Is Tarkintown the New Energy Conversion Lab in Star Wars Unlimited TCG?

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  • Опубликовано: 2 янв 2025

Комментарии • 8

  • @rebelresource
    @rebelresource 5 дней назад +3

    Tower! Cool to see content! I have new content coming as well!

  • @thehikingcucumber3410
    @thehikingcucumber3410 4 дня назад

    Obi-Wan Kenobi says, “Hello There”

  • @erikalexander3085
    @erikalexander3085 5 дней назад +1

    I think its always been equally good filling the same purpose, removing a unit on a turn you shouldn't be able too. TTs biggest problem over ECL has i think been the lack of good ping units or the lack of incentive to include them. ISB has always been a thing with TT but only with Jango people felt the value was substantial enough, cause it gets value even after TT. So heroes also need to synergies in some way with the same units that synergies with the base to ensure value even after the epic action is popped.

  • @ivana.3162
    @ivana.3162 5 дней назад

    I’m trying get back playing the game. My fav deck I still have built was based on the Iden Tarkin Town deck you showcased in the channel. Is that still good this set? Any recommendations on improving the list with newer cards? Thanks

    • @TowerNumberNine
      @TowerNumberNine  4 дня назад

      I haven't played Iden Tarkintown recently so not sure where it falls in the meta. Some cards I would look to include from sets two/three:
      -Daring Raid
      -Perilous Position
      -Supreme Leader Snoke
      -Potentially Blood Sport if swarmy decks are common in your area
      -Potentially Merciless Contest if you are more removal-focused
      -If you want to include more units then Doctor Pershing, The Client, Calculating MagnaGuard, and/or General Grievous seem interesting...

  • @brandonabrams312
    @brandonabrams312 5 дней назад +1

    ye.