@@hookflash699 \\ With all the 'renting' the rulers of this world are doing, soon you will have to rent your own children. You will never own anything of your own. Just wait and see. People have been too dumbed down to see the big picture.
This is an excellent tutorial, complete with very good use of language and elocution. The complete absence of the almost universal annoying background sounds is very much appreciated, one wants to listen to the speech not noise. Attention to details is remarkable. The animation is very convincing. Thank you very much for your time and your work.
Is there a way to import a bvh or fbx animation into cascadeur and then proceed to modify it? I've been looking online for docs and RUclips to no avail. Your help would be appreciated, thanks!
This is A Great software for animation. (Although we would love to also animate more things like Cars Etc). Plus Animating humans only can get bit BoRING, SO You guys Plz consider this cz this software can go big ANd it has GREAT POTENTIAL 🔥💯
it's experience and watching somebody do the move you're trying to replicate, you'll get an idea for the spacing between important poses in the action. It's difficult, to begin with I hope I get better too cause I'm terrible at it.
Can someone explain to me how do I make the green dots always stay when I move an arm or a leg? I don't want to fix them automatically making them turn blue in a tutorial I saw that they moved the character and they always remained green because I can't?
At my Cascadeur there are some functions missing in the tool bar...? Like the Box Controller Mode (and all the icons between Local Tail Mode and Ghosting). Is this a bug or is it not available in the free version?
Does anybody know how to fix the feet problem if the whole scene is on one layer? It was never stated in the video to separate all the elements out at the beginning
Setting feet to Linear doesn't seem to work on the Newly released. seems to be because the topology of the foot in the layers, is only assigned to the toes, the rest of my foot snaps forwards. Plus When snapping the center of gravity to the curve my entire rotation is messed up.
@@jonatanmaikelcharles8381 I found out that in the current version it's WIP, so they didn't add it yet, you could download previous version, where it works, or wait a bit I guess
it is a software that in a short time will be the most impressive to make professional animations. however, I would like to know if Cascadeur can import models other than the main character. does he accept the Rig already made on another software like Blender or it' sghould be done on Cascadeur? It is very important for me to know because I intend to buy it and use it for professional purposes. Thanks to the Cascadeur team for this wonderful software. All my greetings.
@Sam Williams They said they experimented with neural networks specifically because their games needed a lot of intricate fight combos that they had trouble recording. Every single animation had to be hand-keyed as a result. Obviously, you would use mo-cap for what you can capture. For animations you cannot capture, animators still have to do it the slow way; automated tools can make the keyframed animations a lot more natural and speedup the production.
acho muito ruim a manipulacao do personagem toda hora o programa fecha sozinho acho muito travado na hora de movimenta as partes do personagem no auto desk maya nao acontece isso
you can do so much better physical animations with the naturalmotion's endorphin, lol, i guess im the only one with a memory that goes that far in the past here.
@@gauravkulshrestha1370 it took me almost 2 weeks, the software you get to test is limited, since they must rig your character for you, as there is no way for you to rig (Guess it prevents people from just using the software for personal projects already) and then they will send you the rig'd character to animate.
Whay the need I bang for free software that is interesting I try to dawnload the prgrame and in the order to that the need I acount I try to make account and the need bang way? I don't want to buy samthin
/The animation process is still largely manual. You even manually animated the nuanced movements after the landing. One has to be very experienced in that. And as a result, if you are experienced you are probably better off without this. This app is not for beginners, it's for advanced animators who want physically correct animations to their pre-existing good animation. This application is misleading.
No, you don't need to be an advanced animator to be able to used this, I'm a new blender user and comparing it to rigify addons, I would say this is a lot easier, definitely a much higher quality result with a minimal effort
htf is this supposed to facilitate an animator's life, animating all of this by hand would take 3 minutes, with that software it takes 20 minutes ? A good example of over-engineered crap. Just like microsft kinect, a pile of garbage hyped so hard by the marketing department that ended up in the trash container the moment it released.
