Millions of people have dedicated their lives to research and science, developing new and better ways to control the movement of trillions of tiny particles we can't even see, and crafting it over decades into the device you're using today. All that effort, all that dedication, all that time...and now you're using that device to look at memes.
What an excellent video! Nowadays it's easy to take all of these layers of abstraction for granted so it's really awesome to get a reminder for how everything really works. It's not magic! One of my favorite videos on the entire internet is by Matt Parker on recreating a physical computer with physical logic gates made with dominos. It's fascinating to think of everything that happens in a CPU trillions of times per second.
Definitely your best video yet. Almost felt like Kurzgesagt and a perfect one to share with my non-technical friends to understand what goes into gamedev... or any computer program... or digital machines in general. Thanks a lot!
this video is a rabbit hole in a nutshell, you explain how to build a house and then question "but how does the house protect us" then explain that and then question "but how do nature affect us negativity". I both hate and love that
Having known all of this previously, I think this is a great summery. You really have mastered knowledge about something if you can make even an outsider with no previous knowledge understand it. That is basically what you did here.
all of humanity's progress has come together, the sum of our intelligence and worth, taking advantage of concepts evolution could never have prepared us for, so you can laugh at a dancing polish cow
This video is just the embodiement of the rabbit hole. Great work and very nicely explained even though it is hard to try to comprehend the complexity.
Ive been following this game for so long and I've been so inspired by your channel. I'd love for you to do more tutorial videos on game development because your quality is rly good.
Wonderful video taking a very complex topic and zooming in again and again. I really appreciate how concise you are. This is the kind of video I want for many of the worlds complex topics
Bro, that was so fascinating!! I didn't expect you to get so deep within those topics, but I am super glad you did! Really cool you did a video like this
Something that was very eye opening to me was watching a video of a guy building a doom-style engine within the factorio game engine.. It's like minecraft redstone, but more sophisticated. Soo, effectively you get a screen in-game and the screen shows a first person perspective of a camera moving through corridors, opening doors, even interacting with objects. Was completely mindblown by that.
Great video! I do want to add that, at the highest level, engines are not the only way to make a game. Engines typically have a UI and a program associated. This is what differentiates an engine (like Unity, Unreal, or Godot) from a framework (like Monogame, raylib, or SDL). Frameworks are typically (but not always) a lot lower-level than an engine, and only use code rather than a GUI program. This is a nice way for people who don't really like trying to memorize UI to make games. I personally make games in this way, and I find it very enjoyable.
i tried using them , but never understood the importance of working on a lower level , there lots of ways into getting to something similar with a game engine , and it's not as time consuming , and i would like to add , FUCK C++ and a much smaller FUCK SDL
I admit, I did not expect this kind of content in this video, but in a positive way. This video way really deep and quality and well understable / built. Congratulattion! And huge congrat for your loyality in gamedev and release. :)
Loved this! I am doing some research and needed this exact rabbit hole. I'll keep digging for more nuance, but thanks for laying out this path and its "gateways" 😉 for a starting point 👍
This came at the perfect time! Getting into my computer science class and I was wishing I could get at least a basic introduction by someone who actually knows how to make videos. This was fantastic and has me hyped! Definitely gonna buy Patch Quest if not only as a thanks, but I’m sure I’ll enjoy it
I almost never have written a comment, but i gotta thank you because this is one of the questions i never got a clear answer for: how do computers and electricity work
Semiconductors are not named such because they "sometimes conduct and sometimes don't"; they are named such because they are in a middle-ground between conductive materials and insulating materials. Semi meaning "somewhat".
great Video , before even seeing it yet , i will finish it and confirm. Overall: it's more like how programs work or how computer work overall , not game specific
I did enjoy this video. But if you continue to make these kinds of vids (i.e. not related to Patch Quest), do you plan on making a separate RUclips channel to host them on?
I feel like the hard part has never been the making of the game, but the way to render that game. Like you say, game making is not magic. But in relation to making the gameplay, the RENDERING of that game IS magic. Thats why its so easy to use Unity and Unreal, because you don't have to worry about that aspect (at least in terms of the programming of the rendering engine)
Prefacing that with sure its easy to write a basic renderer that just displays colors, but to create the AAA graphics is the magical part. A lot of math, optimisation and what not
The depth of your explanation really depends on what you take as an axiom, a fact that we know is true but "can't be proven". Your axiom becomes more and more abstract, until it almost reaches the point scientists take as axioms as well.
