(3.25) Path of Exile - Ice Shot of Penetration Totem Trickster - T17 Sanctuary

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  • Опубликовано: 12 сен 2024

Комментарии • 15

  • @thangarajan5396
    @thangarajan5396 Месяц назад +3

    Just tried your build ....
    Very good damage and reasonable survival for the amount invested .....

  • @Kamelosk
    @Kamelosk Месяц назад

    very cool build mate

  • @wiramonol5266
    @wiramonol5266 Месяц назад

    Have you made your guide yet? When you put out your guide, please highlight the upgrade path and steps to go from zero to hero.

    • @keybearer1992
      @keybearer1992  Месяц назад +2

      Will cover a little bit on levelling, if there's anything not clear still you can ask then.
      It's a difficult topic to really cover since I'll never know at what level of the learning curve the people who watches the build guide is at.

  • @Garphunnkyl
    @Garphunnkyl Месяц назад

    just bought some gear to give this build a crack :)

  • @alaindamain
    @alaindamain Месяц назад

    Which loot filter are you useing for this build? I'm going to give it a try.

    • @keybearer1992
      @keybearer1992  Месяц назад

      Just the standard neversink's one, didn't really fiddle around with it.

  • @juancardenas3323
    @juancardenas3323 Месяц назад

    Great build, but why not use fury valve + return proj, u get so much shotgun like that

    • @keybearer1992
      @keybearer1992  Месяц назад

      Not really sure how exactly it works, so I passed over that idea. Tried it with totem, don't seem to have any significant changes in DPS when by theory should've multiplied the DPS. I think the issue is totem's positioning vs tornado during returning projectile, which is hard to setup perfectly so I didn't bother.
      Build's strong enough without it anyway.

    • @juancardenas3323
      @juancardenas3323 Месяц назад

      @@keybearer1992 I see, makes sense. I just know it works really well in mines, u don’t really need tornado though, the projectile hits the boss, then splits because of fury valve, and the cone of the returning proj can shotgun. The layout of the map can make this more powerful, but on avg it’s a massive dps and clear increase. U also need to add more projectiles for it to work

  • @jasonlucia6682
    @jasonlucia6682 Месяц назад

    sumbitch! haha i thought I was being original, I'm working on an ice shot of pen totem warden.
    edit: looks like you took some inspiration from aero's miner. me too =P

    • @keybearer1992
      @keybearer1992  Месяц назад

      You should continue working on that, who knows, might discover something new.
      Didn't think my build is similar to other builds though, was pretty much the only person playing totem ice shot on POEninja AFAIK.

    • @jasonlucia6682
      @jasonlucia6682 Месяц назад

      @@keybearer1992 I'm planning to even if it ends up sucking endgame. It's my first build attempt and it's been very educational. Discovering that totems don't stack the unbound ascendancy was rough, next is to figure out if tinctures work lol.
      I'm not sure how well it works but I picked up the bleed/crit wheel that's in between the totems. it seems like a very efficient crit node if you have good bleed uptime.
      I like the helm/glove tech! ty for the build, gives me some ideas.

    • @keybearer1992
      @keybearer1992  Месяц назад

      @@jasonlucia6682 If you're picking up the bleed/crit node make sure you actually have a physical damage component of your attack. My build for example converts all phys damage to cold, so even if it has a chance to inflict bleed there's no phys damage to calculate the bleed from, so no bleed will be inflicted.

  • @keybearer1992
    @keybearer1992  Месяц назад

    Honestly didnt' see the attack that killed me. Ah well.