Pathfinder Sorcerer Guide
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- Опубликовано: 19 авг 2024
- Welcome to the D6damage Sorcerer Guide. I'll be looking at sorcerer spells known, eschew materials and the sorcerer bloodlines. I will also be giving my opinion on how to best optimize your character for your next Pathfinder game.
Tags: sorcerer, class, Pathfinder, guide, combat, rpg, spells known, eschew materials, bloodline, tabletop role playing games, game, video, Игры
Glad you brought up Dhampir, it's a guilty pleasure race of mine and they do make really good sorcerers.
I've been following/lurking this channel for a while, so I decided to finally chime in because I do love sorcerers. (and spellcasters in generral.)While your advice was great as-always, I'm sad you didn't mention one of the strongest, but most underrated bloodlines: the Undead bloodline. While seemingly underwhelming at first glance, the undead bloodline is actually one of the strongest options in the game for a minion-focused necromancer due to it's bloodline arcana. The reason? The ability to treat undead as humanoids for enchantment spells and use those spells on them allows you to use things like, say, Dominate Person, on undead (many of which, I may add, can create spawn), letting you control intelligent undead better than a cleric, oracle or necromancer wizard. While clerics and oracles may be the undisputed masters of skeletons and zombies, the undead bloodline sorcerer is the undisputed master of intelligent undead due to their bloodline arcana. The Oracle, Cleric and even Necro Wizard's command undead can let them control things earlier, yes, but their control is pretty terrible, as the undead get a save every day, and vs. a dump stat in the wizard's case and to a lesser extent the cleric's. (Not to mention they have a hard HD cap on what they can control with the feat. The undead sorcerer meanwhile, with their whole "dominate person the undead" trick means their enslaved intelligent undead only get new a save every some-odd weeks (when the spell expires and the sorc has to re-cast it.), against the sorcerer's spellcasting stat.(and the only "cap" on what you can control being your spells/day.) Likewise, you can still play at controlling some undead early with the Control Undead spell, which is strictly better for you than for a wizard since your more likely to make the charisma check if you use it on intelligent undead.
This means that while a cleric or oracle will undoubtedly be better with the spell Animate Dead the sorcerer is superior to everybody when it comes to the control of intelligent undead, and thats pretty darn cool. Likewise, grasp of the grave and the ghostly form the undead sorcerer gets are both solid abilities, so I think the undead bloodline is quite underrated since so many people ignore how great it is to be able to take control of intelligent undead with enchantment spells instead of the command undead feat.
If you want to go for the undead army sorcerer, Kitsune is actually the best race despite dhampir being more fluff-fitting precisely because you want high enchantment DCs for enslaving your intelligent undead minions. You will still be a compulsion focused character, but unlike say the Fey sorcerer you'll likely have less enchantment spells known in favor of more necromancy, having only a few choice offensive enchantments, Dominate Person for your minions and then filling the rest of your known spells list with defenses, the Create Undead line (so you can make intelligent undead to bring under your control) and a few potent Necromancy debuffs since the debuffs from Necromancy play well with enchantment spells. (since "softening up" enemy saves with necromancy spells so things like Hold Person hit easier is nice.) It's a very specific build, but a very fun one if you like the idea of your minion hoard being mostly wights, ghasts, ghouls etc.. as appose to the traditional skeletons and zombies (though you can certainly have a few of those boping around too) and a refreshing change of pace to the traditional blaster or fey enchanter sorcerer.
Just thought I'd mention this because it's a fun, if specific, build for the sorcerer. Also, keep your vids coming as they are always great!
That's an interesting way to use the undead sorcerer bloodline. Thanks for mentioning it, I would not have thought of it.
Gnome with eleamental fire blood line and the promancer race traet is a great build. It gave you 1 exstra dice of damge to any fire spell and you can make any spell do fire damage. So now your fire ball will be( 7d10 )damge at level 6. If you tack gifted adited magic treat that 1 more dice to any one spell.( Fireball 8d10 ) then tack the tattooed archetype evocation adds that another dice .(9d10) crossblood archetype dragon rad and that adds 1 damge per dice to any fire spell.(10d10+9) tho you need to be at lest level 7 to pull it off.thorw in a Rob of empower spell and maximize spell and you end up with 1 fire ball doing 153 flat damge. ( 11d10+9 add 50% is effectly 14d10+13 maxaize that and you get 153 damge)
i am so happy i found you with the clear voice you have you are a steep up from most other channels. keep it up
Thank you very much. I try to communicate the best I can.
finally D6 you made a video of my favorite class and as I was watching I had some ideas for a new character thanks man and hopefully we get to see bloodrager soon. keep up the good work
The Advanced Player's Guide has Elemental Spell. It adds a level to the spell, but lets you change half or all the damage to a specific type (chosen when you take the feat).
This would let a Blue Dragon Sorcerer cast Fireballs that do Electricity damage and get the bloodline's +1/die damage.
That's a great feat choice. I'll definitely keep it in mind for future builds.
