the Cursed Belt Tapestry Blueprint Book!

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  • Опубликовано: 17 дек 2024

Комментарии • 16

  • @MichaelHendriksLIVE
    @MichaelHendriksLIVE  14 часов назад +5

    Alright, after 3 days of murdering my eyeballs by staring at WAY too many overlapping underground belt arrows, I proudly present
    Michael Hendriks' Cursed Belt Tapestry Book v1.0!
    www.dropbox.com/scl/fi/lij6w2j4wz8ywshxskfcp/Michael-Hendriks-Cursed-Belt-Tapestry-Book.txt?rlkey=46kqkivkqdlx7jn2a1yrcpnwo&st=v2v2e1qh&dl=1
    Includes all the builds from the video,
    PLUS the FLÆSHLIGHT Spaceship,
    PLUS an improved, add-10k-asteroids-per-click to the infinite storage cryo plants,
    PLUS a bunch of blueprint books with orthogonal belt tapestry designs by other people (in the comments and on discord, credits in the book), which I made tileable variants from.
    The new maximum crossable water gap record:
    with cursed inserter pulling: 36 tiles (was:32)
    with full throughput: 32 tiles (full chunk!) (was:30)
    with normal belt entrances: 28 (was:28 Ha! at least ONE of my designs survived!)
    Blueprint books not seen in video:
    4.4 belts per tileable center (10x10) with lights/lasers for style points
    4.5 belts per tileable center (20x20)
    4.666 belts per tileable center (48x10)
    4.739 belts per tileable center (46x10)
    4.756 belts per tileable center (46x10)
    4 green belts of throughput while maintaining 3.5-4 belts per tile of storage (including overhead!)
    There will inevitably be updates made to the book, but I will try to not get sniped by new designs and improvements for at least a couple days! The link will stay the same for new updates.
    Enjoy!
    Michael

  • @jmatya
    @jmatya 14 часов назад +4

    Hendriks Storage now generally available ❤

    • @Thaumogenesis
      @Thaumogenesis 11 часов назад

      You wouldn't download promethium chunks.

  • @ThatOliveMrT
    @ThatOliveMrT 11 часов назад +1

    The belt weave is a great way to add some color. I should find a way to add style with lamps too

    • @samc4741
      @samc4741 10 часов назад

      I'm thinking of adding long handed inserters to the gaps. I believe that will store an extra one (1) item.

  • @epicspacetaco7083
    @epicspacetaco7083 11 часов назад

    Such a monstrosity, I'm all for it.

  • @Thaumogenesis
    @Thaumogenesis 11 часов назад +1

    The Intended Way™

  • @darkmtbg
    @darkmtbg Час назад

    so at 13:07. couldnt you build a timer with a Constant combinator and three decider combiator that would set the recipe on the cryoplants. to switch between batteries and packs by alternating between batteries and packs on the timer reaching two different numbers.
    Constant combinator outputting 1 Signal T(imer) and descider combinator takes both Constant combinator, its own output. causing signal T to count up. untill it hits an upper bound resetting. the Signal T is then input into 2 decider combinators where when the signal T < 32k one of the output sicence pack and Signal T >= 32k would output battiries. and the end of the cycle would be 33k. then you would have the same as the click and drag method, just automated. of cause there would need some fine tuning

    • @Charlie-kc6py
      @Charlie-kc6py 49 минут назад

      You can't change recipes with logic, if there are items in output slots.

    • @MichaelHendriksLIVE
      @MichaelHendriksLIVE  8 минут назад

      yeah Charlie is right, I covered this in the main video on the main channel

  • @kingcrimson1631
    @kingcrimson1631 3 часа назад

    Mike you should do a PhD on this haha

  • @samc4741
    @samc4741 10 часов назад +2

    how does a speed moduled science assembler compare to belts in terms of prometheum density, if you don't do the infinite storage trick? I assume it's bad, but just wondering how bad.

    • @MichaelHendriksLIVE
      @MichaelHendriksLIVE  10 часов назад +2

      Worse than belt weaving storage. without beacons, it takes in 350 chunks in 25 tiles = 14 asteroids per tile =

    • @jonasgajdosikas1125
      @jonasgajdosikas1125 9 часов назад +1

      well with a storage of 675 per it has to contend with 25 tiles of belt weave being generous we'll take 4 belts per tile and get 100 belts worth. this would then store 800 prometheum which is more than the equivalent amount in the cryo plant. if we factor in the loading/unloading and beacons it'll have to contend with 42.5 tiles worth of belts thus skewing the result even more in favor of belts
      though if you had recursive blueprints+ (cause of update 2.0) installed you could automate the changing of recipes

    • @jonasgajdosikas1125
      @jonasgajdosikas1125 9 часов назад

      after further testing you can eat the whole throughput of the 4 belts using the cryogenic plants - you need just enough to handle the inserters, with ~20 inserters handling the throughput 4 cryogenic plants should be able to store as much as you ever would need.
      the only "problem" is that it's a pain to set the blueprint, but you should be able to use an inserter filtered to blueprints to "flash" the blueprint deployer

  • @mnmmar2493
    @mnmmar2493 14 часов назад

    nice...