Season of Discovery PvP and class balance

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  • Опубликовано: 16 янв 2025

Комментарии • 89

  • @pelinial
    @pelinial 8 месяцев назад +2

    that rek bomb @ the begining literally about to have me reroll pala holy

  • @hectorsanchez2866
    @hectorsanchez2866 8 месяцев назад +1

    Hello! Could you do guide for ret pally?

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      I have a phase 3 holy reckoning build, are you talking about just ret paladin itself phase 3?

  • @HelloJTello
    @HelloJTello 8 месяцев назад +2

    Great video amigo, definitely a lot of fun times I think most of us had over this weekend. I couldn't agree more about mages, I noticed it and felt there presence was just not all there within the BGs. I really enjoyed Ret/Reck and I am looking forward to see what they do this weekend with any changes.

    • @StevenBonez
      @StevenBonez  8 месяцев назад +1

      Yea this test was good, I hope they start addressing some class balance soon cause some of those abilities just be smacking haha

  • @chc2650
    @chc2650 8 месяцев назад +2

    Those reck bombs look hella satisfying...

  • @Yeahitsame
    @Yeahitsame 8 месяцев назад +1

    To be honest I do think some classes should have weaknesses against others. Ex. Plate wearers should have an upper hand on melee/hunters but weak against magic

  • @Allimusion
    @Allimusion 8 месяцев назад +1

    I do agree spriest is insane and by far the most difficult fight for us melee. Fear not breaking out on there insane dot dmg even within range of a tremor tot.

    • @akhsdenlew1861
      @akhsdenlew1861 8 месяцев назад +1

      that's the same with roots, novas or lock fear... sometimes it just doesn't break.
      Also termor works with ticks.. sometimes u get feared at the perfect time between tremor ticks with just enough time and lucky pathing to avoid tremor's cleanse.

  • @PezakDSC
    @PezakDSC 8 месяцев назад +2

    Stevebonez talks about SoD PvP class balance...meanwhile Stevebonez 1shots a priest, deletes a rogue in a 2v1

    • @StevenBonez
      @StevenBonez  8 месяцев назад +1

      That’s just reckoning, I have get hit a lot and stay alive for that to happen, a lot of other classes have 1 button that does over half what my reck bombs do lol

    • @akhsdenlew1861
      @akhsdenlew1861 8 месяцев назад

      @@StevenBonez Casting something should be rewarding in terms of damage.. otherwise it doesn't make sense.
      You can't expect a lava burst that can be pushbacked for eternity or interupted, grounded, vanishes, stunned, silienced or even flame shock dispell with a 2 sec cast time to be dealing the same damage as divine storm or smt.
      A skill like that should always hit at least 50% of your HP with a crit strike ( it also has CD).
      In original vanila, a CL crit ( 1.5 sec cast) would almost 1 shot u as well.
      Why? Cus it should.

  • @Tinyeco
    @Tinyeco 8 месяцев назад +2

    SHOUT OUT STEVE THE GOAT

  • @gregjross852
    @gregjross852 8 месяцев назад +1

    Class balance isn’t possible with the current team they have. It’s impossible to have a small team “looking at balance” when the classic dev team is already incredibly small and they’re working on multiple projects. People need to realize that they don’t have the team to make sweeping balancing changes when the season is already 2/3rds in and Cata prepatch is happening. Expect changes at 60 but focusing on balance at 50 likely 1 month before p4 will just make things more wonky at 60. Let people hit 60, get gear then make adjustments based on the end game. Sod was never going to be balanced with retail abilities so it’s kinda goofy people expect this much out of a very small dev team that’s working on multiple projects. Lol

    • @КалоянДимитров-н2х
      @КалоянДимитров-н2х 8 месяцев назад

      Nah its not about the small numbers of devs its about their small iq.No 1 expect 100% balanced game for turnaments.But with shits they doing all phases its all about iq.Whats the reason uberbufing few clases and athers put in the mud with no changes 3th phases in a row?They have readymade tools for everything if they dont have imagination at all.Its so ez to make supper strong dmg output pve mechanics wich are useless in pvp.Like a warlock wake of fire rune:u need cast rain of fire and let debuff on ground with big dmg inc, u need to cast incinirate for more dmg and then u can cast super slow chaos bolt to make 3 4 k crith..but enemy target must stay in 1 place afk for 10 sec...That way devs can make mechanics for every class without fuck the pvp like giving 10 15% flat dmg on ardy broken pvp clases😅.And ather thing for pvp is individual dr for every class or spell and end of storie of the balance gap between classes in pvp.So simple and ez..but u need a bit of brain.