The "How do Videogames Even Work Anyway?" turned out to be a video about "How do Computer Programs Even Work Anyway?, "How do Compilers Even Work Anyway?, "How does Machine Language Even Work Anyway?, "How do Chips [Insert Lays Emoji here] Even Work Anyway?, EVEN ELECTRICITY, IS IT EVEN A VIDEO ABOUT VIDEOGAMES ANYMORE???? Okay, you got back to the point at the end of the video. Amazing! But, Im still mad about it being a video about videogames or electricity.
Millions of people have dedicated their lives to research and science, developing new and better ways to control the movement of trillions of tiny particles we can't even see, and crafting it over decades into the device you're using today. All that effort, all that dedication, all that time...and now you're using that device to look at memes.
Lol
Damm! 😂
I’m not, I hate “memes”
@@Gamingawesomeness121 uh why
@@Lumberjack_kinghes mastering the sigma rizzon
What an excellent video!
Nowadays it's easy to take all of these layers of abstraction for granted so it's really awesome to get a reminder for how everything really works. It's not magic!
One of my favorite videos on the entire internet is by Matt Parker on recreating a physical computer with physical logic gates made with dominos. It's fascinating to think of everything that happens in a CPU trillions of times per second.
Glad you enjoyed it!
This was a really good short overview over conputers.
Definitely your best video yet. Almost felt like Kurzgesagt and a perfect one to share with my non-technical friends to understand what goes into gamedev... or any computer program... or digital machines in general. Thanks a lot!
this video is a rabbit hole in a nutshell, you explain how to build a house and then question "but how does the house protect us" then explain that and then question "but how do nature affect us negativity". I both hate and love that
Honestly hyped for the full release of patch quest
Having known all of this previously, I think this is a great summery.
You really have mastered knowledge about something if you can make even an outsider with no previous knowledge understand it. That is basically what you did here.
all of humanity's progress has come together, the sum of our intelligence and worth, taking advantage of concepts evolution could never have prepared us for, so you can laugh at a dancing polish cow
This video is just the embodiement of the rabbit hole. Great work and very nicely explained even though it is hard to try to comprehend the complexity.
Thanks!
that's probably the most detailed "how to gamedev" video to exist
Ive been following this game for so long and I've been so inspired by your channel. I'd love for you to do more tutorial videos on game development because your quality is rly good.
Wonderful video taking a very complex topic and zooming in again and again. I really appreciate how concise you are. This is the kind of video I want for many of the worlds complex topics
Awesome video as always! Can't wait for the full release in a few days!!
Same here!
Bro, that was so fascinating!! I didn't expect you to get so deep within those topics, but I am super glad you did!
Really cool you did a video like this
Your last take just blew mw away.. Subbed! Hope you continue to make this genre of videos.
Something that was very eye opening to me was watching a video of a guy building a doom-style engine within the factorio game engine..
It's like minecraft redstone, but more sophisticated.
Soo, effectively you get a screen in-game and the screen shows a first person perspective of a camera moving through corridors, opening doors, even interacting with objects.
Was completely mindblown by that.
Crazy stuff!
Great video! I do want to add that, at the highest level, engines are not the only way to make a game. Engines typically have a UI and a program associated. This is what differentiates an engine (like Unity, Unreal, or Godot) from a framework (like Monogame, raylib, or SDL). Frameworks are typically (but not always) a lot lower-level than an engine, and only use code rather than a GUI program. This is a nice way for people who don't really like trying to memorize UI to make games. I personally make games in this way, and I find it very enjoyable.
Very true
i tried using them , but never understood the importance of working on a lower level , there lots of ways into getting to something similar with a game engine , and it's not as time consuming , and i would like to add , FUCK C++ and a much smaller FUCK SDL
I admit, I did not expect this kind of content in this video, but in a positive way. This video way really deep and quality and well understable / built. Congratulattion! And huge congrat for your loyality in gamedev and release. :)
Loved this! I am doing some research and needed this exact rabbit hole. I'll keep digging for more nuance, but thanks for laying out this path and its "gateways" 😉 for a starting point 👍
How this does not not have millions of views. This is a great video.
