Campaign Army Building Basics - Total War: Warhammer

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  • Опубликовано: 15 сен 2024

Комментарии • 38

  • @Locklen
    @Locklen Год назад +13

    I would add ALWAYS bring a wizard (if you race has them), treated separate from being a specialty. Any lore of magic is better than none, and no wizard means leaving winds of magic on the table.

    • @Weiswolfe
      @Weiswolfe Год назад +1

      yes, the ones that i recommend are, life if using single entities, but overall good in any army, fire for maximum destruction

    • @itsmehawkeyeg
      @itsmehawkeyeg  Год назад +2

      I completely agree! I didn't really want to discuss heros much in this guide just to keep things a bit more basic and work on fundamentals here. Decisions about heros could frankly make for it's own, more focused guide on the same topic

  • @projoking
    @projoking 9 месяцев назад

    I have like 200 plus hours in this game and I am still terrible. I have watched a lot of tutorials, but this is the first straightforward tutorial I have watched that actually made sense. Thanks!

  • @ZytheJR
    @ZytheJR Год назад +2

    THANK YOU!!! as a beginner its hard to find decent guides that are starting at square 1. I just got a decent PC for the first time so I'm starting at a weird time lol

    • @itsmehawkeyeg
      @itsmehawkeyeg  Год назад

      I'm glad it helped! I've been slowly working on more detailed information for the different unit types which you may find useful as well. I've got a lot of work to do there yet though so other references like Zerkovich or Enticity could prove useful as well!
      Hope you enjoy the game and all the new experiences :)

  • @freknil5049
    @freknil5049 Год назад +4

    Don't tell me what to do. MORE. GUNS. MORE. DINOSAURS. MORE. DRAGONS. MORE. RATS.

  • @TotalWarriorLegends
    @TotalWarriorLegends Год назад

    THANKYOUUU FOR THIS! Please make a in depth more advanced video of this setup!

  • @maddhatter0
    @maddhatter0 Год назад +2

    Great guide for beginners my man!

  • @mintgarnish6281
    @mintgarnish6281 Год назад +1

    Thank you thank you thank you! PLEASE give us some more content on Fudnementals! I've found a few, but many are old and I'm never sure what's relevant.
    What I would really love, more than anything, is lizardmen army compositions/tactics/advanced breakdowns. There's just so little of it D;

    • @itsmehawkeyeg
      @itsmehawkeyeg  Год назад

      I do actually have a separate guide detailing some good Lizardmen army compositions with demonstrations for them as well! It's a little outdated as it's from WH2 (and i've learned plenty since then) but I think it would still help a lot if that's what you're looking for.

  • @Emanon...
    @Emanon... Год назад +3

    Rule of thumb for me is "What is this faction good at?"
    Add a few more of those units than you normally would...

  • @chaselevy1247
    @chaselevy1247 11 месяцев назад

    what is the best way to update your army when you get to the next tier. global takes forever and costs alot but marching them back to your home tier 4 settlement also takes forever

    • @itsmehawkeyeg
      @itsmehawkeyeg  11 месяцев назад

      It's tough. Sometimes Global Recruit works best if you're very far away. You could also recruit a new lord, have them recruit the troops, then have that army travel towards your Lord and either meet them halfway or all the way. Otherwise simply trying to plan out your conquest path so that it ends up looping you around near your capital at an appropriate time!
      One other thing to keep in mind is capture settlements - often you'll capture an enemy capital that will already have some high tier buildings or at least a high tier settlement. You could use that to build some recruitment buildings depending on the case, and that may take less time or less money than Global recruit.

  • @fahrradmittelfranken8207
    @fahrradmittelfranken8207 Год назад +1

    Will a high experience spearmen unit beat a green swordsman unit?

    • @itsmehawkeyeg
      @itsmehawkeyeg  Год назад +1

      In general I'd say yes - though it's still going to take some time, and would depend more heavily on which swordsman-type unit it's up against. From the Empire roster I showed some examples - a high level Spearmen would definitely win against the Flagellants because of how low their melee defense is. But against a Swordsmen, while they'd win, the Spearmen's melee attack even at max unit rank is still lower than the Swordsman's melee defense.
      The high rank spearmen type would definitely hold the line for a LOT longer no matter what it's up against though. And that's really the important lesson here, that's what the unit specializes in. I'm sure it would beat a fresh swordsman type unit of equivalent tier in a majority of cases, but what you really want it the archer or artillery or even a cavalry unit to do that job instead. Where the archer gets free damage while the spearmen hold, or the artillery damages on approach, or the cavalry gets a really nice free rear charge for heavy damage.

  • @theodale1710
    @theodale1710 Год назад

    You got some more detailed guides on building up armies out there? where?

    • @itsmehawkeyeg
      @itsmehawkeyeg  Год назад

      I have a video for Empire, Dwarf, Lizardmen, Skaven, Kislev and Cathay "Army Composition w/ Demonstrations" guides. I also have a similar guide type for High Elves and Wood Elves, though since those were my first they're not quite as good as the rest.
      These guides are from WH2 so some of the info will definitely be dated... I wouldn't recommend bringing quite as much artillery as Dwarfs in game 3, for example. But I'm still familiarizing myself with the new game and new faction locations before working to update those particular guides for game 3.

