State Of Decay 3's NEW TRAILER IS HERE & It's NOT WHAT I EXPECTED AT ALL.......
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- Опубликовано: 6 июл 2024
- State Of Decay 3's trailer dropped and I BREAK DOWN EVERY Detail and DETAILS YOU MAY HAVE MISSED.
Guys with the State Of Decay 3 Hype in full swing and big updates to State Of Decay 2 still coming I've kicked off my new Discord with a full revamp. JOIN IT because we'll be doing multiplayer sessions and gameplay sessions and talking State Of Decay & other survival games! Join Here: / discord
Xbox Wire article explaining more context on the trailer from the developers themselves: news.xbox.com/en-us/2024/06/0...
Wishlist on the Undead Labs/State Of Decay website to request FEATURES YOU WANT TO SEE: support.stateofdecay.com/hc/e...
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0:00 New STUFF AND MY CONCERNS
0:40 Breaking DOWN THIS TRAILER
1:01 Something interesting I saw right away
1:22 YEARS HAVE PASSED
1:59 Official Word On time passing
2:14 the timeline has EVOLVED according to DEVS
3:07 State of Decay timeline has changed!
3:40 New logo
3:54 Somewhat hidden item!
4:14 New CARS in State Of Decay
4:45 New theme?!
5:05 I'm an idiot
6:06 FINALLY GAMEPLAY
6:20 Combat is CHANGING?!
7:12 More GAMEPLAY
7:52 Official word on Combat
8:10 Enemies HAVE CHANGED
9:25 New THING I noticed
9:50 Important Mechanic REMAINS
10:20 Silly part of the trailer
10:54 SUPER EXCITING thing about the TRAILER
12:16 Powerful SHOT in the trailer\
13:20 How STORY is playing a big Role
14:22 WHAT YOU MISSED IN THIS TRAILER
15:45 How Multiplayer is going to WORK & I'm SHOCKED
17:14 What I'm Not HAPPY ABOUT
18:00 What HAPPENED To the 1st TRAILER?!?!
18:20 ANIMALS?!
18:30 BIG ITEM MISSING in this franchise
19:08 We all noticed this worrying problem
20:35 What I really saw with this trailer
21:15 NEW WAYS OF CRAFTING?!?!
#StateofDecay3 Игры
What was your biggest takeaway from this Trailer? Are you excited or disappointed by what you saw? And what are you hoping to see in State Of Decay 3?
I wanted to see a city. From the trailer I saw only nature and barely urban areas. I do hope they make different maps, like 1 with more nature, one with nature and urban areas and one big city.
Definitely disappointed. Until we get actual in-game footage showcasing what is actually different about SOD3 compared with it's predecessor, all I'm expecting to see is SOD2 but with slightly better graphics, and probably even more buggy than before.
One big thing that makes me hopeful that state of SOD3 will come 2025 is the fact it has a steam page now and the assets in the trailer are ingame assets. I got to say though I wish they gave us a better shot of the juggernaut. Also STOD2 has been have huge sales recently and makes me think Xbox it attempting to get a final push on STOD2 and my one prediction is update 36 is going to be the update for State of decay 2. If not only small bug fixes.
@@Jason-vm9cd I doubt it is going to be more buggy than before because undead labs has been under the watch of Microsoft during the entire development process. Unlike SOD2
Actual gameplay and a release date. Until then this all means nothing.
The no release window is definitely a downer, but the last thing we want is a rushed game, I’m excited just hope we don’t have to wait too long 🤞🏻
i just hope of seeing a good, time worth polished game and in general - an upgrade from sod2
@@waterflameee504yeah because sod2 was buggy asf on launch day
@@waterflameee504I think the devs want the same, and why there's no release date is because the devs stated this was there biggest project so far. So there probably a bit couscous on giving a date that they won't be making true
They need to stop showing things then if its that far from ready quit showing it
Couldn't agree more Jay! By the way if you guys haven't SUBSCRIBED to JAY I would highly do so. He is one of the best creators I've ever seen and he makes AMAZING State of Decay Content!
