazy to invite Exen (Neiro). Bro is famous for his duels and I would be super shocked to see him on your channel.
hey gameplay creator here
J blocks dont work on slopes so instead you should use a "player control" trigger with touch trigger on and use the "stop jump", then you put the trigger around the place the J block around the hitboxes of the slope
Frick! I have to go to slerp, IT'S LATE!
I'll watch it tomorrow and I BET IT'S AWESOME!
MERRY CHRISTMAS, WULZY! :D ;)
Is there a reason you dont use a single group to toggle stuff off at the beginning of the level like group 999 and then assign that group id to every object you want initially toggled off?
stupidity
Woah it’s done
woop it’s wulz
Merry Christmas chat
11:53 J blocks don't work for slopes and spider for some reason :3 thankfully spider orbs exist
oh also, there's a mod on geode called Clean Startpos that fixes their UI and makes it prettier and better to use
they just dont work 100% of the time? i feel like they used to work in 2.1 but i dont remember
Why did the zerionum thing actually get me
WOAH! Its wulzy
okay i didnt even realize that i clicked on a wulzy video at first i was waiting for my goat to say hey guys
Yes
Intentional Zeronium jumpscare
I clicked on the video, got like a minute of ads, then saw the intro and I actually thought it was a Zeroni vid!
Hey guys
Alright, nice video. Now make a platformer extreme 🔥
Lmao didnt even notice tje zeronium intro before people pointed ir out lolol
ONESHOT MUSIC YAYA
2:35 jschlatt is goated
woah its wulzy
The zeronium reference is crazy
Hey guys
Woah! did exepct this
Redemption Arc II?
WOAH ITS WULZY
WOIAH
U can enable claim touch in the toggle orb and that fixes the holding issue 😊😊
I love gd wulzy
Ima walmart bag in atlantis in the year 2084.
11:53 Its because its a slope and its buggy w that type of stuff
17:46 mcdonald’s
1:27 Colorblind moment (Its orange btw)
11:52 j blocks dont work with slopes because robtop
The fast background music makes me so nervous