This came at the perfect time! Getting into my computer science class and I was wishing I could get at least a basic introduction by someone who actually knows how to make videos. This was fantastic and has me hyped! Definitely gonna buy Patch Quest if not only as a thanks, but I’m sure I’ll enjoy it
Great video! I love the way you started from the software until the small hardware!
By the way, Patch Quest is awesome.
:D
Thanks for the explanation. It's very easy to understand even for non IT background
This is a lovely video! Absolutely wonderful deep look.
Can I call the smilley ball... Gerald? Super intresting video, a nice refresher to think more about computers
Thanks!
Can I ask which part of Patch Quest has taken most of your time? Programming? Art? other things?
In the end, probably coding. But art took quite a while too
I almost never have written a comment, but i gotta thank you because this is one of the questions i never got a clear answer for: how do computers and electricity work
They work all like: beep boop zip zap
Title : How do videogames work
Content : Welcome to Computer Science 101
Great video BTW
The VSauce gag made me spill my drink for real! Great one!
This good is so good... wish this video go well so you make more like it
Love this video. Good work.👏
If you make more content I would be thankful, I find your work amazing... no pressure, take your time master
I love this video!! Thank you for the information
Wow!!! Bro that's a great video. U got a subscriber. 😀🙌🏻
Thanks for the sub!
ngl I thought about this recently, and had no clue how cpu's can read machine code. Good video!
Watched this amazing video and promptly purchased Patch Quest 😊
This is so cool I love your explanation too
Semiconductors are not named such because they "sometimes conduct and sometimes don't"; they are named such because they are in a middle-ground between conductive materials and insulating materials. Semi meaning "somewhat".
What do the numbers mean mason?!
Wonderful video, I'm sure it will help many!
Glad you think so!
good overview showing the bigger picture
3:10 “hey patch quest lemon here”
great Video , before even seeing it yet , i will finish it and confirm. Overall: it's more like how programs work or how computer work overall , not game specific
Excellent video ❤
Don't forget Ada Lovelace, the first programmer! ;)
you just went into literally everything it takes to make a game
I did enjoy this video. But if you continue to make these kinds of vids (i.e. not related to Patch Quest), do you plan on making a separate RUclips channel to host them on?
I'll probably rename the channel to Lychee Game Labs or something, not sure
but how does reallity even work anyway?
I feel like the hard part has never been the making of the game, but the way to render that game. Like you say, game making is not magic. But in relation to making the gameplay, the RENDERING of that game IS magic. Thats why its so easy to use Unity and Unreal, because you don't have to worry about that aspect (at least in terms of the programming of the rendering engine)
Prefacing that with sure its easy to write a basic renderer that just displays colors, but to create the AAA graphics is the magical part. A lot of math, optimisation and what not
It can be tricky
Thanks!
yeah but, how do humans work?
I always asked my self where does this come from
The depth of your explanation really depends on what you take as an axiom, a fact that we know is true but "can't be proven".
Your axiom becomes more and more abstract, until it almost reaches the point scientists take as axioms as well.
Umm I meant how a game loop works . . . nevermind
This was great
The "How do Videogames Even Work Anyway?" turned out to be a video about "How do Computer Programs Even Work Anyway?, "How do Compilers Even Work Anyway?, "How does Machine Language Even Work Anyway?, "How do Chips [Insert Lays Emoji here] Even Work Anyway?, EVEN ELECTRICITY, IS IT EVEN A VIDEO ABOUT VIDEOGAMES ANYMORE????
Okay, you got back to the point at the end of the video. Amazing! But, Im still mad about it being a video about videogames or electricity.
Just a tip , the Title is spelled wrong
Aaaaaaagh noooo
V Sauce, Michael here.
whoa dude
i love u
I don't have a brain....
a miracle of medicine
Omg
First comment
:D
Get away it’s not working my game like like you always I’m doing something like peaches like talking like it always do it
Wth soo different topic ??? Didn't liked this video