The META Escalation of Freedom Weapons in Helldivers 2

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  • Опубликовано: 11 сен 2024

Комментарии • 417

  • @EravinVT
    @EravinVT  22 дня назад +70

    Wanted to wait on this until I had the time in game necessary to formulate this video, Hope you enjoyed and found it useful! As always my favorite comment will be featured at the end of the next video!

    • @runnergo1398
      @runnergo1398 22 дня назад

      @@TravisStockton and then you miss, miss, miss.... I hate my life.

    • @TheBaldParakeet
      @TheBaldParakeet 22 дня назад

      Thanks for the hard work eravin

    • @jaywerner8415
      @jaywerner8415 22 дня назад +1

      "Failure to do so will see a 50% increase in range bait in your RUclips feed" BRING IT ON!!! I survived the First Galatic War, I will survive people Bitching on the internet!

    • @john-paul3271
      @john-paul3271 22 дня назад

      No Pummeler? 😔

    • @canis.xo.speedruns
      @canis.xo.speedruns 22 дня назад +1

      Waiting is always good and appreciated when it means a higher quality video!

  • @TotPocket
    @TotPocket 22 дня назад +72

    2:30 You did NOT have to do that man like that 😂

    • @EravinVT
      @EravinVT  22 дня назад +26

      I did

    • @Epicmonk117
      @Epicmonk117 22 дня назад

      That *man,* soldier? That was an automaton, not a person! To the re-education camp with you!

    • @Foxador
      @Foxador 22 дня назад +1

      Diving gives you perfect accuracy so it helps a lot more than you'd think. And doesn't it also have a damage bonus bug currently?

    • @MrDoggo23
      @MrDoggo23 22 дня назад +6

      @@Foxador It's the weird projective physics. Basically, when a projectile spawns out of your gun, it does -1 less damage because reasons. Moving forward at any speed cancels this, because reasons. Moving backward actually subtract another unit, so when you shoot while walking back you do -2 damage because, again, reasons.
      It's just really funky.

    • @MrDoggo23
      @MrDoggo23 22 дня назад +3

      @@Foxador It's the reason moving forward with the recoiless will one-shot a big charger leg armor instead of two-shot when standing still.

  • @cptnuclearrhino114
    @cptnuclearrhino114 22 дня назад +114

    That cookout picture was absolutely fried

    • @EravinVT
      @EravinVT  22 дня назад +61

      I may have accidentally threw the blur on it and not the video

    • @Epicmonk117
      @Epicmonk117 22 дня назад +2

      Why the hell did this comment make me laugh so goddamn hard?

    • @D-S-G.
      @D-S-G. 22 дня назад +1

      Don't let him cook again

    • @Sharsis8
      @Sharsis8 22 дня назад +11

      @@EravinVT Gotta pay the patreon to get the uncensored pics eh

  • @ConspiciousCultist
    @ConspiciousCultist 22 дня назад +47

    Honestly, I was a little burnt out from the balancing but seeing your gameplay footage makes me want to play again. Also probably taking a week or two off and touching grass probably helped too.

    • @EravinVT
      @EravinVT  22 дня назад +20

      touching grass is an important part of maintaining our soldiers morale

  • @Evan-mt7bc
    @Evan-mt7bc 22 дня назад +72

    The Eruptor also deserves a small shoutout on the bot front, being an unholy abomination of the Crossbow and the Scorcher it acts as a perfect middle ground for everything you wish from those 2 weapons while failing at the things you have from those 2. It still feels extremely undertuned if you're used to the Shrapnel era but of it's own merits it does do the job.

    • @EravinVT
      @EravinVT  22 дня назад +26

      It was in there in honorable mentions, it's doing decent these days for sure

    • @user-rx3xn5ei9u
      @user-rx3xn5ei9u 22 дня назад +2

      And you can speed up it fire rate and reload speed to a level of autocanon fire rate, with some..."not thought out" mechanics

    • @jasonfry2096
      @jasonfry2096 22 дня назад +6

      A small increase in the bolt action speed and take away the range limit would be very nice.

    • @dranox7197
      @dranox7197 22 дня назад +5

      ​@@Evan-mt7bcAlso surprisingly effective on bugs. Eruptor + stalwart/MG with supply pack is an amazing combo. Eruptor can do a good job against bug holes freeing up grenade pistol for emergency aoe use in addition to killing hive guards and bile spewers (the stalwart and mg's main weakness) effectively. You can ignore the chambering animation of the eruptor by simply switching to the stalwart. The two cover eachother's weaknesses perfectly.

    • @kirant
      @kirant 22 дня назад +3

      I mean, the shrapnel era was busted. 12 magazines were basically bottomless when you deleted patrols in 1-2 shots. No way were we getting that level of firepower again.
      The current iteration is perfect for me: 2 shots all mediums like the “good old days” (1 for Scout Striders, 3 if you hit the heavy’s shield) and still deals with clusters standing right near each other. And if your stratagem arm is up for it, animation canceling doubles the rate of fire.
      Not a gun for everyone but it still fills a great niche on the front.

  • @andrewmckergow7814
    @andrewmckergow7814 22 дня назад +41

    Blitzer pairs really good with the guard dog rover. The rover gets rid of anything smaller than a hive guard in between shots.

    • @EravinVT
      @EravinVT  22 дня назад +5

      tru

    • @jammerthebaws4287
      @jammerthebaws4287 22 дня назад +11

      As a big blitzer guy, try out the cookout with the rover, it has stagger aswell, with more damage and you can constantly reload it, shooting faster than the blitzer, being able to hit shriekers easy unlike the blitzer, and you also don't need to right click to aim it at all. I've been averaging the most kills in every bug lobby running it. I love blitzer but it feels like the game has thrown way too many hunters and pouncers recently.

