@@megdadmosadag7694 Definitive Edition has improved graphics as well as a few gameplay changes and balances. The biggest difference is that you have even more new civs than what were in HD. Poles and Bohemians are the two recent. So they are not the same.
@@edwardblom2661 Here is how you shoot the deer with tc: You garrison the vills gathering sheep under tc as the scout is doing the final push to get the deer under the tc then you flag the deer and ungarrison tc resulting in a successfull push. What Luke is refering to going wrong is that you press the deer before hitting the flag this result in the tc shooting the deer in which case it dies and drop 0 food
Expectation: I defeat their attacking army and raid their base in retaliation. Reality: I defeat their attacking army only for an another army waiting for me back at their base.
I've watched SO MUCH AoE2 content without actually playing it I feel that when I do buy it and try to play this video will be a frame by frame prediction of my experience...
@@edwardblom2661 i just bought it and regretting. Not because of the game but because of laptop as intel 3000 doesn't support the game. I guess back to voobly now. :(
Expectation: Imperial age standoff, two different civs clashing their unique units and specialties against each other. Reality: Couldn't defend against feudal age archer push.
I think the last one would have been even funnier if just the archers fought the first wave of villagers off and then when the second wave came the Hussars came out of nowhere to cock block them
Extra ideas for part 2: Expectation: spears protecting your town from scouts and killing all the scouts. Reality: villagers being exterminated by scouts while spears chase the scouts around. Expectation: three archery ranges on the enemy island. Reality: three archery ranges on the neutral island. Expectation: pikes massacreing cav archers. Reality: cav archers massacreing pikes. Expectation: 20 Onagers destroying their army and base. Reality: like 5 Onagers destroying your own army, each other, and not much of anything else. Expectation: Petards flooding into their base bombing it back to dark age. Reality: Petards streaming at a castle getting annihilated by it. Expectation: Warwolf trebuchets owning everything with highly accurate and devastating fire. Reality: Regular Trebuchet trying to fight a villager and losing. Expectation: Frankish Paladins charging through and annihilating Gbetos and skirms. Reality. Frankish Paladins charging at Gbeto which retreat into a line of pikes.
expectation: Onagers killing the enemy army while their pikes zone off the enemy cavalry reality: onagers 1-shot half of your pikes with their first attack, try to retreat, enemy cavalry overwhelms them, gg.
Nice. Really related to the one with the double layer foritified walls, just that the reality there is that they have trebs, and I have no army to kill it with...
@@richardjulien1329 Well, at the level where you make double fortified walls, you probably don't realize that siege can be used against units, not just buildings.
@@light_david7 well, to be honest, it took me time to accept this truth... Because, a battle of trebs, except for the britons, it is really annoying... It's like a game of battleship where each player only has one of the smallest vessel... Lot of miss...
The castle drop has another realistic outcome though: You place it & they have a mangonel firing at your vills and then it destroys the castle foundation.
@@fgfgfgfgt he's talking about the very first second when he starts building. A nearby mangonel will auto attack the foundation and leave your villager standing beside a pile of rubble like "wtf was I doing, wasn't I here to build something?"
Every unit responding to commands in their own language is the most impressive thing about age of empires. It was a mindblowing suprise for me as a child and not expected at all.
Expectation: I'm gonna build an army so immense, my enemies will shiver. Reality: Why is taking so long time?? Why has it stopped producing units?? Wait enemy... I'M NOT READY!!
The castle was built too close to the base at the 3:13 mark. If he had put the castle just a little further away so that the finished product would be able to just barely reach the farms, he likely would not have received attention from the enemy until it was too late.
So true. Sabotaging the enemy's economy in the early game is the key to victory. You won't naturally do that if you are just used to the single player story mode gamestyle.
You should do a death match opening segment. Expectation: opening by building farms and economy Reality: opening by spamming houses and military buildings.
If I were to build near the enemy, I'd build towers instead, and maybe some wall for added protection. They're quick and cheap to build, and you'll probably have a couple of them finished when the enemy forces arrive. With those first towers, you have something to damage the enemy and a place to shelter and protect the villagers. Also, when villagers take shelter inside a tower, it increases the number of arrows they fire, further improving the strength to cost ratio.
3:30 _when you send your last reinforcements to save the last supply line.._ *only for them to get the SpeXial treatment they rightfully deserved* _bEfOrE tHeY eVeN dEpLoY fOr BaTtLe.._
Expectaiton: Definitive Edition
Reality: HD edition.
... I was playing this game on the CD ROM version, and I can tell you that the version is not in cause here :)
Tey are the same
@@megdadmosadag7694 Definitive Edition has improved graphics as well as a few gameplay changes and balances. The biggest difference is that you have even more new civs than what were in HD. Poles and Bohemians are the two recent. So they are not the same.
@@megdadmosadag7694 Based on?
Expectation: "Expectation"
Reality: "Expectaiton"
He should have had the scout accidentally kill the deer by the TC after finally getting it there.
