Touhou: Hollow Song of Birds - Stage 1

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  • Опубликовано: 31 янв 2025

Комментарии • 59

  • @tomlynmathewsjr7514
    @tomlynmathewsjr7514 4 года назад +40

    Wait, the danger meter is based on how much you've died at a certain section???? I just thought it was a way to tell you what to kinda sorta expect.
    The more you know.
    Edit: Also, damn the music in this game SLAPS. I can't think of a bad track in this game.

    • @MegamanOmega184
      @MegamanOmega184  4 года назад +10

      Yeah, I was honestly kinda confused myself at it, cause I was thinking that it was _accurate_ but I couldn't for the life of me figure out what metric it was using to decide what counted as "dangerous"
      And then I'm reading through the manual so I can put this video together and then it said that. _Now_ it all makes sense.

    • @AFKei
      @AFKei 4 года назад +2

      That's actually pretty neat feedback. It tells you where you're struggling so you know where you can improve the next run.

  • @IamaMedalHunter
    @IamaMedalHunter 4 года назад +7

    0:16 "The newest ido/Oyasu game"
    Infinite Blade Pavilion: 👀

    • @dawk7
      @dawk7 4 года назад +3

      Shhhh, extra isn't out yet, it's totes a demo!

  • @brendansage6876
    @brendansage6876 9 месяцев назад +1

    3:50 Ah, _there's_ the obligatory Final Fantasy VII joke.

  • @korohacker
    @korohacker 4 года назад +8

    I still find it funny how Ranran referenced red mages from the Final Fantasy series, since she sees Marisa as a black mage. But what Marisa said was right, red mages barely learns any advanced magics (in FFXIV and the FFTA series anyway), not her style at all

    • @NimonoSolenze
      @NimonoSolenze 4 года назад +1

      This is also true in FF5 as well- they can only learn up to I believe tier 3 spells of both White and Black Magic (the -ra spells; the better -ga ones are the higher tiers), though as a reward for mastering it (which costs 999 ABP on the final level!) you get Dualcast which is INSANELY good...
      It's kinda sad, if you ask me! When you think about it, there's really not much point in using Red Mage because it really is "jack-of-all-trades, master of none", and you REALLY should be a master of SOMETHING since that does something far, far better.

    • @AFKei
      @AFKei 4 года назад

      No fancy explosions or superheals, just Verwhatever and Verdualcasted Verraises just to make life easier on healers that are crying over their MP eaten by someone else's death.

    • @DoctorNovakaine
      @DoctorNovakaine 4 года назад

      ​@@NimonoSolenze Eh, that's not necessarily true. I think a coverage character can be a great counterbalance to other characters that master. My FF1 party would generally be Fighter, White Mage, Black Mage, and Red Mage. The Red Mage basically functions as a secondary to all three other characters - decent physical prowess, decent white magic, decent black magic, so that I always have at least two characters that are capable against any foe and two characters who can actively and effectively heal.
      Of course, that depends on what the game allows them; some games might not be generous enough. But even if they can't max, they can sometimes be more strategically effective - hitting with a weakness often means not needing max power. And that can mean that the Red Mage doesn't chew through MP as quickly, either, especially if they also have decent physical abilities. And if a game allows you to develop all three highly or to the max, that's basically an OP character.

    • @themirrorsamurai8885
      @themirrorsamurai8885 4 года назад

      Warrior, Thief, White Mage and Black Mage all the way for me. In a one-turn-at-a-time game like FFI, I definitely prefer effectiveness over variety.
      Though that said, I have been meaning to do an all-Red Mages run of FFIII some time (or not, because it's incredibly masochistic and III on its own is already one of the hardest games in the series).

