you can put your chamfer on the edges easier if you go back in the time line and apply the chamfer to the original extrusion after the knurling has been cut. quick and easy.
Also if you drag back the timeline slider to the original extrusion, you can avoid the time it takes fusion to re-draw the knurling between edits of the fillet. Thanks for your vid. It taught me how to knurling. Much appreciated!
Really like your video. I was trying to simplify the fillet operation and tried this approach. (It was not as good as your, but with messing around perhaps acceptable). After the body knurl was made and side viewing it I started a fresh sketch. I made 2 splines - One for the actual body cutting and a larger Second one to form an enclosed area for the revolve cut operation. Both off center from the vertical axis. Sort of looking like a boomerang. Revolve/Cut did trim off the upper and lower edges. I used a fit point spline, but perhaps a control point would be better. More experimenting needed.
Got up to Revolve Cut and followed your instructions, but after making the rectangles and circles I could not get the "inner part of the circle" to delete without deleting the entire circle.
Very clear. Best knurling tutorial i've found for Fusion 360. Thank you!
you can put your chamfer on the edges easier if you go back in the time line and apply the chamfer to the original extrusion after the knurling has been cut. quick and easy.
Yes you can! Nice catch
Terrific video by the way. Going back to watch some others.
Also if you drag back the timeline slider to the original extrusion, you can avoid the time it takes fusion to re-draw the knurling between edits of the fillet. Thanks for your vid. It taught me how to knurling. Much appreciated!
Aaahh yes nice one
Very straightforward. much better approach than the other way I was following.
forgot to add- I linked to your video here from my thing on thingiverse: www.thingiverse.com/thing:2734123
Really like your video. I was trying to simplify the fillet operation and tried this approach. (It was not as good as your, but with messing around perhaps acceptable). After the body knurl was made and side viewing it I started a fresh sketch. I made 2 splines - One for the actual body cutting and a larger Second one to form an enclosed area for the revolve cut operation. Both off center from the vertical axis. Sort of looking like a boomerang. Revolve/Cut did trim off the upper and lower edges. I used a fit point spline, but perhaps a control point would be better. More experimenting needed.
excellent tutorial!
Great video. easy to follow instructions. Thanks!
Thank you so much, great way to make knurling in fusion 👍
many thanks
Good tutorial you helped me make a knurled potentiometer knob. Thank you!
Very clear video. Thanks
hi great tutorial, was curious if there is a way to fix the sketch drawing for the fillet to the size of the product when changing size in parameters?
Great tutorial, really helped me out. Thank you.
Is there a second part to complete the project?
Great stuff! Thanks for the lesson!
hugely helpful, thanks man!
Great tutorial, relly helped me out :-)
I love gooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooold
It's Gru from Despicable Me
You nailed it...haha
Got up to Revolve Cut and followed your instructions, but after making the rectangles and circles I could not get the "inner part of the circle" to delete without deleting the entire circle.
same. T to trim only gave the option to delete the entire circle. Beaverens advice to go back on the timeline worked tho.
Thanks, Tom
HOW TO MAKE SQUARE THREAD
Thank you sir :)
Good tutorial but try scripting what you want to say it's easier to listen and understand
this makes my fusion freeze and crash
6:27 or you do it before XD LOL
4.48 i dot’t have this fcking z
i must to pass the exam. please help me
Thx but man your talking are awful... better put some music or get to point, a u a u
no music please. just learn how to speak without sounding as a dying person