    • @hamishblair7504
      @hamishblair7504 22 дня назад

      I really like not having to bother with smaller enemies. I take the Lib for Bots because it’s frequently tapped devastators in the face enough to make me think it may well have some weakspot targeting coded into it.

    • @ak1996able
      @ak1996able 22 дня назад

      @@jammerthebaws4287cookout doesn’t have medium armor penetration and guard dog rover is light armour penetration so have 2 things that are light armor penetration sucks especially with more medium armor enemies in game than ever b4

    • @jammerthebaws4287
      @jammerthebaws4287 22 дня назад +2

      @@ak1996able No, Its literally been hunter spam on Crimsica all week for me. But HMG covers my medium armor blind spots (also the shells on the cookout are funky, u can bitchslap medium armor enemies way easier than it sounds on paper). I run a full "chaff killer loadout" though, because So many people bring AT loadouts who then get overwhelmed by hunters. It's not for everyone but I've cleared about 12 super helldives/12 today with zero issues, and getting the egg every time.

  • @Rich-in6ds
    @Rich-in6ds 22 дня назад +24

    A benefit of the scorcher you missed is that it is very good vs heat sinks which makes it pair well with the rail gun that isn’t. The scorcher will delete tanks and cannon turrets if you can sneak up on them.

    • @EravinVT
      @EravinVT  22 дня назад +15

      Yeah it's something i've mentioned alot in the past, The Scorcher is just workable against literally everything when it comes to automatons

    • @DivineAccuracy1611
      @DivineAccuracy1611 21 день назад

      @@EravinVT Just wanted to point out those crispy railgun shots between 2:40 and 2:50. I can tell you’ve been practicing👍🏻

  • @Rich-in6ds
    @Rich-in6ds 22 дня назад +33

    I find there is another weakness of the plasma punisher: it will sometimes explode mid-air being detonated by nothing or dead bodies on the floor that it doesn’t even hit. I find it can bit a bit slow/inconsistent for quickly killing small bugs and preventing bot drops. It is the premier crowd control choice, though.

    • @EravinVT
      @EravinVT  22 дня назад +18

      That is an issue for all weapons, devastator and hulk corpses especially have larger hitboxes then their bodies would indicate.

    • @theetiologist9539
      @theetiologist9539 22 дня назад +1

      @@Rich-in6ds I’ve noticed over the last few patches the plasma punisher has gotten worse as the game has become more buggy. I often run into isssues where the projectile explodes right in front of me as it gets caught on the invisible hitbox of a dead devastated corpse. It’s a huge issues on higher difficulties where there were so many enemies.

    • @PRC533
      @PRC533 21 день назад

      Yeah I run the plasma punisher fairly frequently and the invisible hitboxes on corpses and terrain really screw up that arcing fire play sometimes.

    • @willardcharlie
      @willardcharlie 19 дней назад

      100% - fun gun to use, but the invisible knock backs can be very frustrating. Very good w/ the AC

  • @opiniononion
    @opiniononion 22 дня назад +340

    AH taking notes of what to nerf next

    • @justinpidcock8997
      @justinpidcock8997 22 дня назад +71

      @@opiniononion "If every weapon is nerfed, no weapon is."
      -Arrowhead

    • @EravinVT
      @EravinVT  22 дня назад +54

      Doubtful

    • @Cobra-13769
      @Cobra-13769 22 дня назад +24

      @@EravinVT hope u right

    • @zedoreboco8242
      @zedoreboco8242 22 дня назад +22

      @@justinpidcock8997 a weapon for everyone is a weapon for no one

    • @TequalHC
      @TequalHC 22 дня назад +2

      @@EravinVT60 days

  • @PhaseShifter
    @PhaseShifter 22 дня назад +19

    "Click Hedz, Or Die Tryin" - 50Cent x Eravin Album

  • @2MeterLP
    @2MeterLP 22 дня назад +9

    Another thing about the BLitzer that needs to be mentioned is that its stagger interrupts bile spewer spit, so it is surprisingly safe to get close to them.

    • @EravinVT
      @EravinVT  22 дня назад

      Yeah, I go into more detail in the full breakdowns for these weapons where stuff like that comes up

    • @mitchellpolinop7650
      @mitchellpolinop7650 21 день назад

      It def doesn't. The amount of spewers still throwing up on me and killing me is insane. I play difficulty 9-10

    • @PRC533
      @PRC533 21 день назад +2

      @@mitchellpolinop7650 it does, but it only hits one at a time and I don't think I've ever seen a single bile spewer on its own on 9 or 10. So while you have one of them stunned, the other three are are giving you an acid bukkake.

  • @prestoncrenshaw2914
    @prestoncrenshaw2914 22 дня назад +21

    Buddy its like 1AM for me why are you helping with ruining my sleep schedule

    • @EravinVT
      @EravinVT  22 дня назад +9

      Cause I worked on it all day :)

    • @2MeterLP
      @2MeterLP 22 дня назад +4

      Its always 1AM somewhere in the world.

  • @nokokusovai4415
    @nokokusovai4415 22 дня назад +6

    Ah, you were at my side all along. My true mentor. My guiding moonlight. My PLAS-1 Scorcher.

