NEW Update 34 CURVEBALLS Is CHANGING THE GAME IN A MAJOR WAY - State Of Decay 2

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  • Опубликовано: 13 июл 2024
  • State Of Decay 2 Update 34 Curveballs is Coming PRETTY SOON and we have all the DETAILS HERE
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    ------------------------------------------------------------------------------------------------------------------------
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    ------------------------------------------------------------------------------------------------------------------------
    0:00 CURVEBALLS is COMING
    0:45 When Is this Update Coming
    0:50 What is Curveballs?
    1:25 NEW HOSTILE RAIDERS
    2:20 Black Plague Heart
    2:42 Is this FEATURE OPTIONAL?
    3:10 IS CURVEBALLS HARDER?
    3:45 When does CURVEBALLS HAPPEN?
    4:40 Curveballs will BE DIFFERENT
    5:10 Curveball UI FULLY SHOWN
    6:24 CURVEBALL EXAMPLES HARD AND SIMPLE
    7:55 Me Complaining about Curveballs
    8:57 Something Secret & Huge is happening with updates....
    #StateofDecay2
  • ИгрыИгры

Комментарии • 181

  • @SunnyGamesYT
    @SunnyGamesYT  11 месяцев назад +22

    What are your THOUGHTS on update 34 Curveballs? Yay or Nay? Write below because the developers read these and are looking for DIRECT FEEDBACK FROM YOU

    • @jaybethatdude
      @jaybethatdude 11 месяцев назад +6

      i like some of what they are planning, but if we have the option to turn curveballs on or off, then i say Yay.

    • @jaysonjaysan1399
      @jaysonjaysan1399 11 месяцев назад +6

      I’ve always wanted there to be lone survivors or crazies in the apocalypse kind of like how deadrising does it, but I definitely don’t like the curveballs where the zombies explode I think that’s ridiculous and not immersive at all

    • @H2E47
      @H2E47 11 месяцев назад +3

      @@jaysonjaysan1399the exploding animation looks so goofy. Most of the curveballs I’ve seen look good but the gunk zombies is probably the worst one

    • @j-p4194
      @j-p4194 11 месяцев назад +1

      I like the idea of curveballs, it keeps the game fresh and provides some twists we all were missing from the game since launch. I think the idea of having timers for buffs and debuffs are a great idea; it's almost universal in RPG games so yes please give us timers. Also, I've been saying for years the special zombies needed buffs including the armored zombies because they were all way too easy to kill so seeing the exploding zombies and mutated bloater curveballs get me excited that I'm forced to change tactics and not just shoot on sight or stealth kill everything. Finally, the bandits are a much needed mechanic for this game. I'm very happy to see that get implemented I think the devs still have our best interest at heart and I think once we see SOD3 we'll be more than surprised!

    • @markfromtinder9616
      @markfromtinder9616 11 месяцев назад +1

      this is stupid. id rather they focus in 3 instead of pointless updates to number 2

  • @wiggmode8512
    @wiggmode8512 11 месяцев назад +165

    I think they should add a feature if your survivor is out gathering resources they could be kidnapped and held for ransom for resources. You can either give the resources or fight to get them back

    • @kcjgs5831
      @kcjgs5831 11 месяцев назад +31

      They should add a raid (NPCs) feature, in when sometimes they start attacking your base for resources.

    • @christinesulyvahn6043
      @christinesulyvahn6043 11 месяцев назад +2

      But everyone would fight to get them back

    • @wiggmode8512
      @wiggmode8512 11 месяцев назад +1

      @@christinesulyvahn6043 I would say it depends on the cost and what the alternative is. Like if you fight they could cause a major siege

    • @christinesulyvahn6043
      @christinesulyvahn6043 11 месяцев назад

      @@wiggmode8512 Still, people would just do it because there's almost mo hostlile NPCs on the game (if you got it)

    • @wiggmode8512
      @wiggmode8512 11 месяцев назад +6

      @@christinesulyvahn6043 you play on lethal?? Because honestly depending on what's going on I would much rather give resources than to fight. Or you could leave them with that community. Especially if they cause issues and conflicts

  • @jasonmiller9160
    @jasonmiller9160 11 месяцев назад +32

    They HAVE to add in being able to name characters for a new game, and perhaps giving nicknames to characters currently in your community. New dialogue and definitely a broader assortment or clothing options would keep the game fresh.