  • @BWRND65
    @BWRND65 8 месяцев назад

    I do not think we will see a rework until level 60 and all the runes are out. We just have to deal with it for now and all hope that that day will come.

  • @H-D-D
    @H-D-D 8 месяцев назад +1

    A simple "okay... so players have around 3k holp, this dot with decent gear does around 2200 over its duration... lets tune this down some" there is no way they are looking into this...

  • @valorf666
    @valorf666 8 месяцев назад +3

    Chimera 3k? IM BIS and hit for 1100 chimera crits..

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      I took a 1700 chimera shot with the damage mitigation in the game

    • @Lfoeköeliifkkkkkdkfjfjskkf
      @Lfoeköeliifkkkkkdkfjfjskkf 8 месяцев назад +1

      I took a 2,9k this Monday

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      @@Lfoeköeliifkkkkkdkfjfjskkf they be smackin

    • @valorf666
      @valorf666 8 месяцев назад

      @@Lfoeköeliifkkkkkdkfjfjskkf bullshit.

    • @valorf666
      @valorf666 8 месяцев назад +1

      MAX CRIT 1557 FULL BIS LONE WOLF HUNT WITH FULL ENCHANTS

  • @DoctorFlux
    @DoctorFlux 8 месяцев назад +1

    meanwhile mages in SOD (with/without pvp dmg reduction) is unplayable: i cant even say they are underpowered i wish they was that right now
    without pvp dmg reduction: they just get 1 shotted before we can cast a 2.5 thing (+ spell pushback) and 1x Spriest Dot tick(or 2) just remove legit our final talent in frost
    with PVP dmg reduction: we just run out of mana before we can even kill someone who is complety AFK becuase our damage to mana usage ratio is so ass now
    all classes has like a 1shot or 2 shot using 0 mana, under 30 sec. cooldown , instant cast BUT mages we only have a 2min cooldown that kills all our mana and its just seeing as a gimmick meme built
    and then there is like a tanky warlock spamming searing pain for as much damage as our 8 sec. cooldown on fireblast
    while having +10yd extra while our fireblast kinda do nothing while meta locks can just be tanky+drain life+put some dots on and just spam the equal to our 8 sec. cooldown
    how is that is balancing blizzard?
    Warlocks legit having better Fireblast right there than mages we are legit getting powercreeped out of the game if a tank rune built/spec can do this and out damage a dmg dealer even if moving something is wrong
    the kind of buffs we need to be "playable" is kinda huge at this point: im talking about PVP specific
    i can safely say This version of Mage in any version of WoW ever is the worst one ever and weakest
    meanwhile i can also safely say SOD shamans is the most broken class in any WOW version ever
    so we have 1 of the weakest balanced classes in same version as the most broken(while just gave shaman a buff and mages nothing)
    good job blizzard
    paladin/Shamans is THE worst to be the best class in the game only becuase of faction exclusive so it just breaks complety faction balancing so it breaks more than just class balancing
    i can easy see that as a ally mage player in battlegrounds with +5 shamans (not even premades) or just in the world where seems like its empty for ally players while horde is still there

    • @boganbattalion7088
      @boganbattalion7088 8 месяцев назад

      I'm sorry but you are very wrong here, mage before the damage nerf was unreal and the best version I have ever played! You have to grind it out and get the 6 set but even before then I have always played frost and it's all I play, it was unreal and some of the most fun I had but when the damage nerf came in they didn't even fix the mana issue with mage yet hunters can just switch on aspect of the viper that ticks faster then max mage drink mid fight? Either way though hunters are still fine, spriests are the most ridiculously broken thing in the game, they need to revert all the nerfs and just nerf priests a little then the game would be perfect

    • @КалоянДимитров-н2х
      @КалоянДимитров-н2х 8 месяцев назад

      Dude i see here more skill issue instead of balancing problem...Mages have problem like most casters with stupid pvp dr but thats all.Your complains are total nonsens.Mage is super strong but need more skill to play it.U have such broken runes like heal, deepfreez, imp blink...On fire u have focus pushback and on frost u have absorbs and root slows to cast free.Broken class for solo farm and boosting still 3 phases ...Yea u have meme build u can 1 shot ppl and still stay there and offheal and cc.Dont know why u crying about meta warlocks...some of the worst builds atm.U should try it and will instant love your mage...Mages for me are fine not weak not broken.But u need right build and skills to make it work.