  • @jordanrea2311
    @jordanrea2311 22 дня назад +15

    it a bird
    its a plane
    no its Eravin going back to his ship
    a good way to end the video lol

    • @EravinVT
      @EravinVT  22 дня назад +4

      Yeah that was a very short recording session lol

    • @RiverWilliamson
      @RiverWilliamson 21 день назад

      We've all accidentally purchased Impaler Spaceflight tickets

  • @samsonchan7496
    @samsonchan7496 22 дня назад +4

    Super useful, thank you!
    As a diligence CS main on the bot front, I've also been happy with the "Tendie" (tenderiser) and the "Sick 'Em" (Sickle) which can both handle anything below a hulk except those new rocket striders. They both obviously kill chaff but can land nice headshots on the Devastators, with the Sickle having perfect ammo economy.
    Love your vids, TY!

    • @EravinVT
      @EravinVT  22 дня назад

      I swap between DCS and tenderizer based on how low my fps is but I love both

  • @Foxador
    @Foxador 22 дня назад +4

    that ragdoll at around 0:34 is exactly what's wrong with the game. It's just way too comical and a insta death sentence. You only lived because you popped a stim right before, but your health dropped enough to kill you twice

    • @EravinVT
      @EravinVT  22 дня назад +1

      But I lived in ultra light armor because I heard the rockets flying towards me and pre stimmed :D

    • @lukemehalick370
      @lukemehalick370 22 дня назад

      ​@EravinVT I tell everyone to prestim (I use the booster that adds crack to stims] but they just won't. I don't get it

    • @Staladus
      @Staladus 22 дня назад

      Lucky they have jerfed the AOE of rockets and impailers, which has helped quite a bit when I played

  • @kirbyfan4
    @kirbyfan4 22 дня назад +12

    I’m glad the plasma scorcher and punisher are getting recognition finally. I don’t usually see people run them unlesss they’re. Spamming shots in the defensive missions

    • @Epicmonk117
      @Epicmonk117 22 дня назад +4

      The scorcher has been one of the best bot-slaying weapons since day 1. People know its power, and might just be bored of it.

    • @EravinVT
      @EravinVT  22 дня назад +4

      They've been good for a long while, new support weapons and higher enemy density are really making them shine though

    • @psorek139
      @psorek139 22 дня назад

      The biggest nerf to the plasma punisher in my opinion was making the rocket striders immune to it - you need to use granades, your secondary or support weapon to deal with them (which limits your options quite a bit)

    • @Foxador
      @Foxador 22 дня назад +1

      The punisher started out pretty shit which made a lot of people pass on it. It's projectile was super slow and had a super small hitbox to it. Like you could fire a shot between a bots arm/chest and it would pass through completely. It took awhile before it got buffed into what it is now, but it does come with the downside that it's more of a bully weapon. Yes it can kill a lot of stuff, but it won't do it quickly for the most part as it just bullys them with the heavy stagger. With how common Dev's are on the bot front it means you need something to help counteract them at times
      On the plus side, they made it able to kill the Scout Striders in one shot again, if you hit it correctly

    • @psorek139
      @psorek139 22 дня назад

      @@Foxador What do you need to aim at with the scout striders?

  • @presentrama
    @presentrama 22 дня назад +6

    I can finally say I was in an Eravin video (I was P4 when he talked about the Scorcher)

  • @antoniszlazak
    @antoniszlazak 22 дня назад +3

    I love standard Liberator on the bot front.
    Great for taking out infantry and pops heads of devastators quite fast.
    And it's just so FUN to use it. 10/10

    • @EravinVT
      @EravinVT  22 дня назад +2

      Tenderizer is kinda a direct upgrade in all regards

    • @antoniszlazak
      @antoniszlazak 22 дня назад +1

      @@EravinVT But it's good alternative when you don't have it, I'm a newbie btw

    • @sturmmagnunstein1008
      @sturmmagnunstein1008 22 дня назад +1

      ​@@antoniszlazakoh... Well you wont go back on it unless you deliberately enjoy making the game harder!

  • @boomeranger9173
    @boomeranger9173 22 дня назад +3

    I dont think the impaler wanted a hug

  • @elliotnemeth
    @elliotnemeth 22 дня назад +1

    One of my favorite bot loadouts has been DCS/AC with Peak Physique armor. I love picking off devs at ludicrous ranges, and the AC covers my butt with hulks/gunships. Helps cover for my (decreasing) skill gap with the DCS too. Miss the headshot? No worries, follow up with a few rounds of good ol' .78 cal HE. Problem Solved.
    In general though this video is an awesome reminder of how good this game still is. I've used all of these at one point or another and they're all awesome.

  • @Breakingfasst88
    @Breakingfasst88 21 день назад +2

    3:44 saying how satisfying it is to one tap while taking numerous shots to kill a regular mob is too funny lmao

    • @dapperpotato4243
      @dapperpotato4243 21 день назад +2

      Few weapons can overcome massive skill issues

  • @ululuku6873
    @ululuku6873 22 дня назад +5

    JAR-5 my beloved

    • @EravinVT
      @EravinVT  22 дня назад

      It's the goat

    • @Epicmonk117
      @Epicmonk117 22 дня назад +1

      The boltgun is an absolute beast, but I just can’t use it. My botdiver build relies pretty heavily on stealth, and the loud retort combined with the near-requirement of running Peak Physique makes that nearly impossible.

  • @LightingbladeShen
    @LightingbladeShen 22 дня назад +2

    Used to run the Pummeler to deal with Stalkers. Now, a cookout is all I need

  • @Ogre32890
    @Ogre32890 22 дня назад +3

    I recently dipped into the Xbow for the first time and am really loving using it. I pair it with verdict and laser cannon with stun nades. It's a fun combo.