    • @authorias2532
      @authorias2532 10 месяцев назад

      Highly agree on being able to rename your characters

  • @The_Makr_
    @The_Makr_ 11 месяцев назад +47

    I kind of like the no timer as it seems more integrated with the world and less gimicky.

  • @jaybethatdude
    @jaybethatdude 11 месяцев назад +38

    I think if survivors were able to go out and get rucksacks, or even vehicles that would be awesome. I like them being able to go out and destroy infestations, and i think they need to tone down how needy enclaves are, a lot of the time we(the players)are busy dealing with major problems in our own communities and can't deal with their issues at the moment. Or maybe have it where we can select and send a member of our community out to handle some enclave calls. These are some thoughts i have on how the game could be better, oh, and if we could even have members go out and recruit new members for the community.

    • @animegopher
      @animegopher 9 месяцев назад +2

      Yes, exactly! Some MAJOR quality of life changes. And with sending out survivors, there can be risks depending on the tasks. For example, if you send one guy to grab a vehicle, it's a "light risk" situation. However, if you send one guy to clear out a level 3 infestation, that would be considered "high risk" so maybe you send MORE people to lower the risk.
      Something to make your community and the world feel more alive AS WELL AS making it so I don't actually have to do all these tedious chores over and over.

    • @scotty7591
      @scotty7591 8 месяцев назад +1

      Yea the enclaves are super needy, and I can’t even help them because they are invisible more than half the time I go to help them lol

  • @georgeharris572
    @georgeharris572 11 месяцев назад +9

    I just wish they gave the first State of Decay this much love lol

  • @user-ij8kv9of8p
    @user-ij8kv9of8p 11 месяцев назад +43

    I do personally agree that a timer for the curve-balls would be a nice feature to have or maybe even have it as an optional toggle, much like the whole update itself.

    • @SunnyGamesYT
      @SunnyGamesYT  11 месяцев назад +4

      I'm with you and I'd love to hear more feedback because i'm curious if we are the only ones?

    • @EdenzShepherd
      @EdenzShepherd 11 месяцев назад +2

      Timer maybe on lower difficulty but definitely not on lethal.

    • @DollFaceKilla
      @DollFaceKilla 11 месяцев назад

      I think you can toggle it off

    • @killaviking7786
      @killaviking7786 11 месяцев назад +1

      I agree, the timer would be convenient but less immersive…I’m just happy the devs are still working on my favourite game

  • @dvader0945
    @dvader0945 11 месяцев назад +4

    I feel like they need to make a new map to play

  • @KohHuta
    @KohHuta 11 месяцев назад +6

    Really want to see some work done to add to our bases tbh, maybe something more interactive because the base kinda feels lifeless and everyone is just shooting lol, that and maybe a new leader type would be dope

  • @jamesb3843
    @jamesb3843 11 месяцев назад +3

    I think the game has run its course......they keep changing it up to keep it fresh and exciting.....that is to respected....but there not much left to the game

  • @esemanny19o4
    @esemanny19o4 11 месяцев назад +2

    imagine the red dead redemption 2 game, it’s an open world, map is big but state of decay doesn’t have to be huge map, random houses that are loot-able, the perspective (3rd person) with great graphics and wilderness around that suits a hood state of decay game. especially with horses meaning there’s not a lot of cars or fuel, it is more realistic than having random events like explosive zombies happening in your game. i would like to see a state of decay 3 look like red dead redemption

  • @Izzy_Zigg_Arcade
    @Izzy_Zigg_Arcade 11 месяцев назад +5

    I’m all for this update. We already know that the virus evolves, starting with black fever, blood plague, and now this. I just hope there’s some new lore in the story to explain all the changes. It would be nice to hear Tressie over the radio telling us what’s up.

  • @MartinRodriguez-li6xs
    @MartinRodriguez-li6xs 11 месяцев назад +6

    I like it. I think the timer for the curve balls should be a toggle option. I don't want to know when something good or bad is going to end. A timer IMO removes a good part of the curve to the curve ball lol. I'm all for it though.