  • @rickroll9705
    @rickroll9705 8 месяцев назад +2

    MMORPGS aren't suppsoed to be balanced because they arent contructed around balanced and competitive gameplay. If you want that play league. Or retail where everything is horrible because they kept tryign to make pvp balanced and ended up with infinite amounts of ccs and interrupts and compeltely separated mechs that the average player just cannot understand.

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      I have no interest in playing league never liked mobas, vanilla wow pvp feels amazing honestly, if they can work out the balance in sod it could be good

    • @akhsdenlew1861
      @akhsdenlew1861 8 месяцев назад

      @@StevenBonez Vanila pvp was way more unbalanced than sod.. what are u talking about?
      Druids, shamans, paladins, priests and other specs were literally unplayble in terms of pvp.
      And everyone were going OOM after 3 skills.

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      @@akhsdenlew1861 sod is way more unbalanced then vanilla lol, vanilla wow fights are actually fights, there’s room to outplay people, sod if there’s 2 casters you’re cooked lol

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      @@akhsdenlew1861 I destroyed in pvp as paladin in vanilla too lol

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      @@akhsdenlew1861 only spec id say is completely unplayable outside of carrying flags in wsg is feral Druid

  • @az9498
    @az9498 8 месяцев назад

    I felt like the Test 2 felt pretty good.
    Maybe they could ease up on the heal nerf and just make it 10%. But it wasn't bad.
    I agree about Mages. Even if you use your abilities right you can still get tapped from 70% hp to dead in 1 shot.
    I stopped playing my Mage when this phase started and started playing my Boomy. Doesn't bother me I like Druids more anyways.
    I do feel for the Mages though. I nuke them with starfire crits then feel bad.
    Maybe some of the ones I'm hitting are undergeared.
    I'm in full BiS with the BoED Dagger.

  • @j11mz16
    @j11mz16 8 месяцев назад

    every class seems to be super stacked with melee dmg mitigation, also feral cat is so weak & bear is op every 5min~ in pvp

  • @Thor_Asgard_
    @Thor_Asgard_ 8 месяцев назад +1

    I think its disgusting that you just die by dots. Pala needs a real gapcloser vs ranged, can still just be kite. Warlocks finger of death and doom ist completely broken. They really need a pvp mitigation aura vor each class seperate, it could be that easy. Just tune each class seperate.

    • @КалоянДимитров-н2х
      @КалоянДимитров-н2х 8 месяцев назад

      Warlocks can be a problem only on sl build.But if u have buble and trinket its 90% win .Paladins need a lot of stuff to be a close to shamans for balancing the powers between factions.If we get gapcloser or something like this gameplay going to retail and this is sucks.I prefer paladin stay slow movement class but with real good deff and support role.The dmg we did is close to fine but blizz must give us way more deff and support vs spells.Also at last remove stupid rune exorcist and make it book, and let us use all this nice runes on legs.

    • @Thor_Asgard_
      @Thor_Asgard_ 8 месяцев назад

      @@КалоянДимитров-н2х nah its sod, i dont need to play retail. Its called bad design if you can fight ones per every 5 min. Nearly everyone can still kite us the way they want to. sod means old feeling but improved and thats what they should do. I completely agree with the rune slots, makes 0 sense in pvp...

    • @КалоянДимитров-н2х
      @КалоянДимитров-н2х 8 месяцев назад

      @@Thor_Asgard_ That im saing if we have free slot on legs we can pick avenger shield, antifear or pummel and thats is ok vs casters

  • @HelicopterHammy
    @HelicopterHammy 8 месяцев назад +1

    To pretend that Shaman isn't in an S++ tier of their own is silly. You can't even do Arathi Basin as an Alliance player right now. Legit, I need to get to r7 and I have to wait until they fix shaman first. Every single AB has MINIMUM 4-5 shaman, and taking a point from them is impossible. It's impossible. They take too long to die even when you can kill them, by the time you do the rest of the team has rez'd at the graveyard and can take their place. Enhance, ele, resto, doesn't matter. The two damage specs though; are insanely tanky, can insta-full heal themselves multiple times, have CRACKED, PASSIVE utility/mitigation in disease cleansing totems, decoy totems, tremor totems, etc., great CC with the current options available in game right now. SO to summarize, while they kill you faster than you can kill them, you do very little damage to them, that they easily insta-heal, all while providing massive massive and PASSIVE utility to their team.

