Rimworld Warped Obelisk Explained: Tips & Tactics

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  • Опубликовано: 21 дек 2024

Комментарии • 90

  • @illusionfoxx4196
    @illusionfoxx4196 17 дней назад +673

    It's good to mention too, you can strip corpses found in the maze, and they often have food! I've rarely ever had food issues in the labyrinth, so that's one less issue preventing you from fully exploring it.

    • @pinguin4898
      @pinguin4898 15 дней назад +31

      you can often find patches of dirt too, so theoretically if you find enough of those you can survive in there forever

  • @0The_Farlander0
    @0The_Farlander0 16 дней назад +416

    Lmao i love the idea of this thing taking a pawn and everyone going "hey, that thing took steve! Let's kick its ass!!" and accidentally sending a rescue party by attacking it

    • @Isaac_Ninja
      @Isaac_Ninja 13 дней назад +10

      That's a funny idea

    • @elegantoddity8609
      @elegantoddity8609 13 дней назад +16

      The Orkiest solution really.

    • @stuperman117
      @stuperman117 5 дней назад +3

      When anomaly first dropped and I was doing a somewhat vanilla run and trying to learn it, I ended up getting this.
      When the first abduction happened, my knee jerk reaction was ‘fuck you’ and attacked it with a few colonists..
      All but one dude was brought in. I think he was also sleeping at the time, with only a cat vibing. So he went on doing his normal stuff, while the rest of the colony panicked and slowly figured out how to escape.
      I think a raid showed up about a minute before the escape as well.. my most hated monolith as a result.

    • @Penguinmanereikel
      @Penguinmanereikel 3 дня назад

      I literally did this lol

  • @Souls_29
    @Souls_29 17 дней назад +268

    That looks like a Marker from Dead Space

    • @LordThomasPassion
      @LordThomasPassion 17 дней назад +38

      I think that was intentional.

    • @Komyets
      @Komyets 14 дней назад +5

      Oh my god you are right. As if it wasnt already creepy enough!

    • @Bone220
      @Bone220 13 дней назад +6

      I saw that immediately...
      Game me a worry since ive yet to play rim world and have been thinking to play it and I know there are mutations in the game so I honestly really didn't want to deal with the signal infecting my colony.

    • @zix01vtuber
      @zix01vtuber 10 дней назад

      NO SHIT!

    • @OrificeHorus
      @OrificeHorus 7 дней назад

      ​@Bone220 You just have to keep its activity down, though after studying it enough you can actually intentionally provoke a response

  • @nopuncake4u245
    @nopuncake4u245 16 дней назад +70

    Make us whole Isaac

  • @ThatOneRogue
    @ThatOneRogue 15 дней назад +36

    i honestly had no idea the etchings did anything i thought they were just for show like a floor drawing, thanks for the advice

    • @potatoes1640
      @potatoes1640 14 дней назад +2

      I didnt even notice those LOL

  • @juanemarek
    @juanemarek 14 дней назад +6

    Nice dead space reference

  • @AlanGChenery
    @AlanGChenery 15 дней назад +13

    First encounter I sent in a whole platoon of security with weapons, rations, and bedrolls.
    Left quite a lot of resources in there, but came out with some goodies, all the personnel and some interesting bodies I managed to find some use for.

  • @smartstudyingdoggo9031
    @smartstudyingdoggo9031 16 дней назад +55

    Make us whole

  • @hideshisface1886
    @hideshisface1886 16 дней назад +35

    This one is, for the most part just a nuisance.
    BUT for an unprepared colony, it is still a significant risk of losing a pawn.
    Everything within the labyrinth is designed to waste our time. It takes a very long time to pry the doors open, food is scarce, unless you are willing to eat an occasional corpse.
    There are few dangers inside, but since your pawn is most likely alone in there, it is still dangerous. Even a single fleshbeast can cause a bleedout, and poorly tended wounds may cause an infection.
    I honestly never lost a pawn to it, but I did not have much luck with significant loot out there either.
    It is a nuisance anomaly with SOME looting potential, but it is probably best to deal with it fast.

    • @supernova6188
      @supernova6188 16 дней назад +4

      A Diabolus hellsphere can oneshot it, destroying it before it can abduct anyone

    • @hideshisface1886
      @hideshisface1886 16 дней назад +1

      @@supernova6188 Good point. I never tried it.

