How Hitboxes Work in Video Games

Поделиться
HTML-код
  • Опубликовано: 24 авг 2024

Комментарии • 100

  • @alexdasliebe5391
    @alexdasliebe5391 3 года назад +62

    “Projectiles” vs “hit scan”

  • @AbsoluteSkycaptain
    @AbsoluteSkycaptain 3 года назад +33

    I miss the dailies, but I'm loving this format all the same.

  • @tresher5
    @tresher5 3 года назад +49

    Yo i love these!

  • @lazersword66
    @lazersword66 3 года назад +36

    Zack, my secret favourite, keeping the inside gaming dream alive. What a man!

  • @bigsushidude
    @bigsushidude 3 года назад +33

    Zach is the heir to the Inside Gaming throne.

  • @BigCheesyPro
    @BigCheesyPro 3 года назад +13

    I'm really loving this series! Please, keep them coming! I'm learning so much!

  • @GreyBeardGamingYT
    @GreyBeardGamingYT 3 года назад +13

    I want you to know I love this new direction for the channel. Keep up the good work guys.

  • @drskelebone
    @drskelebone 3 года назад +2

    I'm glad that even though IG has been discontinued or disssolved or whatever, there are still videos coming out on the channel. I enjoy getting news and documentaries, and I really like the people who made them. So this is great. :D

  • @hellomj581
    @hellomj581 3 года назад +5

    My valentine cards will say: I’d like to hitbox your hurtbox

  • @TheRazrsharp16
    @TheRazrsharp16 3 года назад +2

    Love these videos, Zack, keep it up

  • @capofallfools
    @capofallfools 3 года назад +3

    As a technological luddite, this was super fascinating and insightful! Thank you!

  • @Klawfive
    @Klawfive 3 года назад +1

    Really good job on explaining it clearly and on getting the footage.
    After a few of these, it could be a good idea to make a Part 2 for some of the topics (this one included)

  • @theamazingwebb
    @theamazingwebb 3 года назад +1

    Didn’t know any of this. Glad you guys made a video on it! Great job!

  • @MrBergste
    @MrBergste 3 года назад +1

    I love videos like this. I know next to nothing about video game development so it's an interesting topic.

  • @BlakrystalHaze
    @BlakrystalHaze 3 года назад +3

    Love these! Keep up the great work!

  • @AdamWainberg
    @AdamWainberg 3 года назад +1

    These info videos are really quite good. Keep them up!

  • @nathannlatimore7863
    @nathannlatimore7863 3 года назад +1

    All of these vids have been super insightful!

  • @HatsonFGC
    @HatsonFGC 3 года назад +1

    Inside Gaming attempting a Core-A-Gaming video?

  • @RonnieBarzel
    @RonnieBarzel 3 года назад

    My favorite hitbox/hurtbox anecdote is that the hitbox for Pac-Man and the four ghosts is just a single pixel in their center. Those hitbox pixels some times don’t overlap, resulting in Pac-Man passing harmlessly through the ghost.

  • @JackBlack-vk5kx
    @JackBlack-vk5kx 3 года назад

    Honestly I love this new direction, I found the dailies to get annoying because half of the time it wasn’t even gaming news it was really terrible jokes, this is just straight forward and fast

  • @wjbt3
    @wjbt3 3 года назад +1

    I need a hitscan one, next. In commentaries for Halo MCC, the developers talked about it and the differences between the generations of the same weapon. Went over my head haha

  • @ZuperZocker
    @ZuperZocker 3 года назад +1

    More videos like this please!

  • @tomsko863
    @tomsko863 3 года назад

    great video! good amount of detail, not confusing, clear language. Love it Zach!

  • @MythTTRPG2
    @MythTTRPG2 3 года назад

    👍 for the collision pun

  • @bigfootnintendorazr
    @bigfootnintendorazr 3 года назад +6

    Remember the daily?

  • @Gamerguy742
    @Gamerguy742 3 года назад

    Miss you guys and the whole inside gaming daily team

  • @michealpersaud6718
    @michealpersaud6718 3 года назад

    Zack! I love you sir ! Keep inside gaming alive!!!

  • @martinandreev5204
    @martinandreev5204 3 года назад

    Excellent video

  • @foxmind2490
    @foxmind2490 3 года назад +1

    I’m more confused than I was before...
    So a “Hitbox” is around the weapon, and a “Hurtbox” is around the character?

    • @thedoomslayer5863
      @thedoomslayer5863 16 дней назад

      Yeah so in a souls game let's say the sword of the giant boss would have a hit box while the body of the boss has a hurt box. Because you obviously won't be attack their sword or hurting their sword it doesn't need a hurt box. And it is what they use to hurt you so it will have a hit box instead

  • @Marween
    @Marween 3 года назад

    This is awesome. Keep it up.

  • @krisl2838
    @krisl2838 3 месяца назад

    Hit boxes should be COMPLETELY accurate, period. the exact geometry of the body.