    • @EravinVT
      @EravinVT  22 дня назад

      Crossbow is feeling pretty good with the non stop buffs

  • @Pyromaniac77777
    @Pyromaniac77777 22 дня назад +2

    I love the crossbow rn, it's so good. Great handling, kills fabs/holes, decent amount of ammo.
    1 shots Devastators 👌
    The reload is the weakness, I find myself interrupting it a lot. Always feels slightly longer than it should be

    • @EravinVT
      @EravinVT  22 дня назад +1

      Yeah reload is super long clip is very small, it's a specialist tool that needs a proper loadout around it to shine

  • @dantalien6591
    @dantalien6591 22 дня назад +5

    Damn kinda sad I can't see any AR on the list but I can't blame him for the rating, they were never in any great spot even tho I love to use them.

    • @EravinVT
      @EravinVT  22 дня назад +4

      Yeah the best I can do is an honorable mention for the Tenderizer as it feels great in your hands and has decent breakpoints on bots

  • @Foxador
    @Foxador 22 дня назад +4

    Why not the HMG for a synergy with the cookout? Yes, you have to stop to reload it, but it does everything. It kills nursing spewers and bile spewers really fast, it can take down Spore Spewers and Shrieker nests at range tho I'd advice a resupply or just a ammo pack nearby for that. The spore spewer only takes 1 clip and the Shrieker nests take 1 per nest which makes it manageable, easy and quick to do at range. It also handles every bug type if you know how. Chargers can be taken down from the butt very quickly with a stun grenade and bile titans if you're underneath them. Just shoot their ass and you can kill them pretty quickly, tho I'd still advice using some Stratagems to help, it's very handy in a pinch
    The only downside is the long reload, but as long as you don't empty your clip and you have the ship bonus for reloads, it's not *too* bad

    • @EravinVT
      @EravinVT  22 дня назад +1

      HMG is probably overall better but hot swaps with the AMR are definitely more comfortable on the regular

    • @SomeDude881
      @SomeDude881 22 дня назад +1

      @@Foxador I agree Portable HMG is an excellent alternative to the AMR.
      With the added ability of helping clearing swarms more easily for a long sustain.
      But autocannon is straight up more versatile due to its excellent durable explosive damage and high accuracy.
      And typically one would pair the AMR and HMG with a supply backpack to help feed the ammo hungry weapons.
      But autocannon can just run a swarm clearing stratagem instead like Eagle Napalm.

    • @Xenodius
      @Xenodius 22 дня назад

      I love the HMG so much. I actually like to take the sickle, jump pack, and often gas strike with it. All the light armor enemies the sickle can shred greatly reduces HMG ammo use and reload frequency, and it's nice to have an energy weapon if you have to perch up above a breach while low on supplies. Both weapons are great at long range so you can cover teammates well while using them. You can reload the HMG while jumping with the jump pack which can be clutch. I take the gas strike to deal with enemies that gather under high perches, without knocking myself off. Pairs well with dedicated AT like spear, commando, queso... 😊

    • @RiverWilliamson
      @RiverWilliamson 21 день назад

      I like that the HMG chews thru Bug structures

  • @charlesmorton9845
    @charlesmorton9845 18 дней назад

    I basically use the machine gun as a primary against the bugs. it can penetrate and kill multiple small bugs, goes through warriors and hunters pretty quickly, when paired with stuns can take down chargers with about half a mag.
    puts down bile spewers in like five shots to the head, along with commanders, alphas, and guards.
    and can even take down impalers pretty quickly if you jack up the fire rate to max.
    all this is extra easy if you use peak physic.

  • @theetiologist9539
    @theetiologist9539 22 дня назад +1

    The JAR5 actually has some issues where the rounds will bounce off of the smaller automatons shoulder pauldrons and other random places on bigger shots that you wouldn’t expect would have a higher armor than what the JAR5 can penetrate.

  • @jaywerner8415
    @jaywerner8415 22 дня назад +2

    Dame Eravin got sent to another dimension in that last clip.

    • @EravinVT
      @EravinVT  22 дня назад +4

      I jumped back to the destroyer just like Brasche does

  • @king_eziel
    @king_eziel 13 дней назад

    Incin-breaker is still phenomenal, despite the smaller mag count.
    Recently found out it can burst charger-butts pretty quickly and decimates flying enemies.

  • @lorenzomiguellozano1147
    @lorenzomiguellozano1147 22 дня назад +2

    Hey Eravin. Video suggestion if it’s interesting.
    Can you make one or two videos about duo load outs? Like playing with a best friend and two roles/loadouts that compliment each other.
    Thanks.

    • @EravinVT
      @EravinVT  22 дня назад

      Yeah I’ll look into that, army of two loadouts sound really fun

  • @onthespiral4054
    @onthespiral4054 22 дня назад +1

    It takes about 5 magazines to take out a gunship with counter sniper

  • @johndelanie3649
    @johndelanie3649 21 день назад

    The post-buff slugger also deserves an honorable mention for both factions honestly, it has a oneshot headshot on devastators like the Diligence CS, with the stagger making missing the head less punishing, which also lets it lock down berserker packs decently. Meanwhile on the bug front it pairs really well with a chaff clearing support like the stalwart or GL, able to lockdown anything from a hiveguard to a spewer or stalker with stagger while also sporting good ttks if you can reliably hit heads.

  • @jatwood9648
    @jatwood9648 21 день назад

    Glad you didn't mention the laser cannon against devesators and gunships. That support is the low-key mvp, especially for cold planets.
    Don't want AH to nerf it into uselessness.