  • @PKWeegee1337
    @PKWeegee1337 4 года назад +11

    Ah, yes, HSoB, let's gooo!
    This game has a very special place in my heart, as it was the first really big english patch I did (kaisendo even put it on their site, which amazed me). It was very fun to patch this game, but it wasn't easy, there's alot of things I had to do.
    As for the game itself, Ranran is definitely the most remote character for me, but hey, stage 1. She's still cute. And that stage 1 theme, hhhhhhh i love it so much

  • @VallaPhantasm
    @VallaPhantasm 4 года назад +8

    The Purple Gem seems like it'd benefit Sakuya the most, the bullet warping looks like it only warps bullets, so since all of Sakuya's knives pierce it'd probably give her a good boost to firepower if you don't want more options like the Yellow/White Gem gives (and still have screen wrap to boot). Funny how she seems to benefit more from Yukari-in-a-Can more than Reimu would

    • @CrestedPeak9
      @CrestedPeak9 4 года назад +1

      ReimuPurple benefits from having her shots actually having good homing properties, because their angular velocity in this game is horrifically low making them unable to hit most of the screen...

  • @dawk7
    @dawk7 4 года назад +1

    _Hollow Song of Birds!_ Man, this is probably my favorite fan-made shmup I've played so far. Every run of it is such a spectacle.

  • @GenesisJames
    @GenesisJames 4 года назад +3

    This looks like fun! I always love to see original characters in fan games. It's cool to see what people come up with of their own that either fits or breaks the Touhou image, haha.

  • @moonlitcrusader2023
    @moonlitcrusader2023 4 года назад +2

    YES! My favorite Touhou Fangame! I can’t wait to watch this playthrough!

  • @p3bblez
    @p3bblez 4 года назад +1

    YESSSSSS YOU'RE FINALLY DOING THIS FANGAME

  • @LushieTilde
    @LushieTilde 4 года назад +3

    I really wish this game was like 10 minutes shorter, because it's actually really good besides the length. It has some of my favorite music from fangames but I'll mention it when we get to them. Really the only thing I don't like about this game besides the length is the blinking bullets that some bosses use, they really hurt my eyes.
    Also I'm glad to see EUB and MB so high on the poll. I know that this poll was most likely over a year ago but I would love to see both on this channel after SoHW (which absolutely deserved getting voted).

  • @josephayala5727
    @josephayala5727 4 года назад +5

    Something tells me that that purple gem was yukari's doing.

  • @RihiyoRika
    @RihiyoRika 4 года назад +1

    Finally.
    Some my favourite fangame touhou project is here now.

  • @kobito1176
    @kobito1176 4 года назад

    Oh hey it's HSoB, can't say I didn't see this one coming lol. It's a neat game with some amazing music but I feel like it drags on a little too long. (also this one's just me but having to stare at the same dull colors for the first 4 stages is kinda bleh)
    One thing to keep in mind (although I guess it's too late now lmao) is that bombing the gems colors them and significantly increases their value, which is great since extends are score-based.
    Besides that, amazing work with the video as usual, especially with the gem introductions, it's really cool to see them one after the other like this.

  • @VantasticK
    @VantasticK 4 года назад +1

    Rushing over cause god I love this fangame.

  • @popcioslav
    @popcioslav 4 года назад

    I love how Orange gem was so good in the demo and had to be nerfed in full release, because so many people where just posting videos and streaming Pracifist runs (My shot button broke runs) which still felt easier than normal lunatic runs.

  • @MrMohamedAhmed730
    @MrMohamedAhmed730 4 года назад

    This gameplay is very awesome thank you ❤️❤️

  • @extremmefan7305
    @extremmefan7305 4 года назад +1

    So the plot is basically "what if Dio Brando was here for more than 9 seconds"

    • @God-ch8lq
      @God-ch8lq 4 года назад

      What if he died during time stop and didn't have time to unstop it

    • @bluepikmin6363
      @bluepikmin6363 3 года назад

      And Cloud came for a visit, and accidentally left behind all his materia

  • @DoctorNovakaine
    @DoctorNovakaine 4 года назад +1

    Dang. That's kind of a heavy storyline for a Touhou game!

  • @lunatic0verlord10
    @lunatic0verlord10 4 года назад

    1:18 Game over before things even began? If that was how it worked, then the endgame of WaHH would've been a game over on the spot.

