I bought this for my MegaCD and started playing it again. I had burned a copy for my self years ago and tried it, but since I was giving it another try I found that I was able to really progress through the game much further than I thought I was going to. The music in this game deserves better than TV Speakers.
Oh man, it’s hard to know what they were thinking, but we can’t deny its ambition. “A developer interview with Wolf Team in volume 1, issue 2 of Game Fan revealed that the team had purchased a G.I. Joe doll and "studied its movements" for inspiration.”
The controls are so janky!!! I only did the dub as I want the Mega/Sega CD libraries to be accessible in each reason. I don’t have the skill to add subtitles but swapping out WAVs is easy enough and recording my own bad dub 😂
@ I would like to think so but as the Mega/Sega CD is a niche console that only the games people really care about will get the proper translations. Especially as this got a Genesis release. The next game I’m going to do is the third game in the trilogy Annet 😁
Motoi Sakuraba is always awesome. The controls-we don’t know what they were going for (the movement style could be seen as ambitious), but they’re…yes, shitty. 🤣
03:46 "Eating arsenic is different, doesn't make it good" 😂
9:01 “this’ll be fun” 😅
Shtick sez: When pain is involved it’s always fun! Almost, except for when I was killed.
I bought this for my MegaCD and started playing it again. I had burned a copy for my self years ago and tried it, but since I was giving it another try I found that I was able to really progress through the game much further than I thought I was going to. The music in this game deserves better than TV Speakers.
Nice! What level did you get up to? Yeah, Motoi Sakuraba has always been excellent.
The mechanics on this one are crazy-looking! Couple that with janky controls and it's almost like they *wanted* it to drive ya nuts
Oh man, it’s hard to know what they were thinking, but we can’t deny its ambition.
“A developer interview with Wolf Team in volume 1, issue 2 of Game Fan revealed that the team had purchased a G.I. Joe doll and "studied its movements" for inspiration.”
@OriginalMasters I want you to be kidding but I don't think you are lol
@@SayItIsntJoe Nope! As far as we can tell it’s a real quote.
The controls are so janky!!! I only did the dub as I want the Mega/Sega CD libraries to be accessible in each reason. I don’t have the skill to add subtitles but swapping out WAVs is easy enough and recording my own bad dub 😂
@@bundjohn I think it’s a great idea! I wonder if there are others out there doing that!
@ I would like to think so but as the Mega/Sega CD is a niche console that only the games people really care about will get the proper translations. Especially as this got a Genesis release. The next game I’m going to do is the third game in the trilogy Annet 😁
that was some weird character animation all right. sometimes less is more when it comes to sprite animation, thats what i learned here today
Well-put! They were shooting for the moon and crash-landed into the bozo circus.
Yeah, this is what I'm talking about. Art style and music are great, but the controls are shitty.
Motoi Sakuraba is always awesome. The controls-we don’t know what they were going for (the movement style could be seen as ambitious), but they’re…yes, shitty. 🤣