[Hearthstone] How Good Is Jeeves?
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- Опубликовано: 4 окт 2024
- Twitch: / nl_kripp
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The long overdue review of the best (well… only) butler in Hearthstone.
Twitter: / kripparrian
Kripp Store: www.designbyhum...
Instagram: / casualkripp
Forum: kripparrian.com/
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Just got golden Jeeves from pack,thank to its amazing power I finally get enough dust to make Dr.Boom
And i got all the advanture today yeeeee
skurai2503 i dust all golds (if its a triple of course), but his animation was actually pretty cool.
shuvo rahman stop speaking english
Why
shuvo rahman Woah nice :).Yo i got 700 gold from grinding 6 days worth of dailies do you think i should get brm or save up to 10 packs and try getting a leggie?
*Jeeves continuesly drawing you Fatigue Cards*
Can I help you, sir?
James Blooey He just wants to help D:
James Blooey Let me get that
I died today that exact way while playing a mech rush deck. The Pally I was playing wouldn't put any minions down so I couldn't kill the Jeeves. Took 18 damage at the end of that turn.
James Blooey They should've asked DC to use a picture of Alfred
I found you via Twitch, and this is my first comment to your channel...
You convey your thoughts exceptionally well. Excellent breakdown!
ChessNetwork Welcome to the Kripp, enjoy your time with the skip.
ChessNetwork You play pay2winstone?
***** 😂😂
ChessNetwork try trump, he's a got explainer too
ChessNetwork Keep up the good work with your own channel!
I think jeeves is quite situational. But its really good if you have a rush deck. I personally try to have one in any mech rush.
Same :P
RYLAES its very good with hobgoblin xD
RYLAES i use jeeves on my face mech hunter :D
Tiagocf2 I still get a four health creature that kills the majority of your creatures. ;)
RYLAES secret boys
8:11 Let me skip that!
***** Don't Skipperino the Kripperino
***** ty, skipp krippers saved my life once again.
Anciet789 You have successfully coined a term sir.
***** thx bro
***** Ty you literally saved my life, when I wanted to jump out of roof I heard my brother watching Kripperino vid so I had to go back and skipp this kripp
8:11 to kripp the skipp
k den k den
k den d ken
Thx bro.
k den ned k
k den k den
Another video that isn't ''How Good Is Angry Chicken'' another dislike.
Its ok he doesn't understand
How good is foe reaper 3000
I was already waiting for someone to commet something like that XD
nightsniperking smoke adjacent minions every day
Accipiter Oh god, got that out of a portal once, it won the game for me. That card is pretty good, Huehuehueh.
Foe Reaper 3000- 7-7/7 Every time your opponent draws a card they burn 3 cards, that's an average card IMO!!!
Accipiter he already made this video
8:09 to skip the kripp.
Have a nice day.
Really like that you do this vids Kripp, keep it up. My experience with Jeeves has been really good in very agressive decks. I ran Jeeves as a one-off in face hunter towards legend in the days when Control Warrior and Control Priest where all the rage. These decks want to extend the game versus agro and Jeeves gives you a lot of extra gas. It's like your late game plan versus these decks, just like the Leeroy reach. Another good thing about Jeeves is that the owner always has the advantage of drawing first. This is a big thing that makes it usable versus other agro decks as well.
I like Jeeves, it's a lot of fun on the rare occasion when he comes out of a sky golem and you're basically playing card draw chicken with who's going to be the one to kill him off and stop the madness. I'd love to see a similar minion on a higher curve, like maybe a high mana legendary which FILLS each players hand at the end of their turn.
I had a soft spot for Jeeves ever since I first saw him. One of the rules that was drummed into my head when I started playing Hearthstone was that "card advantage (i.e cards in hand) is just as important, if not more so, than board advantage", thanks to all the board clear in the game and how having an empty hand means you're basically dead. Jeeves jumped out at me as the single biggest card-drawing engine in the game for an aggressive deck, capable of giving you up to 3 cards PER TURN. Kripp basically nails all the reasons he's so good here- he forces your opponent to choose between expending resources of removing a mere 1/4 (AFTER you've already drawn) or trying to take advantage of him themselves and letting you draw MORE (unless you get a screwed draw, you will ALWAYS be able to draw more cards than your opponent). He's not an auto-include in every deck, but he is VERY strong in the right one.
Kripp is smarter than the average bear. Less handsome, though.