  • @dandersnatch
    @dandersnatch 4 года назад +1

    my favorite fangame :D

  • @lunatic0verlord10
    @lunatic0verlord10 4 года назад

    13:26 I thought she gave it to Kourin to upgrade her Hakkero with "hihi-colored ore".

  • @mrelectrodude9391
    @mrelectrodude9391 4 года назад

    Oh HELL yeah! And kaguya as a playable character is awesome!

  • @akenohononiku916
    @akenohononiku916 4 года назад

    Next up, we got a toothpick, or toothpicks?

  • @Averageinternetdweller
    @Averageinternetdweller 4 года назад

    I remember when i recommended this game

  • @themirrorsamurai8885
    @themirrorsamurai8885 4 года назад

    So... we've got another overhaul on the channel, it seems. The revamped timestamps, for starters (for some reason timestamps were applying even if the first timestamp wasn't 0:00, and that messed up a lot of Omega's videos), and... uh, stuff copy-pasted straight from the game's manual? Yeaaah, I prefer people to describe things in their own words.
    But anyway, Hollow Sob- I mean Hollow Song of Birds. This was actually only the third fangame I got into, it came out right as I was getting into Book of Star Mythology. I also watched gameplay of it for the first time on the day that WBaWC's demo was announced...
    So, my thoughts on this game are kind of mixed. On one hand, it's extremely professionally-made for a Touhou fangame - everything from the danger meter to the tips and lore in the pause screen - the gem system is fantastic and the stage enemy design is great. On the *other* hand, the story is balderdash, I'm not a fan of the music for the most part, and the boss fights... well, we'll see later down the line.
    Personally I'd roll with Sakuya-Yellow this game. Sakuya because she's a well-balanced shot with piercing, and Yellow because... extra options and extra bombs, it's simple and effective! (I know the purple gem does the same but better, since it lets piercing shots hit twice and the bomb barrier essentially doubles your bomb stock... but I think it's too broken so I'm refraining)
    Moving on to the stage itself, Stage 1 has a great theme (as I'd normally expect from the Stage 1 theme) and the enemies definitely leave a good impression. I love how most of the enemies make sweeping motions with their bullets, like brushstrokes, and how everything's red as Omega mentioned in the video. There's also Ranran's midboss nonspell, which flows extremely well - just what I'd expect from a classic Stage 1 midboss.
    Ranran's actual fight, on the other hand? Honestly it just kind of sucks. I don't like her theme, the paintbrushes she throws about just look weird, and... well, on Normal her attacks don't have too many issues, besides being slow. On Hard, however, her first spell becomes absolutely ridiculous, with how Ranran creeps up from below and forces you to sneak through her hyper-dense bullet wall, because you *will* die if she pushes you up to the top of the screen that way.

    • @Iris_Descent
      @Iris_Descent 4 года назад +2

      "lore in the pause screen"
      Ah yes, glad to see ido fell as low as Shinya Kumazaki /s

  • @akenohononiku916
    @akenohononiku916 4 года назад

    Aww, I was kinda hoping you'd go for the red orb, the damage output increase you get from that thing is incredible (personally, never been a fan of yellow or white, the extra lasers seem too far apart to be too useful)

  • @lunatic0verlord10
    @lunatic0verlord10 4 года назад +1

    I read the intro. And why didn't Sakuya unfreeze Patchy or something like that? I mean, unless her illness is hitting hard, she shouldn't have any issue going out in the day, right?

  • @RealityMasterRogue
    @RealityMasterRogue 4 года назад +2

    Finally i can learn what the colors do.

  • @lunatic0verlord10
    @lunatic0verlord10 4 года назад

    10:43 This isn't Final Fantasy, Ranran.

  • @lunatic0verlord10
    @lunatic0verlord10 4 года назад

    1:50 Marisa was crying?

  • @buiminh9126
    @buiminh9126 4 года назад

    the game is fun until you realized there is a Haiji Senri in the game

  • @baoq.b2287
    @baoq.b2287 4 года назад +2

    Oh you didn't show the Z bombs?