  • @scientistforscience
    @scientistforscience 11 месяцев назад +6

    Hey Sunny! One of the coolest things about the dev video was seeing the stuff you had already told us about. That was very, very exciting! Congrats. 💗

    • @SunnyGamesYT
      @SunnyGamesYT  11 месяцев назад

      I was wondering if anyone would notice 👀 I've only been talking about this "secret" update for 6 months 😂 Thanks for the comment this was my favorite one of the day!

  • @mrgamerandfriends5793
    @mrgamerandfriends5793 11 месяцев назад +2

    nice so its not just a skele crew on sod2 anymore they have at least a small team of dedicated devs on it. im guessing that undead labs is still in charge of what wushu does to the game but now sod2 has the resources to make massive updates more frequently

  • @shunnthedevil3388
    @shunnthedevil3388 11 месяцев назад +3

    Similar to Xcom 2, maybe certain survivors can form bonds and provide unique traits and perks, both in base and out there when scavenging. Should one of them dies, not only does it drop morale greatly. But it will cause the bonded survivor to the killed one to be unavailable for a time as they need to grieve longer.

  • @AntagonistVR
    @AntagonistVR 11 месяцев назад +2

    Originally I thought this update would be dumb, but random raiders and black plague hearts? This sounds really fun, I am glad it’s optional so you can literaly just choose to turn this on or not
    I really hope we get more normal missions and more rewards, I also really want weapon customization
    Also I LOVE the journal mechanic

  • @kcjgs5831
    @kcjgs5831 11 месяцев назад +2

    Thanks for the info Sunny. I really love State of Decay 2, however. Even though I know its a survival/sim/base management game, I hope that in state of decay 3 they give us more story telling and even in game cinematics, this would make the game feel a lot more atmospheric IMO. Also I really hope they give us a similar gameplay- "Build a base and get help by others and help others with theirs" for a single player mode, but for a pure multiplayer mode, they need to add a game mode where you can colaborate with other people/friends, etc, to build a base for you and your friends and experience the same "story progress" at the same time, instead of just logging in to help a friend/stranger then leave with nothing but some rewards. A place where you can build a base together and feel the actual weight of defending it from zombies and other human raids (NPCs)

  • @guren9193
    @guren9193 11 месяцев назад +8

    So you’re saying that the update is going to make me use more than 1% of my true power even on lethal!?!

  • @dzikiraf
    @dzikiraf 11 месяцев назад

    Thank you Sunny for keeping us updated about SoD!

  • @lordgrave57
    @lordgrave57 11 месяцев назад +2

    Knowing makes it easier. Example: When I was a PVT doing a 10 mile run no problem. Doing a 10 mile run when you thought it was a 5 mile or when you don't know the end point rough.

  • @HighPriestessGabagool609
    @HighPriestessGabagool609 11 месяцев назад +2

    One thing I would love before sod3 would be a update dlc thing to where we could make our own survivors in sod2 as like a finale farewell to it as like the very final update so we could have endless possibilities with it and also maybe a creative mode as well if we all just wanted to fool around with the world they have left us

  • @NervousWreck4891
    @NervousWreck4891 11 месяцев назад +1

    Great video, well explained! 👍🏻Curveballs are fun

  • @unholydanger
    @unholydanger 11 месяцев назад +1

    I was the one who suggested curveball conditions to undead labs few years back

  • @oscarbroerixon8004
    @oscarbroerixon8004 11 месяцев назад +1

    I hope sometime they will maybe add new clothing. Like a section of military clothing. Or something like dat

    • @danielwiley7155
      @danielwiley7155 11 месяцев назад

      They already have tons of clothes bro wtf lol

    • @oscarbroerixon8004
      @oscarbroerixon8004 11 месяцев назад

      @@danielwiley7155 they dont have enough clothing. Or not enough options bru. For someone who has played the game for years, getting quite tired of the same clothing all the time

  • @H2E47
    @H2E47 11 месяцев назад +3

    I really like variety and randomness in games. Keeps things fresh so this is the perfect update for me. As long as it improves hostile interactions this could be the best update in a long time.