KreyGasm 31 minute video
31 Minutes ResidentSleeper
Was hoping to see that ridiculous and totally not prerecorded game against zachimon
Jeeves is almost always great in arena basically in any deck archetype except for Attrition and control. If you are aggro, tempo, aggro-control, or mid-range, then Jeeves is a great pick-up. Once you draw it, you can without any fear start playing your hand out as quickly as possible, then dump Jeeves for 3 cards, and regardless whether your opponent uses Jeeves to draw or kills it immediately it is value for you.
A sick combo I used with a friend a while back to go twelve wins with was Gang Up plus Jeeves. Basically, you Gang Up some awesome minion and play Jeeves to draw 3. Jeeves negates the downside of Gang Up (using up a card) and then likely draws you a copy of that awesome minion immediately, so your next turn will be great.
Also in zoo warlock I found him just perfectly fitting. It synergies very well with discarding and low cost minions. Really often I could utilize him even at turn 6 and get 3 free cards. Then, in zoo deck, there is high chance for discard and 1,2 drops, so very frequently, even before 10 mana you are able to get rid of those 4 cards per turn. In zoo deck, when jeevs stay on board, even if opponent draws 3 after you cast him, it is still good for you if he choses now to kill him. Zoo is probably best candidate, as it has many 1-3 drops and also zoo can play around situations when he doesn't get him (hero power).
He is actually one of trump cards in my low budged zoo deck, really frequent he changes just whole game from loss to win.
Please do "How good is Wisp".
***** Having 0 attack is a big deal
Rogier van den Berg just like having no sense of humor.
Tabris94 What are you even talking about. There are no jokes being said so I am just scratching my head trying to figure out how your comment fits into this conversation at all.
Also, the 0 attack is a pretty big trade off considering it's out of hobgoblin range like Rogier said.
Justin Pinotti having no sense of humor is also a pretty big trade off.
Justin Pinotti My guess is that he's just throwing out random facts.
You missed one more aspect of the card Kripp, when the game goes into an extreme lategame fatigue situation, jeeves can outright instantly kill a player who has less than 3 cards in their hand, because it will infinitely keep drawing in an attempt to fill the hand to those 3 cards.
The fatigue card however does not stick in a players hand, thus you end up drawing until you die. I've had some very very fun games where a Jeeves under a finicky cloakfield helped me achieve exactly this, instakilling even 40+ health warriors just because they keep drawing until they pop :D
I don't think that's true. Jeeves will stop after three fatigue cards, not infinite. Three fatigue could be 12 damage. But that's so situational. Consider that a yeti is also a 4 mana minion that can do 12 damage to an opponent by attacking, and it doesn't have to wait until turn 22.
Jeremy Hoffman in fact, at 24:40 in this video, Jeeves stops after drawing two fatigue cards.
Jeremy Hoffman what happens is the A.I. checks to see how many cards the player would need to reach 3 and then would draw the needed amount to prevent insta fatigue death.
8:14 to skipperino kripperino
Thank you Kripp for teaching me that Jeeves hard counters Patchwerk.
it is quite good in face hunter because if you are topdecking with this type of deck that has only 1,2,3 mana cards then in turn 5 and on you are going to not use all your mana in a turn and this can make the face hunter continuously deal damage to the opponent face when you've ran out of cards so in the event you haven't won by turn 4-5 which is pretty common to me at least you can use jeeves to be able to do more damage next turn thus being able to be still relevant in the game in the later turns.
Thought's on the rogue card Iron Sensei? I think it's pretty strong if you build a mech deck around it.
It's not an aggressive card at all, but before Quickshot came out i had one of this in facehunter. Seems bad i know. But it does the following thing: Your hand is empty you play Jeeves you get 3 cards. Absolutely nobody can let you have jeeves in play as a facehunter so it will get focussed. Next round you have 4 cards in hand and usually you can kill your opponent with that. Jeeves is kind of a finisher if you set it up in a next-turn-win-scenario which is quite often the case when you play facehunter. On the other hand you might argue that you lose one turn, but compare it with quickshot as your last card -> deal 3 draw 1 most of the time its not enough to finish. Jeeves -> draw 4 deal about 10 dmg next turn. It is good in facehunter my winrate did not go down with it. Quickshot is much more consistent tho, cuz its not a dead card in your hand. However facehunter is a deck for absolutely noobs don't try this at home!
I love Jeeves, been using it in Mech Mage for extra draw since GvG and Shaman as a replacement for Auctioneer. I actually beat a dude earlier this month due to fatigue from Jeeves. At the end of the day Jeeves should have slightly better stats, but is very nice for extra draw and some pings.