    • @themirrorsamurai8885
      @themirrorsamurai8885 4 года назад

      They're only really different aesthetically, but yeah, it would have been nice to show them off.

    • @CrestedPeak9
      @CrestedPeak9 4 года назад

      @@themirrorsamurai8885 They're completely different on when they actually do the damage...
      Reimu's ZSpell deals very low damage for the entire duration until a massive burst of damage right at the end, Marisa's ZSpell starts off doing high damage centered to her before high burst damage, and Sakuya's ZSpell provides constant moderate damage for the entire duration.

    • @MegamanOmega184
      @MegamanOmega184  4 года назад

      I was going to, but decided against it since the intro was getting too damn long and it really would have broken up the flow as well. Also, they all ended up being _very_ similar to one another, being just quick, but heavy damage dealers. There was nothing specifically odd that I would have needed to go over (like explaining non-damage dealing bombs for instance)

  • @WishMakers
    @WishMakers 4 года назад

    Oh man, this'll be quite interesting.
    The colors are really interesting as a mechanic and are surprisingly balanced.
    I really adore the patterns in this games in terms of just how cool they look but *man* this game is unoptimized as hell.
    This is pretty close to FFF levels of unoptimized in my testing but maybe you'll get better results.
    I adore the music in this game too, and we'll get better and better tracks as the game goes on.

  • @deralufe9094
    @deralufe9094 4 года назад

    Some years before, my friend showed me this game too, like almost every 2hu-fangame - aaannd of course I forgot almost anything about...
    well not true, I still have in mind...twitter...and a cellphone :v ! And Not-Tojiko?
    Right now it looks solide and funny, although the gimmicks are not super crazy and a bit "humble" but thats nothing bad.
    Anyway, game about birds and what da frig why is everything monochrome? Is this some hidden message? Did Ido make monochrome world before Jynx did :p ?
    Is Ido Jynx 0: !!?

    • @themirrorsamurai8885
      @themirrorsamurai8885 4 года назад

      Well from what I can tell, JynX games don't have crazy lag issues. So no.

    • @deralufe9094
      @deralufe9094 4 года назад

      @@themirrorsamurai8885 Oh wow :p

  • @TurboGhast.
    @TurboGhast. 4 года назад

    I'm having trouble getting the english patch to work, and since you've clearly got it working I'd like to ask you for help. Specifically, the patch has exposed image files where the unpatched game has just a single "img.dat" file, which prevents you from directly overwriting the files to change like with the rest of the patch. How did you solve this problem?

    • @TurboGhast.
      @TurboGhast. 4 года назад

      I managed to find a solution to this problem myself, although I'm not completely sure why it worked when my previous attempts didn't.

  • @deralufe9094
    @deralufe9094 4 года назад

    Ah yes I forgot,
    so how did the game run?
    Ido-ish or finally decent and not a salsa di lagieasta?

    • @MegamanOmega184
      @MegamanOmega184  4 года назад

      Well, like you can see the game ran surprisingly smooth, and I have it going at max video quality as well (and this is while recording footage to boot). I didn't need to remove any of the special effects that would cause lag, cause honestly, nowadays consistent lag when playing an ido game is either a sign that you need a better computer, or that you need to go to the graphics settings and switch it to "Low Quality"
      Once I got to the Extra Stage though it was another story. Basically like An back in MPP. Game'll run smooth all the way, but soon as it needs to deal with 5+ entities shooting at once, the fps starts droppin'
      Edit* Let's be honest, soon as these guys started doing these collaboration works, there was suddenly _much_ less lag in these game, no doubt cause of what raichu & Shijimi Nono know. I mean, consider the fact that I didn't have a _lick_ of lag when playing Spell Card Collection, despite the fact that it was much more graphically intense than what TLC, MPP or RSS had

    • @deralufe9094
      @deralufe9094 4 года назад

      @@MegamanOmega184 Oh wow thats awesome! Sure some great news, I think you should mention this later in your conclusion for the game.

  • @clement84
    @clement84 4 года назад

    Birds aren't reals