Not possible D:
@@edwardblom2661 Here is how you shoot the deer with tc: You garrison the vills gathering sheep under tc as the scout is doing the final push to get the deer under the tc then you flag the deer and ungarrison tc resulting in a successfull push. What Luke is refering to going wrong is that you press the deer before hitting the flag this result in the tc shooting the deer in which case it dies and drop 0 food
Expectation: I defeat their attacking army and raid their base in retaliation.
Reality: I defeat their attacking army only for an another army waiting for me back at their base.
That farm placement physically hurt me
I've watched SO MUCH AoE2 content without actually playing it I feel that when I do buy it and try to play this video will be a frame by frame prediction of my experience...
Best game ever!
Buy it now man no ragrets
@@edwardblom2661 I have. And it was. And I love it. No regerts, Next lever!
@@jnsl1982 try 4 also. Really fun, takes a lot from 2 and leaves a lot of the bad from 3
@@edwardblom2661 i just bought it and regretting. Not because of the game but because of laptop as intel 3000 doesn't support the game. I guess back to voobly now. :(
beautiful T90 farms!
I think i did a pretty good job of it :)
I liked to see Fatslob playing Arabia instead of Black Forest
Had the same exact thought hahaha.
The one with the Onagers vs Crossbowmen hurts on a spiritual level.
That’s the same reason I only use Brit archers 11😂😂😂
Yeah, somehow my hotkey never works on this. I press it and they still stay in line ... or start obeying when 3/4 of them are already dead.
that castle drop one was so damn good, even down to the failed wall attempt
Avatar brother
Most of these realities were 100% expected and the last one also deserved.
The failed castle drop is too painfully relatable😑
You missed the boar lure...
Expectation: Boar is lured to TC and villager escapes
Reality: Boar is killed by the TC and the vill still died.
It could have been a Daut Castle had it gone up
Expectation: Imperial age standoff, two different civs clashing their unique units and specialties against each other.
Reality: Couldn't defend against feudal age archer push.
I think the last one would have been even funnier if just the archers fought the first wave of villagers off and then when the second wave came the Hussars came out of nowhere to cock block them
Extra ideas for part 2:
Expectation: spears protecting your town from scouts and killing all the scouts.
Reality: villagers being exterminated by scouts while spears chase the scouts around.
Expectation: three archery ranges on the enemy island.
Reality: three archery ranges on the neutral island.
Expectation: pikes massacreing cav archers.
Reality: cav archers massacreing pikes.
Expectation: 20 Onagers destroying their army and base.
Reality: like 5 Onagers destroying your own army, each other, and not much of anything else.
Expectation: Petards flooding into their base bombing it back to dark age.
Reality: Petards streaming at a castle getting annihilated by it.
Expectation: Warwolf trebuchets owning everything with highly accurate and devastating fire.
Reality: Regular Trebuchet trying to fight a villager and losing.
Expectation: Frankish Paladins charging through and annihilating Gbetos and skirms.
Reality. Frankish Paladins charging at Gbeto which retreat into a line of pikes.
French paladins charging into teutonic paladins and losing
@@shigerufan1 tectonic Knights are extremely dangerous opponents due to them being almost immune to melee
expectation: Onagers killing the enemy army while their pikes zone off the enemy cavalry
reality: onagers 1-shot half of your pikes with their first attack, try to retreat, enemy cavalry overwhelms them, gg.
Nice. Really related to the one with the double layer foritified walls, just that the reality there is that they have trebs, and I have no army to kill it with...
Against trebs, use your own trebs! That's the only good way!
@@richardjulien1329 Well, at the level where you make double fortified walls, you probably don't realize that siege can be used against units, not just buildings.
@@light_david7 well, to be honest, it took me time to accept this truth... Because, a battle of trebs, except for the britons, it is really annoying... It's like a game of battleship where each player only has one of the smallest vessel... Lot of miss...
I died laughing at that deer-scout salsa
The basketball buzzer really did it
The castle drop has another realistic outcome though: You place it & they have a mangonel firing at your vills and then it destroys the castle foundation.
Or in my case, a mangonel that attacks and kills the castle foundation the second it is placed. (Yes that has happened to me, multiple times)
If its just the foundation enemy wont see it or damage it. Only when you start building
@@fgfgfgfgt he's talking about the very first second when he starts building. A nearby mangonel will auto attack the foundation and leave your villager standing beside a pile of rubble like "wtf was I doing, wasn't I here to build something?"
@@ringofasho7721 650 stone lost, so painful
That Daut castle at the end hurt so much
Same
my childhood self felt attacked
Every one of your defeats was a victory for your foe.
That's a good wisdom.
Every unit responding to commands in their own language is the most impressive thing about age of empires. It was a mindblowing suprise for me as a child and not expected at all.
You just describe my every day games..11
Thank you for having a video with the HD Edition version of the game! 😊
DE fixed that farm one.