In my egg druid deck, this guy is MVP. control decks always have 4+ cards when fighting me and I always have a full board and 0 cards, and they're usually busy dealing with the higher threat minions so Jeeves will draw me as many as 9 or 10 cards while drawing none for them. Against aggro you just taunt the jeeves with mark of the wild or defender of argus so you get the card draw and they have to kill him to stay aggressive. win win
Pls do a "How good is Helten" video
It should also be noted that Jeeves is insane when used in the Naxxramas Patchwerk encounter
I killed a piloted shredder once and out popped a doomsayer. I played Jeeves, drew 3 cards and then everything got wiped. Was easily the best Jeeves play ever conceived.
Jeeves is so cool it should be a Legendary. Jeeves OP.
Star Wars Episode III: Revenge of the Sith (video game)
Hey, im fairly new to Hearthstone...played a little bit on pc a while back. But im confused on certain terminology Krip uses. Im a long time MTG player so i understand the ins and outs of this game fairly well, but what does he mean when he says ,"Face Hunter?"
It is a type of deck based on dealing damage to the enemy hero rapidly
Total2Gamerz ok. Thx a lot for clearing that up for me.
BigHern58 Because it's technically the "face" that you're hitting while ignoring all other creatures your opponent plays. "Go face."
Thomas Becker ok thx. Makes sense...but actually, if you do that, can't your opponent do the same due to the fact that you aren't removing their creature from the field?
Effective face decks have small creatures that have low mana costs and usually the "charge" effect so you can play your hand faster along with a number of mana efficient direct damage spells so you can kill your opponent as quickly as possible.
If you were both going face hunter, or face anything really, it actually WOULD sometimes make sense to do the thing you said, but if your opponent was playing a slower deck with more high mana cards for mid and late game, they simply would not get enough creatures on the board to just go for the face and win before they died.
This forces the slower decks to remove the face deck's creatures, and not the other way around since the face deck is never in danger of dying from the way you said.
No matter what happens, when Jeeves hits the field I know I'm going to have a fun game.
@30:39 the frost nova and the fireball change place in his hands
Kripp has mad hacks
love him, he jumps in and out of half my decks.
so, does he go in mill? I'm thinking maybe in my hunter mill deck but other mill decks fill up the opponent's hand and so jeeves isn't good
awesome card, really good in a mech deck. And fun to combo it with a iron juggernaut in late game :)
Jeeves is unable to mill to death. Me and a friend tested it a while back, he won't actually keeping on 'drawing' cards if you start going into fatigue. If your deck is empty, he will fatigue you three times, but no more (that turn). It would nice if he just kept on drawing from an empty deck :D
I have had tons of success with Jeeves with my mech mage, or mech priest. Especially since my hand empties faster than my opponent.
16:12 should have hero powered first before attacking.
I've always felt that playing Jeeves doesn't necessarily benefit both players because if you are throwing down enough cards for Jeeves to have to work his but off, then you are pretty much winning. There is rarely a time where both players play 3 cards that perfectly counter one another.
That warrior deck was the most random pile of cards I've ever seen.
Kripp can you make a "How good is Trade Prince Gallywix?" Video? And a "How good is coin?" (Some coin strategys, how good it is to go first or second)
"Velen's topdeck" - new minion?
Using Jeeves is a guarantee win playing Patchwerk in Naxxramas on Heroic mode. You must put Jeeves in a Druid deck and innervate and coin on turn 1 to play him. Patchwerk only has a weapon and no deck. He will not kill your Jeeves with his weapon and therefore he will have Fatigue immediately. After 3 turns he will have drawn 8 cards. ( His weapon will have lost its Durability after 3 turns and it will return to his hand. You'll need to play 1 more taunt minion then, doesn't matter which one, and then Fatigue will have killed him.
To the game vs cheee ( 24:05 ): what if cheee kills the jeeves with the archer after it attacks face? It means 1 less dmg to kripp, but he takes 5 less - including the draw in next turn its even 7 less in total.
After i've seen that video, i decided to build a mech shaman deck on my own. Jeeves actually won the game for me. 1 DMG OP :3
I used to run Jeeves in a Mech warrior deck for card draw, then I realized every time I played him it was my opponent that was getting all the draw. Dropped for Grommash and never looked back.
Blast from the past, back when 3 mana 3/4 with an effect was considered insane. Before all the powercreep crap came out.
Hey, nice vid! Just an advice: the cam you use to record videos is a bit weird, I dunno, maybe you should upgrade it? Hahah just a suggestion! Have a nice day!
