Side-by-side comparison: Katelyn vs Stickybones

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  • Опубликовано: 10 ноя 2024
  • Some of you requested a side-by-side comparison of the original routine and my animation. You can see how the camera angle and zoom level quickly fall out of sync.
    The original video can be seen here: • Katelyn Ohashi - 10.0 ...
    I am a freelance animator. If you have a project you want to discuss, you can find my details on my website: justatinyamount...
    Interested in Stickybones?: www.stickybone...
    If this video interests you, subscribe for more. There should be one released every Tuesday. Feel free to send me feedback in the comments, like and share.
    Follow me on:
    Instagram: / justatinyamount
    Twitter: / justatinyamount

Комментарии • 27

  • @thunderdronefpv1412
    @thunderdronefpv1412 10 месяцев назад +4

    I’m about to animate a short using the sticky bones. Waiting patiently on it to arrive in the mail

  • @drockhappyclown726
    @drockhappyclown726 5 лет назад +11

    Spot on. Great job man

  • @mr.guacamolestuffedunicorn7349
    @mr.guacamolestuffedunicorn7349 5 лет назад +5

    That is super accurate!!

  • @gerdschwaderer
    @gerdschwaderer 4 года назад +2

    This is unreal real.... you are a gifted person!

  • @stevenevets
    @stevenevets 3 года назад +2

    WOW Amazing, great work

  • @bruner
    @bruner 5 лет назад +14

    That was just amazing.. I've been watching all of your work since I subscribed and it's been a real inspiration, thank you 🙂
    I started my own attempts at stop-motion recently.. Nothing too complex, but definitely satisfying.
    It's like you said on one of your earlier videos.. When you take all those many, many shots and you spend all that time repetitively moving things "just a tiny amount".. When you finally hit play and see it come to life.. It really is satisfying!
    My subject matter is simple.. I move objects around.. I can hardly imagine, yet can fully appreciate the extra work you put in to everything else.. The armatures, the sets, the lighting.. You must have incredible patience.
    Great work man! Please keep your channel active.

    • @Justatinyamount
      @Justatinyamount  5 лет назад +1

      Thank you so much! It's always good to hear people want to see more. It keeps me wanting to make stuff. Have fun with the object animation. That's something I'm thinking of making a video on in the near future.

  • @jennielyra3694
    @jennielyra3694 4 года назад +2

    So amazing, the ONLY thing I could think of to add, bouncy hair. I can't watch that routine without staring at her hair the whole time. That figurine is amazing.

  • @amazingsparckman
    @amazingsparckman 5 лет назад +14

    I wasn't looking at the animation lol

    • @mr.foxasmg
      @mr.foxasmg 9 месяцев назад +3

      Bro

    • @Blud-393
      @Blud-393 9 месяцев назад

      ​@mr.foxasmg6814 bro replied 4 years later

  • @rh3dstroke
    @rh3dstroke Год назад

    Very impressive!! 👏🏼👏🏼👏🏼😁😜

  • @bigmikebozeman374
    @bigmikebozeman374 3 года назад

    THAT MEANS ITS Amazing

  • @aniawalisiewicz7882
    @aniawalisiewicz7882 3 года назад

    Superb!!

  • @DeclanWood-r4q
    @DeclanWood-r4q 2 месяца назад

    If you pause it there in the exact same position

  • @GoodHandsTV
    @GoodHandsTV 5 лет назад

    Veeeery cool. Thumbs way up.

  • @AnAveragePotatoGamer
    @AnAveragePotatoGamer Год назад

    do the animation is amazing

  • @Mashykmana_ALT
    @Mashykmana_ALT Год назад

    that DUMP TRUCK tho…

  • @Augnalius
    @Augnalius 4 года назад

    Hello Gordon,
    Did you use motion tracing/rotoscoping/video layering to help you do this? I imagine it would be way more difficult without copying the motion by using the video as an onion layer to match the sticky bones to.
    Though the standard is 12 and 24 fps, would a stop motion gymnastics routine be noticeably smoother in 15fps vs 12fps ?
    I loved your video about kubo and the isle of dogs. The whisky analogy was really interesting, you explained that really well.
    I notice kubo looks like cgi, but some of the isle of dogs clips look a little too smooth also. 24fps on ones sometimes looks too smooth. To have animation that is neither too choppy nor too smooth, would 15fps be a good compromise between 12 and 24 fps. Robot chicken shoots 15fps/30fps on twos, and some lego is shot on 15fps, and the extra 3 frames more than 12 fps might add smoothness, so would it be better if 15fps and 30 fps became the new stop motion standard?

    • @Justatinyamount
      @Justatinyamount  4 года назад

      Thanks for your comments. Because the camera angles were different between the source video and my animation, I could not use any fancy techniques. I use the source video as reference around when to change weight, what leg / hand hits the ground first and leaves the ground last, that sort of thing. It's a really good exercise to do to better understand the timings of realistic movement.
      I filmed on twos, but some sections where there is fast movement, I should probably have switched to ones. As so much is changing, having those extra frames help transition between some dramatically different body shapes.
      I don't mind if some sections look really smooth. It lets you appreciate the animators skill. As long as the whole thing is not too smooth and over-polished, the magic still works for me.

  • @RapidActionAnimations
    @RapidActionAnimations 4 года назад +1

    Did you use rotoscoping for this or actually just do it by guessing how it would be? That’s really amazing great work

    • @Justatinyamount
      @Justatinyamount  4 года назад +1

      I used the reference video to see where the points of contact were and when the weight shifted. The camera angles were all wrong to actually attempt rotoscoping.

    • @RapidActionAnimations
      @RapidActionAnimations 4 года назад

      Just a tiny amount okay so you winged it?

  • @bigmikebozeman374
    @bigmikebozeman374 3 года назад +1

    I see nothing different

  • @Shitoken1
    @Shitoken1 5 лет назад

    What did you use to record the animation?

  • @Augnalius
    @Augnalius 4 года назад

    If you are interested in seeing this, here is an example of someone who uses motion tracing/video layering to recreate bruce lee fight scenes in stop motion ruclips.net/video/dGeP_HJkh74/видео.html.
    This youtube user claims that he copies frame by frame from the original videos. Do you like this persons' animation? Do you find that this is cheating?
    Is it a good idea to use reference footage and trace over it to get high quality animation, or is it better to animate without tracing? What strategy is more honourable? What gives better quality animation, 1. motion tracing, 2. raw skilled animation, 3. a hybrid method?