    • @molybdaen11
      @molybdaen11 11 дней назад +2

      It is not that bad.
      Just make sure that your researcher has a weapon and is able to do medicine (which they normaly are).

  • @PrinceSheogorath
    @PrinceSheogorath 16 дней назад +10

    “Make… us…. Whole…”

  • @darkdragoking2186
    @darkdragoking2186 17 дней назад +19

    Marker

  • @moncheriYT
    @moncheriYT 17 часов назад

    THIS SHORTS ARE AMAZING DUDE. Keep it up!

  • @goreobsessed2308
    @goreobsessed2308 16 дней назад +4

    I just stufy these as long as i can and then my whole clony are tested 😂

  • @reactoryt9714
    @reactoryt9714 День назад

    Thank you for keeping your shorts concise yet informative. Very impressive given the current state of YT lol

  • @Siegmernes
    @Siegmernes 15 дней назад +2

    The first Anomaly I've met in the DLC. It was an excellent introduction.

    • @warlerker
      @warlerker 3 дня назад

      Played with ambient horror did you?

  • @Reed2538
    @Reed2538 17 дней назад +13

    this will be fun for the first time

  • @TheUplate
    @TheUplate 17 дней назад +7

    Mind numb serum helped me get out without my pawn going nuts

    • @molybdaen11
      @molybdaen11 11 дней назад

      A reserve tea ration helps too.

  • @Juno101
    @Juno101 17 дней назад +31

    Hmm, did not create bipedal humanoid Mutants with blade arms, nor Spike shooting baby monsters, kind of dissapointed given its shape.

    • @CastellanMaben
      @CastellanMaben 16 дней назад +1

      you would think there would be mod for that.

    • @dfprod.
      @dfprod. 13 дней назад

      Make us whole

  • @PeterComputerino
    @PeterComputerino 10 дней назад

    Woah, our usernames are weirdly similar! Anyhow, love the Anomaly shorts, good job on these :)

  • @MilesHeywood
    @MilesHeywood 17 дней назад +8

    make it so that it's perfectly habitable so what would I do if I use it as like a worst case base

    • @ulyssesm.daniels6927
      @ulyssesm.daniels6927 17 дней назад +1

      Quick everyone, we have to hide in the pocket dimension!

    • @molybdaen11
      @molybdaen11 11 дней назад

      You could probably do that.
      But transport pods are cheaper and more reliable.
      After all, you have to exit the labyrinth sooner or later since there are not many ressources in it and building is forbidden.

  • @clairdren
    @clairdren 16 дней назад +2

    Didnt know about the floor etchings or the statues as the one time i got the warped obelisk i got a basic layout of grey rooms and fleshbeasts

  • @warlerker
    @warlerker 3 дня назад

    My medieval peasant with a spear.
    "Is this one of those were in kakantirs?"

  • @MilesHeywood
    @MilesHeywood 17 дней назад +5

    also make Expeditions of Pawns or groups

  • @amberino4240
    @amberino4240 17 дней назад +1

    Reminds me of House of Leaves. Very cool idea for rimworld :')

  • @fracta1eyes
    @fracta1eyes 15 дней назад +2

    It's the marker from dead space

  • @trevornation9822
    @trevornation9822 14 дней назад +1

    I say your going to have a necromorph infestation if you don’t get rid of that thing

  • @alexitrinune
    @alexitrinune 15 дней назад

    You're not a kidnapped victim, you're a scouting party.

  • @vampdemon4630
    @vampdemon4630 14 дней назад

    This was my fav thing that happened to me in this game

  • @internetuser320
    @internetuser320 14 дней назад +1

    The obelisk look like deadspace marker lol

  • @Solitario9475
    @Solitario9475 12 дней назад +1

    Ooo the backrooms in Rimworld? Since when?

  • @DELTAOFFICIAL19
    @DELTAOFFICIAL19 17 дней назад +3

    Can you bring food into it with other pawns?

    • @molybdaen11
      @molybdaen11 11 дней назад +1

      You can.
      Also armor, weapons and more hands.
      But usually 2 pawns are enough, more just make it more complicated.

  • @real_meme_amogus
    @real_meme_amogus 14 дней назад +1

    "shamblers" say that again

  • @MakutaZuul
    @MakutaZuul 15 дней назад +1

    Why does this remind me of the Marker from Dead Space?