Its the perfect card for Aggro Mage. When you are playing ice lances,frostbolts fireballs and a lot of cheap spells you need a lot of card draw
25:00
Krippperino should've Dr. Boomerino and ping the Boomboterino to killerino the Paladinerino for RNGerino
Hey Kripp, I hope you read this! Van Helsing 3 (ARPG) just came out. Would be awesome if you played it on stream. Has some cool hardcore elements to it, sure for you to have a blast with.
Upvote so he can see? Getting a bit bored of 8 hour Hearthstone streams.
OH WOW TWILLIGHT DRAKE WITH NO CARDS !
-sick
omg I've been waiting for this video for so long :O "ooooh yes sir"
Combine it with the legendary that deals 2 damage to the hero when the draw a card
the warrior/ragnaros should of hero powered first; 66.6% odds of hitting a minion instead of face rather than 50/50 face/zerker, since argent can kill either minion.
Can you do: how good is savagery? Noone use this card and i think has potential
I had an arena run where 2 games in a row I got a Jeeves out of piloted sky golem, both times it fatigued me to death. rip
Did you consider trying Ask Jeeves to find the answer?
When the slime turns into a kodo...
10:43 kripp hyperventalating due to salt overdose
Hey Kripp, I'd love to hear your opinion on maexxna. I think she's pretty cool but she doesn't see much play.
finnaly some justice on jeeves
magic happens when you also have Chrommagus on the board: 6 cards instead of 3 can be drawn :)
You first say: I have lethal now.
Then it becomes youre turn and you miss lethal
*NotEvenPlanned*
At 16:12, opponent took a 50% clear over a 66% clear? Wut
Can you do the quest "Play minions that cost 5 mana or more" if you play emperor thaurissan and he affects the 5 mana , reducing the cost to 4 ?
12:05 for gameplay that actually has the jeevs card in them
Another Hearthstone video, another like
Kripp should do a "How good is Kill Comand".
Anyone else who loves the Total-clip? I never skip it wtf
I won a game in arena because a mage played it when they had 3 cards left in their deck, They then for some reason played those cards and then conceded
24:12 could've ping the Jeevs with Elven Archer and perhaps win the game next round Kripp would've been at 4 hp and probably unable to clear that board with his hand. I would love to see Kripp lose that game knowing he missed lethal ^^
Why would you use ragnaros hero power on 1 minion instead of 2 minions when your charge minion trades for either? You're turning a 66% chance of good outcome into a 50% chance of good outcome.
Jeeves turned many games in my favor, when my Robocop Mech Paladin Deck gets delayed into the mid- to lategame
Michael Ivanov only druid has robocop
It's pretty good with Hobgoblin.
finalyl Kripp make a video about my favorite card... lol
Jeeves was overpowered when GvG was released, and the small group of shaman/ mage players who realized this were quickly catapulted to legend on the back of this glorious, Moustachioed Robo-Butler, and someday (hopefully) he will return to the meta.
I have one in my mech rogue deck and only run it out when I can get the draw 3
does he stop when your deck is empty or does he keep drawing indefinitely until you are dead in the same turn you run deckout ?
Hi. Kripp is love. Kripp is life.
Why did cheee play his hand in the end? He may have won if he didn't allow Jeeves to draw o.O
dalmacietis If I'm not mistaken elven archering his own jeeves would have won him that game too since he wouldn't have drawn into fatigue lethal
WikiJippo the kind of opponents I never get in arena. I didnt get past 9 wins once. :| fuck me lyf
Is it the US version or why do the animations are so fast of the little fireballs?
10:44 saltiness level infinite
works pretty good in my aggro paladin
Heyhow'sitgoingKripparrianhere in 1 second...
I like Jeeves when my opponent has no cards left.
30:40 Did that slime turn into a kodo? Kappa
I didn't skipperino the kripperino for onde
guy with majordomo such missplay could of hero power and increase chances to kill a minion
Derpy Bird is amazing.
0:00 to un-skip krip
sivhd's strategy last turn enemy 1 card in deck 1 in hand and I draw jeeves...
"let me fucking get that"
Another PoE vid another disl... Oh wait it's Hearthstone again PogChamp
How good is Edwin VanCleef? :D
Next video: How good is Basic Pally? (After beating a face hunter at rank 4)
How good is skipping Kripp?
Jeeves should've been a late-ish Legendary. Like: 7 Mana, 7/7 Battlecry: Summon two Boom Bots, wait... that seems familiar...
Jk. He should be like: 7 Mana, 2/11 with the same effect. Like a card you can topdeck when your hand is empty and then draw some cards.
That Flame Cannon xD
RighteousNicky Dem flame cannons
How good is Jeeves? Just ask him.