Guys, please... don't ever sell to Adobe or Autodesk...
Oh, and... amazing!!!
If they have to sell to one, I hope it's Adobe. At least Adobe is semi-reasonable with their pricing.
@@hookflash699 I rly like their free mixamo project
@@baarg8672 hahaha you mean the one that is about to stop existing... yeah.. :/
@@hookflash699 I'd hope epic games tbh
@@hookflash699 \\ With all the 'renting' the rulers of this world are doing, soon you will have to rent your own children.
You will never own anything of your own.
Just wait and see.
People have been too dumbed down to see the big picture.
This is an excellent tutorial, complete with very good use of language and elocution. The complete absence of the almost universal annoying background sounds is very much appreciated, one wants to listen to the speech not noise. Attention to details is remarkable. The animation is very convincing. Thank you very much for your time and your work.
This is one of the coolest programs I've ever seen.
Very nice program. Really helpful for any animator
You guys will be rock in this industry. just brilliant.
The best cascadeur formidable animations
Would like to see a tutorial on sword swinging attacks.
I'd like to suggest auto-detection of obsticles for the hands/feet, just so that they don't get below the ground level, would simplify the proccess
Constraints would be great
This is awesome...please do not sell to Autodesk
So true
wow, it looks like a professional motion capture
Looks awesome, very natural and fluidity
this looks incredible!
really cool, will try this new tutorial. Thanks
Cascadeur is the Best
So amazing
Is there a way to import a bvh or fbx animation into cascadeur and then proceed to modify it?
I've been looking online for docs and RUclips to no avail. Your help would be appreciated, thanks!
Yes you can import FBX and then modify it.
Fantastic :D !! Thank You!!!
thank you thank you thank you
This tool is amazing! Thank you!
@01:40, what would be the error when the tail-mode doesnt work?
fanTASTIC software!!
This is A Great software for animation. (Although we would love to also animate more things like Cars Etc). Plus Animating humans only can get bit BoRING, SO You guys Plz consider this cz this software can go big ANd it has GREAT POTENTIAL 🔥💯
Imagine them working with UE5 as in the case of Quixel...
Is space between keys you pick your experience in animation or you have some kind of indicator where to put main key poses?
This is an experience
Experience, you can just get a feel for it after a while
it's experience and watching somebody do the move you're trying to replicate, you'll get an idea for the spacing between important poses in the action. It's difficult, to begin with I hope I get better too cause I'm terrible at it.
Awesome
Hi when you wanna making limp sync mode ?
Can someone explain to me how do I make the green dots always stay when I move an arm or a leg? I don't want to fix them automatically making them turn blue in a tutorial I saw that they moved the character and they always remained green because I can't?
At my Cascadeur there are some functions missing in the tool bar...? Like the Box Controller Mode (and all the icons between Local Tail Mode and Ghosting). Is this a bug or is it not available in the free version?
they are put in a different position than this video, but there are, just look for them
Does anybody know how to fix the feet problem if the whole scene is on one layer? It was never stated in the video to separate all the elements out at the beginning
Click the plus icon next to "standard_Model" in the layer menu
control+1 ,ot work why please ?
Setting feet to Linear doesn't seem to work on the Newly released. seems to be because the topology of the foot in the layers, is only assigned to the toes, the rest of my foot snaps forwards. Plus When snapping the center of gravity to the curve my entire rotation is messed up.
Amazing software!!! :D
I can't find fulcrum points and ghosts in new version... Please help
me neither, any news about it?