  • @ThePiroMonster
    @ThePiroMonster 19 дней назад

    I've recently been running a zero ammo economy build on bots with Sickle as my primary and Laser Cannon as my support weapon, which allows me to not feel the need for a Supply Backpack in favor of bringing the Shield Backpack to better resist all of the ragdolling taking place there nowadays. I also run the Commando as my Fabricator destroyer, also being able to call it in to deal with Cannon Towers or the various Tanks with only two shots to the top part, or even the cannon of the Factory Strider that now has the ability to fire multiple times in succession, and to round things out I bring the Airstrike for when groups of Devastators become too much. You can bring whatever secondary you'd like with this build, since I don't really end up using it, but I bring the Grenade Pistol for those moments where a large group of Devastators are bunched up to take them all out in a couple shots with it. Stun Grenades, of course, can't go wrong with them on bots.
    On the bug front I've been running the Jar-5 for those two-tap headshots on Alpha Commanders and Hive Guards, along with the stagger and medium armor pen for Bile Spewers, and also being a solid weapon against Stalkers by staggering them before firing on their head for a quick easy kill. I bring the Stalwart with this loadout for all of the smaller bugs, being able to even kill Impalers with it if I'm ever given the opportunity to just unload half of the ammo in my mag into their face, but it is quite ammo heavy so I bring the Supply Backpack to supplement it, though I would have brought it anyway for the Grenade Pistol for when you need to destroy nests. In a pinch the Grenade Pistol can also kill Chargers by shooting them twice with it on their exposed behind, putting them in their bleedout state, and as such I bring the Stun Grenade mainly to keep them locked down for either that or more commonly to keep them in place while I call in a Precision Strike or 500kg on them, which function as my Bile Titan and often Impaler answers as well while also having the ability to destroy many of the optional objectives around the map like Spore Spewers and Shrieker Nests.

  • @jerlstif
    @jerlstif 19 дней назад

    the thing i want from a primary is the ability to get me through the trash in my way, after i die, to retrieve my strategem weapon. if it's too weak to be able to do that; it's not worth using at all. past that, i want it to be able to handle the small trash so my autocannon can take care of (most of) the rest

  • @binkysphinx
    @binkysphinx 22 дня назад +3

    Just tried the blitzer solo on terminid level 10... It wasn't fun. Tried a couple of dozen missions. I can't stand delayed shot/charge up weapons and the fire rate is the opposite of a good time. The Cookout is no better to me, still too slow to shoot. I'd love to keep using the incendiary breaker, but it's impossible to play w/o bringing along supply packs and losing an essential stratagem slot. 600 hours in, level 135 and I feel like it's all been a 100% waste of time as the game has completely been sucked of its joy.

    • @EravinVT
      @EravinVT  22 дня назад

      Incen was never that good

    • @canis.xo.speedruns
      @canis.xo.speedruns 22 дня назад

      Solo bugs was such a pain on helldive, and its even harder on the new super helldive. Always on the lookout for new strats too because I struggle with this format as well! Incen breaker and incen nades got me through it before (slowly and with a lot of running in circles) but now the incen breaker is nerfed

    • @binkysphinx
      @binkysphinx 19 дней назад

      @@EravinVT Was for me.

  • @StormEagle5
    @StormEagle5 21 день назад

    1:50 that super destroyer slowly cruising in front of the moon is cinematic af

  • @Shunpon77
    @Shunpon77 22 дня назад +2

    Oooooooo, u said the bad word! Meta people get hit down by the nerf stick!

  • @bligityblarg
    @bligityblarg 21 день назад

    Controversial take, Cookout is my bot weapon of choice. It pairs extremely well with the HMG by bullying heavy devs, the only bot enemy that really is a threat to it, because the heavy stagger pulls away its shield. Even the damage vs devs and berserkers is good enough with the stagger that its not really running out of ammo that fast. I take it over the PlasPun because the PlasPuns single target damage needing nearly a full mag vs devs leaves much to be desired.

  • @thorslam3791
    @thorslam3791 22 дня назад +1

    That Impaler at 12:20 wasn't very happy how fast you managed to kill it! xD

  • @johnathannail6499
    @johnathannail6499 20 дней назад +1

    The blitzer is the only primary that gets me away from the Sickle, even then, its only on occasion. I absolutely love the sickle and probably wont move away from it until we see the trident finally return

  • @RiverWilliamson
    @RiverWilliamson 21 день назад +1

    When I'm going quiet, I like the Scorcher. When I'm going loud (my usual crew), I like the Dominator

  • @victorwaterfall1457
    @victorwaterfall1457 21 день назад

    6:15 Didn't expect the almighty crossbow to be mentioned.
    By far my favorite anti bot weapon. It's the best for closing fabricators, you can even do it from far away distance as long as the vent is visible

  • @darthvaper4776
    @darthvaper4776 22 дня назад +4

    Freedoms greetings ghost divers

    • @EravinVT
      @EravinVT  22 дня назад +2

      You as well :)

    • @darthvaper4776
      @darthvaper4776 20 дней назад +1

      @EravinVT Tnx for all the great videos helping us spread democracy super earth is safe Tnx to you sir Eravin

  • @LocoRoco2009
    @LocoRoco2009 20 дней назад

    People really sleep on the Punisher in the western front. It has a surprisingly low profile and can stagger swathes of devastators and berserkers without the fear of AoE damage lurking over your shoulder. Getting headshots with it is also surprisingly easy especially if you follow up after a body or arm shot on a devastator.

  • @NorraProtoGen
    @NorraProtoGen 22 дня назад

    After AH brought back the stagger on the slugger, ive been using it nonstop on the bug front. It can 1 tap any light armour bug and the brood commanders and hive gaurda take 3-5 shots, and the spewers never stood a chance. If they ever bring back the flamethrower to a point where its useable im bringing this to take care of the heavy types, in the meantime im enjoying it with the heavy machine gun.