The Sorcerer class is great especially with a Pitborn(+2 Strength, +2 Charisma, -2 Intelligence) Tiefling with the Abyssal Bloodline and the ability percentile of 50. +1 Natural Armor Bonus and 68. Damage Reduction 2/Cold Iron. Pick the race feat Armor of The Pit for +2 Natural Armor Bonus. Alternate traits like Prehensile Tail and Fiendish Sprinter are great in combat like having a potion on 'hand' when casting or being able to stay out of melee range is nice when you dont have Fly spell on hand.
After watching a substantial amount of your videos I realized I wasn't subbed, I decided to change that :D
Thanks ;-)
Very nice beginner guide, you give some good options without all the complications of the hyper optimisation guids found elsewhere; and you give it all in a clean understandable format
Thank you very much. I try to do the best I can.
I am playing a sorcerer of the undead bloodline right now, I didn't realize how fitting it was going to be to the store until apparently were out to find this lich and kill him in the end. I'm planning on multiclassing her to a fighter so I can Prestige Eldritch Knight, but so far I love playing this character. One of their final abilities that they gain is called one of us which apparently means the undead will see you as one of them and will not attack you. I have not told the DM this yet
I always add the Light of spells from 3.5 spell compendium, such as Light of Lunia or Venya, as I always play a Celestial Bloodline. These are great spells for a good Sorcerer.
Halflings are SOOOO good. I almost exclusively play halfling characters, and i've had fantastic results with sorcerers. :)
Sorcerers make for fantastic undead in my opinion. Especially sometimes like skeletal champion due to it alleviating some of that squishiness but healing needs to be taken care of.
Crossblooded archetype- Elemental with primal archetype(fire), and arcane bloodline. Get spell focus-evocation and elemental focus and metamagic feats and improved initiative, aasimar musetouched blood. traits- magic linage to lower spell level of spells affected by metamagic feats, and exiled to get more initiative= a fireball that will do absolute assloads of dmg all the while your enemies havent even moved a muscle because you went first
Ironmann199 Can't do Crossblooded + Primal Bloodlines. Primal Bloodlines belong to the Wildblood Archetype, and it can't be stacked with Crossblooded.
That is why the usual trick is Crossblooded Orc/Dragon or picking one of those Bloodlines and trading your first Bloodline Power for the Bloodline Mutation Blood Havoc.
A fun build to do would be Sorc6/Ninja1/Arcane Trickster 10. Use Accomplished Sneak Attacker to qualify for the 2d6 Sneak Attack with only 1 Ninja level. Then your basic Fireball does 10d6+20+(7d6 Sneak Attack) make liberal use of Vanishing Trick and enjoy. If Evil, Demonic Obedience (Shax) can give another 3d6 Sneak Attack. Sniper's Goggles would add +2 damage per die of Sneak Attack.
One other bit of fun, the Metamagic Feat Elemental Spell changes damage without changing descriptor. This means if you picked Dragon (Red) for Fire, and fought something fire immune, you could use Elemental Spell (Cold) to change the damage to Cold entirely and still get the bonus damage from your Bloodline Arcana.
I'm working on a build now, it's a tiefling (demon spawn for Str and Cha bonuses) crossblooding the abyssal and draconic bloodlines, and then going Dragon Disciple prestige class. FCB of the tielfling increases the number of rounds I can have my claws up, so that basically I can keep it going all day long. Taking the best of both worlds, I'll get to fly, have a breath weapon, have claws that deal fire and lightning damage (still seeing if they stack), and having massive boosts to strength. Still working on him, but I'm excited to give it a shot.
the crossblooded arctype is great. my favorite combo is draconic/elemental, then trading the bloodline powers for the blood mutation abilities. this gives you a caster that can make any spell their element, add+1 damage per die from 2 different sources that can stack, some free uses of intensify spell and can shred enemy element res and spell res by your charisma mod a few times per day. This combo is brutal AF.
Blood mutation? That sounds like wildblooded, which is explicitly stated to be NOT compatible with the crossblooded archetype as they both affect bloodline arcana and bloodline powers.
elsydeon666 www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodline-mutations/
its not the same thing. these are abilities that you can choose to independantly replace certain level benifits from bloodlines.
2 years later i recomend you to check out Draconic/Orc that makes you add 2 damange per die rolled and if you're an half orc with your favored class bonus you have another 1 damange every 2 levels, that makes your fireball deal like 20d6+50 dmg '^^
I know Sorcerers generally don't like multiclassing, but I did think to point out a few things that can make it a bit more stomachable.
If your DM allows Inner Sea Magic, joining a Mage's Guild and getting 5 and later 35 Fame, can make up for 3 lost levels of spellcasting. Esoteric and Eclectic Learning call out giving spell slots and spells known, so that will free up 3 levels in a build.