  • @TheCreepypro
    @TheCreepypro 3 года назад

    as a lover of fighting games this was lovely I hope you do more

  • @DeepfriedBLT
    @DeepfriedBLT 3 года назад

    Loving this new series

  • @watercat1248
    @watercat1248 Месяц назад

    The Many ways to make Hit box and hurt boxes to work
    1. Hit scane
    2. Trigger box's
    I'm sure the are more ways.

  • @clonezero_RR
    @clonezero_RR 3 года назад

    There's hitboxes and then there's the Plesioth's hip check.

  • @profverstrooid9401
    @profverstrooid9401 3 года назад +1

    I thought some weapons in games are hit scans whereas other weapons have hitboxes.

  • @christophermedeiros2971
    @christophermedeiros2971 3 года назад

    love these! wonder why they're only coming out now?

  • @kriscerosaurus
    @kriscerosaurus 3 года назад

    Kinda digging these.

  • @ZackRToler
    @ZackRToler 3 года назад +1

    Wonder if they'll do something on Collision meshes. The horror that is Fallout 3 and New Vegas collision meshes is a whole thing. I mean the collision mesh for a mannequin stand is ENOURMOUS compared to the object itself

    • @thedoomslayer5863
      @thedoomslayer5863 16 дней назад

      I wish games would just do hit and hurt boxes that are exactly the same as the models themselves

  • @vanphoenix676
    @vanphoenix676 3 года назад

    These are like Techquicky but about video games . Noice !

  • @joshk9226
    @joshk9226 3 года назад

    Very informative, thank you.

  • @gabzpot
    @gabzpot 3 года назад

    What about the hiboxes to pick up items? In some games are the wrost.

  • @jonathanlonidier
    @jonathanlonidier 3 года назад

    This was great

  • @sully2396
    @sully2396 3 года назад

    Great video :)

  • @infinitecorpze
    @infinitecorpze 3 года назад

    This was dope

  • @712coquiguy
    @712coquiguy 3 года назад +2

    TIL that Hurt Boxes are a thing.
    So much I dont know about my favorite medium.

  • @lytic
    @lytic 3 года назад

    Awesome! Great content, thank you!

  • @redsands1001
    @redsands1001 3 года назад

    pretty cool

  • @easygoingdude9990
    @easygoingdude9990 3 года назад +1

    Thanks! Now do a video about Tekken hitboxes lol

  • @ChrisGraves1
    @ChrisGraves1 3 года назад

    Definitely need something on hit scanning.

  • @OctaviusGeorge
    @OctaviusGeorge 2 года назад

    Can Hotboxes can be at Vector level?

  • @mattbabb921
    @mattbabb921 3 года назад

    WE WANT PATRICK!! BRING BACK PATRICK!!

  • @JmannDX
    @JmannDX 3 года назад

    I use socket collision.

  • @lekmannen9990
    @lekmannen9990 3 года назад

    haha thank you, great video!

  • @UESCBattleDroid
    @UESCBattleDroid 3 года назад

    Unless you are Battlefield and you don't have hitscan.

  • @katherinehong3234
    @katherinehong3234 2 года назад

    When your explaining that your not hacking show them this video

  • @EOTW0021
    @EOTW0021 3 года назад +1

    Yup...hitboxes hurtboxs...counting Frames👍

    • @RDR911
      @RDR911 3 года назад

      I'm kinda surprised this even warranted a video lmao

  • @KaitoverMoon
    @KaitoverMoon 3 года назад

    Man, this is looking just like a Core A vid

  • @ryu411
    @ryu411 3 года назад +1

    These are great!!

    • @BlackstarFallen
      @BlackstarFallen 3 года назад

      Very great!!

    • @RDR911
      @RDR911 3 года назад

      If you like surface level knowledge that everyone already knows, yeah!

  • @antonioalbul00
    @antonioalbul00 2 года назад

    what's the game on 0:35

  • @TrickyJebus
    @TrickyJebus 3 года назад

    Now I wonder why I still am subscribed here

  • @InfectiousViper
    @InfectiousViper 3 года назад

    Correction: they don’t.

  • @BOBimusRex
    @BOBimusRex 2 года назад

    Hitboxes are an outdated work-around. Collision detection should be based off of rendered graphics rather than having two separate worlds (hitbox/collision detection world and rendered graphics world) running on top of each other.

  • @Parallel-game
    @Parallel-game 3 года назад

    Greetings guys 🙌

  • @tapo00
    @tapo00 3 года назад

    they are all called colliders and its called raycast

  • @tank70g
    @tank70g 3 года назад +3

    Cod cold war must’ve been the reason this video was made

    • @z9ARCEUS
      @z9ARCEUS 3 года назад +1

      Was about to say lmao

    • @tank70g
      @tank70g 3 года назад

      @@z9ARCEUS i swear it has to be lol hit detection in there is horrific and so sporadic. I still haven’t finished season 1 and im literally almost done with it. I quit the game last month because its broken as hell

  • @gabzpot
    @gabzpot 3 года назад

    Rooster Teeth, what are you doing with this channel? I don't get it.

