Glitchphobia - Stylish Escher-esque Puzzler Set In an Unstable Reality

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  • Опубликовано: 6 сен 2024

Комментарии • 361

  • @an8thdimensionalbeing142
    @an8thdimensionalbeing142 5 лет назад +2333

    That walking sound effect sounds unnecessarily *fleshy*

    • @wylser
      @wylser 4 года назад +124

      Seems like barefoot sound

    • @green5310
      @green5310 4 года назад +155

      an 8th dimentional being I guess you play as a duck or something

    • @thedailyfluff950
      @thedailyfluff950 4 года назад +17

      aw dang it this is the best comment I have ever seen in my life

    • @OdaKa
      @OdaKa 4 года назад +26

      It almost doesn't sound like walking...

    • @zachanikwano
      @zachanikwano 4 года назад +4

      Copy Cat
      No
      The Goose

  • @swiggityswonerihaveaboner4653
    @swiggityswonerihaveaboner4653 4 года назад +660

    Devs thought we wouldn't notice that the walking sound is them spanking someone with a peice of salami

    • @flyingpenandpaper6119
      @flyingpenandpaper6119 4 года назад +10

      @Murilo Every day, friend.

    • @Name-ps9fx
      @Name-ps9fx 4 года назад +24

      Maybe they’re just spanking their own salami...?

    • @raevensge
      @raevensge 3 года назад +2

      KAHSKSHJD IM MICROWAVING

  • @mryodak
    @mryodak 5 лет назад +1396

    It looks pretty but this glitch sound tortures me.

    • @vinesauceobscurities
      @vinesauceobscurities 4 года назад +16

      It keeps reminding me of The Right Opinion's scene transitions.

  • @JacobKinsley
    @JacobKinsley 4 года назад +2182

    Hnng colonel I'm trying to walk around this euclidean geometry but I'm dummy thicc and my hyperbolic asscheeks are breaking the laws of physics

    • @aurelionsolofficial
      @aurelionsolofficial 4 года назад +60

      Too bad that the vid is 1 year ago, you are the best comment here.

    • @pyrite3951
      @pyrite3951 4 года назад +21

      Ahh so that’s what the sound is

    • @thepathogenicruler1399
      @thepathogenicruler1399 4 года назад +3

      @@Cronama Indeed it has, proof being me commenting this to you now rather than 1 month ago.

    • @creativohugo
      @creativohugo 4 года назад +2

      I love you for this comment

    • @taylorday6244
      @taylorday6244 4 года назад +11

      I picture that sound to be ass cheeks clapping now and it is fuckin hilarious hahaha lmaooo

  • @renzotorr537
    @renzotorr537 4 года назад +278

    that last part where you have to walk in the dark is super irritating just to watch

  • @MarcoLongoMusic
    @MarcoLongoMusic 4 года назад +694

    Aaaaaaand that's why good sound design is crucial

  • @redpepper74
    @redpepper74 4 года назад +225

    The two highlights of this game were:
    1. The meaningless, but interesting-looking spiral hallway
    2. The shiny walls

    • @SashiKouran
      @SashiKouran 3 года назад +1

      Looks really roomy to me.

    • @r.a.6459
      @r.a.6459 2 года назад +1

      3. Footstep sound

  • @LukeLane1984
    @LukeLane1984 5 лет назад +943

    I like the idea of this game, but the sound effects got annoying after about 2.3 seconds.

    • @lil_foot_lettuce
      @lil_foot_lettuce 4 года назад +21

      LukeLane1984 Believe it or not, there actually wasn’t any sound effects in the first 2.3 seconds.

    • @Thesmus
      @Thesmus 4 года назад +31

      @@lil_foot_lettuce after, means as soon as the sound started, about 2.3 sec it started to sound annoying
      and I share the same experience

    • @lil_foot_lettuce
      @lil_foot_lettuce 4 года назад +12

      Thesmus To say something got annoying after 2.3 seconds is to say it was annoying during every point of time that took place after the 2.3rd second. However there wasn’t any sound effects during the 2.4th second either. or the 2.5th, or the 2.6th, or the 2.7th or the 2.8th or the 2.9th. The first sound effect doesn’t happen until around the 3rd second. So it would have been more accurate for him to say the sound effects got annoying after about 3 seconds.