  • @zombieslayer7832
    @zombieslayer7832 22 дня назад +3

    Am I the only one that feels the scorcher weaker against heavy devs I feel like I’m going insane

    • @EravinVT
      @EravinVT  22 дня назад +1

      They messed up something about it for sure, Still usable though

    • @DictatorHat
      @DictatorHat 21 день назад

      you're not going insane, I noticed it too.

  • @mustang_5197
    @mustang_5197 22 дня назад

    I was messing around at Lvl 10 with some buddies and got frustrated with my regular scorcher. I ended up taking out the Plasma Purifier and i was pleasantly surprised with how well it worked at downing the medium enemies and with the same ammo econ as the reg scorcher it’s still decent at popping the little bots with both direct and explosion radius damage. I paired it with an autocannon and swapping between the two when encountering large groups of medium targets worked wonderfully.

  • @JulietNovember9
    @JulietNovember9 21 день назад

    I love the punisher! +Commando+Supply Pack+stun nades just bulldozes through land and air
    super satisfying to hear that clunk when you get a hole in one on a bot head from afar

  • @atlaslee8681
    @atlaslee8681 22 дня назад

    Thank you for giving the plasma punisher its due credit.
    I love that gun and it should be used more.
    Gunships are impossible to hit, but for shriekers it has a bit more utility( sometimes hitting multiple of them due to AOE damage).
    Until I have the cookout I will use the punisher plasma for bugs and bots

  • @Sharsis8
    @Sharsis8 22 дня назад

    I'd also include the new flamer primary despite everything going on too. Medium armor pen, but more importantly you can burn the floor in a wide area in front of you, and swap to something like the HMG so the smaller, more annoying bugs almost immediately die to the dot while the HMG does work on the bigger boys.

  • @Keyce0013
    @Keyce0013 21 день назад

    When you mentioned the missile defense missions I began to wonder what your thoughts would be for an "ideal loadout for each mission type" video might be where you can recommend a few weapons and stratagems, and boosters to best deal with each mission type. Granted I know in most cases (40 minute missions, bots or bugs) that most loadouts will stay the same, but in those special circumstances it might pay to change up your play style.
    For example, whenever I am in regular missions I am usually running stealth armour to be able to zip around the map quickly and without too much trouble, but once I am forced to play a defensive mission or extermination, I typically swap to heavy armour because the extra movement speed isn't needed anymore.

  • @canis.xo.speedruns
    @canis.xo.speedruns 22 дня назад

    Fantastic and very comprehensive guide to the bot and bug primary meta! I liked that you didn't rank them, since they all have tradeoffs. My personal favorite for the current patch is Jar-5 (bots) and Blitzer(bugs) or Cookout when there is the shrieker patrol modifier

  • @shadowofthehitokiri5787
    @shadowofthehitokiri5787 21 день назад

    Nice job, I'll certainly be coming to you for info and advice. Just started trying stealth and personally, I do hope eventually that Arrowhead can make it better. It's definitely a new, interesting and fun way to play.

  • @LV75RDM
    @LV75RDM 21 день назад

    Plasma punisher is a silent weapon as long as you don't spam fire. It works great to stun lock striders and destroy the pilot from the front. Also, if you can aim correctly on a drop ship you can destroy or stun lock most incoming small chaff before they touch the ground.

  • @wargandi7659
    @wargandi7659 21 день назад +1

    I finally try plasma punisher and its my new fav bot weapon. I destroy everything below a hulk. I also pair it with laser cannon and its beautiful.

  • @DivineAccuracy1611
    @DivineAccuracy1611 21 день назад

    I’m so glad you pointed out the AMR against bugs. ThicFila is always trashing it, but it wipes out all medium enemies easily. Although alpha commanders not being one shot makes it worse than before.

  • @darksavior1187
    @darksavior1187 21 день назад +1

    Kinda suprised the sickle didn't make it in here, I love that gun vs bots.

  • @TrashBandicoot-q5g
    @TrashBandicoot-q5g 15 дней назад

    DO NOT SLEEP ON THE ADJUDICATOR! i run Adj with grenade pistol, impact grenades w light armor(grenade buff) and bring that with a rover, cluster bomb, machine gun sentry and commando. The low cooldown on everything makes me a swiss army knife to protect my team from all things small when defending for objectives and clear super nests on level 10 difficulty solo. The key is to keep moving and only engage large beasties when absolutely necessary. Ive been farming like 30 rares per run and ending with over 700 kills every time

    • @EravinVT
      @EravinVT  15 дней назад

      I will continue to sleep on the not assault rifle not dmr that breaks my wrists when I fire it for less damage then the Tenderizer

    • @TrashBandicoot-q5g
      @TrashBandicoot-q5g 15 дней назад

      @@EravinVT idk man they dropped the recoil alot a few patches ago and it deals a respectable 80 per shot w medium armor pen. Mowing down hive guards and brood commanders is pretty nice imo but bring the peak physical armor if you must.

  • @dotmadhack
    @dotmadhack 21 день назад

    0:30 Sweet breakdance moves.
    I've been using the Scythe, Laser pistol, and laser rover since the fire debuff was added to them and it's been doing pretty good. I'd use the laser cannon more but the commando is just doing so much heavy lifting right now.