  • @JROZ101
    @JROZ101 11 месяцев назад +1

    Id say fix the sieges, they dont attack your base until the screamer is taken out. Also random zombie spawns or late spawns are bad land mines for us, had a horde of bloaters appear in my base, killed my RT member

  • @stephanbeaudin6353
    @stephanbeaudin6353 10 месяцев назад

    Random events, curveballs, or anythin g that brings surprises in a game are always welcome. it gets boring quickly when you wash,rinse,repeat without anything special happening. in most open world games, we're usually always in relative control on what we do. having events that removes that control from us once in a while is also a very interesting feature to have or add. i.e. in days gone, when you get ambushed by some enemy survivors (although they are way too easy to beat), is the type of surprises that is fun. playing it the game on a hard mode could also remove the announcements that curveballs are on, and simply surprise you while you're playing.

  • @Ace-wd6qx
    @Ace-wd6qx 11 месяцев назад

    This is pretty cool. I completed my first lethal map about a month ago and was looking for ways to increase the challenge through mods. I'm Looking forward to the next update.

  • @silence9791
    @silence9791 11 месяцев назад +1

    Yeah I think a end game reward should be added like loot pick or prestige or new clothings

  • @JulioCezarValenca
    @JulioCezarValenca 11 месяцев назад +4

    I asked the same question. What is the point of the update. They could have created or improved some missions, added new ones or improved the functionality of the outposts. I don't know... ...sometimes I think they're wasting time on things the players didn't ask for and ignoring what we really want.

  • @gurugamingkiwi
    @gurugamingkiwi 11 месяцев назад

    Nice summary Sunny! For me, I think I prefer curveballs that affect the zombies and freaks properties (faster, stronger, better senses) rather than exploding effects which feel a little bit arcade-like. I like the idea of an end-game style Curveball - or Increasing Threat Curveballs that grow over time...such as after Day 50 or something, gives Juggs and Ferals a small % chance that they will attack you with a one shot execute irrespective of health. Like good old SOD1 - But I bet I am the only one in the world who thinks that sounds like "fun" 🤣

  • @zantar2482
    @zantar2482 11 месяцев назад +2

    My only fear is this might mess with pace or just give you busy work. But overall it sounds exciting

  • @BlanickGaming
    @BlanickGaming 11 месяцев назад

    Nice update Sunny. I'm an xbox guy who just doesn't seem to want to pay for the game again to play the ptr on steam. Always found your vids insightful. POSITIVE: Love the new dynamics and I'll absolutely keep the curveball feature(s) on all the time - unless I'm trying to make a specific video on something. Especially with the hostile enclaves, I think it brings a lot more realism to the game. NEGATIVE: This is where I thought you were going when you said, 'where's the point.' I kinda mentioned this back when update 33 came out. My question was more focused on the update in relation to the mythical SOD 3. How do these updates tie in? Are they merely to test SOD 3 mechanics out on their wide servers? Are they to keep the audience invested as you suggest? Are these features not necessarily being tested wide, but part of a SOD 3 lite? I'm not sure what to make about the SOD 3 devs having an unclear role in this and possibly future updates given the timeline you rightfully suggest of 2025. Guess we just have to wait for the next piece of the puzzle and see what how it fits. Thanks for the update.

  • @joshuacabral2348
    @joshuacabral2348 11 месяцев назад +1

    I think its just a "better" side quests that can offer better rewards or larger influence?
    I mean the "random" or "mysterious random" quests from strangers be it normal, red talon or network quests are lame.
    They offer less experience and good loots in the end. Maybe this is their fix while adding some spice?
    This is just my opinion.

  • @dt9233
    @dt9233 11 месяцев назад

    Awesome!👍

  • @kronan2998
    @kronan2998 11 месяцев назад

    I’d like a curveball that can happen only once on a map where a survivor on the verge of leaving your community leaves and takes two others to form a hostile community. On top of that they could take 3 rucksacks with them and you need to defeat the community to get the resources back. Also maybe you could take out the leader and cause them to surrender and after that you can decide to let them back in, leave them be or execute them as traitors.

  • @everlanopereira6507
    @everlanopereira6507 10 месяцев назад

    Sou brasileiro e gosto demais do State os decay, e fico muito animado pelo carinho que os desenvolvedores tem por sua criação. Minha sugestão seria para ter mais aprofundamento nos enclaves, seja enclaves inimigos ou aliados, pois acaba sendo bem irrelevante um enclave se tornar hostil, pois eles definitivamente não vão oferecer perigo algum. Também seria legal adicionar ncps humanos espalhados pelos mapas, e sendo aleatório se esse npc seria amigável ou não. Acho que estão focando muito en dificuldade, mas acho que todos os jogadores aprovariam ter atualizações focadas na imersão do jogo, algo que te prenda naquele mundo, um jogo de sobrevivência é fundamental ter aprofundamento, imersão e claro, dificuldade.