I feel like the reason they didn't build off the first trailer was because they wanted to show a different perspective. The first trailer showed a lone survivor surviving in the woods with basically nothing. Then the second trailer shows 4 survivors coming together to protect one another. I feel like this indicates you can either go solo and live by your own rules or you can create a new society from scratch. Plus they might've wanted to show a different environment for the game. The first trailer showed a snowy landscape with minimal resources where everything is valuable then it shows you a more populated area with gas stations and motels and I think I saw a house. So I personally feel like undead labs are trying to show you that there will be different environments and you'll have to survive in the landscape you're in. I bet they'll show more gameplay footage down the line. This is basically getting us hyped. We need to be patient you know?
I didn’t think about that
I wonder if they are showing each different season in a seperate trailer enabling us to connect the dots later idk
I think the 2020 trailer was an earlier concept. They might bring in infected wildlife, but I think one of the reasons we haven't gotten a release date yet is that they had to change directions with the development when the SoD2 took off again during the pandemic. And that with the renewed interest they were under pressure from Microsoft to get on peoples radar *that* year.(2020)
@@evilwookiee7655
The first one was a concept trailer they didn't want to make (and it wasn't even them who made it)
Average indie dev
That ladys got gunslinging
My first death in State of Decay was the Juggernaut ripping me in half
i don't remember my first death in sod2 too well, but if i had to guess i got ripped by a juggernaut too
First game was juggernaut at wickersons. The second was being cocky and I died in Nightmare zone. also plague walls. Dumbest death was in lethal were I exiled a comunity member for space/ hey had bad traits. When they were leaving , they got stuck in a horde, died, and it still counted as them being in comunity
My first death was a feral with the army dude from the tutorial
Mine was the feral
same
PSH. Who says the devs read the comments? 😜
😂
I didn't see my repetitive crossbow 🤐 where is my legendary weapon , where is the stealthiest weapon in the entire game industry combined 🤐
@@stateofdecay2210 LOL
Hopefully the spawning mechanic is changed and zombies dont spawn from thin air
@@deRangutang hey! you congrats !looking nice can't wait!
3:55 didn't expect the "puddle" to be of significance I thought you were going to mention the plague heart fumes in the forest 🤣
Ikr 😅
Literally didn’t watch a SINGLE video like this after watching the trailer, because I was waiting for you to post something like this 😂
Thanks Silver! Appreciate it 😁
There’s literally no others
Sunny always here to give us the SOD news we need 💪🏼🏆
same here
Hahahaha yup me too
The biggest thing I noticed and highlighted was the map.
It very much resembles Providence Ridge, which was one of the more widely positively-received maps. A lot of greenery and trees and a much more aesthetically pleasing map. Even to this day, I prefer starting new communities on a different map and role-playing that there are “rumors that the outbreak didn’t hit Providence Ridge as harshly.”; and gradually having my communities working their way to Providence Ridge. I highly speculate that one of the starting maps is Providence Ridge.
My boyfriend also pointed out pointed out Mount Tanner from the first trailer. Mount Tanner is snow-capped with a lot of trees and he immediately recognized the scene as being on Mount Tanner. And he suggested that that it’s map would be probably more similar to Danforth and it’s more of a circular map but still just as big as Providence Ridge.
Our predictions are that two of the first starting maps are Mount Tanner and Providence Ridge; and that future maps will expand farther out.
I picked up Providence Ridge vibes too, it literally looked like a reskinned PR. I think there's a steel bridge down by the lumber mill base, so maybe that's significant too.
I never considered that maybe people today no longer say 'walkie talkie'. Man I feel left out by the times.
2 way radio perhaps?
How grounded works is you have a shared world.
So one person creates the world and shares it with their friends.
Friends can join the shared world while the leader of the world is gone. They can add to the world and when they leave it saves.
You can share the world with up to 4 people and anyone can join and add to the world without the leader being in the world. They can all join and do stuff separately and when they leave it saves.
Grounded has an amazing shared world experience.
