FFXIV Old VS New Graphics Comparison - "Shadowbringers" (FSR)

Поделиться
HTML-код
  • Опубликовано: 16 окт 2024
  • 6.0 on the left, 7.0 on the right.
    Upscaling Method: FSR (99% Resolution, TSCMAA Anti-Aliasing)
    Please keep in mind that the graphics overhaul is coming in waves, therefore some things in older expansions like environment and outfit texture details may not have been updated yet.

Комментарии • 4

  • @Zakjuh
    @Zakjuh 3 месяца назад +7

    With cutscenes, it feels like a mixed bag because some of them have special lighting, which is totally incompatible with the new stuff. Remember the issue with the first benchmark? Hopefully, they'll do something to fix that.
    The actual ingame zones, though... while not as visually stunning as Dawntrail's ones (which is partially because of how they're designed to be far more dense), have improved considerably. The top of Kholusia was ugly as sin, but it looks really nice to me now.

    • @KingKabisi
      @KingKabisi 3 месяца назад +2

      I think they're yet to improve every asset, when they first announced the graphics update I remember them mentioning that some places will be improved in later updates

    • @Zakjuh
      @Zakjuh 3 месяца назад +1

      @@KingKabisi They changed that a bit. YoshiP said all zones would be updated by 7.0, and partially, he's right. A lot of zones are updated. Some are heavily updated. Some still have some like... outdated bits among the updated stuff, so it looks kinda out of place. Some places didn't get as much of an update as some others at all.
      So I hope they're still planning to work on it a bit more. I know they're updating gear and NPC in the patches.

  • @andy-xz2uk
    @andy-xz2uk 3 месяца назад

    lol still looks like a mobile game