  • @saschaganser9671
    @saschaganser9671 Год назад

    I`m sorry that`s not a good guide.
    You`ll need to consider your race strengths, what units your have available and what cost effectivness you have. Also you want to factor in what enemey you`re up against and where / how you can deal damage.
    All the armies i have seen in the video - never seen this army comps in any of the games - might work for overall balanced races like Empire or high elves.
    Your high elve example was a great WH2 army due to overpowered archers.
    In fact this one falls short now to all certain point of monster and rush armies.
    I recommend a different approach. Start with your loard and heros. You want to cover magic - too important to keep it unused - and you need a damage dealer. So if you take a wizard loard, you should usually add a melee hero. If you take Tyrion, use a wizard.
    Most armies need some kind of a line / basic melee units.
    Then you need your damage dealers. With Bretonia it`s your cav. With the wood elves it`s your archers. It can be monsters, can be whatsoever.
    And then you need to fit that together.

    • @itsmehawkeyeg
      @itsmehawkeyeg  Год назад +2

      "consider your race's strengths and enemy's weaknesses"
      I literally have two sections in the video titled "Racial specializations" and "Enemy race's specializations". I say exactly what you've said here. It's a topic I covered.
      I also discuss that I don't want to talk much about lords and heroes in this guide because that's going beyond the fundamentals lessons that I want to teach here. Lord and hero are definitely important but if you don't understand what the other 18 units in your army are supposed to be doing then you're still going to struggle quite a bit. Understanding what different hero types are good for and how to use them is a topic that deserves its own video outside the scope of fundamental unit types.
      I've said it elsewhere (as well as in the video) but these compositions aren't meant to be a 1-to-1 translation of exactly what you should do in the game. They're examples showing how theoretical understanding of these unit types applies in practice in battle. It's supposed to give people the tools to make their own decisions about what units to put in their armies - not to give them template armies to use. I already have race-specific guides for precisely that purpose. It wouldn't make sense to re-hash that here when I already have spoken on those specific races in their own videos.

    • @Christopheralb
      @Christopheralb 4 месяца назад

      Sounds like someone has trouble with reading/visual comprehension lel

  • @ew264
    @ew264 Год назад

    You should probably specify that these are good tips for new multiplayer players. In campaign this army is worthless on top difficulties. Vs AI its generally best to go a general and 19 of the best units. For example legendoftotalwar whos the best campaign player in the world goes 19 dragon ogres, 19 star dragons or 19 sisters of averlorn, 19 warrior priests etc. AI doesnt use your armies weaknesses against you as well as a player would hence going a full army of a super strong unit is the best choice. This also allows you to level your lords to only buff that unit instead of having to spread out buffs between multiple unit types. Usefull doomstacks are: x19 beast wizard, x19 warrior priest, x19 hydras, x19 shades, x19 mammoths, x19 dragon ogre shaggoths, x19 sisters of averlorn, x19 star dragon, x19 necrosphinx, x19 warsphinx, x19 stegadon, x19 arachnarok spider, x19 necrofex colossus, x19 mix of jezzails and ratling guns and many more. You can find viable doomstacks pretty easily if you google or check youtube. This comment was mostly made for newer players thinking about trying the very hard and legendary difficulties in which the builds youve shown are just way to inefficient. Generally if you want a mixed army play lower difficulties.

    • @danielkirpichnikov2007
      @danielkirpichnikov2007 Год назад +4

      No, his first army are pretty good in campaign. I used it pretty much in through whole campaign. 19 sisters can't go for walled settlements. This army can beat all settlements. It's very cheap and AI usually underestimate it potential, so you usually can beat any AI army. Only problem is heavily upgraded Legendary lords, so you need 3-4 AP missile units. And if you against heavy artillery, you may bring 2 flying beast, like eagle, phoenixes or dragons. You don't need to use "doomstack" of 19 identical units at all. It's rarely worth it or you are doing something wrong in the global map.

    • @jikman681
      @jikman681 Год назад +3

      The whole doomstacking was necessary in wh2 where the supply lines meant that you couldnt go beyond 2 armies on Legendary difficulty and needed 1 strong army asmuch as possible. Now that supply lines got nerfed to the ground and also all factions having generally more income then before, going for multiple cost effective armies is now a viable strategy and thats how i won a very hard Katarin campaign

    • @ew264
      @ew264 Год назад

      @@jikman681 you could argue for many cost effective armies yes but they still shouldnt be varied. The best cheap armies are just budget doomstacks of like 19 archers for example. My point still applies.

    • @ew264
      @ew264 Год назад

      @@danielkirpichnikov2007 A sisters of averlorn doomstack with a siege attacker lord can handle anything. Defeated 4 fullstacks of chosen, dragon ogres etc with a single sisters army.

    • @themaveran1517
      @themaveran1517 Год назад +2

      @@ew264 Homie its a basics video meant for new players, besides, doomstacking is not the meta. You're using gold inefficiently by going for doomstacks as the AI no longer cheats as hard as warhammer2, and also has a dumber AI.