@@jonatanmaikelcharles8381 I found out that in the current version it's WIP, so they didn't add it yet, you could download previous version, where it works, or wait a bit I guess
Why does it sound like this gentleman is trying to imitate a southern American accent?
my character just snaps back into shape when i try moving it?
never mind i needed to generate the rig again.
it is a software that in a short time will be the most impressive to make professional animations. however, I would like to know if Cascadeur can import models other than the main character. does he accept the Rig already made on another software like Blender or it' sghould be done on Cascadeur? It is very important for me to know because I intend to buy it and use it for professional purposes. Thanks to the Cascadeur team for this wonderful software. All my greetings.
@Sam Williams What mocap system?
@Sam Williams They said they experimented with neural networks specifically because their games needed a lot of intricate fight combos that they had trouble recording. Every single animation had to be hand-keyed as a result.
Obviously, you would use mo-cap for what you can capture. For animations you cannot capture, animators still have to do it the slow way; automated tools can make the keyframed animations a lot more natural and speedup the production.
@Sam Williams Stupid:)) You know nothing about animation and mocap!
@O Al-Mousa try to mo-cap a zero-gravity motion or some advanced parkour/freerun movements. Fkn clown.
selection dont work ?
how do you import a character for animation
This looks eazy to use
Indeed it is!
acho muito ruim a manipulacao do personagem toda hora o programa fecha sozinho acho muito travado na hora de movimenta as partes do personagem no auto desk maya nao acontece isso
Vary kool software & U demo on a Mac, But Mac users tried it out like PC uses!
that's "F Up" 🖖✌👌
you can do so much better physical animations with the naturalmotion's endorphin, lol, i guess im the only one with a memory that goes that far in the past here.
how to download we subscribe already but not download option
After registering on www.cascadeur.com, the Cascadeur team will send you the software for free within a few days.
@@TomBorovskis we register but not get any mail
@@gauravkulshrestha1370 it took me almost 2 weeks, the software you get to test is limited, since they must rig your character for you, as there is no way for you to rig (Guess it prevents people from just using the software for personal projects already) and then they will send you the rig'd character to animate.
IT WOULD BE NICE IF YOU COULD IMPORT POSES BUT IT IS A GREAT TOOL ITS STILL GROWING.
No Blender option? Really going to make work to figure it out eh? Lol
Whay the need I bang for free software that is interesting I try to dawnload the prgrame and in the order to that the need I acount I try to make account and the need bang way? I don't want to buy samthin
Samthin
Samthin
@epic become funder of
not available to the public what purpose of having this tutorial if nobody has the software
Please register for the beta version on www.cascadeur.com. The Cascadeur team will send you the software for free within a few days.
@@TomBorovskis we did about 6 times we even contacted on twitter on private message you just ignored us
@@TheBlackbirdii it worked for me
@@mcinacio8323 good for you but that doesn't help me with anything
its about time, only in beta test...wait until they release full version and open to public
/The animation process is still largely manual. You even manually animated the nuanced movements after the landing. One has to be very experienced in that. And as a result, if you are experienced you are probably better off without this. This app is not for beginners, it's for advanced animators who want physically correct animations to their pre-existing good animation. This application is misleading.
No, you don't need to be an advanced animator to be able to used this, I'm a new blender user and comparing it to rigify addons, I would say this is a lot easier, definitely a much higher quality result with a minimal effort
You should use maya rather than this , all same 🤣😂
Hell out of. Maya is just for plucking your money!! Blender , cascadeur, and unity is best to make any game for free. Delete you comment man.!!
@@siddhaarthsiddhaarth24 im not talking about prize rn im talking about the "WORKFLOW" also its not the industry standard
htf is this supposed to facilitate an animator's life, animating all of this by hand would take 3 minutes, with that software it takes 20 minutes ? A good example of over-engineered crap. Just like microsft kinect, a pile of garbage hyped so hard by the marketing department that ended up in the trash container the moment it released.
why are you crying
you didn't get what the physics is, did you?
Put your money where your mouth is and do it in 3 minutes then. I expect to see your example 5 minutes from now
take a day off and breathe mate
You can do this in 3 minutes if you want your animation to look like it's from the 90s