If we can get 100 likes today I'll make tutorial 3 tomorrow or today. *If you would like to support what I do or obtain every mod I've ever made, become a patreon for as little as $1 a month!* www.patreon.com/LegendaryAgwang *Become a part of the family on Discord!* discord.gg/nGeTJcP *Follow me on Social Media:* *Twitter:* twitter.com/LegendaryAgwang *Instagram:* twitter.com/LegendaryAgwang *Facebook:* facebook.com/LegendaryAgwang/?ref=aymt_homepage_panel
Is there a way to view the EMM vfx files? (data/vfx/char/sym) im editing a sword moveset, i figured out how to changed the sword trail with another that had a different color, now im trying to get another missing effect to appear but i gotta figure out which is which
I am a Korean student who enjoys dragon ball xenoverse 2 mod. I want to make a 3D animation like youtube torrinsol using xenoverse 2. I succeeded in bringing up the character model from Blender 3D or Cinema 4D, but can I bring up the movements and facial expressions from this video?
I'm using this tutorial as a reference for shinobi striker modding. cause I cant figure out why when I import a custom hair mesh in the game the custom hair doesn't move at all and is not in sync with the character moving. Ik they're 2 different games but Any thoughts on why this is happening? I use blender and unreal engine 4
Help, for some reason everything is fine until the moment of opening it in xenoviewer, some parts load well but others load and do not have textures such as face or hair is without color, could you help me?
The XenoViewer does not work it gives me an error for files that don't exist, also when I don't extract it the Viewer says it can't find the files that are there.
How the hell do i get the models to show up in conton city?! Final Form Cooler and Trunks for example aren't apprearing when i try modding them!!! please help!!!!
Hey man i downloaded the xv2 viewer thingy but when i try to open it, it says it cant open because im missing files even tho i already have the files it says im missing?"
How do i add physics to CAC clothes? Like I would like to make Bojack clothes moving like the real character...CAC version don't move at all and looks bad.
my Security deletes the xenoviwer application. is it actually safe and have nothing in it or what. cause my security doesn't delete anything unless it does something its not suppose to.
anyone have any idea why the hair won't attach to the head ? i'm trying to get fuu's model with his hair but it doesn't seem to attach even if i add the hair to the main skelton
I've experienced a critical issue with Xenoviewer that prevents me from opening it. After spending about 18 hours total trying to troubleshoot the issues and trying everything from downloading every Visual Studio version and redistributable file to trying to merge the necessary files from the LibXenoverse master folder, nothing has worked. I tried every common solution online and without any working discord servers to talk to someone who knows what they're doing, I've had absolutely no choice but to figure this out myself, despite having no experience with programming. What I've managed to discover, after carefully reading the Ogre.log file that runs through crash reports and testing different files, is that the crux of everything is the RenderSystem_Direct3D9.dll file. Before I get ahead of myself I ought to explain the actual issue in question: When I run the Xenoviewer.exe--yes, even in administrator mode--the file will not open though depending on what I've done beforehand may load for a bit. After this, the Ogre.log file is created or, if one exists, is updated. When reading the file, the following error tends to end each one: "Loading library RenderSystem_Direct3D9 OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library RenderSystem_Direct3D9. System Error: %1 is not a valid Win32 application." After adding other copies of this file from other folders, removing the file, and adding new RenderSystem files for different rendering hardware. I realized that the System Error is not because the file is missing, quite the opposite: the file is in the folder at the start, however, it doesn't run because RenderSystem_Direct3D9 is *not compatible with 64-bit PCs.* I have tried editing the Plugins.cfg folder but it will always try to load that file. There's nothing I can do, and I don't know how to make it compatible. Please, if you or anyone in these comments have a solution, please help me. I've genuinely hit a wall and I know how important Xenoviewer is to modding. Any advice I haven't tried is valuable.
If we can get 100 likes today I'll make tutorial 3 tomorrow or today.
*If you would like to support what I do or obtain every mod I've ever made, become a patreon for as little as $1 a month!* www.patreon.com/LegendaryAgwang
*Become a part of the family on Discord!* discord.gg/nGeTJcP
*Follow me on Social Media:*
*Twitter:* twitter.com/LegendaryAgwang
*Instagram:* twitter.com/LegendaryAgwang
*Facebook:* facebook.com/LegendaryAgwang/?ref=aymt_homepage_panel
What's the folder with our character? (the one we using for playing)
Xenoviewer gives me a error
This video is exactly what I was looking for!
Really easy to understand.
Is there a way to view the EMM vfx files? (data/vfx/char/sym) im editing a sword moveset, i figured out how to changed the sword trail with another that had a different color, now im trying to get another missing effect to appear but i gotta figure out which is which
I tried to open xenoviewer and its missing two dll (MSVCP120 & MSVCR120)
Where do i get them?
That's only for existing XV2 characters, what about new ones? They don't have all those files
I am a Korean student who enjoys dragon ball xenoverse 2 mod. I want to make a 3D animation like youtube torrinsol using xenoverse 2.
I succeeded in bringing up the character model from Blender 3D or Cinema 4D, but can I bring up the movements and facial expressions from this video?