Grounded is a great game
One on my biggest hopes is that co-op is a real community builder because that just sounds so much fun with friends.
I was kind of disappointed to see that none of the features showcased in the previous announcement trailer were included! I was really hoping to see some snow and wildlife. Hopefully the game is still great though! :/
Wouldn’t be surprised if it got scrapped 😅
Bruh that’s a cgi trailer it ain’t real.
These are game footages from UE5. We saw the assets and what they look like. They ve the ressources now to upgrade the game. Of course we'll see those things.
They had a hiring for character artist and they emphasized animal creation
They probably wanted to do a featurette of just a few new things that we haven't seen yet. But like the part where the car is driving down the road and you see water puddles. I think there will be changing seasons, and we'll see plenty of weather affects, animals, all that good stuff.
Wishlist: More narrative experience (survivor romance options), realistic weather conditions, customizable survivor appearance (beards, hair, clothes, etc), a map that takes you into a ruined city (e.g. post apocalyptic Atlanta). I'd be happy to get any one of these, over the moon if we could get 2 or more
People always say city map, but they are even scared to go to Marshall lol... That's such and overrated request.
Dont forget a lone wolf mode too!
@@The_Makr_honestly, I have to agree. Like I completely respect those who want a city but I myself just could not care for it. I feel the same about character customisation too. I’d rather go out and find different people with different backgrounds and looks and fit them together rather than design them to my liking, but maybe that’s not a popular opinion in itself.
@@Boatboy_ I can kinda see the whole customization thing being similar to Watch Dog Legions, where you can change the clothes, hair, and etc but not the skin or facial structure
@@gachacell3895 that makes a lot of sense to be fair, as those would realistically be things you could change.
No matter what I'm buying this game the people who make this game seems to make games they want to play and care about their work and the community.
I'm gonna pre-order it just like I did SoD2. The support that they put behind it after it releases is really what sells the game for me. Don't get me wrong, it looks amazing, and I know it's gonna be amazing, but the devs are even more amazing. So I can't wait to get my hands on it and see where they take it over the next five or so years.
they care for high ESG scores
@@brokenbracketalways wait for reviews after a studio gets bought up. Especially by a big fish like Microsoft. We have no idea what kind of impact or changes they made when they came barging in to the development. I really hope for the best, but it's entirely possible that Microsoft came in and changed everything. We've gotta see what they did.
@@76marexthat has nothing to do with the devs, if the company is going to do something like that it’s from the top. Also it’s a good thing your settlement can be as diverse as your heart desires lmao
Please keep all the accurate to real life guns in state of decay 3 and expand upon them. i don’t want all the guns to turn into DIY type things. one of my favorite things about state of decay 2 is all the guns and types of guns that are in that game.
Exactly, I’ve been saying the best part is the guns aren’t just some cobbled together scrap. Just because it’s an apocalypse doesn’t mean all of the guns just fell apart and rusted away
I noticed a few things :
~zombies no longer run and they become like walkers
~when you kill a zombie its head no longer explodes like in older state of decay games
~plague walls are back
~walkie talkie can be heard by the zombies
~new shape of screamers
~you can die very easily
~zombie animals will be rare
I'd definitely like to see body height and definition being a thing. Getting away from every character being the same height and body build.
Some characters work out a hit hard or can carry more rucksacks at a time. Some are nimble and light. Making them vault over things faster. I think that would be cool
That sounds good. Like making survivor traits sort of affect the appearance essentially to make it make sense.
I wanna build my own base wherever whenever i want to, no matter the size big or small. I'd also like to see a sewer
This! One of the biggest letdown I had with the other games. I want more customization for the base, more loot that actually have meanings for the base. Actually, Bethesda is better in this part than undeadlabs. I wanna loot a radio and use it and modify it, I wish they add fallout lootability and add it to state of decay
We've been patiently waiting for your vídeo man. And totally worth the wait. The best on this thing. Thanks Sunny!
When you talk about the rain on the water, in the top right it looks like a area affected by a heart or at least one that's on fire
I would like to see more options for base customization, it can be pure cosmetics or have some kind of passives for your survivors or base. And more defensive options, traps turrets. I loved the “tower defense” aspect that they implemented with SoD2 and its outposts with traps.