The castle dis drop one reflects what would happen real life if you tried a stunt like that.
1:47 deer "sike"
scout "wtf"
That last one was disasters 😂
I laughed about the last one, but the first one was the best. That really hits - the big issue with the very nature of the game.
Expectation: I'm gonna build an army so immense, my enemies will shiver.
Reality: Why is taking so long time?? Why has it stopped producing units?? Wait enemy... I'M NOT READY!!
The castle was built too close to the base at the 3:13 mark. If he had put the castle just a little further away so that the finished product would be able to just barely reach the farms, he likely would not have received attention from the enemy until it was too late.
the castle would be useless, when it's denying only a few farms that can be rebuild elsewhere
I can't help but feel personally attacked by this video!
ah the t90farm guide was a huge help ty
Those villagers at the end be like, "I don't think you really thought this out!"
So true. Sabotaging the enemy's economy in the early game is the key to victory. You won't naturally do that if you are just used to the single player story mode gamestyle.
Oh bro the bearding the deer one hits hard
FUUUUUUUUUUUCCCCCC this is way too accurate!
T90 would like to disagree.
Expectation: Ship Armour
Reality: Camel Armour
the deer experience... too real
"jó napot"
"Értettem"
"Építkezem"
It was sad to see them all dying afterwards.
(Nem az ő hibájuk, a vezetéssel voltak gondok.)
@@imrekalman9044 loss of war :)
The archer micro speaks to me
And the mangonels goes brrr..
I could totally relate on that deer part. Bec it happens to me often
Last part was really brutal.
Expectation: Pick all 6 relics and get the timer. GG
Reality: There is a seventh and they out-trade my relic advantage
You should do a death match opening segment.
Expectation: opening by building farms and economy
Reality: opening by spamming houses and military buildings.
whoever owns the copyright to that music must be a gajillionaire now.
The deer one was the best
If I were to build near the enemy, I'd build towers instead, and maybe some wall for added protection. They're quick and cheap to build, and you'll probably have a couple of them finished when the enemy forces arrive. With those first towers, you have something to damage the enemy and a place to shelter and protect the villagers. Also, when villagers take shelter inside a tower, it increases the number of arrows they fire, further improving the strength to cost ratio.
In my experience, that split formation is best used for cavalry archer. Just counter mangonel with knights. Simple.
Wololo
More! Make more of these!
Expectation: DE
Reality: HD
Yes. I still have HD version with Rise of Rajas expansions.
The music in the background almost reminds me of FF8 when you first meet the Timber rebels haha
The failed deer lure hits a little too close to home...
The last one really hurt...
_Sovy-nyan Invades.._
Expectations: _Grandomania Restored to former Soviet levels_
*Reality: 'Farmy' would like to know your location..*
Streamer friend calls my farms beautiful. As a Magyars player - not just my soldiers, but almost my horses must eat well!
I though at episode of mass castles enemy would attack with 15 trebuchets....
Ah the Trebuchet, the single unit that completely nullifies any and all effort into your defenses.
We need to start a go fund me to get Pixl the definitive edition of aoe2
i played years ago when 4v4 michi was a thing had some real fun on that the game that just never gets boring
The farm one had me lol irl
0:50 when I use onagers against their archers
1:11 when they use onagers against my archers
3:32 Blue is DauT confirmed
Omg, made my day 😂😂😂😂
Beautiful. I felt this 1
oh god I love that song................................................................
3:30 _when you send your last reinforcements to save the last supply line.._ *only for them to get the SpeXial treatment they rightfully deserved* _bEfOrE tHeY eVeN dEpLoY fOr BaTtLe.._
Basically... When you see pro matches and want to do the same...
Can you make a scary video that just one minute straight of expired farm noises?
Expectations: Age of Empires 2
Reality: Left 4 Dead 2
Right, end the video early because that strategy is actually 100% winrate.
Last one was perfect.
Maybe it could work with a Krepost instead of building a whole castle
Magyar!
Best video 🤣
That's hurtly true!
J'avais pas penser à faire ça avec le gibier purée....
1:40 *Man screams at deer 25 seconds straight for going the wrong way!*
Hilarious 🤣
Love it and I love you're not playing de
Meglepődtem a magyar szinkronon :D
This is so accurate
It gave me PTSD.
lol awesome
I miss the old death sounds. XD
The accuracy…
i mean i build a granary close to the deers because chasing them towards the TC seems like a waste of time
2:00 I was expectig a "building kill" with the town center XD
😂
Great video!!
This video is addicting!
You finally get tthe castle up but u forgot murder holes and masonry so your castle's hp and armor is so trash that even hussars can tear it down.
I took that video personally
hole in wall was brutal reality
3:30 i lost elo from watching this 😬
nice video bro
I feel attacked
lol its certainly does take a little while to work out how to do the finer things, Very funny.
is this fucking underrated tbh
Britons with gunpowder, what has the world gone to ?