    • @Thesmus
      @Thesmus 4 года назад +15

      @@lil_foot_lettuce you won't be annoyed when you haven't even heard the sound; their context was the sound effects, therefore you start counting when the sound effects started...

    • @lil_foot_lettuce
      @lil_foot_lettuce 4 года назад +4

      Thesmus u right. I was just bullshittin and trying to give ya’ll a hard time lmao

  • @nootaboot7042
    @nootaboot7042 5 лет назад +328

    He sounds like he’s clapping his hands against the floor as he walks
    yo what the fuck this was a year ago?

    • @kylesatwon1134
      @kylesatwon1134 4 года назад +70

      bruh its his ass cheeks clappin

    • @kartoffelsalat8398
      @kartoffelsalat8398 4 года назад +13

      @@kylesatwon1134 got some fat cheeks ngl 🤤🤫

    • @WolflyPolo
      @WolflyPolo 4 года назад +35

      Ugh Colonel I'm trying to sneak into the enemy's base but I'm dummy thicc and the sound of my asscheeks clapping keeps alerting the enemy

    • @LilacJuvia
      @LilacJuvia 4 года назад +4

      You don't?

    • @luca__3044
      @luca__3044 4 года назад

      that boy solving some rubixcube with his feet probably

  • @TheKaplox
    @TheKaplox 5 лет назад +186

    I don' know what bothers me more, the fact that it is non-non-euclidean or the footsteps sound

    • @jonaslavicka2411
      @jonaslavicka2411 5 лет назад +12

      how about the glitch efect?

    • @jonaslavicka2411
      @jonaslavicka2411 5 лет назад +1

      @ALEC RAMBO thanks for correcting me but *bruh sound effect*

    • @GenericInternetter
      @GenericInternetter 5 лет назад +2

      wet kitchen floor

    • @voltcorp
      @voltcorp 4 года назад +2

      what bothers me more is how they didn't immediately get what they're supposed to do on the blinking light room

  • @fjoa123
    @fjoa123 5 лет назад +325

    This looks absolutely euclidean.

    • @nottherealpaulsmith
      @nottherealpaulsmith 3 года назад +12

      the fastest way to get between any two points in the room is still a straight line, no matter how many times you add that glitch effect in

    • @MarkWilson2
      @MarkWilson2 3 года назад +4

      but? it was never a non eulcideang ame just a glitch world

    • @r.a.6459
      @r.a.6459 2 года назад +4

      Of course, the shortest distance will be a straight line, viewed from both first person perspective and on the map.
      In non-Euclidean geometry, that straight line will still be a straight line but only from your view, on the map however, it's curved. Plus things there doesn't seem right, like objects shrinking exponentially as you go further away in hyperbolic (as opposed to inversely proportional to distance in Euclidean).

  • @nikosorf4250
    @nikosorf4250 5 лет назад +346

    "Comment about the game not being non-euclidian"

    • @adamTwobe
      @adamTwobe 4 года назад

      no

    • @reverie5760
      @reverie5760 4 года назад +6

      but it's not non-euclidian. It's just Escherian.

    • @DiggitySlice
      @DiggitySlice 4 года назад

      Are you jealous or just content to be ignorant?

  • @ARVash
    @ARVash 4 года назад +26

    I find the glitch effect and sound very distracting, also are they walking with slices of ham for shoes?

  • @meeplord6945
    @meeplord6945 4 года назад +71

    It's a cool idea, but the glitch effect is a bit much and kind of messes up the trippy feel I assume they are going for.

  • @ButchBirdie
    @ButchBirdie 4 года назад +9

    My favorite part was the increased frustration as abg tried to get through the dark room

  • @rigtio8887
    @rigtio8887 5 лет назад +140

    3:40 This should have been the whole game, everything else is dull

    • @cube2fox
      @cube2fox 4 года назад +22

      Fun fact: Such a twisted corridor (incl twisted gravity) already existed in Zelda for the N64, more than 20 years ago.