I am really interested to see how base building has been changed. In SOD2 there's a kind of meta figured out, so every base build is kinda the same. I really hope SOD3 has more facilities that might offer more strategies, like imagine if you could build an "artillery battery" on a large outdoor slot, and it'd let you spend a bunch of ammo (and maybe some parts) to wipe out nearby infestations, hordes, etc. within range. It'd also be cool to see more synergy between facilities; like a sniper tower provides spotting for the aforementioned artillery battery, increasing it's effective range.
Played state of decay 2 for a long time, things that they could add to make it better
- more freedom to customize bases
- finding ways to follow red talon story line
- find different ways to interact with in game communities other than trading and getting a follower
- better bounty rewards
- being able to activate more than 1 boon at a time within the same community
I will be 50 years old when this release. I will be taking vacation time for sure. Can not wait to see this.
Imagine the ferals in this game
@SunnyGames . In regards.to the 1st trailer.. you mentioned an online persistant world. Ok what if what was goinb on in the snow up in the mountains was going on so to speak at the same time as the new trailer in the lowlands.
And the weather it makes total sense high up innthe hills is the snow and its all.mistu and rainy down low on road ..Dude . Great video. As you can tell im more than hyped. I got a lot of thoughs om putting into a vid soon.
Just found your channel with this video, recently got back into State of Decay 2! Glad to see someone break it down like this, you got my sub for sure.
I like that you can start in different areas of the map with your friends.
I wonder if there will be lore to explain how he's fueling that car given that petrol/ gasoline only last a few years
Petrol/gas has a 6 month shelf life. Hence why prices at the pump are so reactive to prices influenced by OPEC.
@leeshepherdtrading Apparently it can last up to three years if stored correctly, not claiming to be an expert, just what I've seen/ heard.
Ethanol can be made from corn. Not very good for a car but it will run.
the waiting is going to turn my mind in a state of decay!
Hey, Sonny, is it gonna have single play as well at online play state of Decay 3
So good to see you bro ! Thanks for the video
Untethered needs to happen imo, it's what is missing from SoD2. Being able to play with a friend, but loot different towns at the same time, and meet back at the base. Or if one of your buddies gets in trouble, you need to haul ass to the next town to save them.
I was waiting to hear they were focusing on multiplayer which could be done similar to the war game Foxhole. Players get to work together on server maps which get reset like every month or whatever suits the game best.
Glad to hear that Obsidian is having a part in this. They are a great company and I'm super excited for this game.
obsidian is known for their world building not the game play .
@@RED-RUM420 that doesn't change the fact that they are a great company regardless of what they do lol.
I love obsidian world building!
It's funny that if one wants the 'classic' zombie experience it becomes more rare as they turn every zombie game into dark souls. Far Cry 5 Zombie DLC still remains faithful - hilarious considering it's a Far Cry game.
@@terrylandess6072 you know you are talking about Ubisoft Montreal, and we’re talking about Obsidian, you know, the guys behind Pillars of Eternity, Fallout New Vegas… They never did Far Cry, that’s Ubisoft…… you’re really confused
I was waiting for you to talk about State of Decay 3 today, I got worried that you weren’t going to post today. 😭
*Why i've waited for 4 years for this they should atleast give us a release date not another cinematic trailer*
I feel the exact same way..... I literally don't want to see a trailer for a game that's not coming out. Until years later, that is ridiculous. What happened to showcase in a game? And then the next 2 to 3 months it drops.
While I understand, giving a release date might pressure the team to work faster and result in a rushed buggy mess imo
@@elijahdelgado2808no disrespect and i totally understand but why mention the game in the first place until your ready?
@@khalilbrown7204exactly bro why in the hell would u tease a game wont be ready for 6 years
Usually good games give a trailer and not very much on a release date. Just look at one of the best franchises in gaming history Rockstar and you will see what I mean. They have like 7 - 10 years in between games and their games always slap. Patience is a virtue.