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      I think elemental is insane right now for sure, enhanced is very good but still suffers from the same thing all melee do in big fights, smaller fights enhanced can kinda stay alive and still do stuff, maelstrom weapon is kinda insane too for sure

  • @carelesscribo3072
    @carelesscribo3072 8 месяцев назад

    back to not healing hate my healing being nerfed, back to guarding stables as feral druid again. SO BAD. the 100% felt better to me.

  • @NickKelly-y2x
    @NickKelly-y2x 8 месяцев назад +2

    still getting 1 shot by shamans.

    • @dkaarvand9913
      @dkaarvand9913 8 месяцев назад

      Then you're a bad player

    • @КалоянДимитров-н2х
      @КалоянДимитров-н2х 8 месяцев назад

      @@dkaarvand9913 tell me pro how u beat shamans if not use our op combo buble hs

    • @dkaarvand9913
      @dkaarvand9913 8 месяцев назад

      @@КалоянДимитров-н2х Do the same as the Paladin in the video - at least its a real one-shot. Shamans cannot one-shot

    • @КалоянДимитров-н2х
      @КалоянДимитров-н2х 8 месяцев назад

      @@dkaarvand9913 yes they can :) and u cant 1 shot them :P cos this is reck bomb made before fight :) U have some chance vs elemental shaman only.Ench sham aways melts u down and end the fight with 100% hp and mana :)

    • @dkaarvand9913
      @dkaarvand9913 8 месяцев назад

      @@КалоянДимитров-н2х What kind of logic is that? The reck bomb was ACTIVATED, which caused the one shot. Also, again, an enhancement shaman cannot one-shot

  • @pandap.
    @pandap. 8 месяцев назад

    ret tears taste the best

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      I just want PvP to be in a good spot man

  • @КалоянДимитров-н2х
    @КалоянДимитров-н2х 8 месяцев назад +1

    Like i said many times blizz must make individual pvp dr for every class or spell/abiliti.This mass DR cant solve the problems and make the game looks like less classic....Hope they move their lazy asses and make that change at last.

  • @dkaarvand9913
    @dkaarvand9913 8 месяцев назад +1

    Blizzard is balancing classes around PvE - when they should have balanced around PvP. Doing PvE is the not end-goal for most players, so the balance should not fall there

    • @DC66DC
      @DC66DC 8 месяцев назад

      Lol you just making up your own facts? Pve has always been the end game , PvP is the minority of players goal

    • @H-D-D
      @H-D-D 8 месяцев назад

      Not just that, but they can at anytime adjust the HP or armor of pve npcs... you can't do that or control it as easily with players...

    • @dkaarvand9913
      @dkaarvand9913 8 месяцев назад

      @@DC66DC No, PvE is just means to an end - get your character powerful.
      Ask yourself, why do you want your character to be powerful, compared to others?

    • @DC66DC
      @DC66DC 8 месяцев назад

      @@dkaarvand9913 yeah you clearly just think what you want is what everyone wants when the stats show that way more people play wow for pve than PvP, I'm not arguing with the ignorant you are delusional and incapable of seeing past your own opinion, probably stunted development I bet you don't have many people in real life who respect you and I wouldn't be surprised if you are on the spectrum so I'll leave it at that, I won't be replying anymore man it's pointless talking to a wall

  • @reaghanpoole8773
    @reaghanpoole8773 8 месяцев назад +1

    hiii

  • @powerplay074
    @powerplay074 8 месяцев назад

    Shadow preist and waerlock meta too powerful t.enh sham

  • @FrexieFrex
    @FrexieFrex 8 месяцев назад

    I think sod shouldnt be balanced at all, go wild blizzard

  • @akhsdenlew1861
    @akhsdenlew1861 8 месяцев назад +1

    you need to understand that shadowpriest is a class with 0 mobility and most of his damage is dispellable.
    Rogue's damage or ret's damage however is damage that u cannot do something about it.
    Also you need to stop trying to see the game balanced around 1v1.. WoW was NEVER balanced around 1v1 and never will.
    You need to understand that Skills that requires cast time or things like dots that can be dispelled, need to have a decent damage output, otherwise they will have no reason to exist... ( and that's the problem with mage right now, high cast time and low damage).
    You cant' expect to leave a boomie or an ele shaman to spam casts and stay alive... that was NEVER the case in vanila.
    In vanila, frost mages were 1 shattering combo you... and Ele shamans could almost 1 shot with 1.5 CL cast.
    Another thing that you need to understand is that meele's will scale better as the game progresses into Phase4 and later raids...casters will be getting weapons with.. 20 spellpower more, and meeles will be getting weapons with 100 damage more + strenght/ag/attack power.
    PvP felt really good tbh, all classes felt good with the exception of mage and MAYBE warrior.
    The rest felt pretty much the same in terms of viability.
    With hunter's and druids being slightly better in WSG ( FC druids and entrapment/trap launcher hunters)
    And ele shamans/boomies felt a little stronger in AB.
    Shadowpriests and rogues felt stronger in 1v1s and isolated scenarios.
    Warriors were at least bringing Mortal strike and we all know that scaling will eventually bring them at the same power level.
    And mage felt like a useless class that shouldn't exist right now...
    Honestly just buff mage and pvp is the best it ever was in lvl 60... Vanila pvp was way more unbalanced than this...
    And reduce shapeshift mana cost reduction to feral druids.