    • @TheAsdsdswww
      @TheAsdsdswww 4 года назад +3

      This is actually why I clicked

    • @swine13
      @swine13 3 года назад

      Good lighting renders do not a puzzle game make. 🤷‍♂️
      Edit: also the floor textures slide to the right as they're walking down the twisted hall, which might have been an oversight but either way I can't unsee it, now.

  • @SjorsHoukes
    @SjorsHoukes 4 года назад +39

    Screw the naked footstep sound. When the player kept walking into the pit in the last scene - that made me furious! I said out loud “walk further sideways dammit there’s a pit!!” but they just kept walking forward a bit while strafing....

    • @gamemad999
      @gamemad999 4 года назад +9

      There was also a pit if they walked too far sideways. You probably didn't see it.

  • @Zappero
    @Zappero 4 года назад +27

    Give credit where credit is due. Had to go through your website full of ads and tracking cookies to finally reach their page. WTF.

    • @Hebbic
      @Hebbic 4 года назад +2

      I think all the games abg play can be found on itch.io, and the title always says the name of the game, so I don't think that's a big problem

  • @OliverR3987
    @OliverR3987 4 года назад +13

    jesus christ the sound of the character walking or whatever is just. AHHHH.

  • @kafkaffis
    @kafkaffis 4 года назад +2

    lol at first i thinked that walking sound is just Alpha Beta Gamer keyboard noises

  • @colinmueller1774
    @colinmueller1774 5 лет назад +147

    slap slap

    • @edit3891
      @edit3891 4 года назад

      Gosh dang it, beat to it by a year for the exact thing I was going to post.

  • @LPSTV106
    @LPSTV106 4 года назад +9

    This feels like a fever dream I had as a kid

  • @Ragnarok540
    @Ragnarok540 4 года назад +9

    Euclid is sad you don't actually understand his geometry.

  • @musomaster9027
    @musomaster9027 4 года назад +2

    This feels like a nightmare I had as a child

  • @RedeemingAngelBarb
    @RedeemingAngelBarb 3 года назад +2

    Wanna know what would really be scary? A game based of Liminal Reality.

  • @samieb4712
    @samieb4712 4 года назад +1

    Omg the Unity skybox is in this??! 😍😍🌸💖

  • @clausluger4570
    @clausluger4570 2 года назад +1

    I like how main character's feet slapping on a floor.

  • @KuraSourTakanHour
    @KuraSourTakanHour 4 года назад +1

    One of the many forms of Hell; trapped in a nonsensical world that loops forever

  • @the_furf_of_july4652
    @the_furf_of_july4652 4 года назад +21

    I love the concept, the execution has some issues

    • @r.a.6459
      @r.a.6459 Год назад

      This was done in a hurry, for a carnival or sth. And yes, it's the full game, not a demo.

  • @zakazany1945
    @zakazany1945 4 года назад +6

    I think he have hands instead of feet and is "walking" in a very upset way

  • @billpaxton7525
    @billpaxton7525 4 года назад +6

    Also known as 90's Music Video Generator

  • @swine13
    @swine13 3 года назад +1

    This game truly captures the essence of what it would feel like to wake up in a museum with no memories and two tiny duck feet at the end of your legs.

  • @moistenvelopes
    @moistenvelopes 4 года назад +1

    I like how you're obviously a waterfowl of some sort in this one

  • @OdaKa
    @OdaKa 4 года назад +4

    Nice game. I wish the transitions were a bit more elegant though

  • @alexismiller2349
    @alexismiller2349 5 лет назад +4

    This was once mistakenly identified as a 'non-euclidean' game. It's not the game's fault, it's the person that made this video's fault. By the way, the tunnel at the end could be described as 'non-euclidean' since the dist(x,y,z,x1,y1,z1) function looks pretty wonky to me... not the regular euclidean distance function of (x-x1)^2+(y-y1)^2+(z+z1)^2. But I wouldn't know... You don't have to act like the expert, you know, you can just talk about the game, that's all.