  • @chrisp4039
    @chrisp4039 3 года назад

    Did IG daily break up with me?

  • @ghostskill0142
    @ghostskill0142 3 года назад

    🤔

  • @gabbybob
    @gabbybob 3 года назад +1

    I've never heard of a hurtbox before.

  • @lakaumbucha
    @lakaumbucha 3 года назад +1

    Do the female skins in Fortnite have smaller hit boxes?

  • @MurCurieux
    @MurCurieux 3 года назад

    Enter the matrix

  • @orijimi
    @orijimi 3 года назад

    Y'all should title these videos Niblygon.

  • @MikeNovelli
    @MikeNovelli 3 года назад +2

    ... but a hitbox for 1 player is a hurtbox for their opponent...

    • @hylianchriss
      @hylianchriss 3 года назад

      But hitboxes only do damage during an "attack". In the example of the 2s fighting games in this video, the two character boxes touching each other does nothing to either one. One box has to be "red" - in attack mode; during a punch or kick - to deal damage to a "blue" box on the opponent, if it connects. Like vehicles in games like Warzone or Battlefield, you don't die if you touch them, you only die if they hit you with significant speed. So at some point these hit and/or hurt boxes has to change values or properties.
      Furthermore, i think "collision box" or something to the like has a place here to. I.e.

  • @DefWun
    @DefWun 3 года назад

    Most of the time they dont.

  • @CDFortsonIII
    @CDFortsonIII 3 года назад

    I love the new videos, but what happened to the daily? I miss hanging out with the crew.

    • @RDR911
      @RDR911 3 года назад +1

      They all left.

    • @CDFortsonIII
      @CDFortsonIII 3 года назад

      @@RDR911 contracts expired? Budget cuts? Downsizing?

  • @shelceygusek427
    @shelceygusek427 Год назад

    Casual reminder: the hitscan technique is essentially virtual duck hunt....
    Ladies and gentlemen and everything else...
    [We're still just playing Duck Hunt]
    This is why there was never a sequel or a remake.
    And I'm okay with this.
    SMASH THAT DISLIKE BUTTON!

  • @laidesman1997
    @laidesman1997 3 года назад

    E

  • @RDR911
    @RDR911 3 года назад +1

    People... don't know this? It's so simple it can literally be explained in one sentence...

  • @adamburke4738
    @adamburke4738 3 года назад +2

    Killing Daily killed this channel.

  • @ricolives1166
    @ricolives1166 3 года назад

    Now talk about Black Ops Cold War because the hit registration is atrocious in that game.

  • @sloma111
    @sloma111 3 года назад

    Most stupid thing about this is that modern pc's are so slow they cannot detect collisions beetween REAL INGAME models. Instead you got ADDITIONAL invisible hitboxes. Is this lame or what?

    • @hylianchriss
      @hylianchriss 3 года назад

      Well it's not about your PC being slow, it's about the actual model isn't necessarily colliding with the world. Objects have to have collision added to them in 3d space, just like your hurt box. That's why when you go "out of bounds" you can fall through the floor or walk through walls, because they never added collision to those objects.
      Either the collision box in Fortnite isn't 1:1 with the character model, or it's out of sync due to for example lag. I've never played Fortnite.
      But just like hit/hurt boxes they never perfectly line up with the actual character model. It was almost "revolutionary" when you could shoot a character in the empty space under their arms or between their legs, and not hit them, way back in the day. The boxes are getting more and more accurate to the visual model, but since it's two completely different systems acting at the same time, it's never 1:1

    • @sloma111
      @sloma111 3 года назад

      @@hylianchriss ugh. That wasnt explanation i expected. You REALLY cannot see how simplified hotboxes optimize CPU load? isnt it obvious, modern games still need MASSIVE optimaization of game engine to reach decent FPS?
      Look at 2 beggining sentences in your post. Objects DO NOT need adding hitboxes to them. Objects are already 3d models and cpu can calculate collisions based on THEM. Sadly like i said before, its just uneffective and slow. U get it now? :)
      Synchronising hitbox and model is nescesary for engine optimization but indeed stupid and kinda unfair to players shooting air and getting kills.

  • @CrazyEnglishman
    @CrazyEnglishman 3 года назад

    Dead by Daylight be like "What are those?" XD

  • @troll5262
    @troll5262 3 года назад

    Gotta be a real slow week for this incredibly basic and old concept to be explained. Alas, after the downsizing I'm not surprised. I wish you the best, Inside Gaming, sadly this channel is not for me anymore.

  • @DerekDickey
    @DerekDickey 3 года назад +2

    Guess it's time to unsub.