Announcements: Invisible v2, free project, ShaderPedia updates

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  • Опубликовано: 6 фев 2025
  • New version of the "Invisible" project, now it works with any spritesheet ( I hope). Little but useful udpates to ShaderPedia, It's still a prototype so it requires a lot of work. But I think it can be useful to you right now (with just 4 examples 😆)
    Yeah, I'm working on the tutorial too, but I needed my application to be at least somewhat functional.
    I came up with an idea to solve the problems of the cut plugin, which I left some time ago, by using the native SDF 3D texture, that Godot generates on 3D objects. This way I can solve the overlapping geometry problem and then fill the slice with raymarching without those horrible defects. Well, it may or may not work. I hope it does.
    SHADERPEDIA
    github.com/pix...
    SHADERLIB
    github.com/pix...
    Invisible Transition v1 (Free)
    / 114412303
    Invisible Transition v2 (Patreons)
    / 117477335
    #godot #shaders #videogames

Комментарии • 1

  • @burnheart2965
    @burnheart2965 2 месяца назад +1

    Shaderpedia looks nice, thanks for you hard work!