  • @miyavizim
    @miyavizim 4 года назад +1

    Walking sound like typing on a nice keyboard

  • @breedingpitmetal
    @breedingpitmetal 4 года назад +3

    I am a fan of your channel but the way you handled the room with the Platformpuzzle mad me scream

  • @GenericInternetter
    @GenericInternetter 5 лет назад +47

    Nice art style, but this isn't non-euclidean.
    "Non-euclidean-esque" literally doesn't mean anything, like saying it's "non-Minecraft-esque" or "non-Real-Life-esque".
    Also the game looks actually really boring.

    • @kruppcorp2359
      @kruppcorp2359 4 года назад +15

      @Michael Darrow THAT'S THE POINT YET YOU HAD A YEAR TO READ THIS BUT NO YOU JUST COULDN'T HAD RUBBBED YOUR 2 BRAINCELLS ONCE AND GO ON WITH YOUR DAY WITHOUT EMBARRASSING YOURSELF YOU JUST COULDN'T DO THAT FOR GOD SAKES

    • @qtulhoo
      @qtulhoo 4 года назад +2

      @Michael Darrow
      Yes, that's what the comment is about.

    • @seemoore9175
      @seemoore9175 4 года назад +1

      @Michael Darrow Please watch Dunkey's RUclips comments video.

    • @MarkWilson2
      @MarkWilson2 3 года назад

      non eulcidean has a meaing tho atleast they fixed it

  • @sillyguyfred
    @sillyguyfred 4 года назад +8

    You know what's the creppy part about it? The sound effects put on complete silence... and the fact that the character has they hands tied up. And they have asylum clothes. It's crazy and creppy

  • @xclimatexcoldxx
    @xclimatexcoldxx 4 года назад

    I can't stop thinking about the Penguins of Madagascar for the walking sound.

  • @RainyToaster
    @RainyToaster 4 года назад +1

    This is some wild Unnus Annus shit right here

  • @TH3PLA1NP1L0T
    @TH3PLA1NP1L0T 4 года назад +1

    This game reminds me of the (sometimes boring) walks I’d have to do with my mom or other family members whenever we go to a clothes store like UNIQLO

  • @thesupreme5999
    @thesupreme5999 4 года назад +16

    Oh cool, a cheap version of Antichamber!

    • @marcelburdon9795
      @marcelburdon9795 4 года назад

      The Supreme Meme Antichamber is a splendid game, pulls off the mind bending so much better haha

  • @kefilellav8528
    @kefilellav8528 4 года назад +1

    The footstep sound effect sound like a thin slice of méat being slapped on the floor

  • @Ani-yt4nf
    @Ani-yt4nf 3 года назад +1

    The sound effects are scaring me it fits the vid

  • @ToxicFruitSnack
    @ToxicFruitSnack 3 года назад +2

    lyrics of this video: tap tap tap tap *GLITCH NOISE* tap tap tap tap tap tap

  • @elijahcaudle7365
    @elijahcaudle7365 4 года назад +1

    This has become one of my new favorite past times looking at non euclidean spaces

    • @ambrosia3907
      @ambrosia3907 4 года назад +2

      This isn’t a non-Euclidean space,

    • @r.a.6459
      @r.a.6459 2 года назад

      @@ambrosia3907 Yup, it's still a Euclidean space with portals incorporated into the design.
      Wanna a true non-Euclidean world? Hyperbolica... just wait until it gets released.

  • @cbastpiannalitnab1380
    @cbastpiannalitnab1380 4 года назад +2

    don’t you hate it when you focus on a puzzle but your shoes be like:
    *CLICKITY CLAP CLICK CLAP*

  • @foxxcvii7170
    @foxxcvii7170 4 года назад +1

    I'm so glad someone invented a mute button.

  • @jacobdoeslife8283
    @jacobdoeslife8283 4 года назад +1

    This game gives me a Superliminal vibe

  • @stephanieborah4388
    @stephanieborah4388 25 дней назад

    Ok no but I'm actually excited for this to be fully completed, I love weird puzzle games, I've downloaded the demo and am eagerly awaiting the final release

  • @tparadox88
    @tparadox88 3 года назад +1

    Okay yes, the footsteps sound like wet bare feet on linoleum, but also doesn't the pattern seem odd, like the character has more than two feet?