The Feats Favored Prestige Class and Prestigious Spellcaster can give +1 level of spellcasting to a Prestige Class that doesn't give full progression. Examples are Eldritch Knight, Dragon Disciple, and Soul Eater. Now you can take Prestigious Spellcaster more than once, but strictly speaking Rules as Written the feat only increases caster level after the first time. It is not an unreasonable assumption Rules As Intended to say each time you take it that the PRC would gain +1 level of spellcasting.
If you put all of this together you can lose up to 4 levels of Sorcerer (or any other caster) to get your build how you want it and still end up with Sorcerer 20 spellcasting.
Yo, nice guide. I appreciate that you singled out Kitsune and Humans for their spectacular benefits. I believe that the draconic/abyssal claws aren't that good, though. I don't think the draconic/abussal claws are all that great, but I'm sure they can be really fun as a surprise to spring on any enemy that thinks they've got you cornered.
Question. Will you ever do a full rundown of the (Unchained?) Summoner class? I think that class can use some love.
I do mean to look more into the unchained classes in general.
My favorite class. 😊🔥
Fire is fun. ;-)
Have you thought about Eldritch Heritage feats at all? I love sorcerers a whole bunch, so epically if I'm playing a Half elf, I like to pretend I'm part one with that line of feats. Also it is super useful if you want a familiar in a different class like Bard. Anyways, another great video. Aberrant blood line approved.
I also really like the Eldritch Heritage feats. They're a great way to add sorcerer stuff to a non sorcerer.
My pathfinder character is a tiefling who’s the son of a Mallor. So, abyssal bloodline.
You should talk about the ectoplasmic bloodline
Can’t a sorcerer supplement his or her spell list with an assortment of wands and scrolls?
Absolutely. Utility wands are extremely useful and as a sorcerer you will be able to get a very high use magic device skill, so you can further supplement your spells with magic items.
Sorcerer with psychic bloodline.
What about the Vampire: The Masquerade Bloodline?
Great bloodline, just don't get your hopes up about Bloodlines 2.
I’m a brand new player to Pathfinder, had 1 beginner adventure in DND, I’m trying to create a Tengu Sorcerer with storms lash legacy and air elemental specialty. I am trying to use Pathbuilder to set up my character, it gave me 5 cantrips and 4 spells off the bat, is that correct? Or did I do something wrong?
I think this would be a good multiclass with gunslinger. just have to think of a proper bloodline
RykerDavis I thought of that as I am currently playing a game as a gunslinger and my initial thought for a good bloodline to dip into is the stormborn for the shock add to weapon damage adding an additional D6.
Marshall Kendrick that sounds like a very interesting choice
Have you looked at spellslinger?
Sry why is dex good for ranged sorc? Does that scales with the dmg of the spell? ¿? ¿
you passed over ectoplasmic? it gives you tanglefoot bags at level 1 and ups your reach for touch spells and it keeps getting better.
Basically the Pathfinder\D&D answer to the Anime protagonist. 🤣.
The oracle is another good anime protagonist class.
thanks for the video Damage.
Would you consider doing a Pathfinder Arcane Archer Guide?
Maybe at some point. It's sort of a difficult prestige class to get into.
Now if only I could find some help on making an Abyssal/Celestial cross blood.
Cross blooding can be tricky because of the one fewer spell known at each level and the -2 to will saves. The spell know problem can be negated by going with human as your race and using the favored class bonus. As for the will save take a cloak of resistance when you can get it. For spell choice always take summon monster as both your bloodline arcana augments summoning.
Hahahaha I have a good dragon lineage sorcerer I'm playing he's at 10 about to be 11 or 12 level
We just finished killing a lich and breaking its feelactory
Yes I know the spelling is incorrect
so why complain about saves being low? the majority of classes only have 1 good save.
What was the third movie in the beginning?
The scene is from Fantastic Four 2015
'small list of spells known' not by 5th edition standards, thankfully.
Fuck i know right? As a 5E player myself its realy difficult playing baseline sorcerers. Level 3 sorcerers get four spells, and wizards get like 8. Pretty uncool
0:42 from where is this from? What movie/series?
Fantastic Four 2015
What show/movie is the clip starting at 00:43 ? I need it in my life. Lol
That's the only genuinely good scene in the 2015 Fantastic Four
@@d6damage93 shame. It's a build up for a seeming kick butt character and it's fitting that it's in a terrible movie that I'll never see. Haha
how u have dr doom from fan4stic but not dr strange, the LITTERAL sorceror supreme
I think of Dr. Strange as more of a wizard, he had to get his powers by working hard and studying.
@@d6damage93 that is a valid point
Also, Halfling's would make a good Sorcerer.
True
Why learn how to make a nuke if you can BE the nuke.
What is the robot killing everyone from?
That's Dr Doom from Fantastic Four 2015. The movie isn't very good but this one scene was cool
Doom is most definitely a sorcerer
But hes more reliant on Intelligence
bestiary. Before watching this I love playing a sorcerer, but I do have an issue with them. Your class is your job, you trained for it. Your races is what you were born as. Sorcerers are born, thus not a class but a race.