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How to Create and Texture Real World Locations (Terrain)

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  • Опубликовано: 17 авг 2024

Комментарии • 4

  • @dreamrider8207
    @dreamrider8207 2 года назад +3

    Not download merged map

  • @landixus
    @landixus 2 года назад

    The tutorial is great, but how do you export to a gameEngine, because of MAP"0" can used only by 3ds max

    • @TopDownGear
      @TopDownGear  2 года назад +1

      Hi, while I can't tell you the exact procedure since I haven't done it myself but, I am pretty sure you will have to bake the maps in 3ds max using "Render To Texture".

    • @landixus
      @landixus 2 года назад

      @@TopDownGear Yes i tried, that, but gives you one texture for. But not a problem, i was interested how the textures can be separated for more details, thanks for the answer