  • @JustWasted3HoursHere
    @JustWasted3HoursHere 4 года назад +3

    Similar but inferior to "Superliminal", IMHO.

  • @elicenyne
    @elicenyne 4 года назад +2

    no euclidian worlds here

  • @r.a.6459
    @r.a.6459 2 года назад +1

    Thumbnail length: 8:57
    Video length: 3:56
    ????

  • @MindinViolet
    @MindinViolet 4 года назад

    Didn't Ocarina of Time already do the last part in the Forest Temple?

  • @monnamonsta
    @monnamonsta 4 года назад +1

    *No programmer's eye was harmed during game making*

  • @blobman503
    @blobman503 3 года назад

    The footsteps sound like you're playing as an octopus.

  • @nmcnemis
    @nmcnemis 3 года назад

    A Penguin's Trippy Adventure.

  • @JamalAHamad
    @JamalAHamad 5 лет назад +2

    this game drives you crazy

  • @Blarg
    @Blarg 3 года назад +1

    Motion blur: *Disabled*

  • @CrystallizedBlackSkull
    @CrystallizedBlackSkull 2 года назад

    That was the longest fckin' 4 minuites of my life

  • @Duo-eu4st
    @Duo-eu4st 4 года назад +6

    2:41 omg that looks so difficult. When they turn off the light 😱

  • @terrowincheeseman5228
    @terrowincheeseman5228 4 года назад +2

    this looks great! wish it had more levels

    • @r.a.6459
      @r.a.6459 Год назад

      This was done in a hurry, that's why it only has 6 rooms.

  • @sthego3970
    @sthego3970 4 года назад +1

    I don't know why but this scares me. A lot.
    I'm sure I'm going to dream about this.
    It is difficult to explain, but if anxiety could be physically represented, it would be this way.

    • @datboi1861
      @datboi1861 4 года назад +1

      I completely understand

  • @calvinwill1663
    @calvinwill1663 4 года назад +1

    Sounds like he's tap- dancing.

  • @extrapathos
    @extrapathos 4 года назад

    This makes me wonder why I don't get annoyed at the sound of my own bare footsteps.

  • @socriabbas454
    @socriabbas454 3 года назад +1

    This is kinda trippy

  • @glitchedpolygons
    @glitchedpolygons 4 года назад +1

    I got PTSD from watching this. (And I love it)

  • @uzulim9234
    @uzulim9234 3 года назад

    who put the button clacking sounds? why did the game devs think that was a good idea?

  • @alanli8991
    @alanli8991 4 года назад

    Glitchophobia - the fear of escherian geometry

  • @LordZontar
    @LordZontar 4 года назад

    @ 1:58 Poor guy just goes to pieces.

  • @friedrichnietzsche4569
    @friedrichnietzsche4569 3 года назад

    This is like Manifold Garden, but with a visible character model lol

    • @r.a.6459
      @r.a.6459 9 месяцев назад

      There's a horror variant with this mechanic too..

  • @jbventer5186
    @jbventer5186 4 года назад +6

    Plot Twist:
    The game was created by David Lynch.

  • @Moctezuma92
    @Moctezuma92 4 года назад

    i do not want to exist in this plane of existence anymore

  • @bakedgoldfish45
    @bakedgoldfish45 4 года назад

    No need to add *spanking someone with an entire fish sounds* to the game.

  • @heyitsvonage2768
    @heyitsvonage2768 3 года назад

    It feels like my speakers hate this game

  • @1.618_Murphy
    @1.618_Murphy 4 года назад +1

    PORTAL-ish & loop-ish

  • @mirrorme_portal
    @mirrorme_portal 3 года назад

    nice game concept and super cool glitch and noise sound design.

