Hello Abe! where it is in blender 4.2 version? becausa just only apear the subsurface but i cant change color ,i have to make another bsdf,do you have any idea?
thank you so much.. you are always the best. Please any video from your side that we make a character like Forzen character I mean like Disney .. I am sure you can do it ..Thank you
Spectacular, once again. But just one detail, and I think it always happens with all tutorials, and it is the issue of the scales at which the tutorial is being carried out, I think it is a detail that is left to interpretation and the viewer or user wants to repeat it and It doesn't turn out the same, the disagreement begins, I only tell you this in a constructive way. successes
You are totally right I forgot to mention that and it is truly important. The scale of the object will affect the intensity of the SSS . Working on real world scale is adviced
Are you using the latest version of blender? My nodes do not look the same as yours. For example I can't set a "sursurface colour", only RGB values and I also have a scale setting and something called "Anisotropy". It is set to "Random Walk" same as yours.
If anyone else is wondering about this I found this video. It explains subsurface scattering in 4.0 in good detail ruclips.net/video/9i-gqWbcS3Q/видео.html
Siento que ese shader es un poco más complejo y útil para una piel aún mucho más realista. Para algo básico como este personaje y el estilo toon un ass básico considero es más que suficiente, pero ambas son excelentes opciones
Hi Abraham!
Exactly this video I was looking for.
You are a great teacher, I also take your courses on Udemy.
Love from Ukraine ❤
Thank you! We moved away from Udemy to our own website now - www.abeleal3d.com/
Muchas gracias, buen tutorial! Saludos!!
Hello Abe! where it is in blender 4.2 version? becausa just only apear the subsurface but i cant change color ,i have to make another bsdf,do you have any idea?
thank you so much.. you are always the best. Please any video from your side that we make a character like Forzen character I mean like Disney .. I am sure you can do it ..Thank you
Spectacular, once again. But just one detail, and I think it always happens with all tutorials, and it is the issue of the scales at which the tutorial is being carried out, I think it is a detail that is left to interpretation and the viewer or user wants to repeat it and It doesn't turn out the same, the disagreement begins, I only tell you this in a constructive way. successes
You are totally right I forgot to mention that and it is truly important.
The scale of the object will affect the intensity of the SSS . Working on real world scale is adviced
Thanks! Helped a lot!
Are you using the latest version of blender? My nodes do not look the same as yours. For example I can't set a "sursurface colour", only RGB values and I also have a scale setting and something called "Anisotropy". It is set to "Random Walk" same as yours.
no my friend! this was record in blender 3.6, so some things have changed in 4.0
If anyone else is wondering about this I found this video. It explains subsurface scattering in 4.0 in good detail ruclips.net/video/9i-gqWbcS3Q/видео.html
¡Muy buen video, Abe! justo estaba trabajando esa parte el día de ayer pero ¿por qué no usar el shader Subsurface Scattering?
Siento que ese shader es un poco más complejo y útil para una piel aún mucho más realista. Para algo básico como este personaje y el estilo toon un ass básico considero es más que suficiente, pero ambas son excelentes opciones
Always love your video. love from Bangladesh❤
thanks for the support! Love from Mexico!
Can you do an updated version for 4.0?
Yes will do!
@@AbeLeal3D thanks buddy, i need to know how this sh works on 4.0