How do you get file from a x2m file?
please did you figure it out?
I just want to extract and import a xenoverse 2 character model as a mod into dbz kakarot but I just can't figure it out
can you extract these 3D animation of your cac in a static position and 3D print it?
is there a way to also extract VFX files? such as a Kamehameha for example
How you take models? Because I'm wanting to take hair models.
anyone know where their voice lines are located in the data file?
I'm using this tutorial as a reference for shinobi striker modding. cause I cant figure out why when I import a custom hair mesh in the game the custom hair doesn't move at all and is not in sync with the character moving. Ik they're 2 different games but Any thoughts on why this is happening? I use blender and unreal engine 4
Help, for some reason everything is fine until the moment of opening it in xenoviewer, some parts load well but others load and do not have textures such as face or hair is without color, could you help me?
did u ever find a solution?
The XenoViewer does not work it gives me an error for files that don't exist, also when I don't extract it the Viewer says it can't find the files that are there.
Same, have you figured it out now? If so, I would like to know what you did to get it to work
Search for the files it says you are missing@@xenolegenddbz2424
how to extract 3d model from x2m
also can you update the list cause idk what DBS SUPER HERO gohan id is
How the hell do i get the models to show up in conton city?! Final Form Cooler and Trunks for example aren't apprearing when i try modding them!!! please help!!!!
Hi man, there’s some way to export like the xenoverse 2 maps to blender from that xenoviewer?
I just want to get the files to dumb down the bloodthirsty AI, is there a way to lower their aggression? Like a number I can change?
Hey man i downloaded the xv2 viewer thingy but when i try to open it, it says it cant open because im missing files even tho i already have the files it says im missing?"
Download the missing files
And put it in directory
@@zenitv4324 How do you do that?
Sorry, I figured it out.
Nice, I get to learn from a legend:)
When I try to use skeletons and pieces they never show up on my character.Any clips
I accidentally completely deleted the CPK folder does anyone know how i can get it back
How do i add physics to CAC clothes? Like I would like to make Bojack clothes moving like the real character...CAC version don't move at all and looks bad.
my Security deletes the xenoviwer application. is it actually safe and have nothing in it or what. cause my security doesn't delete anything unless it does something its not suppose to.
what's the Hero of Justice files names? especialyl the gammas?
Anybody know how to drag and drop the hair, in having problems with it
Where would I find the Latest Versions of all of these modding tools?
is there any way to take the CaC model if its modded?
hi bro im chinese, English no good. I have a question. Can I use your way to extract animation
I am hoping that i can extract the model of my cac for VRchat
i just want to be able to disable the audio from zeno on the tournament of power stage, please help
can i please ask, where can i find the value IDs for the vanilla hairstyles for CACs in game?
anyone have any idea why the hair won't attach to the head ? i'm trying to get fuu's model with his hair but it doesn't seem to attach even if i add the hair to the main skelton
Is this a way to make your own custom skill
I had to re-upload a non laggy version.
Can you make a download link for for the model files? I would like to have them for modding purposes.
What is the data for our Cac?
Hum
I'm looking for a way to edit the roster characters skills and Ai. Would you know any way I could do that?
it can work with cracked game ?
Ooo, Thanks for the tutorial been wanting to branch out modding to Xenoverse series.
Is it possible to rip stages ?
dose it work on ps4? hv a jb ps4
Did you find out whether it works on ps4?
good video thanks mann
Man thank you so Much :)
Does this export the characters with the vertex colors as in the game (If they even have xD, I'm new with xenoverse models)
I've experienced a critical issue with Xenoviewer that prevents me from opening it. After spending about 18 hours total trying to troubleshoot the issues and trying everything from downloading every Visual Studio version and redistributable file to trying to merge the necessary files from the LibXenoverse master folder, nothing has worked. I tried every common solution online and without any working discord servers to talk to someone who knows what they're doing, I've had absolutely no choice but to figure this out myself, despite having no experience with programming.
What I've managed to discover, after carefully reading the Ogre.log file that runs through crash reports and testing different files, is that the crux of everything is the RenderSystem_Direct3D9.dll file.
Before I get ahead of myself I ought to explain the actual issue in question: When I run the Xenoviewer.exe--yes, even in administrator mode--the file will not open though depending on what I've done beforehand may load for a bit. After this, the Ogre.log file is created or, if one exists, is updated. When reading the file, the following error tends to end each one:
"Loading library RenderSystem_Direct3D9
OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library RenderSystem_Direct3D9. System Error: %1 is not a valid Win32 application."
After adding other copies of this file from other folders, removing the file, and adding new RenderSystem files for different rendering hardware. I realized that the System Error is not because the file is missing, quite the opposite: the file is in the folder at the start, however, it doesn't run because RenderSystem_Direct3D9 is *not compatible with 64-bit PCs.* I have tried editing the Plugins.cfg folder but it will always try to load that file. There's nothing I can do, and I don't know how to make it compatible.
Please, if you or anyone in these comments have a solution, please help me. I've genuinely hit a wall and I know how important Xenoviewer is to modding. Any advice I haven't tried is valuable.