  • @dogindagrass
    @dogindagrass 4 года назад

    you can immediately softlock the game if you walk backwards into the door poster

  • @basedbattledroid3507
    @basedbattledroid3507 4 года назад

    Creepy but also relaxing

  • @kayaryn8763
    @kayaryn8763 4 года назад +4

    Not gonna lie, I’m using this to research for an SCP fanfic

  • @dp055
    @dp055 Месяц назад

    1:15 😮 Quake
    1:42 tenet / prince of persia moment 😢

  • @itslilac5806
    @itslilac5806 4 года назад +2

    Huh, well this is an interesting one. I think if anything were to change, I wish the direction of the game would be clearer, and easier to understand. It all just seems meaninglessly random in so many ways. That and the glitchy graphics and sound effects. It doesn’t seem like anyone really likes them :p

  • @Fan-dh9hw
    @Fan-dh9hw 4 года назад +1

    The sounds of walking lol.
    *plap plap*

  • @dragonarch0
    @dragonarch0 4 года назад +3

    1:55 must be a japanese guy

  • @leroyhutchinson4497
    @leroyhutchinson4497 4 года назад

    I like it, looks sorta unique

  • @mikadeca4031
    @mikadeca4031 3 года назад

    People in the comments bitching about sound when the game is about wander in an unstable reality. Is supposed to be weird and make you feel uncomfortable. Is like complaining about guns malfunctioning in a WW2 game.

  • @jorgegordillo791
    @jorgegordillo791 4 года назад

    Yeah, sounds are pretty bad. But they are more and more games like this so i hope soon we will get one with more action or story.

  • @tissuewarrior1
    @tissuewarrior1 3 года назад

    Damn, that motion blur is giving me a mild headache.

  • @mitchelljulius5875
    @mitchelljulius5875 3 года назад

    So Cube 2: Hypercube, basically?

  • @antonius7851
    @antonius7851 3 года назад

    Psychologists: All dreams have a meaning
    My dream: (this)

  • @chatteringbox7583
    @chatteringbox7583 4 года назад +3

    Beetlejuice: the game

  • @starlightsonata
    @starlightsonata 4 года назад

    So much time and so much little patience for this game, oh my.

  • @exxelsetijadi5348
    @exxelsetijadi5348 5 лет назад +1

    I can say that this game is either unreal,disobey the laws of physics,non-euclid,or escherian

    • @alexismiller2349
      @alexismiller2349 5 лет назад +1

      1. 0:43, if I saw that I'd think that would qualify as 'unreal'
      2. 1:18, can you explain how this does not disobey the laws of physics??? What happened to gravity, please?
      3. 3:45, the guy is walking in a straight line, yet he ends up horizontal to his previous position... can you explain how this makes sense given euclidean geometry?
      4. 3:45 again, the way this guy moves through space is very strange, just how the way the water moves in the 'Waterfall' lithograph by Escher... it goes in a straight lines, but ends up in an inexplicable position in relation to it's beginning place...
      Love to hear back from you, Exxelenen Setijadi

    • @exxelsetijadi5348
      @exxelsetijadi5348 5 лет назад

      @@alexismiller2349
      I said so because I can qualify that all four qualify as maybe MEANING the same ; disobey the laws of physics

    • @alexismiller2349
      @alexismiller2349 5 лет назад

      Exxelenen Setijadi
      Yes, I stand corrected, after rereading your comment, I realized that I completely read it sideways, and assumed you said things that you didn’t say... oopsie doopsie

  • @whimsy5623
    @whimsy5623 4 года назад +1

    That’s them *feets*

  • @carboluka
    @carboluka 3 года назад

    It'd have been cooler if devs didn't use glitch sound and visual effects to cover that the transitions weren't smooth. After a while it's just irritating.

  • @Zxymr
    @Zxymr 5 лет назад

    If y'all are gonna be THAT specific though... gravity is a consequence of non-Euclidean geometry, according to General Relativity. And yes I know the game engine does not simulate gravity nor the space that way, but just saying.

    • @RonWolfHowl
      @RonWolfHowl 5 лет назад

      No, non-Euclidean geometry is a consequence of gravity 😉

  • @benthomason3307
    @benthomason3307 3 года назад

    guys, nobody ever said it was non euclidean

  • @Handles_arent_a_needed_feature
    @Handles_arent_a_needed_feature 4 года назад

    The only problem with the game is the motion blur