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      All I’m saying is every bg spriest is usually top kills by a mile they go like 30 and 2 every game, I’m not looking at it from a 1v1 perspective, I’m tired of going to blacksmith fight and dying in .2 seconds lol

    • @akhsdenlew1861
      @akhsdenlew1861 8 месяцев назад

      @@StevenBonez do u actually have kills in a bg as a measurement of what is good and bad?
      lmao please...
      Spriests can easily steal kills with SWD, or finish off low targets that managed to escape with the dots that they already have on them.
      That doesn't mean anything...
      Ele shamans will do a lot more work in a blacksmith fight, but SP will be able to snatch kills with their instant SWD.

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      @@akhsdenlew1861 I mean that’s a good indication of what classes are smacking, it’s always a priest lol

    • @boganbattalion7088
      @boganbattalion7088 8 месяцев назад

      What an absolute load of crap, spriests are so broken it's not funny! They have every single ability in the damn game, pets, dispels, bubble, silence 8sec?, self heals and the best shield! There is a reason that every single priest is killing everything in site and don't run from anyone more run into everyone and it's because they are completely broken! Without a doubt they need to be nerfed hard! Sick of you morons that play priests acting like it's not OP as all hell, exactly like the idiot hunters at the start of SOD. I bet most of you priests were hunters at the start and use non stop chase the meta builds because your actually trash at the game

    • @boganbattalion7088
      @boganbattalion7088 8 месяцев назад

      yeah this guy 100% doesn't have a clue how to play this game, I main mage and with all my cd's we can kill anything! WTF are you talking about? honestly. They need to revert this bs damage nerf crap fully and nerf priests and we would have a real game. Mages don't need to be touched if priests are nerfed but in saying that if I have both my blocks I can beat most priests but that is not right that I need a 10min cd just to 1v1 a priest. You trash players need to quit that!s the problem. This guy is an actual moron nothing he is saying makes any sense! Well at least we all know not to listen to your BS

  • @boganbattalion7088
    @boganbattalion7088 8 месяцев назад +1

    Spriests do need a nerf, either cut the silence in half or reduce dot damage or at least put a decent cd on silence. The game was in a great state for all those that had the pvp set prior to the BS damage nerfs. Honestly I quit the minute I saw the damage nerf and realized how bad it was. They made us grind out pvp sets that were awesome and the best thing they did for the game and all the people claiming it was great were all grunts? In other words they are building alts and complaining damage needed a nerf because they don't really play bg's or want to keep turning out alts and therefore don't want to wait to get the gear! It sucks and it's selfish. I don't know if I can return now, the game sucked so bad until P3 when I finally got my 6 set and straight after they destroyed it again I am done with this garbage for good

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      They’ve only been testing the damage mitigation thing but yea, it would be nice to see some class balance in the game, doesn’t really have to be a whole lot either just some classes are really pumping compared to others

  • @LC-zk5ri
    @LC-zk5ri 8 месяцев назад

    no offense any one who thinks a blanket damage nerf is good is an idiot, if you want to grind on people for ages retail exists go play that, some runes need nerfing thats it

    • @StevenBonez
      @StevenBonez  8 месяцев назад

      So the games just gonna be a one shot fest the whole time lol

    • @LC-zk5ri
      @LC-zk5ri 8 месяцев назад +2

      @StevenBonez ...you play reckoning, lol you for real about oneshotfest? But no, it won't because they should be actually doing their job, we pay to play this and they treat us like scum. blanket nerfs are stupid and like you said the worst offenders before the nerf are still one shooting now so it was pointless it's just made the classes who weren't as good worse. nerf runes that need it and altering the hp bonuses on pvp gear to compensate the runes extra damage, what they have done is just lazy and hasn't fixed a thing.