  • @DiMoNaRch
    @DiMoNaRch 11 месяцев назад

    I finished all 4 legacies on lethal starting every new community with 3 random survivors, so for me this new update is pretty cool because lethal for me is like normal

  • @tkocell3429
    @tkocell3429 10 месяцев назад

    I would love to see relationships in SOD2, this could add even more depth and value into characters with some being friendships, romance, and brotherhood/sisterhood. The same could be done for characters outside of the players community with some characters growing attached to the player characters. It would also be nice to have relationships vice versa, like being enemies, rivals, or just straight up hatred for one and another that could effect certain stats as well.

  • @adamgoddard3065
    @adamgoddard3065 11 месяцев назад

    Looks mad, love the black heart lol.
    Still wish you could arm allies, so if you sell them a superior weapon they'll use it . Also update your defense at your base, fully barbwire fences etc.

  • @benspooner7396
    @benspooner7396 11 месяцев назад

    I like this cause it makes the general gameplay change. I’ve never been fussed about finishing the game. To me finishing the game is becoming stable and safe. Having this makes that last longer and more chaotic. Actual raiders and mutations I find so cool

  • @robe.2424
    @robe.2424 11 месяцев назад +2

    It’s awesome they allow this to be optional! This does look interesting though. I also love the ambiance in the background.
    I wish they added more lol it makes the world feel more immersive. I enjoy the leader buffs too. I wish there was another one where you could have one more main home base. Maybe like a Commando/Commander leader? That would be awesome!
    I really like the idea of black plague hearts too. Not only does it look cool but I like the concept! One major thing I absolutely HATE about this game though... The fact I cannot disable auto climbing. I've gotten 3 survivors killed because they just volunteer to leap to their death by climbing and leaping off of a huge billboard or a cell tower without prompting. I seriously hope State of Decay 3 doesn't have auto climbing. It's so frustrating I'm willing to download a mod or add a script myself to disable auto climbing. Yes it is that frustrating.

  • @Ramon-py8mw
    @Ramon-py8mw 6 месяцев назад

    Always come back to state of decay 1,2 best zombie games I have ever played. Started back in 2014 and haven’t stopped since, got the 2one 4days early because I payed 70$🤣 great memories with these games

  • @f0rsakens0ul18
    @f0rsakens0ul18 11 месяцев назад

    This game is super old. I have loved state of decay since the first one. It's amazing that an excellent game that is old is still getting love!

  • @Mohammad11Alshammary
    @Mohammad11Alshammary 10 месяцев назад

    how i can play curveballs ..??? When i click on Start, i can't find curveballs .. please help me 🙏

  • @cadet1ice
    @cadet1ice 11 месяцев назад +1

    How about more maps and progression of the story? I want that, not gimmicks.

    • @nwordjoe9356
      @nwordjoe9356 11 месяцев назад +1

      More maps would be cool. Or maybe just a couple but have them be way bigger

  • @mkii1805
    @mkii1805 10 месяцев назад

    The timer should be given for every missions and also adding a game clock would be great.

  • @AlphaMike-vh3wx
    @AlphaMike-vh3wx 8 месяцев назад

    Whatever they do next I'm really hoping they add back the zombie kill count stat to the legacy pool. It may seem insignificant to most but I really liked that.

  • @Jenny-eg3uh
    @Jenny-eg3uh 10 месяцев назад

    I need this in my game :D

  • @beardedcasual5120
    @beardedcasual5120 11 месяцев назад

    oooooh.... this is a game changer for melee!
    especially for Swordplay, which is likely what they had in mind (if used right, its overpowered)...
    a zombie you must avoid killing in melee? that puts a wrinkle in my slaughtering plans lol FINALLY A CHALLENGE!
    i'm an expert with swordplay; there are very very few situations i can't handle it.

  • @digitizemecapn
    @digitizemecapn 11 месяцев назад

    Undead Labs has added so many new things to the game for free, I haven't bought it but now I'm very tempted seeing how much work still goes into this game post-launch.

