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It feels like the game hasn't undergone any changes to the SDK at all. A few lines of code were added to the overall game and that’s it. Because of this, the game works with errors.
The lod draw distance /shadow quality is lower than last gen or ps5 quality. Thats the difference.
Sources:bethesda.net/pt/article/4RcipuAES2k0KP7eYf2DwD/fallout-4-next-gen-patch-notestwitter.com/BethesdaStudios/status/1784309667113456043
It feels like the game hasn't undergone any changes to the SDK at all. A few lines of code were added to the overall game and that’s it. Because of this, the game works with errors.
The lod draw distance /shadow quality is lower than last gen or ps5 quality. Thats the difference.
Sources:
bethesda.net/pt/article/4RcipuAES2k0KP7eYf2DwD/fallout-4-next-gen-patch-notes
twitter.com/BethesdaStudios/status/1784309667113456043