  • @QooperG28
    @QooperG28 22 дня назад

    Thx for the excellent briefing, I'm happy to hear that I can spice my gameplay with some new styles. Im especially curios about the new tankdiverstyle which centers around the balstic shield and the crossbow (I actually have a DnD-Artificer with the same style. 21 AC on lvl 4 + repeating shot on a handcrossbow. Im eager to try that one :P )

  • @BigHeadClan
    @BigHeadClan 22 дня назад +1

    Glad to hear others sing the praises of the AMR for bug missions.

    • @EravinVT
      @EravinVT  22 дня назад

      I definitely like it more then i'd like to admit

    • @kevinfromsales6842
      @kevinfromsales6842 22 дня назад

      AMR not being able to take off an alpha commander's head in one shot is a pretty big disappointment imo. The eruptor can also do it with 2 shots and with the animation cancel it doesn't take very long to get the 2 shots off either.

  • @JohnFishdiver
    @JohnFishdiver 22 дня назад +2

    These primaries shall surely complement my *MIGHTY FISH LAUNCHER* quite nicely

    • @EravinVT
      @EravinVT  22 дня назад

      Absolutely

    • @Epicmonk117
      @Epicmonk117 22 дня назад +2

      Wait, when the hell did Arrowhead add the Salmonator?

    • @2MeterLP
      @2MeterLP 22 дня назад +1

      Ah yes, the TROU-7, a personal favorite

    • @flowerthencrranger3854
      @flowerthencrranger3854 22 дня назад

      @@Epicmonk117
      What about the salmonella variant?

    • @RiverWilliamson
      @RiverWilliamson 21 день назад

      Give us the King Cohock strategem already, Arrowhead

  • @kiritoequalspotato493
    @kiritoequalspotato493 18 дней назад

    I hope they change some of the scopes to support weapons like the railgun and such to have clean scopes like the diligence or other such scopes.

  • @shalashaskaseven4841
    @shalashaskaseven4841 22 дня назад +1

    It’s not the best pick but I still enjoy the Defender for bots. I know now the tendy has that two shot headshot with better optics but the defender just feels so good. Always been my fallback when I don’t feel like anything in particular.

    • @EravinVT
      @EravinVT  22 дня назад

      Defender was my favorite bug gun back in the early levels and again popped back up when ballistic shield got buffs before pummeler came out, it’s just a nice feeling weapon that most ARs should strive to be more like

  • @zemufinman1639
    @zemufinman1639 22 дня назад

    11:50
    AMR loves fire even before they added the hitmarker. Fire struggles against commanders guards and spewers primarily which are all things the AMR deletes in just 2-3 shots, and then everything the AMR cant deal with the fire destroys.
    Unrelated but i wish they would add a backpack that is just a gun rack on your back that lets you hold 2 support weapons instead of only 1. Then i could grab both EATs or pair it with a railgun for breakpoints. Or the almighty double quazar combo. And the button to switch to the second support weapon is the same button as the resupply pack so theres no technical limitation there.

  • @ShnauzerR
    @ShnauzerR 22 дня назад +1

    Thank you for putting out fun & informative content as always! It's a breath of fresh air from all the negativity that's been going on lately.
    Personally I've been using the DCS against bots for a long time. Still my favorite!

  • @Jautis1
    @Jautis1 17 дней назад

    There needs to be an update where you can’t set yourself on fire randomly when using flame weapons it’s so annoying

  • @Rysdad1
    @Rysdad1 21 день назад

    Nothing beats the jar. You can walk right in and dump a mag straight chewing thru bots

  • @samrye8342
    @samrye8342 21 день назад

    Blitzer is a stand your ground weapon for me and kills shreekers on their attack dive. Pair with incendiary nades.

  • @rickyvestal1760
    @rickyvestal1760 22 дня назад

    I use the Eruptor for Automatons. Peak, shoot, two shot kill with one shot kill potential

  • @sephiroth8377
    @sephiroth8377 22 дня назад +1

    I'm always going to appreciate your time and effort for these videos, thanks dude

    • @EravinVT
      @EravinVT  22 дня назад

      Thanks for watchin em, It's how I keep putting in that time and effort after all

  • @DOSdaze
    @DOSdaze 22 дня назад

    I’m finding the Dominator to also be my favorite bug gun. It provides enough stagger to stop spewers from spewing and makes pretty short work of the medium armored/bullet sponge bugs with its quick fire rate and low recoil. Helps to bring a MG or Stalwart for the chaff.

    • @EravinVT
      @EravinVT  22 дня назад

      Dominator is solid if pairing up with a good anti chaff

  • @RobertTheSmall
    @RobertTheSmall 22 дня назад

    I'm surprised you didn't mention the Grenade Launcher as a potential option to pair alongside the Cookout. Against Bile Spewers it can kill a whole group because of the chain explosion within 1-2 grenades, and against Alpha Commanders it's around 3, alongside having big AoE shots. Even against Chargers, 3 shots breaks a butt. Ontop of that, it gives explosive utility to you, so you can close Bugholes much easier, since the Grenade Pistol requires a reload every shot.

  • @theyehsohz
    @theyehsohz 22 дня назад

    The plasma punisher is amazing if you can land the shot on the gunship, requires some cover though otherwise it’s terrible out in the open.

  • @vyscenkoh1830
    @vyscenkoh1830 22 дня назад

    Punisher plasma is SS, ammo efficient against berserker, and ability to stagger rocket strider to death. Incendiary breaker also SS, u can spray a mag into air and let projectile rain, then u will notice 20 kill after 5 seconds. That just one mag hmmm..

  • @peridrawland5955
    @peridrawland5955 22 дня назад +1

    Not the first time here, but just wanted to say how cool your model looks

  • @AP-yp8pl
    @AP-yp8pl 21 день назад

    Chin-gling guns had me geeking 😂

  • @mikemo42
    @mikemo42 22 дня назад +1

    Could you please make list of effective or fun loadouts? When im picking my loudout I always feel so rushed by my teammates. I always want to bring something different but its often lacking against some enemies.