  • @jamysinhildebrand9197
    @jamysinhildebrand9197 10 месяцев назад

    Im just happy they are still keeping the game fresh while they are in the making of state of decay 3 which Im super excited for.

  • @joshm7872
    @joshm7872 11 месяцев назад +1

    State of Decay 3 can't come soon enough. But I 🧟 the constant updates for State of Decay 2.

  • @LaVey1999
    @LaVey1999 9 месяцев назад

    I don‘t know it‘s bc of this update or not, but on one of my member the camera turned upside down. I closed the game and tried to start again, but the game crashes everytime I load the save. Does anyone has the same problem? (I‘m on Xbox Series S).

  • @ericmarincel2481
    @ericmarincel2481 11 месяцев назад

    All these changes to the game are great. SOD2 is a totally different game than when it launched. I’m still hoping for a proper katana to be added.

  • @yourschosen5868
    @yourschosen5868 5 месяцев назад

    Im surprised to say i love the new curveball mechanic. I didnt initially think i would. I’m also glad theres no timer to tell me how much longer the events will last. Like the devs said its more exciting and immersive this way.

  • @user-rb9vk7jj3g
    @user-rb9vk7jj3g 10 месяцев назад

    6:00 I mean you gotta realize curveballs aren’t meant to be taken advantage of. There meant to add a more chaotic atmosphere for the players who don’t play seriously. So having a timer that helps you take advantage of it would be more counterproductive for something like this.

  • @freerichie25
    @freerichie25 11 месяцев назад

    2:42 - 2:55 thank God. I love that they are still working on SoD2 but the updates just feel like gimmicks

  • @NotFrac
    @NotFrac 11 месяцев назад +1

    I think for the timer, there should be an option to turn it off or on. Let the player make that choice cause some people like it, some don't.

  • @yktrey7033
    @yktrey7033 9 месяцев назад

    They should let us put some of our Survivors at the out post like 2 or 3 or so like how we have allie’s and it can increase the max amount of survivors we can have.

  • @Knight25B
    @Knight25B 10 месяцев назад

    I wish the devs add more survivors on the "saved" Pool. I want more survivors there and another community as i like to have a sixth community and more people (maybe add 20 more on the pool or like cap to 100 because its fun collecting specific weapons and items)

  • @Sxmpra_
    @Sxmpra_ 11 месяцев назад

    fp mode would be amazing

  • @opieandy7922
    @opieandy7922 11 месяцев назад

    It is definitely more buggy since the update 33, my date calendar is stuck on 77 and never advances,

  • @gamingwithflip
    @gamingwithflip 11 месяцев назад +3

    Yet we can’t get a city map 🤨

    • @leedsi1239
      @leedsi1239 11 месяцев назад +1

      why would we get a new map when the entire team is working on sod3

    • @JohnDoe-hj9fh
      @JohnDoe-hj9fh 11 месяцев назад

      Bruh the game probably couldn't handle that

    • @The_Makr_
      @The_Makr_ 11 месяцев назад

      wouldn't be as fun as you think.

    • @cadet1ice
      @cadet1ice 11 месяцев назад +1

      ​@@JohnDoe-hj9fhbruh, SOD1 had a city map, it's doable.

  • @d_anzen4517
    @d_anzen4517 11 месяцев назад

    I like this mechanic but I don't like that it have to announce it self when it's going to be applied
    I think it is gonna be more thrilling if they suddenly apply without any notice
    Or just apply everything at the same time and you'll just bump with them occasionally
    I think it will add more diversity to the game play
    For example like the mission to hunt down juggernaut
    You bring just one round of ammo only end up meeting that purple juggernaut
    Suddenly something that in your mind will be an easy task become live and death situation
    Now that's what you call curve ball
    To balance it out maybe don't give any curve ball to green and standard difficulty or just the a not big of a deal curve ball there
    In short sod2 already have many diverse mission so adding more mission sensation like what the current curve ball do are boring for me
    What will be great is not giving notification of what curve ball will be applied instead just release all the curve ball into the wild and let us encounter with it occasionally will be great cause it gives more diversity on the game play instead more missions

  • @ThinkgibbonGamer
    @ThinkgibbonGamer 10 месяцев назад

    A curveball dropped to finish your community off at the lowest point would be absolutely devastating and frustrating.