Next-Gen fits State of Decay 3 since the last game came out in 2018, 2 years prior to the release of the new Xbox Series X. I'm telling everybody that looked at that trailer. That's gameplay in there not a lot but just look how good it looks. This is my opion but it could be that those were actual gameplay with no HUD on.
I'm guessing that animals, the bloater, the feral and other things we didn't get at this showcase are being saved for a third possibly final trailer. I don't mind waiting until 2026 if that's the case. The amount of things that they want to do is insane for 135 people working at Undead Labs even with the Coalition helping out. Not to mention but State of Decay 2 was an AA title when it released in 2018 and it seems they are upgrading to AAA title so a good triple A title needs time to cook and boy are the folks at Undead Labs cooking.
I’d really be interested in seeing a romance / relationship system that would be beast
Thank you my brother I was waiting patiently for you to drop us a breakdown of the SoD3 trailer! Tbh I know that was basically another teaser!
imagine the weather system, its pouring rain and you are running from a horde through a field/muddy field because it has been raining , you player getting slowed in the mud because of it.....the nightmares lol
That’s a pretty stupid suggestion. Have u seen that in other games before? Do you think they should take hundreds of hours away from other game elements to do that? Really put some thought into that for a second.
@@KizzMyAbs "hundreds of hours away from other game elements" it is literally a small implementation. but i guess a guy who's name is kiss my abs knows everything.
@@PedroBob that’s right baby 😉
im frankly curios as to what red talon has been up too this whole time, if they are still around or were destroyed after SOD-2
No way they're not, they're an important part to the story and gameplay akin to the enclave/BoS from fallout
Me too!
One thing of note is cleo abandoned them
Great video! Keep’em coming!
Amazing analysis ,was looking so such videos
More unique zombie variants would be really cool. Zombie bear would be terrifying.
Helicopters,Hunting,machine guns, more military equipment
you mean the save of the single player wont able to use on multyplayer?? like u need to start all over agin when you join other players?
NGL, I would love to see wildlife that are infected, and are not infected. This would show us that the virus has evolved to infect others, and I would love to see how Undead Labs can expand on the lore of how the virus escaped into the world.
My guess, is that it was some kind of military experiment gone wrong, but that's just my opinion.
Edit: Overall I'm excited to see what SOD 3 has to offer. :D
I just noticed something in the trailer, when the sniper is climbing on the truck but there is some sort of plauge thing on the right in the open, maybe a new plauge heart.
Do you think they could add character making or customization
The clip of the car driving I swear you can see the fumes raising up off from a plague heart
I think the BIGGEST thing I was disappointed with is the lack of animals, normal, or zombies. The #1 highlight from the original trailer in my opinion was the wolf, and later, likely that same wolf, getting eaten by a zombified dear. Zombified animals is something we really haven't seen much in any zombie game. The only one I can really think of is 7 Days to Die. If they put a greater emphasis into that feature, I think it could seriously be something that makes State of Decay 3 stand out even more amongst competition on top of the strong emphasis on community. The lack of any mention of animals on either the trailer or the interview has me worried that maybe the whole idea got scrapped. That would be a HUGE blow to my hype for the game unfortunately. Whats more, is that animals and wildlife could open up so many more avenues of world development. Say you could capture cows for milking or slaughtering for food, chickens for eggs and food, horses for riding and travel when gas is running low. If what UDL said is true and that supplies in the world are truly running low, things like this might be the few ways of actually aquiring food. And with gas for vehicles being a hot commodity, riding horses to travel might be the only way to get around the map if vehicles are becoming harder to get your hands on or maintain with fuel. There's just so much they can do with the inclusion of wildlife. Hopefully the idea is still on the table.
thank you sunny
Really good videos, you do your researches right. Super excited for this game, they're taking their time and that's a good thing. I just really reeeeally hope they implement weather.
Btw that bridge looks familiar, I'm thinking it's one of the maps in SoD2 just more decayed like they did with Trumbull Valley
Will I be able to play it solo / offline?