    • @EravinVT
      @EravinVT  22 дня назад

      Our community discord has a thread dedicated to this, and regularly theory crafts loadouts in our ghost tactics channel. I’ll also be doing more loadout videos in the future

  • @Rkmer28
    @Rkmer28 21 день назад

    Anybody else at the point where they enjoy watching videos about this game more than playing it?

  • @thechroniclesofcriss942
    @thechroniclesofcriss942 22 дня назад

    to summarize:
    against bots: SG-8P PlasPun / R-63CS Count Dili / PLAS-1 Scorch / CB-9 ExploBow / JAR-5 Domi
    against bugs: ARC-12 Blitz / SG-451 Cook

  • @emalFeuB
    @emalFeuB 22 дня назад

    I never see anyone talk about the Breaker, which I find strange! It's been my favorite primary almost since launch, only being substituted by the Tenderizer on the bot front once it got buffed. Pairs perfectly with the AMR, and personally I love to take the jet pack with me on the bug front (very niche pick, I know) as a get out of jail free card for when I get swarmed. When it does the job I feel untouchable.

  • @AT339hp
    @AT339hp 22 дня назад +1

    Finally, someone mentioned using AMR on bugs. It was slept on for so long!😢

    • @EravinVT
      @EravinVT  22 дня назад

      new patch really buffed it up with the flame DoT hit markers tbh

    • @Drew-im7is
      @Drew-im7is 22 дня назад

      ​@EravinVT what do u mean by this? I'm very confused

  • @TheTabCrawler
    @TheTabCrawler 22 дня назад +1

    101 for bots is the way - be sure to splash the bottom of a drop ship for silver rain.

    • @EravinVT
      @EravinVT  22 дня назад

      how to bring back the shrapnel in one easy step

  • @raccoonmanthing
    @raccoonmanthing 22 дня назад +7

    Istg if you get the rest of our gear nerfed

    • @EravinVT
      @EravinVT  22 дня назад +1

      Not how that works

    • @raccoonmanthing
      @raccoonmanthing 22 дня назад

      @@EravinVT well im gonna pick nothing but you until YOU get nerfed

  • @mb9484
    @mb9484 20 дней назад

    For me, the difference (on bugs) between a good and a bad primary is: can I kill Bile Spewers with it? Which unfortunately narrows the field quite a bit.

  • @metro4noww
    @metro4noww 21 день назад

    Thanks for all the great helldivers content eravin, ive still been keeping up with news and having hope but itll take a year or two before this game gets fixed and balanced. I feel scammed at this point spent extra money and time on this game and sent feedback to support devs but none if it matters

  • @tyrandorp
    @tyrandorp 22 дня назад

    I've been enjoying the laser canon a lot with the plasma punisher.
    It deals with everything the AMR/AC does, but it having unlimited ammo also make it a good way to control your ammo issue. You can quickly learn to judge when using the laser is effective against bersekers or even devastator and thus save ammo.

    • @ClayInvictus
      @ClayInvictus 22 дня назад

      How do you handle hunters in the face? Sacrifice nest closing with the grenade pistol for a hunter killing secondary?
      I always run Blitzer or Cookout with the Laser Canon because of the hunters, but I like the idea of using Punisher Plasma.

    • @tyrandorp
      @tyrandorp 20 дней назад +1

      @@ClayInvictus - I don't, this is a bot build XD

    • @ClayInvictus
      @ClayInvictus 20 дней назад

      @@tyrandorp... I have no idea why I assumed it was a bug build. Makes much more sense now.

  • @ad_astra5
    @ad_astra5 22 дня назад

    I bring slugger or plasma for higher tiers, but it’s really fun to run tenderizer on 4. Melts bots and most bugs

  • @jessecarter960
    @jessecarter960 22 дня назад +1

    The new meta is just the least shitty weapons

  • @noboot6558
    @noboot6558 22 дня назад

    The cookout picture was extra cwisby

  • @vampirelordx1
    @vampirelordx1 14 дней назад

    That AMR point-blank Mag dump… I don’t think the Impaler liked that that much.

    • @EravinVT
      @EravinVT  14 дней назад

      He took it personally

  • @ares540
    @ares540 21 день назад

    Always enjoy your breakdowns. Btw sick railgun kills :D

  • @phylippezimmermannpaquin2062
    @phylippezimmermannpaquin2062 21 день назад

    The punisher has been my free win button ever since it came out

  • @DSS_OS
    @DSS_OS 19 дней назад

    I love the Blitzer for bugs. One problem is you really can't cover your allies effectively

    • @EravinVT
      @EravinVT  19 дней назад

      Very true, but me and my allies spend some much time away from each other it's often not an issue.

  • @TheJokingJoker.
    @TheJokingJoker. 22 дня назад

    If I’m being honest, I just don’t really like the blitzer because I like having a decent amount of range and the blitzer doesn’t have much of that, plus with the low range and somewhat low RoF I just get swarmed very easily. But great video, as always

  • @postman6553
    @postman6553 21 день назад

    I'm loving the plasma punisher. Ever since gunship nerfs I don't have to bring the godforsaken scorcher anymore, I really hate that weapon because it felt piss to use. Just my opinion. I was forced to use it since it was literally the only primary to take down gunships. (Railgun sucked at killing them) (JAR sucked at it too don't lie)
    Stunning heavy devastators then swapping to railgun is like crack. AOE on a group of devastators is crack. This weapon is goated.