  • @dzobie
    @dzobie 11 месяцев назад

    When does update 34 drop? This sounds like the one I've been waitin on.

  • @MarksmanGamingPk90
    @MarksmanGamingPk90 11 месяцев назад

    Agree with timer being a thing.

  • @bitterdbyu5291
    @bitterdbyu5291 11 месяцев назад

    Ghey. How about more maps

  • @carlospallete3030
    @carlospallete3030 10 месяцев назад

    Curveballs aren't what is holding SOTD back, we need a proper multiplayer and or co op multiplayer, as in if you regularly play with friends on steam or other platforms and programs, you should be able to make a world and invite your friends into that world and play it from start to end together, get rid of as much lag as humanly possible and increase total people in community maximum to like 25 or something and add an end game goal, like kill all zombies, or find the cure or escape or all 3

  • @kossgames419
    @kossgames419 11 месяцев назад +1

    I hope they fix the Xbox One version because it's super scuffed studdering and freezing and zombies hordes spawning as I drive killing my survivors

    • @kossgames419
      @kossgames419 11 месяцев назад +1

      Especially the infestation hordes spawning in front of my car as I'm going down the road I haven't played it much until they fix it

  • @hiredgun1174
    @hiredgun1174 11 месяцев назад

    I love that they give us the option to turn this off if we don’t want it.

  • @benjones9103
    @benjones9103 11 месяцев назад

    Some of the curveballs sound good, some not so good.
    I would like to see rewards with new weapons, update the Bounty Broker with new challenges and gear, im sick of another year, same stuff. New map would be good, esp of we have to wait 2+ years before SOD3. I cant see what would appeal to existing players without something like that? Keep replaying the same things over and over - you can only play so much.
    Still a great team at UL though, some great characters. 👍

  • @mrpunchy497
    @mrpunchy497 11 месяцев назад

    Starting to see rare new zombies pop in mostly at night, too bad they cannot be converted back to human and at least put in your que or added to your team. I would hang around but the exit is near for this game.

  • @quebraregra
    @quebraregra 10 месяцев назад

    make it a toggle to turn off or nope. Some of these curveballz are a NO GO.

  • @arnbergvictor601
    @arnbergvictor601 11 месяцев назад

    You melee plague hearts? Just throw bombs to insta kill or use Molotovs

  • @justkillian7980
    @justkillian7980 10 месяцев назад

    I just feel like there needs to be more story or some lore. The gameplay is already super fun but the world gets a bit repetitive. Enclave wants rucks, enclave wants to move, enclave wants you to go here and do this.

  • @hason-sonnytran819
    @hason-sonnytran819 11 месяцев назад

    Any update on State 3?

  • @peter3327
    @peter3327 7 месяцев назад

    Curveballs have definitely changed the game them Black Hearts are insane when trying to destroy them

  • @jasongothard5624
    @jasongothard5624 11 месяцев назад +1

    Not a bad feature but a lot more could be of value to keep people playing. Devs across the board are adding content for the sake of it, rather than to make the game better. Oh well

  • @emorsi
    @emorsi 11 месяцев назад

    Ha... what would be really nice is that if you are playing on "lethal" you will not get a notice that a curveball will drop on you, only when it is over. That would be fun and quite hard. The most players now are playing on lethal I assume, after so much time into the game. I do it quite a while now. And a really fun curveball would be that a hostile enclave would bring the fight to YOU, meaning they would attack your base, and would drive cars in the streets, thus raming you or run you over while you're on foot... lol... ahhh... I would love to have street fights with hostile enclave members, you know, they lure on the streets or on a roof to make a suprise attack. That would be a fun curveball, but also extremly hard, thus only available on "lethal". Maybe we will get that in SOD 3, it would be just dope.

  • @CaptJonesy
    @CaptJonesy 11 месяцев назад +2

    No no no no!!! No forced timers of any kind! Everything in the game should be randomized! The fam and I just started deep diving into this game and the timers are almost as infuriating as constantly getting trapped and stuck by NPC's! You should always faze through friendlies! It's 2023! We've known this stuff for more than a decade! Please get away from the old arcade gimmicks and move more toward an unpredictable zombie survival experience!