All the SOD games are solo with the option to play with others, so yes.
Did you know if the blood plague red mist in the background of the car scene as it's driving through the puddle ?
Finally, been waiting on you're vid. Thanks for the breakdown. Plague heart mist in the scene with the mentioned puddles. Also I'm sure the 2 way radio is the survivor network built by Lili Ritter in game 1. Plague pustule near the van has me interested. Looks like plague walls are back too. Gunslinger perk of the woman on top of the van. 4 player, untethered, drop in drop out co op on a persistent world is dope.
So to me, the fact that you cant tell when the cinematics end and the gameplay begins, tells me this may be more of a in game trailer then we think. They where focusing on cinematics more right? I actually think the game will look, play and tell stories closely to how it was showcased in the trailer, just without the narration and scene cutaways. The gunfight gameplay looked awkward, maybe the over the shoulder angle was adjusted slightly to showcase it better? Idk. For all we know, this trailer was a mission right out of the game being showcased. THAT has me excited!!!
First one was winter, would the second be spring? Then would the trailer continue with summer fall and then winter again?
Glad to see you get excited Sunny....great video
Is the 2nd game worth getting?
Great information as always!
I hope that the multiplayer doesnt have the tether feature and allows people to venture out on their own. I would also like to see a multiplayer system allow players to have separate communities, to either trade or fight
What I like to see in the State of Decay 3 is a different look on Trumbull Valley too see how much time progressed
I’ve been watching your videos in the past week on this game I am going to re-download this game and play keep up the good work
I saw that Sasquatch PIN on her backpack. Hoping for some character models with beard action lol.
I think a relationship system with other survivors would be pretty cool to see, like certain dialogue with NPC’s and maybe the more you take them out for runs the closer your character gets with them.
If Helldivers 2 can have weather (sand storm, tornados, blizzard etc), vegetation, water, tons of mobs and 4 players and is built on an old engine that is not commercially available anymore. I don't see why SoD3 cannot have the same or better if its using UE5.
Great analysis. I'd say there's definitely some animation, but the gameplay is for sure there and it looked great.
The fact that the first trailer was done and complete snow and then to show the second trailer cinematic trailer at that and to not have not near drop of snow inside is kind of depressing
Just hints towards diverse environments so you shouldn't be all sad lll
Could just mean seasons which would be cool
It means different maps. Goodness you’re dumb.
The first trailer was actually just that - a trailer as the game hadn't even been nothing but a concept at that time (SOD3) so there were questions if snow would even be part of SOD3 and do we know if it is or not yet?
in the driving in the forest clip the top right has what seems to be reddish light which is indicative of something being on fire
I want to point out that in the "gameplay sections", especially where the lady is shooting the zombies with a pistol, you can see that the camera perspective stays still, but her shooting trajectory changes as she shoots zombies in multiple directions even though the camera perspective isn't moving. I think that those "gameplay" sequences are just cinematic sequences modeled to look like gameplay. The same goes for the lady with the sniper, she shot off to an angle and not at the centre of the screen. From a gameplay perspective, surely the camera view must instead be locked to where you are aiming.
Yup. Definitely not gameplay.
I'm pretty sure that's just the gunslinging skill in action. I would love it to be automated like that.
that might to gunslinging. That looks miles better than the weird aim-bot-snap thingy we have right now.
@@tfyk5623 bro is literally me,thanks for backing me up
Add a Bear so it could smell us and hunt us down
I've been saying this forever !!!! Let us create a character I feel like you get more attached to a character u start from the bottom with with no stats or characteristics
Been waiting for this also I’m predicting plague hives in the gas station theirs small hints in the trailer
same
Im really hoping for a lone wolf mode where we can just try and survive with one survivor.
Im pretty sure the “who were you before” is referring to the zombies, as in they had lives before becoming a zombie yk
Updated providence ridge please and a city map but as a game designer myself I know how hard it is for undead labs to actually make a city map to many components
I still want 5 things:
1-zombie snakes
2-City map(s)
3-Weather effects that change the dynamics of how you play and how zombies react
4-Smarter A.I for both zombies & community members
5-when your character is in trouble the song: flesh eating zombies plays like in SOD 1 😎
Things I’d love to see in SoD3:
More dynamic dialogue between characters - After beating the game a few times, you know what they’re going to say before they even say it.
