I unfortunately am not sure as I've never used an AMD GPU. The issue here is that GTA's Anti Alisaing is just straight up broke and has been since release, so we all rely on Nvidia Control panel to make it work
@@HeyImLewis Thanks for responding but I did find a fix eventually, GTA's LODs are tied to shader settings so to fix it you have to turn safer settings to at least high then then on anisotropic filtering
@@HeyImLewis I did eventually find a fix, its linked to shader quality AND antisotropic filtering so shaders have to be on high before antisotropic effects the road lines for whatever reason
@@HeyImLewis I'm very late but I can see it. In the beginning of the video look where you're walking. You're leaving footprints that look like you walked on sand.
youre the goat bro thank you so much
You're very welcome mate!
In the video of you you can see your footprints which I think are made of sand, I have the same problem how can I fix that
I’m not really sure what your problem is , I’ve never heard of it
Is there any way to do this on AMD? I checked the radeon control panel and everything is already set to application controlled
I unfortunately am not sure as I've never used an AMD GPU. The issue here is that GTA's Anti Alisaing is just straight up broke and has been since release, so we all rely on Nvidia Control panel to make it work
@@HeyImLewis Thanks for responding but I did find a fix eventually, GTA's LODs are tied to shader settings so to fix it you have to turn safer settings to at least high then then on anisotropic filtering
@@HeyImLewis I did eventually find a fix, its linked to shader quality AND antisotropic filtering so shaders have to be on high before antisotropic effects the road lines for whatever reason
Lovely stuff! Thank you for letting me know!@@DerpyUniverse
yes turn antistrophic filtering to x16 in Radeon
My game looks horrible I dont know why
Even after this if so clear cache every 10 hrs
Probably due to your in-game settings set too low?
bro same, on max settings i got sketchy ass game
@@Hustlerblancior make sure you have your render resolution up too, that’ll actually make you see a difference.
@@mqhleek i have set on my monitor resolution if i set it higher than monitor resolution its so laggy
so ty so much for this tutorial
You're very welcome!
Which graphics mod is that brother so clean an the sky is lit 🔥
QuantV + My ReShade (in the description)
@@HeyImLewisdoes it take your fps down any?
@@RthWavey Yes they will both take your FPS down (QuantV is quite heavy for that) (My ReShade uses around 5fps)
@@HeyImLewisdo you know of any that aren’t fps heavy?
@@HeyImLewisI only get like 110fps as is so I can’t use anything real heavy
how do you make your game so clean, like textures its so smooth
High in-game settings + quantv + my reshade preset
yo my roads are still blurry and yellow anyone knw why
Try running shadow settings on high or double check your nvidia control panel settings to see if it stuck
My nividia stuff sometimes doesnt save
This is because each server you play has a new sub process.exe which you need to change
Thanks ❤
You're welcome!
what roads are those?
Base game! All I use is maxed out in-game settings, hyper QuantV and my own ReShade (which you can find in the description)
AF is useless. Shader (max) is responsible for it, instead of Lod or draw distance. Crackheads from Rockstar don't know how to name things properly.
So raising my shader settings will fix the problem?
Classic rockstar
Seems to be shader making things work, for now. Thanks.
How did you get so many subs that quick?
I've had subscribers from a while back, this account is from 2005
@@HeyImLewis ohhh, want to ask some more ques but I’m not sure if you want them on your channel, you have IG?
In the video of you you can see your footprints which I think are made of sand, I have the same problem how can I fix that
I don't see anything other than shadows
@@HeyImLewis I'm very late but I can see it. In the beginning of the video look where you're walking. You're leaving footprints that look like you walked on sand.