  • @toketsuakai9439
    @toketsuakai9439 11 месяцев назад

    So why make a purple boomer zombie? Raiders would make an interesting twist to the game, I mean you could delve a bit more into getting bigger bases or general map increase. Maybe release a dozen new survivors/skins? I mean you could make the situation on meeting lily Ritter and the crew and helping them in a new senario. Their are a millions things you could do without causing major changes to the playability

  • @joenuttynuts140
    @joenuttynuts140 11 месяцев назад

    no timer would be great since you cant predict what will happen and would make the game more fun since you wont know what would happen next.

  • @WezBlu
    @WezBlu 11 месяцев назад

    I want more character customisation

  • @SGC-
    @SGC- 10 месяцев назад

    I dont know whats going on but the spawning has gotten out of control, i cant stop my car ANYWHERE with out ferrals and hords popping up right next to me, if its not that its them just knowing where i am for no reason.its gotten to the point when it happens a few times in a row i just shut the game off.

  • @shawnburton8886
    @shawnburton8886 10 месяцев назад

    I like timers

  • @pyroAdapt
    @pyroAdapt 11 месяцев назад

    Anyone know the release date ?

  • @sleepycharlie673
    @sleepycharlie673 11 месяцев назад

    Im ready for the third one and I hope it has rain and snow.

  • @jayjoyner9466
    @jayjoyner9466 11 месяцев назад

    really wish undead labs would fix some of the bugs in this game like zombie spawning out if no where and hordes of zombie being invisible untill your like right in front of them instand of making update like this that make a already annoying game that much more annoying

  • @wastelandjunkie6494
    @wastelandjunkie6494 11 месяцев назад +1

    We need a update to skip the night

  • @user-bh3us1gl6c
    @user-bh3us1gl6c 11 месяцев назад

    new clothing would be great

  • @anonimocomediante7595
    @anonimocomediante7595 11 месяцев назад

    En mi opinión estaria interesante que hagan un modo multijugador en el que podamos luchar o aliarnos con mas jugadores en un mapa un pocp más extrnso y que añaden mas cosas aleatorias al mapa hablando generalmente

    • @SunnyGamesYT
      @SunnyGamesYT  11 месяцев назад +1

      Yo creo Que eso va venir en state of decay 3. En este no. Disculpa mi espanol no es muy bueno 😩😆

    • @anonimocomediante7595
      @anonimocomediante7595 11 месяцев назад

      @@SunnyGamesYT Ohh It would be a dream for 3 to come out, it's a game with a lot of potential to do so many dynamics apart from the ones we always wanted in a zombie game and by the way your Spanish is quite good hehehe

  • @MrCycled
    @MrCycled 11 месяцев назад

    Can be cool they fix damage to ennemy survior for real at this point its a joke...

  • @mosimosi1845
    @mosimosi1845 11 месяцев назад

    how to update 34 ? i play on steam ver.33

  • @blackmage471
    @blackmage471 11 месяцев назад

    The struggle with a game like SoD2 is the game gets easier as you move forward. It's both a reward and a curse. With each new upgrade you get and every new gun you find, it gets easier to overcome obstacles, which is normally a good thing. But you will inevitably reach a point where your community is so well established it feels like the game world is just sitting there because it doesn't really have anything it can throw against you anymore. It becomes boring.
    Like, you've got only 10 survivors. You don't need 50 guns in the locker. So you can easily afford to turn them into parts, but you've already got 9000+ parts.
    These changes are steps in the right direction. Up until update 33, SoD never really felt like it was "fighting back." Update 34's additional changes will give the zombies more "bite," pun intended. But yeah, an endgame difficulty challenge spike of some kind is what the game really needs to make collecting all those guns and building all that C4 worth it in the end. Whatever it is, it has to get players to burn through a lot of their resources real fast.
    SoD2 is in sore need of some new maps too. As cool as update 33 was, the old maps have all become stale.

  • @blem5376
    @blem5376 11 месяцев назад

    Would like light machine guns and double barrel shotguns

  • @invictacrimson4910
    @invictacrimson4910 11 месяцев назад

    We need new Maps period

  • @jasonw1685
    @jasonw1685 11 месяцев назад

    Make it to shoot from the vehicle as a passenger at minimum!!!!