More dynamic personal quest lines - it’s like everybody in the apocalypse has an prepper aunt with jeep and a high capacity .22
Larger communities / city building - Recruiting non playable characters to preform background tasks could liven up base a bit, with the treatment of these characters dependent on the leadership style (builder, trader, sheriff, warlord)
Random human NPC encounters - Friendly, neutral, or hostile random encounters would give a lot of life and tension to the world, if they’re different enough to not all feel the same. Following the sound of gunshots and finding someone fighting off a horde from the roof of a car like in the trailer or two groups fighting it out would be really cool, but should still be a rare RNG roll.
Another story mode like Trumbull Valley had!! - They did a great job with this, I’d like to see it again
Kill off Lilly Ritter - I find her voice to be very annoying and too upbeat for the State of Decay universe
Pin this comment so the devs can see!!
I got gigi and diesel probably a year after this state of decay 2 game came out and I’ve brought them in on a couple play throughs but them being my two favorite characters. I had them since before you could have a pistol and a rifle on your person to switch to I really just keep them in the character pool. I hope the next state of decay has base building like boarding up windows on your main base and on outposts. I hope there’s fishing and hunting. I’m super hyped. I also hope we can upgrade more than just muzzle attachments.
Actual base building would be amazing. Making your base bigger, customizing your base, ect. A pet would be awesome 😂
I just can’t wait for SOD3 🎉. I absolutely hope you can build coop communities. My brother and I play this religiously and would definitely build one together
You can also see a plaque heart mist in the background in the distance
The shrine with all the different items, if it is indicative of an actual in-game building or community lot, makes me think the narrative structures will be built heavily around the sandbox similar to 2’s Campaign, but maybe without (or just with a longer to achieve) victory condition that ends the survival. Maybe it will be focused on beating back the plague similar to the Hearts in 2, but either way, the shrine makes me think the game will take place over a longer period to facilitate the individual survivors’ stories and possible losses, if they really are going to have more of an impact.
A Molten Jugga, sounds like great fun.
Do you think the blood infection is still going to be around
Persistent world … maybe a companion app to pop into the world to keep base builds moving ? Also I do love that animated zomb stuck under a car tire - I hope there are many of those scenes within gameplay
I hope the game will stay fully sandbox without some kind of main story. A main story which you´d have to repeat with every community for the hundredth time would just kill the replayability of the game. The uniqueness of every community, the survivors and their own stories, is what makes State of Decay endlessly replayable without getting boring. This is what makes State of Decay one of the best games imo.
there should be an overarching goal though. Otherwise, what the point.
I would love to see danforth, the army and what has been happening with them and updates on the world even though it looks like time has passed, also red talon aswell an update on them
hellyeah, been waiting for Sunny to talk about this 😎
Dude I'm all in . Day 1 when this drops I'm doing a 12 hour stream.. I can't wait
for some reason this trailer was giving me gears of war vibes for some reason i just could shake the feeling of fighting locus and how gears was colored
An idea I have for this game would be that there is proximity chat for talking to your friends (meaning their force becomes quieter or louder depending where you are) but when you are far enough away from each other, you can contact your friend through your radio accompanied with a static overlay to add a nice tidbit of immersion inside the game.
Ohh one more thing. The Jugg at rhe end. Is it me or is it bigger. That was one of my requests in the wishlist . SuperJugg or just bigger juggs
On the shrine theres a photo of jurassic junction
Thanks sunny
Sunny great cover of the new trailer. So excited 🎉🎉
Take your time. I'm very excited
Mate I am so hyped for this to release 😁
state of decay 2 had many maps I'm assuming the weather will be based on that. For example, meagher valley will consist of rain. Drucker county will have sandstorms. So seeing the first trailer could be on one map and the second trailer another.