Loved the video @MrNJersey! Can't wait for the next video of Stormworks: Build and Rescue, Search and Destroy DLC man! Those Dock Extensions look really cool though, wonder if there's a way to make something like that for the Mulberry Harbors from World War Two?
Curious that the cranes were missing from Spycakes and the odd spawning on the crane at Holt. Subgrids seem to be having issues on loads from save files. Either way, thank you for the review!
Feedback: The boat ramps need to go further into the water. A boat trailer needs to be almost submerged to pick up a boat and amphibious craft need to touch ground while floating. At Spycakes it would be great to have an extended pier past the crane track for longer ships to tie up. The problem right now is that a ship will extend pass the end of the pier.
@@CleverClothe Well, they aren't boat ramps, they're ferry slips. And for the Spycakes pier, that is the longest I can make it in an extended editor. It's about the biggest I can make single-vehicle addons.
@@sharpspoonful8076 It is annoying that they can’t be made bigger. I am building a harbour but I can’t get it the size I want without comprising on number of vehicles.
Just like real life, the MD 902 Explorer has a NOTAR (no tail rotor), there's a fan inside the tailboom that blows air out the rotating vented drum at the back.
Hej, Jersey i have a question when I create a new wold or go in to one of my old wolds the weapons don’t work and I don’t know what to do I want to shoot with my friends, please help! It’s like it’s a setting that’s off
Hi there. I was wondering what the function of the refueling stations was, since you can just respawn your creation and have all the fuel come back + all damages fixed.
At mission editor select the iland then there should be something for vehicles place them after that you can click test mission something like that and its done
Gyro: exists.
MrNJersey: we don't need that
Aw maaan i waa so close to getting in this time
Thanks to you, I was finally able to enjoy my game. Thank you very much man. I am French sorry for my English. Subscribed and I love all your videos
your english is actually pretty good, better than mine when i was 14. im from finland so i guess thats why. XD
@@lonelyeditor9180 thx xD
as a native speaker, you actually have pretty good english! i've seen worse from even fellow native speakers
Loved the video @MrNJersey! Can't wait for the next video of Stormworks: Build and Rescue, Search and Destroy DLC man! Those Dock Extensions look really cool though, wonder if there's a way to make something like that for the Mulberry Harbors from World War Two?
Love the air ambulance, exactly like the helimeds here in south east UK
Curious that the cranes were missing from Spycakes and the odd spawning on the crane at Holt. Subgrids seem to be having issues on loads from save files. Either way, thank you for the review!
Feedback: The boat ramps need to go further into the water. A boat trailer needs to be almost submerged to pick up a boat and amphibious craft need to touch ground while floating.
At Spycakes it would be great to have an extended pier past the crane track for longer ships to tie up. The problem right now is that a ship will extend pass the end of the pier.
@@CleverClothe Well, they aren't boat ramps, they're ferry slips. And for the Spycakes pier, that is the longest I can make it in an extended editor. It's about the biggest I can make single-vehicle addons.
@@sharpspoonful8076 It is annoying that they can’t be made bigger. I am building a harbour but I can’t get it the size I want without comprising on number of vehicles.
Hello there! Can you answer me? Can guns shoot through propellers? Is there any shooting and propeller rotating sinchonization systems?
Just like real life, the MD 902 Explorer has a NOTAR (no tail rotor), there's a fan inside the tailboom that blows air out the rotating vented drum at the back.
That md Explorer also known as md902 Explorer. Those helicopter using NOTAR(no tail rotor) mechanic.
How did you connect power without clicking on it with your lmb?
What button do you press to go back to yourself when in no clip
Hej, Jersey i have a question when I create a new wold or go in to one of my old wolds the weapons don’t work and I don’t know what to do I want to shoot with my friends, please help! It’s like it’s a setting that’s off
When is that update on the Mission Addon Tutorial coming out?
LETS GO SHARPS DOCK EXTENSIONS
I have a idea for an mission of sorts but I am not the best with the mission editor so it would be a while if I started for it to be released…..
Hi there. I was wondering what the function of the refueling stations was, since you can just respawn your creation and have all the fuel come back + all damages fixed.
career mode with limited fuel is why, you gotta fill all your vehicles in that mode
@@TheDarkElk does that apply for the classic career game mode too?
@Mobin Aber yes it would I believe
Ok thank you
Some reason the island reminds me of skycakes the youtuber
Great vid 🙂
how do you summon things from the workshop
Where you change your settings beside it there is mission editor you can select an iland and spawn vehicles there
At mission editor select the iland then there should be something for vehicles place them after that you can click test mission something like that and its done
nice video
The air ambulance looks cool love your work and keep on the good job
he didn’t make any of these creations… you do realize that, right?
These creations weren't made by him, they were just posted on the workshop and got so popular, that MrNJersey reviewed them for his series
@@metalandsteel I KNOW I'M SAYING I LIKE THE VIDS
How do you noclip ?
Home button on your PC
imagine someone makes a rick roll in the game
hay do you play cosmoteer?
another good video, keep it up
When is the next Q&A?
Hi
How did you connect power without clicking on it with your lmb?