  • @guilhermealvesnunes1876
    @guilhermealvesnunes1876 13 дней назад

    Obelisk my @ss! That's a frikin' Marker!

  • @Resetium
    @Resetium 17 дней назад +13

    backrooms

    • @voxfoxclips8684
      @voxfoxclips8684 17 дней назад +10

      RimRooms
      ...
      Nvm, that sounds wrong.

    • @jinnipers.3931
      @jinnipers.3931 17 дней назад +6

      @@voxfoxclips8684 do not go into the rimrooms please

    • @saldol9862
      @saldol9862 16 дней назад

      @@jinnipers.3931Those who enter the rimrooms get rimmed

    • @Crisopeia
      @Crisopeia 16 дней назад +1

      I would like to go to the RimRooms

    • @Resetium
      @Resetium 16 дней назад

      @@voxfoxclips8684 the rooms in rimworld, simple as that

  • @arthurhex
    @arthurhex 7 дней назад

    Now that’s a Marker.

  • @joewilson3393
    @joewilson3393 16 дней назад +1

    Spoiler
    When you find the return portal and activate it, everything in the grey will steadily be teleported back randomly to your home map. Items and monsters.

  • @devinnie7572
    @devinnie7572 11 дней назад

    Okay, fine. I'll get Anomaly.

  • @ACID_
    @ACID_ 17 дней назад +18

    Backrooms confirmed

  • @AlguienCDTL
    @AlguienCDTL 13 дней назад

    I was going to comment something related to dead space but to my surprise, a lot of people already did lmao

  • @rockcaster1091
    @rockcaster1091 15 дней назад +1

    Basically the Rimworld equivalent of the Backrooms
    If you could escape and loot it on the process

  • @anael-9773
    @anael-9773 17 дней назад +1

    Cool

  • @thibautsaye6391
    @thibautsaye6391 14 дней назад

    First time it hapened i was lucku, they abducted one of the ''researcher'' that has a fking persona zeushammer and catafract armor

  • @MomirViggwilv
    @MomirViggwilv 16 дней назад

    Can you make a base in the Labyrinth?

    • @molybdaen11
      @molybdaen11 11 дней назад

      No. But you can loot the corpses there and hide until you run out of food.

  • @lacucaracha111111
    @lacucaracha111111 3 дня назад

    MAKE US WHOLE AGAIN!

  • @samueltrusik3251
    @samueltrusik3251 12 дней назад

    Best obelisk.

  • @L4zyN1nj4
    @L4zyN1nj4 15 дней назад

    Make us whole again

  • @wolffrdu6463
    @wolffrdu6463 16 дней назад

    It destroy trees ?

  • @luciferos5276
    @luciferos5276 6 дней назад

    grant us love lobcorp

  • @denki3948
    @denki3948 12 дней назад

    I really want this but no money bought northgard

  • @drossbossofsauce5649
    @drossbossofsauce5649 12 дней назад

    MAKE.
    US.
    WHOLE.

  • @mylittledarkworldjohn4289
    @mylittledarkworldjohn4289 13 дней назад

    Deadspace marker

  • @ismellthecheeze6436
    @ismellthecheeze6436 16 дней назад

    So just to be safe use a slave farm to research them

  • @Oshi-caci
    @Oshi-caci 14 дней назад +1

    hmm dead space

  • @Marsu-t4x
    @Marsu-t4x День назад

    So it’s just like the backrooms?

  • @Glorgol
    @Glorgol 16 дней назад

    They added the backrooms

  • @Peleski
    @Peleski 16 дней назад +1

    Wow Rimworld devs are so imaginative. It almost compensates for the the 70s graphics

    • @BulborbStan
      @BulborbStan 16 дней назад +3

      70s graphics was Pong and Asteroid. Give the game a little credit lmao

    • @Peleski
      @Peleski 16 дней назад

      @@BulborbStan ok early 80s. Donkey kong 1981, pendant ; )

    • @Peleski
      @Peleski 16 дней назад

      @@BulborbStan Early 80s then

  • @enderjake1616
    @enderjake1616 9 дней назад

    Far skip

  • @StarboundTerrarian
    @StarboundTerrarian 10 дней назад

    Make us whole